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1 /*
2 **
3 ** Copyright 2012, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 **     http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17 
18 #ifndef INCLUDING_FROM_AUDIOFLINGER_H
19     #error This header file should only be included from AudioFlinger.h
20 #endif
21 
22 class ThreadBase : public Thread {
23 public:
24 
25 #include "TrackBase.h"
26 
27     enum type_t {
28         MIXER,              // Thread class is MixerThread
29         DIRECT,             // Thread class is DirectOutputThread
30         DUPLICATING,        // Thread class is DuplicatingThread
31         RECORD,             // Thread class is RecordThread
32         OFFLOAD,            // Thread class is OffloadThread
33         MMAP                // control thread for MMAP stream
34         // If you add any values here, also update ThreadBase::threadTypeToString()
35     };
36 
37     static const char *threadTypeToString(type_t type);
38 
39     ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
40                 audio_devices_t outDevice, audio_devices_t inDevice, type_t type,
41                 bool systemReady);
42     virtual             ~ThreadBase();
43 
44     virtual status_t    readyToRun();
45 
46     void dumpBase(int fd, const Vector<String16>& args);
47     void dumpEffectChains(int fd, const Vector<String16>& args);
48 
49     void clearPowerManager();
50 
51     // base for record and playback
52     enum {
53         CFG_EVENT_IO,
54         CFG_EVENT_PRIO,
55         CFG_EVENT_SET_PARAMETER,
56         CFG_EVENT_CREATE_AUDIO_PATCH,
57         CFG_EVENT_RELEASE_AUDIO_PATCH,
58     };
59 
60     class ConfigEventData: public RefBase {
61     public:
~ConfigEventData()62         virtual ~ConfigEventData() {}
63 
64         virtual  void dump(char *buffer, size_t size) = 0;
65     protected:
ConfigEventData()66         ConfigEventData() {}
67     };
68 
69     // Config event sequence by client if status needed (e.g binder thread calling setParameters()):
70     //  1. create SetParameterConfigEvent. This sets mWaitStatus in config event
71     //  2. Lock mLock
72     //  3. Call sendConfigEvent_l(): Append to mConfigEvents and mWaitWorkCV.signal
73     //  4. sendConfigEvent_l() reads status from event->mStatus;
74     //  5. sendConfigEvent_l() returns status
75     //  6. Unlock
76     //
77     // Parameter sequence by server: threadLoop calling processConfigEvents_l():
78     // 1. Lock mLock
79     // 2. If there is an entry in mConfigEvents proceed ...
80     // 3. Read first entry in mConfigEvents
81     // 4. Remove first entry from mConfigEvents
82     // 5. Process
83     // 6. Set event->mStatus
84     // 7. event->mCond.signal
85     // 8. Unlock
86 
87     class ConfigEvent: public RefBase {
88     public:
~ConfigEvent()89         virtual ~ConfigEvent() {}
90 
dump(char * buffer,size_t size)91         void dump(char *buffer, size_t size) { mData->dump(buffer, size); }
92 
93         const int mType; // event type e.g. CFG_EVENT_IO
94         Mutex mLock;     // mutex associated with mCond
95         Condition mCond; // condition for status return
96         status_t mStatus; // status communicated to sender
97         bool mWaitStatus; // true if sender is waiting for status
98         bool mRequiresSystemReady; // true if must wait for system ready to enter event queue
99         sp<ConfigEventData> mData;     // event specific parameter data
100 
101     protected:
102         explicit ConfigEvent(int type, bool requiresSystemReady = false) :
mType(type)103             mType(type), mStatus(NO_ERROR), mWaitStatus(false),
104             mRequiresSystemReady(requiresSystemReady), mData(NULL) {}
105     };
106 
107     class IoConfigEventData : public ConfigEventData {
108     public:
IoConfigEventData(audio_io_config_event event,pid_t pid)109         IoConfigEventData(audio_io_config_event event, pid_t pid) :
110             mEvent(event), mPid(pid) {}
111 
dump(char * buffer,size_t size)112         virtual  void dump(char *buffer, size_t size) {
113             snprintf(buffer, size, "IO event: event %d\n", mEvent);
114         }
115 
116         const audio_io_config_event mEvent;
117         const pid_t                 mPid;
118     };
119 
120     class IoConfigEvent : public ConfigEvent {
121     public:
IoConfigEvent(audio_io_config_event event,pid_t pid)122         IoConfigEvent(audio_io_config_event event, pid_t pid) :
123             ConfigEvent(CFG_EVENT_IO) {
124             mData = new IoConfigEventData(event, pid);
125         }
~IoConfigEvent()126         virtual ~IoConfigEvent() {}
127     };
128 
129     class PrioConfigEventData : public ConfigEventData {
130     public:
PrioConfigEventData(pid_t pid,pid_t tid,int32_t prio,bool forApp)131         PrioConfigEventData(pid_t pid, pid_t tid, int32_t prio, bool forApp) :
132             mPid(pid), mTid(tid), mPrio(prio), mForApp(forApp) {}
133 
dump(char * buffer,size_t size)134         virtual  void dump(char *buffer, size_t size) {
135             snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d, for app? %d\n",
136                     mPid, mTid, mPrio, mForApp);
137         }
138 
139         const pid_t mPid;
140         const pid_t mTid;
141         const int32_t mPrio;
142         const bool mForApp;
143     };
144 
145     class PrioConfigEvent : public ConfigEvent {
146     public:
PrioConfigEvent(pid_t pid,pid_t tid,int32_t prio,bool forApp)147         PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio, bool forApp) :
148             ConfigEvent(CFG_EVENT_PRIO, true) {
149             mData = new PrioConfigEventData(pid, tid, prio, forApp);
150         }
~PrioConfigEvent()151         virtual ~PrioConfigEvent() {}
152     };
153 
154     class SetParameterConfigEventData : public ConfigEventData {
155     public:
SetParameterConfigEventData(String8 keyValuePairs)156         explicit SetParameterConfigEventData(String8 keyValuePairs) :
157             mKeyValuePairs(keyValuePairs) {}
158 
dump(char * buffer,size_t size)159         virtual  void dump(char *buffer, size_t size) {
160             snprintf(buffer, size, "KeyValue: %s\n", mKeyValuePairs.string());
161         }
162 
163         const String8 mKeyValuePairs;
164     };
165 
166     class SetParameterConfigEvent : public ConfigEvent {
167     public:
SetParameterConfigEvent(String8 keyValuePairs)168         explicit SetParameterConfigEvent(String8 keyValuePairs) :
169             ConfigEvent(CFG_EVENT_SET_PARAMETER) {
170             mData = new SetParameterConfigEventData(keyValuePairs);
171             mWaitStatus = true;
172         }
~SetParameterConfigEvent()173         virtual ~SetParameterConfigEvent() {}
174     };
175 
176     class CreateAudioPatchConfigEventData : public ConfigEventData {
177     public:
CreateAudioPatchConfigEventData(const struct audio_patch patch,audio_patch_handle_t handle)178         CreateAudioPatchConfigEventData(const struct audio_patch patch,
179                                         audio_patch_handle_t handle) :
180             mPatch(patch), mHandle(handle) {}
181 
dump(char * buffer,size_t size)182         virtual  void dump(char *buffer, size_t size) {
183             snprintf(buffer, size, "Patch handle: %u\n", mHandle);
184         }
185 
186         const struct audio_patch mPatch;
187         audio_patch_handle_t mHandle;
188     };
189 
190     class CreateAudioPatchConfigEvent : public ConfigEvent {
191     public:
CreateAudioPatchConfigEvent(const struct audio_patch patch,audio_patch_handle_t handle)192         CreateAudioPatchConfigEvent(const struct audio_patch patch,
193                                     audio_patch_handle_t handle) :
194             ConfigEvent(CFG_EVENT_CREATE_AUDIO_PATCH) {
