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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "base/threading/simple_thread.h"
6 
7 #include "base/logging.h"
8 #include "base/strings/string_number_conversions.h"
9 #include "base/threading/platform_thread.h"
10 #include "base/threading/thread_restrictions.h"
11 
12 namespace base {
13 
SimpleThread(const std::string & name_prefix)14 SimpleThread::SimpleThread(const std::string& name_prefix)
15     : name_prefix_(name_prefix),
16       name_(name_prefix),
17       thread_(),
18       event_(WaitableEvent::ResetPolicy::MANUAL,
19              WaitableEvent::InitialState::NOT_SIGNALED),
20       tid_(0),
21       joined_(false) {}
22 
SimpleThread(const std::string & name_prefix,const Options & options)23 SimpleThread::SimpleThread(const std::string& name_prefix,
24                            const Options& options)
25     : name_prefix_(name_prefix),
26       name_(name_prefix),
27       options_(options),
28       thread_(),
29       event_(WaitableEvent::ResetPolicy::MANUAL,
30              WaitableEvent::InitialState::NOT_SIGNALED),
31       tid_(0),
32       joined_(false) {}
33 
~SimpleThread()34 SimpleThread::~SimpleThread() {
35   DCHECK(HasBeenStarted()) << "SimpleThread was never started.";
36   DCHECK(HasBeenJoined()) << "SimpleThread destroyed without being Join()ed.";
37 }
38 
Start()39 void SimpleThread::Start() {
40   DCHECK(!HasBeenStarted()) << "Tried to Start a thread multiple times.";
41   bool success;
42   if (options_.priority() == ThreadPriority::NORMAL) {
43     success = PlatformThread::Create(options_.stack_size(), this, &thread_);
44   } else {
45     success = PlatformThread::CreateWithPriority(options_.stack_size(), this,
46                                                  &thread_, options_.priority());
47   }
48   DCHECK(success);
49   base::ThreadRestrictions::ScopedAllowWait allow_wait;
50   event_.Wait();  // Wait for the thread to complete initialization.
51 }
52 
Join()53 void SimpleThread::Join() {
54   DCHECK(HasBeenStarted()) << "Tried to Join a never-started thread.";
55   DCHECK(!HasBeenJoined()) << "Tried to Join a thread multiple times.";
56   PlatformThread::Join(thread_);
57   joined_ = true;
58 }
59 
HasBeenStarted()60 bool SimpleThread::HasBeenStarted() {
61   base::ThreadRestrictions::ScopedAllowWait allow_wait;
62   return event_.IsSignaled();
63 }
64 
ThreadMain()65 void SimpleThread::ThreadMain() {
66   tid_ = PlatformThread::CurrentId();
67   // Construct our full name of the form "name_prefix_/TID".
68   name_.push_back('/');
69   name_.append(IntToString(tid_));
70   PlatformThread::SetName(name_);
71 
72   // We've initialized our new thread, signal that we're done to Start().
73   event_.Signal();
74 
75   Run();
76 }
77 
DelegateSimpleThread(Delegate * delegate,const std::string & name_prefix)78 DelegateSimpleThread::DelegateSimpleThread(Delegate* delegate,
79                                            const std::string& name_prefix)
80     : SimpleThread(name_prefix),
81       delegate_(delegate) {
82 }
83 
DelegateSimpleThread(Delegate * delegate,const std::string & name_prefix,const Options & options)84 DelegateSimpleThread::DelegateSimpleThread(Delegate* delegate,
85                                            const std::string& name_prefix,
86                                            const Options& options)
87     : SimpleThread(name_prefix, options),
88       delegate_(delegate) {
89 }
90 
~DelegateSimpleThread()91 DelegateSimpleThread::~DelegateSimpleThread() {
92 }
93 
Run()94 void DelegateSimpleThread::Run() {
95   DCHECK(delegate_) << "Tried to call Run without a delegate (called twice?)";
96   delegate_->Run();
97   delegate_ = NULL;
98 }
99 
DelegateSimpleThreadPool(const std::string & name_prefix,int num_threads)100 DelegateSimpleThreadPool::DelegateSimpleThreadPool(
101     const std::string& name_prefix,
102     int num_threads)
103     : name_prefix_(name_prefix),
104       num_threads_(num_threads),
105       dry_(WaitableEvent::ResetPolicy::MANUAL,
106            WaitableEvent::InitialState::NOT_SIGNALED) {}
107 
~DelegateSimpleThreadPool()108 DelegateSimpleThreadPool::~DelegateSimpleThreadPool() {
109   DCHECK(threads_.empty());
110   DCHECK(delegates_.empty());
111   DCHECK(!dry_.IsSignaled());
112 }
113 
Start()114 void DelegateSimpleThreadPool::Start() {
115   DCHECK(threads_.empty()) << "Start() called with outstanding threads.";
116   for (int i = 0; i < num_threads_; ++i) {
117     DelegateSimpleThread* thread = new DelegateSimpleThread(this, name_prefix_);
118     thread->Start();
119     threads_.push_back(thread);
120   }
121 }
122 
JoinAll()123 void DelegateSimpleThreadPool::JoinAll() {
124   DCHECK(!threads_.empty()) << "JoinAll() called with no outstanding threads.";
125 
126   // Tell all our threads to quit their worker loop.
127   AddWork(NULL, num_threads_);
128 
129   // Join and destroy all the worker threads.
130   for (int i = 0; i < num_threads_; ++i) {
131     threads_[i]->Join();
132     delete threads_[i];
133   }
134   threads_.clear();
135   DCHECK(delegates_.empty());
136 }
137 
AddWork(Delegate * delegate,int repeat_count)138 void DelegateSimpleThreadPool::AddWork(Delegate* delegate, int repeat_count) {
139   AutoLock locked(lock_);
140   for (int i = 0; i < repeat_count; ++i)
141     delegates_.push(delegate);
142   // If we were empty, signal that we have work now.
143   if (!dry_.IsSignaled())
144     dry_.Signal();
145 }
146 
Run()147 void DelegateSimpleThreadPool::Run() {
148   Delegate* work = NULL;
149 
150   while (true) {
151     dry_.Wait();
152     {
153       AutoLock locked(lock_);
154       if (!dry_.IsSignaled())
155         continue;
156 
157       DCHECK(!delegates_.empty());
158       work = delegates_.front();
159       delegates_.pop();
160 
161       // Signal to any other threads that we're currently out of work.
162       if (delegates_.empty())
163         dry_.Reset();
164     }
165 
166     // A NULL delegate pointer signals us to quit.
167     if (!work)
168       break;
169 
170     work->Run();
171   }
172 }
173 
174 }  // namespace base
175