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1 /**************************************************************************
2  *
3  * Copyright 2008 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 #include <windows.h>
29 
30 #include "glapi/glapi.h"
31 #include "util/u_debug.h"
32 #include "util/u_math.h"
33 #include "util/u_memory.h"
34 #include "pipe/p_screen.h"
35 
36 #include "stw_device.h"
37 #include "stw_winsys.h"
38 #include "stw_pixelformat.h"
39 #include "stw_icd.h"
40 #include "stw_tls.h"
41 #include "stw_framebuffer.h"
42 #include "stw_st.h"
43 
44 
45 struct stw_device *stw_dev = NULL;
46 
47 static int
stw_get_param(struct st_manager * smapi,enum st_manager_param param)48 stw_get_param(struct st_manager *smapi,
49               enum st_manager_param param)
50 {
51    switch (param) {
52    case ST_MANAGER_BROKEN_INVALIDATE:
53       /*
54        * Force framebuffer validation on glViewport.
55        *
56        * Certain applications, like Rhinoceros 4, uses glReadPixels
57        * exclusively (never uses SwapBuffers), so framebuffers never get
58        * resized unless we check on glViewport.
59        */
60       return 1;
61    default:
62       return 0;
63    }
64 }
65 
66 boolean
stw_init(const struct stw_winsys * stw_winsys)67 stw_init(const struct stw_winsys *stw_winsys)
68 {
69    static struct stw_device stw_dev_storage;
70    struct pipe_screen *screen;
71 
72    debug_disable_error_message_boxes();
73 
74    debug_printf("%s\n", __FUNCTION__);
75 
76    assert(!stw_dev);
77 
78    stw_tls_init();
79 
80    stw_dev = &stw_dev_storage;
81    memset(stw_dev, 0, sizeof(*stw_dev));
82 
83 #ifdef DEBUG
84    stw_dev->memdbg_no = debug_memory_begin();
85 #endif
86 
87    stw_dev->stw_winsys = stw_winsys;
88 
89    stw_dev->stapi = stw_st_create_api();
90    stw_dev->smapi = CALLOC_STRUCT(st_manager);
91    if (!stw_dev->stapi || !stw_dev->smapi)
92       goto error1;
93 
94    screen = stw_winsys->create_screen();
95    if(!screen)
96       goto error1;
97 
98    if(stw_winsys->get_adapter_luid)
99       stw_winsys->get_adapter_luid(screen, &stw_dev->AdapterLuid);
100 
101    stw_dev->smapi->screen = screen;
102    stw_dev->smapi->get_param = stw_get_param;
103    stw_dev->screen = screen;
104 
105    stw_dev->max_2d_levels =
106          screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS);
107    stw_dev->max_2d_length = 1 << (stw_dev->max_2d_levels - 1);
108 
109    InitializeCriticalSection(&stw_dev->ctx_mutex);
110    InitializeCriticalSection(&stw_dev->fb_mutex);
111 
112    stw_dev->ctx_table = handle_table_create();
113    if (!stw_dev->ctx_table) {
114       goto error1;
115    }
116 
117    stw_pixelformat_init();
118 
119    stw_dev->initialized = true;
120 
121    return TRUE;
122 
123 error1:
124    FREE(stw_dev->smapi);
125    if (stw_dev->stapi)
126       stw_dev->stapi->destroy(stw_dev->stapi);
127 
128    stw_dev = NULL;
129    return FALSE;
130 }
131 
132 
133 boolean
stw_init_thread(void)134 stw_init_thread(void)
135 {
136    return stw_tls_init_thread();
137 }
138 
139 
140 void
stw_cleanup_thread(void)141 stw_cleanup_thread(void)
142 {
143    stw_tls_cleanup_thread();
144 }
145 
146 
147 void
stw_cleanup(void)148 stw_cleanup(void)
149 {
150    DHGLRC dhglrc;
151 
152    debug_printf("%s\n", __FUNCTION__);
153 
154    if (!stw_dev)
155       return;
156 
157    /*
158     * Abort cleanup if there are still active contexts. In some situations
159     * this DLL may be unloaded before the DLL that is using GL contexts is.
160     */
161    stw_lock_contexts(stw_dev);
162    dhglrc = handle_table_get_first_handle(stw_dev->ctx_table);
163    stw_unlock_contexts(stw_dev);
164    if (dhglrc) {
165       debug_printf("%s: contexts still active -- cleanup aborted\n", __FUNCTION__);
166       stw_dev = NULL;
167       return;
168    }
169 
170    handle_table_destroy(stw_dev->ctx_table);
171 
172    stw_framebuffer_cleanup();
173 
174    DeleteCriticalSection(&stw_dev->fb_mutex);
175    DeleteCriticalSection(&stw_dev->ctx_mutex);
176 
177    FREE(stw_dev->smapi);
178    stw_dev->stapi->destroy(stw_dev->stapi);
179 
180    stw_dev->screen->destroy(stw_dev->screen);
181 
182    /* glapi is statically linked: we can call the local destroy function. */
183 #ifdef _GLAPI_NO_EXPORTS
184    _glapi_destroy_multithread();
185 #endif
186 
187 #ifdef DEBUG
188    debug_memory_end(stw_dev->memdbg_no);
189 #endif
190 
191    stw_tls_cleanup();
192 
193    stw_dev = NULL;
194 }
195 
196 
197 void APIENTRY
DrvSetCallbackProcs(INT nProcs,PROC * pProcs)198 DrvSetCallbackProcs(
199    INT nProcs,
200    PROC *pProcs )
201 {
202    size_t size;
203 
204    if (stw_dev == NULL)
205       return;
206 
207    size = MIN2(nProcs * sizeof *pProcs, sizeof stw_dev->callbacks);
208    memcpy(&stw_dev->callbacks, pProcs, size);
209 
210    return;
211 }
212 
213 
214 BOOL APIENTRY
DrvValidateVersion(ULONG ulVersion)215 DrvValidateVersion(
216    ULONG ulVersion )
217 {
218    /* ulVersion is the version reported by the KMD:
219     * - via D3DKMTQueryAdapterInfo(KMTQAITYPE_UMOPENGLINFO) on WDDM,
220     * - or ExtEscape on XPDM and can be used to ensure the KMD and OpenGL ICD
221     *   versions match.
222     *
223     * We should get the expected version number from the winsys, but for now
224     * ignore it.
225     */
226    (void)ulVersion;
227    return TRUE;
228 }
229