195             mData = new CreateAudioPatchConfigEventData(patch, handle);
196             mWaitStatus = true;
197         }
~CreateAudioPatchConfigEvent()198         virtual ~CreateAudioPatchConfigEvent() {}
199     };
200 
201     class ReleaseAudioPatchConfigEventData : public ConfigEventData {
202     public:
ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle)203         explicit ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle) :
204             mHandle(handle) {}
205 
dump(char * buffer,size_t size)206         virtual  void dump(char *buffer, size_t size) {
207             snprintf(buffer, size, "Patch handle: %u\n", mHandle);
208         }
209 
210         audio_patch_handle_t mHandle;
211     };
212 
213     class ReleaseAudioPatchConfigEvent : public ConfigEvent {
214     public:
ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle)215         explicit ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle) :
216             ConfigEvent(CFG_EVENT_RELEASE_AUDIO_PATCH) {
217             mData = new ReleaseAudioPatchConfigEventData(handle);
218             mWaitStatus = true;
219         }
~ReleaseAudioPatchConfigEvent()220         virtual ~ReleaseAudioPatchConfigEvent() {}
221     };
222 
223     class PMDeathRecipient : public IBinder::DeathRecipient {
224     public:
PMDeathRecipient(const wp<ThreadBase> & thread)225         explicit    PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
~PMDeathRecipient()226         virtual     ~PMDeathRecipient() {}
227 
228         // IBinder::DeathRecipient
229         virtual     void        binderDied(const wp<IBinder>& who);
230 
231     private:
232         DISALLOW_COPY_AND_ASSIGN(PMDeathRecipient);
233 
234         wp<ThreadBase> mThread;
235     };
236 
237     virtual     status_t    initCheck() const = 0;
238 
239                 // static externally-visible
type()240                 type_t      type() const { return mType; }
isDuplicating()241                 bool isDuplicating() const { return (mType == DUPLICATING); }
242 
id()243                 audio_io_handle_t id() const { return mId;}
244 
245                 // dynamic externally-visible
sampleRate()246                 uint32_t    sampleRate() const { return mSampleRate; }
channelMask()247                 audio_channel_mask_t channelMask() const { return mChannelMask; }
format()248                 audio_format_t format() const { return mHALFormat; }
channelCount()249                 uint32_t channelCount() const { return mChannelCount; }
250                 // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
251                 // and returns the [normal mix] buffer's frame count.
252     virtual     size_t      frameCount() const = 0;
253 
254                 // Return's the HAL's frame count i.e. fast mixer buffer size.
frameCountHAL()255                 size_t      frameCountHAL() const { return mFrameCount; }
256 
frameSize()257                 size_t      frameSize() const { return mFrameSize; }
258 
259     // Should be "virtual status_t requestExitAndWait()" and override same
260     // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
261                 void        exit();
262     virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
263                                                     status_t& status) = 0;
264     virtual     status_t    setParameters(const String8& keyValuePairs);
265     virtual     String8     getParameters(const String8& keys) = 0;
266     virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0) = 0;
267                 // sendConfigEvent_l() must be called with ThreadBase::mLock held
268                 // Can temporarily release the lock if waiting for a reply from
269                 // processConfigEvents_l().
270                 status_t    sendConfigEvent_l(sp<ConfigEvent>& event);
271                 void        sendIoConfigEvent(audio_io_config_event event, pid_t pid = 0);
272                 void        sendIoConfigEvent_l(audio_io_config_event event, pid_t pid = 0);
273                 void        sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio, bool forApp);
274                 void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio, bool forApp);
275                 status_t    sendSetParameterConfigEvent_l(const String8& keyValuePair);
276                 status_t    sendCreateAudioPatchConfigEvent(const struct audio_patch *patch,
277                                                             audio_patch_handle_t *handle);
278                 status_t    sendReleaseAudioPatchConfigEvent(audio_patch_handle_t handle);
279                 void        processConfigEvents_l();
280     virtual     void        cacheParameters_l() = 0;
281     virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
282                                                audio_patch_handle_t *handle) = 0;
283     virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle) = 0;
284     virtual     void        getAudioPortConfig(struct audio_port_config *config) = 0;
285 
286 
287                 // see note at declaration of mStandby, mOutDevice and mInDevice
standby()288                 bool        standby() const { return mStandby; }
outDevice()289                 audio_devices_t outDevice() const { return mOutDevice; }
inDevice()290                 audio_devices_t inDevice() const { return mInDevice; }
getDevice()291                 audio_devices_t getDevice() const { return isOutput() ? mOutDevice : mInDevice; }
292 
293     virtual     bool        isOutput() const = 0;
294 
295     virtual     sp<StreamHalInterface> stream() const = 0;
296 
297                 sp<EffectHandle> createEffect_l(
298                                     const sp<AudioFlinger::Client>& client,
299                                     const sp<IEffectClient>& effectClient,
300                                     int32_t priority,
301                                     audio_session_t sessionId,
302                                     effect_descriptor_t *desc,
303                                     int *enabled,
304                                     status_t *status /*non-NULL*/,
305                                     bool pinned);
306 
307                 // return values for hasAudioSession (bit field)
308                 enum effect_state {
309                     EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
310                                             // effect
311                     TRACK_SESSION = 0x2,    // the audio session corresponds to at least one
312                                             // track
313                     FAST_SESSION = 0x4      // the audio session corresponds to at least one
314                                             // fast track
315                 };
316 
317                 // get effect chain corresponding to session Id.
318                 sp<EffectChain> getEffectChain(audio_session_t sessionId);
319                 // same as getEffectChain() but must be called with ThreadBase mutex locked
320                 sp<EffectChain> getEffectChain_l(audio_session_t sessionId) const;
321                 // add an effect chain to the chain list (mEffectChains)
322     virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
323                 // remove an effect chain from the chain list (mEffectChains)
324     virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
325                 // lock all effect chains Mutexes. Must be called before releasing the
326                 // ThreadBase mutex before processing the mixer and effects. This guarantees the
327                 // integrity of the chains during the process.
328                 // Also sets the parameter 'effectChains' to current value of mEffectChains.
