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1 /*
2  *  Copyright (c) 2015 The WebRTC project authors. All Rights Reserved.
3  *
4  *  Use of this source code is governed by a BSD-style license
5  *  that can be found in the LICENSE file in the root of the source
6  *  tree. An additional intellectual property rights grant can be found
7  *  in the file PATENTS.  All contributing project authors may
8  *  be found in the AUTHORS file in the root of the source tree.
9  */
10 
11 #include "webrtc/modules/audio_device/android/opensles_player.h"
12 
13 #include <android/log.h>
14 
15 #include "webrtc/base/arraysize.h"
16 #include "webrtc/base/checks.h"
17 #include "webrtc/base/format_macros.h"
18 #include "webrtc/base/timeutils.h"
19 #include "webrtc/modules/audio_device/android/audio_manager.h"
20 #include "webrtc/modules/audio_device/fine_audio_buffer.h"
21 
22 #define TAG "OpenSLESPlayer"
23 #define ALOGV(...) __android_log_print(ANDROID_LOG_VERBOSE, TAG, __VA_ARGS__)
24 #define ALOGD(...) __android_log_print(ANDROID_LOG_DEBUG, TAG, __VA_ARGS__)
25 #define ALOGE(...) __android_log_print(ANDROID_LOG_ERROR, TAG, __VA_ARGS__)
26 #define ALOGW(...) __android_log_print(ANDROID_LOG_WARN, TAG, __VA_ARGS__)
27 #define ALOGI(...) __android_log_print(ANDROID_LOG_INFO, TAG, __VA_ARGS__)
28 
29 #define RETURN_ON_ERROR(op, ...)        \
30   do {                                  \
31     SLresult err = (op);                \
32     if (err != SL_RESULT_SUCCESS) {     \
33       ALOGE("%s failed: %d", #op, err); \
34       return __VA_ARGS__;               \
35     }                                   \
36   } while (0)
37 
38 namespace webrtc {
39 
OpenSLESPlayer(AudioManager * audio_manager)40 OpenSLESPlayer::OpenSLESPlayer(AudioManager* audio_manager)
41     : audio_parameters_(audio_manager->GetPlayoutAudioParameters()),
42       audio_device_buffer_(NULL),
43       initialized_(false),
44       playing_(false),
45       bytes_per_buffer_(0),
46       buffer_index_(0),
47       engine_(nullptr),
48       player_(nullptr),
49       simple_buffer_queue_(nullptr),
50       volume_(nullptr),
51       last_play_time_(0) {
52   ALOGD("ctor%s", GetThreadInfo().c_str());
53   // Use native audio output parameters provided by the audio manager and
54   // define the PCM format structure.
55   pcm_format_ = CreatePCMConfiguration(audio_parameters_.channels(),
56                                        audio_parameters_.sample_rate(),
57                                        audio_parameters_.bits_per_sample());
58   // Detach from this thread since we want to use the checker to verify calls
59   // from the internal  audio thread.
60   thread_checker_opensles_.DetachFromThread();
61 }
62 
~OpenSLESPlayer()63 OpenSLESPlayer::~OpenSLESPlayer() {
64   ALOGD("dtor%s", GetThreadInfo().c_str());
65   RTC_DCHECK(thread_checker_.CalledOnValidThread());
66   Terminate();
67   DestroyAudioPlayer();
68   DestroyMix();
69   DestroyEngine();
70   RTC_DCHECK(!engine_object_.Get());
71   RTC_DCHECK(!engine_);
72   RTC_DCHECK(!output_mix_.Get());
73   RTC_DCHECK(!player_);
74   RTC_DCHECK(!simple_buffer_queue_);
75   RTC_DCHECK(!volume_);
76 }
77 
Init()78 int OpenSLESPlayer::Init() {
79   ALOGD("Init%s", GetThreadInfo().c_str());
80   RTC_DCHECK(thread_checker_.CalledOnValidThread());
81   return 0;
82 }
83 
Terminate()84 int OpenSLESPlayer::Terminate() {
85   ALOGD("Terminate%s", GetThreadInfo().c_str());
86   RTC_DCHECK(thread_checker_.CalledOnValidThread());
87   StopPlayout();
88   return 0;
89 }
90 
InitPlayout()91 int OpenSLESPlayer::InitPlayout() {
92   ALOGD("InitPlayout%s", GetThreadInfo().c_str());
93   RTC_DCHECK(thread_checker_.CalledOnValidThread());
94   RTC_DCHECK(!initialized_);
95   RTC_DCHECK(!playing_);
96   CreateEngine();
97   CreateMix();
98   initialized_ = true;
99   buffer_index_ = 0;
100   last_play_time_ = rtc::Time();
101   return 0;
102 }
103 
StartPlayout()104 int OpenSLESPlayer::StartPlayout() {
105   ALOGD("StartPlayout%s", GetThreadInfo().c_str());
106   RTC_DCHECK(thread_checker_.CalledOnValidThread());
107   RTC_DCHECK(initialized_);
108   RTC_DCHECK(!playing_);
109   // The number of lower latency audio players is limited, hence we create the
110   // audio player in Start() and destroy it in Stop().
