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Searched defs:D3DSPDM_SATURATE (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/include/Direct3D/
Dd3d8types.h966 D3DSPDM_SATURATE= 1<<D3DSP_DSTMOD_SHIFT, // clamp to 0. to 1. range enumerator
/external/mesa3d/include/D3D9/
Dd3d9types.h1029 D3DSPDM_SATURATE = 1 << D3DSP_DSTMOD_SHIFT, enumerator