329                 void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
330                 // unlock effect chains after process
331                 void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
332                 // get a copy of mEffectChains vector
getEffectChains_l()333                 Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
334                 // set audio mode to all effect chains
335                 void setMode(audio_mode_t mode);
336                 // get effect module with corresponding ID on specified audio session
337                 sp<AudioFlinger::EffectModule> getEffect(audio_session_t sessionId, int effectId);
338                 sp<AudioFlinger::EffectModule> getEffect_l(audio_session_t sessionId, int effectId);
339                 // add and effect module. Also creates the effect chain is none exists for
340                 // the effects audio session
341                 status_t addEffect_l(const sp< EffectModule>& effect);
342                 // remove and effect module. Also removes the effect chain is this was the last
343                 // effect
344                 void removeEffect_l(const sp< EffectModule>& effect, bool release = false);
345                 // disconnect an effect handle from module and destroy module if last handle
346                 void disconnectEffectHandle(EffectHandle *handle, bool unpinIfLast);
347                 // detach all tracks connected to an auxiliary effect
detachAuxEffect_l(int effectId __unused)348     virtual     void detachAuxEffect_l(int effectId __unused) {}
349                 // returns a combination of:
350                 // - EFFECT_SESSION if effects on this audio session exist in one chain
351                 // - TRACK_SESSION if tracks on this audio session exist
352                 // - FAST_SESSION if fast tracks on this audio session exist
353     virtual     uint32_t hasAudioSession_l(audio_session_t sessionId) const = 0;
hasAudioSession(audio_session_t sessionId)354                 uint32_t hasAudioSession(audio_session_t sessionId) const {
355                     Mutex::Autolock _l(mLock);
356                     return hasAudioSession_l(sessionId);
357                 }
358 
359                 // the value returned by default implementation is not important as the
360                 // strategy is only meaningful for PlaybackThread which implements this method
getStrategyForSession_l(audio_session_t sessionId __unused)361                 virtual uint32_t getStrategyForSession_l(audio_session_t sessionId __unused)
362                         { return 0; }
363 
364                 // check if some effects must be suspended/restored when an effect is enabled
365                 // or disabled
366                 void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
367                                                  bool enabled,
368                                                  audio_session_t sessionId =
369                                                         AUDIO_SESSION_OUTPUT_MIX);
370                 void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
371                                                    bool enabled,
372                                                    audio_session_t sessionId =
373                                                         AUDIO_SESSION_OUTPUT_MIX);
374 
375                 virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
376                 virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
377 
378                 // Return a reference to a per-thread heap which can be used to allocate IMemory
379                 // objects that will be read-only to client processes, read/write to mediaserver,
380                 // and shared by all client processes of the thread.
381                 // The heap is per-thread rather than common across all threads, because
382                 // clients can't be trusted not to modify the offset of the IMemory they receive.
383                 // If a thread does not have such a heap, this method returns 0.
readOnlyHeap()384                 virtual sp<MemoryDealer>    readOnlyHeap() const { return 0; }
385 
pipeMemory()386                 virtual sp<IMemory> pipeMemory() const { return 0; }
387 
388                         void systemReady();
389 
390                 // checkEffectCompatibility_l() must be called with ThreadBase::mLock held
391                 virtual status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
392                                                                audio_session_t sessionId) = 0;
393 
394                         void        broadcast_l();
395 
396     mutable     Mutex                   mLock;
397 
398 protected:
399 
400                 // entry describing an effect being suspended in mSuspendedSessions keyed vector
401                 class SuspendedSessionDesc : public RefBase {
402                 public:
SuspendedSessionDesc()403                     SuspendedSessionDesc() : mRefCount(0) {}
404 
405                     int mRefCount;          // number of active suspend requests
406                     effect_uuid_t mType;    // effect type UUID
407                 };
408 
409                 void        acquireWakeLock();
410                 virtual void acquireWakeLock_l();
411                 void        releaseWakeLock();
412                 void        releaseWakeLock_l();
413                 void        updateWakeLockUids_l(const SortedVector<uid_t> &uids);
414                 void        getPowerManager_l();
415                 // suspend or restore effects of the specified type (or all if type is NULL)
416                 // on a given session. The number of suspend requests is counted and restore
417                 // occurs when all suspend requests are cancelled.
418                 void setEffectSuspended_l(const effect_uuid_t *type,
419                                           bool suspend,
420                                           audio_session_t sessionId);
421                 // updated mSuspendedSessions when an effect is suspended or restored
422                 void        updateSuspendedSessions_l(const effect_uuid_t *type,
423                                                       bool suspend,
424                                                       audio_session_t sessionId);
425                 // check if some effects must be suspended when an effect chain is added
426                 void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
427 
428                 String16 getWakeLockTag();
429 
preExit()430     virtual     void        preExit() { }
setMasterMono_l(bool mono __unused)431     virtual     void        setMasterMono_l(bool mono __unused) { }
requireMonoBlend()432     virtual     bool        requireMonoBlend() { return false; }
433 
434     friend class AudioFlinger;      // for mEffectChains
435 
436                 const type_t            mType;
437 
438                 // Used by parameters, config events, addTrack_l, exit
439                 Condition               mWaitWorkCV;
440 
441                 const sp<AudioFlinger>  mAudioFlinger;
442 
443                 // updated by PlaybackThread::readOutputParameters_l() or
444                 // RecordThread::readInputParameters_l()
445                 uint32_t                mSampleRate;
446                 size_t                  mFrameCount;       // output HAL, direct output, record
447                 audio_channel_mask_t    mChannelMask;
448                 uint32_t                mChannelCount;
449                 size_t                  mFrameSize;
450                 // not HAL frame size, this is for output sink (to pipe to fast mixer)
451                 audio_format_t          mFormat;           // Source format for Recording and
452                                                            // Sink format for Playback.
453                                                            // Sink format may be different than
454                                                            // HAL format if Fastmixer is used.
455                 audio_format_t          mHALFormat;
456                 size_t                  mBufferSize;       // HAL buffer size for read() or write()
457 
458                 Vector< sp<ConfigEvent> >     mConfigEvents;
459                 Vector< sp<ConfigEvent> >     mPendingConfigEvents; // events awaiting system ready
460 
461                 // These fields are written and read by thread itself without lock or barrier,
462                 // and read by other threads without lock or barrier via standby(), outDevice()
463                 // and inDevice().
464                 // Because of the absence of a lock or barrier, any other thread that reads
465                 // these fields must use the information in isolation, or be prepared to deal
466                 // with possibility that it might be inconsistent with other information.
467                 bool                    mStandby;     // Whether thread is currently in standby.
468                 audio_devices_t         mOutDevice;   // output device
469                 audio_devices_t         mInDevice;    // input device
470                 audio_devices_t         mPrevOutDevice;   // previous output device
471                 audio_devices_t         mPrevInDevice;    // previous input device
472                 struct audio_patch      mPatch;
473                 audio_source_t          mAudioSource;
474 
475                 const audio_io_handle_t mId;
476                 Vector< sp<EffectChain> > mEffectChains;
477 
478                 static const int        kThreadNameLength = 16; // prctl(PR_SET_NAME) limit
479                 char                    mThreadName[kThreadNameLength]; // guaranteed NUL-terminated
480                 sp<IPowerManager>       mPowerManager;
481                 sp<IBinder>             mWakeLockToken;
482                 const sp<PMDeathRecipient> mDeathRecipient;
483                 // list of suspended effects per session and per type. The first (outer) vector is
484                 // keyed by session ID, the second (inner) by type UUID timeLow field
485                 // Updated by updateSuspendedSessions_l() only.