111   CreateAudioPlayer();
112   // Fill up audio buffers to avoid initial glitch and to ensure that playback
113   // starts when mode is later changed to SL_PLAYSTATE_PLAYING.
114   // TODO(henrika): we can save some delay by only making one call to
115   // EnqueuePlayoutData. Most likely not worth the risk of adding a glitch.
116   for (int i = 0; i < kNumOfOpenSLESBuffers; ++i) {
117     EnqueuePlayoutData();
118   }
119   // Start streaming data by setting the play state to SL_PLAYSTATE_PLAYING.
120   // For a player object, when the object is in the SL_PLAYSTATE_PLAYING
121   // state, adding buffers will implicitly start playback.
122   RETURN_ON_ERROR((*player_)->SetPlayState(player_, SL_PLAYSTATE_PLAYING), -1);
123   playing_ = (GetPlayState() == SL_PLAYSTATE_PLAYING);
124   RTC_DCHECK(playing_);
125   return 0;
126 }
127 
StopPlayout()128 int OpenSLESPlayer::StopPlayout() {
129   ALOGD("StopPlayout%s", GetThreadInfo().c_str());
130   RTC_DCHECK(thread_checker_.CalledOnValidThread());
131   if (!initialized_ || !playing_) {
132     return 0;
133   }
134   // Stop playing by setting the play state to SL_PLAYSTATE_STOPPED.
135   RETURN_ON_ERROR((*player_)->SetPlayState(player_, SL_PLAYSTATE_STOPPED), -1);
136   // Clear the buffer queue to flush out any remaining data.
137   RETURN_ON_ERROR((*simple_buffer_queue_)->Clear(simple_buffer_queue_), -1);
138 #ifndef NDEBUG
139   // Verify that the buffer queue is in fact cleared as it should.
140   SLAndroidSimpleBufferQueueState buffer_queue_state;
141   (*simple_buffer_queue_)->GetState(simple_buffer_queue_, &buffer_queue_state);
142   RTC_DCHECK_EQ(0u, buffer_queue_state.count);
143   RTC_DCHECK_EQ(0u, buffer_queue_state.index);
144 #endif
145   // The number of lower latency audio players is limited, hence we create the
146   // audio player in Start() and destroy it in Stop().
147   DestroyAudioPlayer();
148   thread_checker_opensles_.DetachFromThread();
149   initialized_ = false;
150   playing_ = false;
151   return 0;
152 }
153 
SpeakerVolumeIsAvailable(bool & available)154 int OpenSLESPlayer::SpeakerVolumeIsAvailable(bool& available) {
155   available = false;
156   return 0;
157 }
158 
MaxSpeakerVolume(uint32_t & maxVolume) const159 int OpenSLESPlayer::MaxSpeakerVolume(uint32_t& maxVolume) const {
160   return -1;
161 }
162 
MinSpeakerVolume(uint32_t & minVolume) const163 int OpenSLESPlayer::MinSpeakerVolume(uint32_t& minVolume) const {
164   return -1;
165 }
166 
SetSpeakerVolume(uint32_t volume)167 int OpenSLESPlayer::SetSpeakerVolume(uint32_t volume) {
168   return -1;
169 }
170 
SpeakerVolume(uint32_t & volume) const171 int OpenSLESPlayer::SpeakerVolume(uint32_t& volume) const {
172   return -1;
173 }
174 
AttachAudioBuffer(AudioDeviceBuffer * audioBuffer)175 void OpenSLESPlayer::AttachAudioBuffer(AudioDeviceBuffer* audioBuffer) {
176   ALOGD("AttachAudioBuffer");
177   RTC_DCHECK(thread_checker_.CalledOnValidThread());
178   audio_device_buffer_ = audioBuffer;
179   const int sample_rate_hz = audio_parameters_.sample_rate();
180   ALOGD("SetPlayoutSampleRate(%d)", sample_rate_hz);
181   audio_device_buffer_->SetPlayoutSampleRate(sample_rate_hz);
182   const size_t channels = audio_parameters_.channels();
183   ALOGD("SetPlayoutChannels(%" PRIuS ")", channels);
184   audio_device_buffer_->SetPlayoutChannels(channels);
185   RTC_CHECK(audio_device_buffer_);
186   AllocateDataBuffers();
187 }
188 
CreatePCMConfiguration(size_t channels,int sample_rate,size_t bits_per_sample)189 SLDataFormat_PCM OpenSLESPlayer::CreatePCMConfiguration(
190     size_t channels,
191     int sample_rate,
192     size_t bits_per_sample) {
193   ALOGD("CreatePCMConfiguration");
194   RTC_CHECK_EQ(bits_per_sample, SL_PCMSAMPLEFORMAT_FIXED_16);
195   SLDataFormat_PCM format;
196   format.formatType = SL_DATAFORMAT_PCM;
197   format.numChannels = static_cast<SLuint32>(channels);
198   // Note that, the unit of sample rate is actually in milliHertz and not Hertz.
199   switch (sample_rate) {
200     case 8000:
201       format.samplesPerSec = SL_SAMPLINGRATE_8;
202       break;
203     case 16000:
204       format.samplesPerSec = SL_SAMPLINGRATE_16;
205       break;
206     case 22050:
207       format.samplesPerSec = SL_SAMPLINGRATE_22_05;
208       break;
209     case 32000:
210       format.samplesPerSec = SL_SAMPLINGRATE_32;
211       break;
212     case 44100:
213       format.samplesPerSec = SL_SAMPLINGRATE_44_1;
214       break;
215     case 48000:
216       format.samplesPerSec = SL_SAMPLINGRATE_48;
217       break;
218     default:
219       RTC_CHECK(false) << "Unsupported sample rate: " << sample_rate;
220   }
221   format.bitsPerSample = SL_PCMSAMPLEFORMAT_FIXED_16;
222   format.containerSize = SL_PCMSAMPLEFORMAT_FIXED_16;
223   format.endianness = SL_BYTEORDER_LITTLEENDIAN;
224   if (format.numChannels == 1)
225     format.channelMask = SL_SPEAKER_FRONT_CENTER;
226   else if (format.numChannels == 2)
227     format.channelMask = SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT;
228   else
229     RTC_CHECK(false) << "Unsupported number of channels: "
230                      << format.numChannels;
231   return format;
232 }
233 
AllocateDataBuffers()234 void OpenSLESPlayer::AllocateDataBuffers() {
235   ALOGD("AllocateDataBuffers");
236   RTC_DCHECK(thread_checker_.CalledOnValidThread());
237   RTC_DCHECK(!simple_buffer_queue_);
238   RTC_CHECK(audio_device_buffer_);
239   // Don't use the lowest possible size as native buffer size. Instead,
240   // use 10ms to better match the frame size that WebRTC uses. It will result
241   // in a reduced risk for audio glitches and also in a more "clean" sequence
242   // of callbacks from the OpenSL ES thread in to WebRTC when asking for audio
243   // to render.
244   ALOGD("lowest possible buffer size: %" PRIuS,
245       audio_parameters_.GetBytesPerBuffer());
246   bytes_per_buffer_ = audio_parameters_.GetBytesPerFrame() *
247       audio_parameters_.frames_per_10ms_buffer();
248   RTC_DCHECK_GE(bytes_per_buffer_, audio_parameters_.GetBytesPerBuffer());
249   ALOGD("native buffer size: %" PRIuS, bytes_per_buffer_);
250   // Create a modified audio buffer class which allows us to ask for any number
251   // of samples (and not only multiple of 10ms) to match the native OpenSL ES
252   // buffer size.
253   fine_buffer_.reset(new FineAudioBuffer(audio_device_buffer_,
254                                          bytes_per_buffer_,
255                                          audio_parameters_.sample_rate()));
256   // Each buffer must be of this size to avoid unnecessary memcpy while caching
257   // data between successive callbacks.