486                 KeyedVector< audio_session_t, KeyedVector< int, sp<SuspendedSessionDesc> > >
487                                         mSuspendedSessions;
488                 static const size_t     kLogSize = 4 * 1024;
489                 sp<NBLog::Writer>       mNBLogWriter;
490                 bool                    mSystemReady;
491                 ExtendedTimestamp       mTimestamp;
492                 // A condition that must be evaluated by the thread loop has changed and
493                 // we must not wait for async write callback in the thread loop before evaluating it
494                 bool                    mSignalPending;
495 
496                 // ActiveTracks is a sorted vector of track type T representing the
497                 // active tracks of threadLoop() to be considered by the locked prepare portion.
498                 // ActiveTracks should be accessed with the ThreadBase lock held.
499                 //
500                 // During processing and I/O, the threadLoop does not hold the lock;
501                 // hence it does not directly use ActiveTracks.  Care should be taken
502                 // to hold local strong references or defer removal of tracks
503                 // if the threadLoop may still be accessing those tracks due to mix, etc.
504                 //
505                 // This class updates power information appropriately.
506                 //
507 
508                 template <typename T>
509                 class ActiveTracks {
510                 public:
511                     explicit ActiveTracks(SimpleLog *localLog = nullptr)
512                         : mActiveTracksGeneration(0)
513                         , mLastActiveTracksGeneration(0)
514                         , mLocalLog(localLog)
515                     { }
516 
~ActiveTracks()517                     ~ActiveTracks() {
518                         ALOGW_IF(!mActiveTracks.isEmpty(),
519                                 "ActiveTracks should be empty in destructor");
520                     }
521                     // returns the last track added (even though it may have been
522                     // subsequently removed from ActiveTracks).
523                     //
524                     // Used for DirectOutputThread to ensure a flush is called when transitioning
525                     // to a new track (even though it may be on the same session).
526                     // Used for OffloadThread to ensure that volume and mixer state is
527                     // taken from the latest track added.
528                     //
529                     // The latest track is saved with a weak pointer to prevent keeping an
530                     // otherwise useless track alive. Thus the function will return nullptr
531                     // if the latest track has subsequently been removed and destroyed.
getLatest()532                     sp<T> getLatest() {
533                         return mLatestActiveTrack.promote();
534                     }
535 
536                     // SortedVector methods
537                     ssize_t         add(const sp<T> &track);
538                     ssize_t         remove(const sp<T> &track);
size()539                     size_t          size() const {
540                         return mActiveTracks.size();
541                     }
indexOf(const sp<T> & item)542                     ssize_t         indexOf(const sp<T>& item) {
543                         return mActiveTracks.indexOf(item);
544                     }
545                     sp<T>           operator[](size_t index) const {
546                         return mActiveTracks[index];
547                     }
begin()548                     typename SortedVector<sp<T>>::iterator begin() {
549                         return mActiveTracks.begin();
550                     }
end()551                     typename SortedVector<sp<T>>::iterator end() {
552                         return mActiveTracks.end();
553                     }
554 
555                     // Due to Binder recursion optimization, clear() and updatePowerState()
556                     // cannot be called from a Binder thread because they may call back into
557                     // the original calling process (system server) for BatteryNotifier
558                     // (which requires a Java environment that may not be present).
559                     // Hence, call clear() and updatePowerState() only from the
560                     // ThreadBase thread.
561                     void            clear();
562                     // periodically called in the threadLoop() to update power state uids.
563                     void            updatePowerState(sp<ThreadBase> thread, bool force = false);
564 
565                 private:
566                     void            logTrack(const char *funcName, const sp<T> &track) const;
567 
getWakeLockUids()568                     SortedVector<uid_t> getWakeLockUids() {
569                         SortedVector<uid_t> wakeLockUids;
570                         for (const sp<T> &track : mActiveTracks) {
571                             wakeLockUids.add(track->uid());
572                         }
573                         return wakeLockUids; // moved by underlying SharedBuffer
574                     }
575 
576                     std::map<uid_t, std::pair<ssize_t /* previous */, ssize_t /* current */>>
577                                         mBatteryCounter;
578                     SortedVector<sp<T>> mActiveTracks;
579                     int                 mActiveTracksGeneration;
580                     int                 mLastActiveTracksGeneration;
581                     wp<T>               mLatestActiveTrack; // latest track added to ActiveTracks
582                     SimpleLog * const   mLocalLog;
583                 };
584 
585                 SimpleLog mLocalLog;
586 };
587 
588 class VolumeInterface {
589  public:
590 
~VolumeInterface()591     virtual ~VolumeInterface() {}
592 
593     virtual void        setMasterVolume(float value) = 0;
594     virtual void        setMasterMute(bool muted) = 0;
595     virtual void        setStreamVolume(audio_stream_type_t stream, float value) = 0;
596     virtual void        setStreamMute(audio_stream_type_t stream, bool muted) = 0;
597     virtual float       streamVolume(audio_stream_type_t stream) const = 0;
598 
599 };
600 
601 // --- PlaybackThread ---
602 class PlaybackThread : public ThreadBase, public StreamOutHalInterfaceCallback,
603     public VolumeInterface {
604 public:
605 
606 #include "PlaybackTracks.h"
607 
608     enum mixer_state {
609         MIXER_IDLE,             // no active tracks
610         MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
611         MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
612         MIXER_DRAIN_TRACK,      // drain currently playing track
613         MIXER_DRAIN_ALL,        // fully drain the hardware
614         // standby mode does not have an enum value
615         // suspend by audio policy manager is orthogonal to mixer state
616     };
617 
618     // retry count before removing active track in case of underrun on offloaded thread:
619     // we need to make sure that AudioTrack client has enough time to send large buffers
620     //FIXME may be more appropriate if expressed in time units. Need to revise how underrun is
621     // handled for offloaded tracks
622     static const int8_t kMaxTrackRetriesOffload = 20;
623     static const int8_t kMaxTrackStartupRetriesOffload = 100;
624     static const int8_t kMaxTrackStopRetriesOffload = 2;
625     // 14 tracks max per client allows for 2 misbehaving application leaving 4 available tracks.
626     static const uint32_t kMaxTracksPerUid = 14;
627 
628     // Maximum delay (in nanoseconds) for upcoming buffers in suspend mode, otherwise
629     // if delay is greater, the estimated time for timeLoopNextNs is reset.
630     // This allows for catch-up to be done for small delays, while resetting the estimate
631     // for initial conditions or large delays.
632     static const nsecs_t kMaxNextBufferDelayNs = 100000000;
633 
634     PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
635                    audio_io_handle_t id, audio_devices_t device, type_t type, bool systemReady);
636     virtual             ~PlaybackThread();
637 
638                 void        dump(int fd, const Vector<String16>& args);
639 
640     // Thread virtuals
641     virtual     bool        threadLoop();
642 
643     // RefBase
644     virtual     void        onFirstRef();
645 
646     virtual     status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
647                                                        audio_session_t sessionId);
648 
649 protected:
650     // Code snippets that were lifted up out of threadLoop()
651     virtual     void        threadLoop_mix() = 0;
652     virtual     void        threadLoop_sleepTime() = 0;
653     virtual     ssize_t     threadLoop_write();
654     virtual     void        threadLoop_drain();
655     virtual     void        threadLoop_standby();
656     virtual     void        threadLoop_exit();
657     virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
658 
659                 // prepareTracks_l reads and writes mActiveTracks, and returns
660                 // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
661                 // is responsible for clearing or destroying this Vector later on, when it
662                 // is safe to do so. That will drop the final ref count and destroy the tracks.