258   const size_t required_buffer_size =
259       fine_buffer_->RequiredPlayoutBufferSizeBytes();
260   ALOGD("required buffer size: %" PRIuS, required_buffer_size);
261   for (int i = 0; i < kNumOfOpenSLESBuffers; ++i) {
262     audio_buffers_[i].reset(new SLint8[required_buffer_size]);
263   }
264 }
265 
CreateEngine()266 bool OpenSLESPlayer::CreateEngine() {
267   ALOGD("CreateEngine");
268   RTC_DCHECK(thread_checker_.CalledOnValidThread());
269   if (engine_object_.Get())
270     return true;
271   RTC_DCHECK(!engine_);
272   const SLEngineOption option[] = {
273     {SL_ENGINEOPTION_THREADSAFE, static_cast<SLuint32>(SL_BOOLEAN_TRUE)}};
274   RETURN_ON_ERROR(
275       slCreateEngine(engine_object_.Receive(), 1, option, 0, NULL, NULL),
276       false);
277   RETURN_ON_ERROR(
278       engine_object_->Realize(engine_object_.Get(), SL_BOOLEAN_FALSE), false);
279   RETURN_ON_ERROR(engine_object_->GetInterface(engine_object_.Get(),
280                                                SL_IID_ENGINE, &engine_),
281                   false);
282   return true;
283 }
284 
DestroyEngine()285 void OpenSLESPlayer::DestroyEngine() {
286   ALOGD("DestroyEngine");
287   RTC_DCHECK(thread_checker_.CalledOnValidThread());
288   if (!engine_object_.Get())
289     return;
290   engine_ = nullptr;
291   engine_object_.Reset();
292 }
293 
CreateMix()294 bool OpenSLESPlayer::CreateMix() {
295   ALOGD("CreateMix");
296   RTC_DCHECK(thread_checker_.CalledOnValidThread());
297   RTC_DCHECK(engine_);
298   if (output_mix_.Get())
299     return true;
300 
301   // Create the ouput mix on the engine object. No interfaces will be used.
302   RETURN_ON_ERROR((*engine_)->CreateOutputMix(engine_, output_mix_.Receive(), 0,
303                                               NULL, NULL),
304                   false);
305   RETURN_ON_ERROR(output_mix_->Realize(output_mix_.Get(), SL_BOOLEAN_FALSE),
306                   false);
307   return true;
308 }
309 
DestroyMix()310 void OpenSLESPlayer::DestroyMix() {
311   ALOGD("DestroyMix");
312   RTC_DCHECK(thread_checker_.CalledOnValidThread());
313   if (!output_mix_.Get())
314     return;
315   output_mix_.Reset();
316 }
317 
CreateAudioPlayer()318 bool OpenSLESPlayer::CreateAudioPlayer() {
319   ALOGD("CreateAudioPlayer");
320   RTC_DCHECK(thread_checker_.CalledOnValidThread());
321   RTC_DCHECK(engine_object_.Get());
322   RTC_DCHECK(output_mix_.Get());
323   if (player_object_.Get())
324     return true;
325   RTC_DCHECK(!player_);
326   RTC_DCHECK(!simple_buffer_queue_);
327   RTC_DCHECK(!volume_);
328 
329   // source: Android Simple Buffer Queue Data Locator is source.
330   SLDataLocator_AndroidSimpleBufferQueue simple_buffer_queue = {
331       SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE,
332       static_cast<SLuint32>(kNumOfOpenSLESBuffers)};
333   SLDataSource audio_source = {&simple_buffer_queue, &pcm_format_};
334 
335   // sink: OutputMix-based data is sink.
336   SLDataLocator_OutputMix locator_output_mix = {SL_DATALOCATOR_OUTPUTMIX,
337                                                 output_mix_.Get()};
338   SLDataSink audio_sink = {&locator_output_mix, NULL};
339 
340   // Define interfaces that we indend to use and realize.
341   const SLInterfaceID interface_ids[] = {
342       SL_IID_ANDROIDCONFIGURATION, SL_IID_BUFFERQUEUE, SL_IID_VOLUME};
343   const SLboolean interface_required[] = {
344       SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE};
345 
346   // Create the audio player on the engine interface.
347   RETURN_ON_ERROR(
348       (*engine_)->CreateAudioPlayer(
349           engine_, player_object_.Receive(), &audio_source, &audio_sink,
350           arraysize(interface_ids), interface_ids, interface_required),
351       false);
352 
353   // Use the Android configuration interface to set platform-specific
354   // parameters. Should be done before player is realized.
355   SLAndroidConfigurationItf player_config;
356   RETURN_ON_ERROR(
357       player_object_->GetInterface(player_object_.Get(),
358                                    SL_IID_ANDROIDCONFIGURATION, &player_config),
359       false);
360   // Set audio player configuration to SL_ANDROID_STREAM_VOICE which
361   // corresponds to android.media.AudioManager.STREAM_VOICE_CALL.
362   SLint32 stream_type = SL_ANDROID_STREAM_VOICE;
363   RETURN_ON_ERROR(
364       (*player_config)
365           ->SetConfiguration(player_config, SL_ANDROID_KEY_STREAM_TYPE,
366                              &stream_type, sizeof(SLint32)),
367       false);
368 
369   // Realize the audio player object after configuration has been set.
370   RETURN_ON_ERROR(
371       player_object_->Realize(player_object_.Get(), SL_BOOLEAN_FALSE), false);
372 
373   // Get the SLPlayItf interface on the audio player.
374   RETURN_ON_ERROR(
375       player_object_->GetInterface(player_object_.Get(), SL_IID_PLAY, &player_),
376       false);
377 
378   // Get the SLAndroidSimpleBufferQueueItf interface on the audio player.
379   RETURN_ON_ERROR(
380       player_object_->GetInterface(player_object_.Get(), SL_IID_BUFFERQUEUE,
381                                    &simple_buffer_queue_),
382       false);
383 
384   // Register callback method for the Android Simple Buffer Queue interface.
385   // This method will be called when the native audio layer needs audio data.
386   RETURN_ON_ERROR((*simple_buffer_queue_)
387                       ->RegisterCallback(simple_buffer_queue_,
388                                          SimpleBufferQueueCallback, this),
389                   false);
390 
391   // Get the SLVolumeItf interface on the audio player.
392   RETURN_ON_ERROR(player_object_->GetInterface(player_object_.Get(),
393                                                SL_IID_VOLUME, &volume_),
394                   false);
395 
396   // TODO(henrika): might not be required to set volume to max here since it
397   // seems to be default on most devices. Might be required for unit tests.
398   // RETURN_ON_ERROR((*volume_)->SetVolumeLevel(volume_, 0), false);
399 
400   return true;
401 }
402 
DestroyAudioPlayer()403 void OpenSLESPlayer::DestroyAudioPlayer() {
404   ALOGD("DestroyAudioPlayer");
405   RTC_DCHECK(thread_checker_.CalledOnValidThread());
406   if (!player_object_.Get())
407     return;
408   player_object_.Reset();
409   player_ = nullptr;
410   simple_buffer_queue_ = nullptr;
411   volume_ = nullptr;
412 }
413 
414 // static
SimpleBufferQueueCallback(SLAndroidSimpleBufferQueueItf caller,void * context)415 void OpenSLESPlayer::SimpleBufferQueueCallback(
416     SLAndroidSimpleBufferQueueItf caller,
417     void* context) {
418   OpenSLESPlayer* stream = reinterpret_cast<OpenSLESPlayer*>(context);
419   stream->FillBufferQueue();
420 }
421 
FillBufferQueue()422 void OpenSLESPlayer::FillBufferQueue() {
423   RTC_DCHECK(thread_checker_opensles_.CalledOnValidThread());
424   SLuint32 state = GetPlayState();
425   if (state != SL_PLAYSTATE_PLAYING) {
426     ALOGW("Buffer callback in non-playing state!");
427     return;
428   }
429   EnqueuePlayoutData();
430 }
431 
EnqueuePlayoutData()432 void OpenSLESPlayer::EnqueuePlayoutData() {
433   // Check delta time between two successive callbacks and provide a warning
434   // if it becomes very large.
435   // TODO(henrika): using 100ms as upper limit but this value is rather random.
436   const uint32_t current_time = rtc::Time();
437   const uint32_t diff = current_time - last_play_time_;
438   if (diff > 100) {
439     ALOGW("Bad OpenSL ES playout timing, dT=%u [ms]", diff);
440   }
441   last_play_time_ = current_time;
442   // Read audio data from the WebRTC source using the FineAudioBuffer object
443   // to adjust for differences in buffer size between WebRTC (10ms) and native
444   // OpenSL ES.
445   SLint8* audio_ptr = audio_buffers_[buffer_index_].get();
446   fine_buffer_->GetPlayoutData(audio_ptr);
447   // Enqueue the decoded audio buffer for playback.
448   SLresult err =
449       (*simple_buffer_queue_)
450           ->Enqueue(simple_buffer_queue_, audio_ptr, bytes_per_buffer_);
451   if (SL_RESULT_SUCCESS != err) {
452     ALOGE("Enqueue failed: %d", err);
453   }
454   buffer_index_ = (buffer_index_ + 1) % kNumOfOpenSLESBuffers;
455 }
456 
GetPlayState() const457 SLuint32 OpenSLESPlayer::GetPlayState() const {
458   RTC_DCHECK(player_);
459   SLuint32 state;
460   SLresult err = (*player_)->GetPlayState(player_, &state);
461   if (SL_RESULT_SUCCESS != err) {
462     ALOGE("GetPlayState failed: %d", err);
463   }
464   return state;
465 }
466 
467 }  // namespace webrtc
468