663     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
664                 void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
665 
666     // StreamOutHalInterfaceCallback implementation
667     virtual     void        onWriteReady();
668     virtual     void        onDrainReady();
669     virtual     void        onError();
670 
671                 void        resetWriteBlocked(uint32_t sequence);
672                 void        resetDraining(uint32_t sequence);
673 
674     virtual     bool        waitingAsyncCallback();
675     virtual     bool        waitingAsyncCallback_l();
676     virtual     bool        shouldStandby_l();
677     virtual     void        onAddNewTrack_l();
678                 void        onAsyncError(); // error reported by AsyncCallbackThread
679 
680     // ThreadBase virtuals
681     virtual     void        preExit();
682 
keepWakeLock()683     virtual     bool        keepWakeLock() const { return true; }
acquireWakeLock_l()684     virtual     void        acquireWakeLock_l() {
685                                 ThreadBase::acquireWakeLock_l();
686                                 mActiveTracks.updatePowerState(this, true /* force */);
687                             }
688 
689 public:
690 
initCheck()691     virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
692 
693                 // return estimated latency in milliseconds, as reported by HAL
694                 uint32_t    latency() const;
695                 // same, but lock must already be held
696                 uint32_t    latency_l() const;
697 
698                 // VolumeInterface
699     virtual     void        setMasterVolume(float value);
700     virtual     void        setMasterMute(bool muted);
701     virtual     void        setStreamVolume(audio_stream_type_t stream, float value);
702     virtual     void        setStreamMute(audio_stream_type_t stream, bool muted);
703     virtual     float       streamVolume(audio_stream_type_t stream) const;
704 
705                 sp<Track>   createTrack_l(
706                                 const sp<AudioFlinger::Client>& client,
707                                 audio_stream_type_t streamType,
708                                 uint32_t sampleRate,
709                                 audio_format_t format,
710                                 audio_channel_mask_t channelMask,
711                                 size_t *pFrameCount,
712                                 const sp<IMemory>& sharedBuffer,
713                                 audio_session_t sessionId,
714                                 audio_output_flags_t *flags,
715                                 pid_t tid,
716                                 uid_t uid,
717                                 status_t *status /*non-NULL*/,
718                                 audio_port_handle_t portId);
719 
720                 AudioStreamOut* getOutput() const;
721                 AudioStreamOut* clearOutput();
722                 virtual sp<StreamHalInterface> stream() const;
723 
724                 // a very large number of suspend() will eventually wraparound, but unlikely
suspend()725                 void        suspend() { (void) android_atomic_inc(&mSuspended); }
restore()726                 void        restore()
727                                 {
728                                     // if restore() is done without suspend(), get back into
729                                     // range so that the next suspend() will operate correctly
730                                     if (android_atomic_dec(&mSuspended) <= 0) {
731                                         android_atomic_release_store(0, &mSuspended);
732                                     }
733                                 }
isSuspended()734                 bool        isSuspended() const
735                                 { return android_atomic_acquire_load(&mSuspended) > 0; }
736 
737     virtual     String8     getParameters(const String8& keys);
738     virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
739                 status_t    getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
740                 // FIXME rename mixBuffer() to sinkBuffer() and remove int16_t* dependency.
741                 // Consider also removing and passing an explicit mMainBuffer initialization
742                 // parameter to AF::PlaybackThread::Track::Track().
mixBuffer()743                 int16_t     *mixBuffer() const {
744                     return reinterpret_cast<int16_t *>(mSinkBuffer); };
745 
746     virtual     void detachAuxEffect_l(int effectId);
747                 status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track>& track,
748                         int EffectId);
749                 status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track>& track,
750                         int EffectId);
751 
752                 virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
753                 virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
754                 virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const;
755                 virtual uint32_t getStrategyForSession_l(audio_session_t sessionId);
756 
757 
758                 virtual status_t setSyncEvent(const sp<SyncEvent>& event);
759                 virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
760 
761                 // called with AudioFlinger lock held
762                         bool     invalidateTracks_l(audio_stream_type_t streamType);
763                 virtual void     invalidateTracks(audio_stream_type_t streamType);
764 
frameCount()765     virtual     size_t      frameCount() const { return mNormalFrameCount; }
766 
767                 status_t    getTimestamp_l(AudioTimestamp& timestamp);
768 
769                 void        addPatchTrack(const sp<PatchTrack>& track);
770                 void        deletePatchTrack(const sp<PatchTrack>& track);
771 
772     virtual     void        getAudioPortConfig(struct audio_port_config *config);
773 
774                 // Return the asynchronous signal wait time.
computeWaitTimeNs_l()775     virtual     int64_t     computeWaitTimeNs_l() const { return INT64_MAX; }
776 
isOutput()777     virtual     bool        isOutput() const override { return true; }
778 
779 protected:
780     // updated by readOutputParameters_l()
781     size_t                          mNormalFrameCount;  // normal mixer and effects
782 
783     bool                            mThreadThrottle;     // throttle the thread processing
784     uint32_t                        mThreadThrottleTimeMs; // throttle time for MIXER threads
785     uint32_t                        mThreadThrottleEndMs;  // notify once per throttling
786     uint32_t                        mHalfBufferMs;       // half the buffer size in milliseconds
787 
788     void*                           mSinkBuffer;         // frame size aligned sink buffer
789 
790     // TODO:
791     // Rearrange the buffer info into a struct/class with
792     // clear, copy, construction, destruction methods.
793     //
794     // mSinkBuffer also has associated with it:
795     //
796     // mSinkBufferSize: Sink Buffer Size
797     // mFormat: Sink Buffer Format
798 
799     // Mixer Buffer (mMixerBuffer*)
800     //
801     // In the case of floating point or multichannel data, which is not in the
802     // sink format, it is required to accumulate in a higher precision or greater channel count
803     // buffer before downmixing or data conversion to the sink buffer.
804 
805     // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer.
806     bool                            mMixerBufferEnabled;
807 
808     // Storage, 32 byte aligned (may make this alignment a requirement later).
809     // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
810     void*                           mMixerBuffer;
811 
812     // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize.
813     size_t                          mMixerBufferSize;
814 
815     // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only.
816     audio_format_t                  mMixerBufferFormat;
817 
818     // An internal flag set to true by MixerThread::prepareTracks_l()
819     // when mMixerBuffer contains valid data after mixing.
820     bool                            mMixerBufferValid;
821 
822     // Effects Buffer (mEffectsBuffer*)
823     //
824     // In the case of effects data, which is not in the sink format,
825     // it is required to accumulate in a different buffer before data conversion
826     // to the sink buffer.
827 
828     // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer.
829     bool                            mEffectBufferEnabled;
830 
831     // Storage, 32 byte aligned (may make this alignment a requirement later).
832     // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
833     void*                           mEffectBuffer;
834 
835     // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize.
836     size_t                          mEffectBufferSize;
837 
838     // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only.
839     audio_format_t                  mEffectBufferFormat;
840 
841     // An internal flag set to true by MixerThread::prepareTracks_l()
842     // when mEffectsBuffer contains valid data after mixing.
843     //
844     // When this is set, all mixer data is routed into the effects buffer
845     // for any processing (including output processing).
846     bool                            mEffectBufferValid;
847 
848     // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
849     // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
850     // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
851     // workaround that restriction.
852     // 'volatile' means accessed via atomic operations and no lock.
853     volatile int32_t                mSuspended;
854 
855     int64_t                         mBytesWritten;
856     int64_t                         mFramesWritten; // not reset on standby
857     int64_t                         mSuspendedFrames; // not reset on standby
858 private:
859     // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
860     // PlaybackThread needs to find out if master-muted, it checks it's local
861     // copy rather than the one in AudioFlinger.  This optimization saves a lock.
862     bool                            mMasterMute;
setMasterMute_l(bool muted)863                 void        setMasterMute_l(bool muted) { mMasterMute = muted; }
864 protected:
865     ActiveTracks<Track>     mActiveTracks;
866 
867     // Allocate a track name for a given channel mask.
868     //   Returns name >= 0 if successful, -1 on failure.
869     virtual int             getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format,
870                                            audio_session_t sessionId, uid_t uid) = 0;
871     virtual void            deleteTrackName_l(int name) = 0;
872 
873     // Time to sleep between cycles when:
874     virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
875     virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
876     virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
877     // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
878     // No sleep in standby mode; waits on a condition
879 
880     // Code snippets that are temporarily lifted up out of threadLoop() until the merge
881                 void        checkSilentMode_l();
882 
883     // Non-trivial for DUPLICATING only
saveOutputTracks()884     virtual     void        saveOutputTracks() { }
clearOutputTracks()885     virtual     void        clearOutputTracks() { }
886 
887     // Cache various calculated values, at threadLoop() entry and after a parameter change
888     virtual     void        cacheParameters_l();
889 
890     virtual     uint32_t    correctLatency_l(uint32_t latency) const;
891 
892     virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
893                                    audio_patch_handle_t *handle);
894     virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
895 
usesHwAvSync()896                 bool        usesHwAvSync() const { return (mType == DIRECT) && (mOutput != NULL)
897                                     && mHwSupportsPause
898                                     && (mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC); }
899 
900                 uint32_t    trackCountForUid_l(uid_t uid);
901 
902 private:
903 
904     friend class AudioFlinger;      // for numerous
905 
906     DISALLOW_COPY_AND_ASSIGN(PlaybackThread);
907 
908     status_t    addTrack_l(const sp<Track>& track);
909     bool        destroyTrack_l(const sp<Track>& track);
910     void        removeTrack_l(const sp<Track>& track);
911 
912     void        readOutputParameters_l();
913 
914     virtual void dumpInternals(int fd, const Vector<String16>& args);
915     void        dumpTracks(int fd, const Vector<String16>& args);
916 
917     SortedVector< sp<Track> >       mTracks;
918     stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT];
919     AudioStreamOut                  *mOutput;
920 
921     float                           mMasterVolume;
922     nsecs_t                         mLastWriteTime;
923     int                             mNumWrites;
924     int                             mNumDelayedWrites;
925     bool                            mInWrite;
926 
927     // FIXME rename these former local variables of threadLoop to standard "m" names
928     nsecs_t                         mStandbyTimeNs;
929     size_t                          mSinkBufferSize;
930 
931     // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
932     uint32_t                        mActiveSleepTimeUs;
933     uint32_t                        mIdleSleepTimeUs;
934 
935     uint32_t                        mSleepTimeUs;
936 
937     // mixer status returned by prepareTracks_l()
938     mixer_state                     mMixerStatus; // current cycle
939                                                   // previous cycle when in prepareTracks_l()
940     mixer_state                     mMixerStatusIgnoringFastTracks;
941                                                   // FIXME or a separate ready state per track
942 
943     // FIXME move these declarations into the specific sub-class that needs them
944     // MIXER only
945     uint32_t                        sleepTimeShift;
946 
947     // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
948     nsecs_t                         mStandbyDelayNs;
949 
950     // MIXER only
951     nsecs_t                         maxPeriod;
952 
953     // DUPLICATING only
954     uint32_t                        writeFrames;
955 
956     size_t                          mBytesRemaining;
957     size_t                          mCurrentWriteLength;
958     bool                            mUseAsyncWrite;
959     // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
960     // incremented each time a write(), a flush() or a standby() occurs.
961     // Bit 0 is set when a write blocks and indicates a callback is expected.
962     // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
963     // callbacks are ignored.
964     uint32_t                        mWriteAckSequence;
965     // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
966     // incremented each time a drain is requested or a flush() or standby() occurs.
967     // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
968     // expected.
969     // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
970     // callbacks are ignored.
971     uint32_t                        mDrainSequence;
972     sp<AsyncCallbackThread>         mCallbackThread;
973 
974 private:
975     // The HAL output sink is treated as non-blocking, but current implementation is blocking
976     sp<NBAIO_Sink>          mOutputSink;
977     // If a fast mixer is present, the blocking pipe sink, otherwise clear
978     sp<NBAIO_Sink>          mPipeSink;
979     // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
980     sp<NBAIO_Sink>          mNormalSink;
981 #ifdef TEE_SINK
982     // For dumpsys
983     sp<NBAIO_Sink>          mTeeSink;
984     sp<NBAIO_Source>        mTeeSource;
985 #endif
986     uint32_t                mScreenState;   // cached copy of gScreenState
987     static const size_t     kFastMixerLogSize = 8 * 1024;
988     sp<NBLog::Writer>       mFastMixerNBLogWriter;
989 
990 
991 public:
992     virtual     bool        hasFastMixer() const = 0;
getFastTrackUnderruns(size_t fastIndex __unused)993     virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const
994                                 { FastTrackUnderruns dummy; return dummy; }
995 
996 protected:
997                 // accessed by both binder threads and within threadLoop(), lock on mutex needed
998                 unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
999                 bool        mHwSupportsPause;
1000                 bool        mHwPaused;
1001                 bool        mFlushPending;
1002                 // volumes last sent to audio HAL with stream->setVolume()
1003                 float mLeftVolFloat;
1004                 float mRightVolFloat;
1005 };
1006 
1007 class MixerThread : public PlaybackThread {
1008 public:
1009     MixerThread(const sp<AudioFlinger>& audioFlinger,
1010                 AudioStreamOut* output,
1011                 audio_io_handle_t id,
1012                 audio_devices_t device,
1013                 bool systemReady,
1014                 type_t type = MIXER);
1015     virtual             ~MixerThread();
1016 
1017     // Thread virtuals
1018 
1019     virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
1020                                                    status_t& status);
1021     virtual     void        dumpInternals(int fd, const Vector<String16>& args);
1022 
1023 protected:
1024     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
1025     virtual     int         getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format,
1026                                            audio_session_t sessionId, uid_t uid);
1027     virtual     void        deleteTrackName_l(int name);
1028     virtual     uint32_t    idleSleepTimeUs() const;
1029     virtual     uint32_t    suspendSleepTimeUs() const;
1030     virtual     void        cacheParameters_l();
1031 
acquireWakeLock_l()1032     virtual void acquireWakeLock_l() {
1033         PlaybackThread::acquireWakeLock_l();
1034         if (hasFastMixer()) {
1035             mFastMixer->setBoottimeOffset(
1036                     mTimestamp.mTimebaseOffset[ExtendedTimestamp::TIMEBASE_BOOTTIME]);
1037         }
1038     }
1039 
1040     // threadLoop snippets
1041     virtual     ssize_t     threadLoop_write();
1042     virtual     void        threadLoop_standby();
1043     virtual     void        threadLoop_mix();
1044     virtual     void        threadLoop_sleepTime();
1045     virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
1046     virtual     uint32_t    correctLatency_l(uint32_t latency) const;
1047 
1048     virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
1049                                    audio_patch_handle_t *handle);
1050     virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1051 
1052                 AudioMixer* mAudioMixer;    // normal mixer
1053 private:
1054                 // one-time initialization, no locks required
1055                 sp<FastMixer>     mFastMixer;     // non-0 if there is also a fast mixer
1056                 sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
1057 
1058                 // contents are not guaranteed to be consistent, no locks required
1059                 FastMixerDumpState mFastMixerDumpState;
1060 #ifdef STATE_QUEUE_DUMP
1061                 StateQueueObserverDump mStateQueueObserverDump;
1062                 StateQueueMutatorDump  mStateQueueMutatorDump;
1063 #endif
1064                 AudioWatchdogDump mAudioWatchdogDump;
1065 
1066                 // accessible only within the threadLoop(), no locks required
1067                 //          mFastMixer->sq()    // for mutating and pushing state
1068                 int32_t     mFastMixerFutex;    // for cold idle
1069 
1070                 std::atomic_bool mMasterMono;
1071 public:
hasFastMixer()1072     virtual     bool        hasFastMixer() const { return mFastMixer != 0; }
getFastTrackUnderruns(size_t fastIndex)1073     virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
1074                               ALOG_ASSERT(fastIndex < FastMixerState::sMaxFastTracks);
1075                               return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
1076                             }
1077 
1078 protected:
setMasterMono_l(bool mono)1079     virtual     void       setMasterMono_l(bool mono) {
1080                                mMasterMono.store(mono);
1081                                if (mFastMixer != nullptr) { /* hasFastMixer() */
1082                                    mFastMixer->setMasterMono(mMasterMono);
1083                                }
1084                            }
1085                 // the FastMixer performs mono blend if it exists.
1086                 // Blending with limiter is not idempotent,
1087                 // and blending without limiter is idempotent but inefficient to do twice.
requireMonoBlend()1088     virtual     bool       requireMonoBlend() { return mMasterMono.load() && !hasFastMixer(); }
1089 };
1090 
1091 class DirectOutputThread : public PlaybackThread {
1092 public:
1093 
1094     DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1095                        audio_io_handle_t id, audio_devices_t device, bool systemReady);
1096     virtual                 ~DirectOutputThread();
1097 
1098     // Thread virtuals
1099 
1100     virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
1101                                                    status_t& status);
1102     virtual     void        flushHw_l();
1103 
1104 protected:
1105     virtual     int         getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format,
1106                                            audio_session_t sessionId, uid_t uid);
1107     virtual     void        deleteTrackName_l(int name);
1108     virtual     uint32_t    activeSleepTimeUs() const;
1109     virtual     uint32_t    idleSleepTimeUs() const;
1110     virtual     uint32_t    suspendSleepTimeUs() const;
1111     virtual     void        cacheParameters_l();
1112 
1113     // threadLoop snippets
1114     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
1115     virtual     void        threadLoop_mix();
1116     virtual     void        threadLoop_sleepTime();
1117     virtual     void        threadLoop_exit();
1118     virtual     bool        shouldStandby_l();
1119 
1120     virtual     void        onAddNewTrack_l();
1121 
1122     bool mVolumeShaperActive;
1123 
1124     DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1125                         audio_io_handle_t id, uint32_t device, ThreadBase::type_t type,
1126                         bool systemReady);
1127     void processVolume_l(Track *track, bool lastTrack);
1128 
1129     // prepareTracks_l() tells threadLoop_mix() the name of the single active track
1130     sp<Track>               mActiveTrack;
1131 
1132     wp<Track>               mPreviousTrack;         // used to detect track switch
1133 
1134 public:
hasFastMixer()1135     virtual     bool        hasFastMixer() const { return false; }
1136 
1137     virtual     int64_t     computeWaitTimeNs_l() const override;
1138 };
1139 
1140 class OffloadThread : public DirectOutputThread {
1141 public:
1142 
1143     OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1144                         audio_io_handle_t id, uint32_t device, bool systemReady);
~OffloadThread()1145     virtual                 ~OffloadThread() {};
1146     virtual     void        flushHw_l();
1147 
1148 protected:
1149     // threadLoop snippets
1150     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
1151     virtual     void        threadLoop_exit();
1152 
1153     virtual     bool        waitingAsyncCallback();
1154     virtual     bool        waitingAsyncCallback_l();
1155     virtual     void        invalidateTracks(audio_stream_type_t streamType);
1156 
keepWakeLock()1157     virtual     bool        keepWakeLock() const { return (mKeepWakeLock || (mDrainSequence & 1)); }
1158 
1159 private:
1160     size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
1161     size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
1162     bool        mKeepWakeLock;          // keep wake lock while waiting for write callback
1163     uint64_t    mOffloadUnderrunPosition; // Current frame position for offloaded playback
1164                                           // used and valid only during underrun.  ~0 if
1165                                           // no underrun has occurred during playback and
1166                                           // is not reset on standby.
1167 };
1168 
1169 class AsyncCallbackThread : public Thread {
1170 public:
1171 
1172     explicit AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
1173 
1174     virtual             ~AsyncCallbackThread();
1175 
1176     // Thread virtuals
1177     virtual bool        threadLoop();
1178 
1179     // RefBase
1180     virtual void        onFirstRef();
1181 
1182             void        exit();
1183             void        setWriteBlocked(uint32_t sequence);
1184             void        resetWriteBlocked();
1185             void        setDraining(uint32_t sequence);
1186             void        resetDraining();
1187             void        setAsyncError();
1188 
1189 private:
1190     const wp<PlaybackThread>   mPlaybackThread;
1191     // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
1192     // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
1193     // to indicate that the callback has been received via resetWriteBlocked()
1194     uint32_t                   mWriteAckSequence;
1195     // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
1196     // setDraining(). The sequence is shifted one bit to the left and the lsb is used
1197     // to indicate that the callback has been received via resetDraining()
1198     uint32_t                   mDrainSequence;
1199     Condition                  mWaitWorkCV;
1200     Mutex                      mLock;
1201     bool                       mAsyncError;
1202 };
1203 
1204 class DuplicatingThread : public MixerThread {
1205 public:
1206     DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
1207                       audio_io_handle_t id, bool systemReady);
1208     virtual                 ~DuplicatingThread();
1209 
1210     // Thread virtuals
1211                 void        addOutputTrack(MixerThread* thread);
1212                 void        removeOutputTrack(MixerThread* thread);
waitTimeMs()1213                 uint32_t    waitTimeMs() const { return mWaitTimeMs; }
1214 protected:
1215     virtual     uint32_t    activeSleepTimeUs() const;
1216 
1217 private:
1218                 bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
1219 protected:
1220     // threadLoop snippets
1221     virtual     void        threadLoop_mix();
1222     virtual     void        threadLoop_sleepTime();
1223     virtual     ssize_t     threadLoop_write();
1224     virtual     void        threadLoop_standby();
1225     virtual     void        cacheParameters_l();
1226 
1227 private:
1228     // called from threadLoop, addOutputTrack, removeOutputTrack
1229     virtual     void        updateWaitTime_l();
1230 protected:
1231     virtual     void        saveOutputTracks();
1232     virtual     void        clearOutputTracks();
1233 private:
1234 
1235                 uint32_t    mWaitTimeMs;
1236     SortedVector < sp<OutputTrack> >  outputTracks;
1237     SortedVector < sp<OutputTrack> >  mOutputTracks;
1238 public:
hasFastMixer()1239     virtual     bool        hasFastMixer() const { return false; }
1240 };
1241 
1242 // record thread
1243 class RecordThread : public ThreadBase
1244 {
1245 public:
1246 
1247     class RecordTrack;
1248 
1249     /* The ResamplerBufferProvider is used to retrieve recorded input data from the
1250      * RecordThread.  It maintains local state on the relative position of the read
1251      * position of the RecordTrack compared with the RecordThread.
1252      */
1253     class ResamplerBufferProvider : public AudioBufferProvider
1254     {
1255     public:
ResamplerBufferProvider(RecordTrack * recordTrack)1256         explicit ResamplerBufferProvider(RecordTrack* recordTrack) :
1257             mRecordTrack(recordTrack),
1258             mRsmpInUnrel(0), mRsmpInFront(0) { }
~ResamplerBufferProvider()1259         virtual ~ResamplerBufferProvider() { }
1260 
1261         // called to set the ResamplerBufferProvider to head of the RecordThread data buffer,
1262         // skipping any previous data read from the hal.
1263         virtual void reset();
1264 
1265         /* Synchronizes RecordTrack position with the RecordThread.
1266          * Calculates available frames and handle overruns if the RecordThread
1267          * has advanced faster than the ResamplerBufferProvider has retrieved data.
1268          * TODO: why not do this for every getNextBuffer?
1269          *
1270          * Parameters
1271          * framesAvailable:  pointer to optional output size_t to store record track
1272          *                   frames available.
1273          *      hasOverrun:  pointer to optional boolean, returns true if track has overrun.
1274          */
1275 
1276         virtual void sync(size_t *framesAvailable = NULL, bool *hasOverrun = NULL);
1277 
1278         // AudioBufferProvider interface
1279         virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer);
1280         virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
1281     private:
1282         RecordTrack * const mRecordTrack;
1283         size_t              mRsmpInUnrel;   // unreleased frames remaining from
1284                                             // most recent getNextBuffer
1285                                             // for debug only
1286         int32_t             mRsmpInFront;   // next available frame
1287                                             // rolling counter that is never cleared
1288     };
1289 
1290 #include "RecordTracks.h"
1291 
1292             RecordThread(const sp<AudioFlinger>& audioFlinger,
1293                     AudioStreamIn *input,
1294                     audio_io_handle_t id,
1295                     audio_devices_t outDevice,
1296                     audio_devices_t inDevice,
1297                     bool systemReady
1298 #ifdef TEE_SINK
1299                     , const sp<NBAIO_Sink>& teeSink
1300 #endif
1301                     );
1302             virtual     ~RecordThread();
1303 
1304     // no addTrack_l ?
1305     void        destroyTrack_l(const sp<RecordTrack>& track);
1306     void        removeTrack_l(const sp<RecordTrack>& track);
1307 
1308     void        dumpInternals(int fd, const Vector<String16>& args);
1309     void        dumpTracks(int fd, const Vector<String16>& args);
1310 
1311     // Thread virtuals
1312     virtual bool        threadLoop();
1313     virtual void        preExit();
1314 
1315     // RefBase
1316     virtual void        onFirstRef();
1317 
initCheck()1318     virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
1319 
readOnlyHeap()1320     virtual sp<MemoryDealer>    readOnlyHeap() const { return mReadOnlyHeap; }
1321 
pipeMemory()1322     virtual sp<IMemory> pipeMemory() const { return mPipeMemory; }
1323 
1324             sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
1325                     const sp<AudioFlinger::Client>& client,
1326                     uint32_t sampleRate,
1327                     audio_format_t format,
1328                     audio_channel_mask_t channelMask,
1329                     size_t *pFrameCount,
1330                     audio_session_t sessionId,
1331                     size_t *notificationFrames,
1332                     uid_t uid,
1333                     audio_input_flags_t *flags,
1334                     pid_t tid,
1335                     status_t *status /*non-NULL*/,
1336                     audio_port_handle_t portId);
1337 
1338             status_t    start(RecordTrack* recordTrack,
1339                               AudioSystem::sync_event_t event,
1340                               audio_session_t triggerSession);
1341 
1342             // ask the thread to stop the specified track, and
1343             // return true if the caller should then do it's part of the stopping process
1344             bool        stop(RecordTrack* recordTrack);
1345 
1346             void        dump(int fd, const Vector<String16>& args);
1347             AudioStreamIn* clearInput();
1348             virtual sp<StreamHalInterface> stream() const;
1349 
1350 
1351     virtual bool        checkForNewParameter_l(const String8& keyValuePair,
1352                                                status_t& status);
cacheParameters_l()1353     virtual void        cacheParameters_l() {}
1354     virtual String8     getParameters(const String8& keys);
1355     virtual void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
1356     virtual status_t    createAudioPatch_l(const struct audio_patch *patch,
1357                                            audio_patch_handle_t *handle);
1358     virtual status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1359 
1360             void        addPatchRecord(const sp<PatchRecord>& record);
1361             void        deletePatchRecord(const sp<PatchRecord>& record);
1362 
1363             void        readInputParameters_l();
1364     virtual uint32_t    getInputFramesLost();
1365 
1366     virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
1367     virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
1368     virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const;
1369 
1370             // Return the set of unique session IDs across all tracks.
1371             // The keys are the session IDs, and the associated values are meaningless.
1372             // FIXME replace by Set [and implement Bag/Multiset for other uses].
1373             KeyedVector<audio_session_t, bool> sessionIds() const;
1374 
1375     virtual status_t setSyncEvent(const sp<SyncEvent>& event);
1376     virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
1377 
1378     static void syncStartEventCallback(const wp<SyncEvent>& event);
1379 
frameCount()1380     virtual size_t      frameCount() const { return mFrameCount; }
hasFastCapture()1381             bool        hasFastCapture() const { return mFastCapture != 0; }
1382     virtual void        getAudioPortConfig(struct audio_port_config *config);
1383 
1384     virtual status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
1385                                                    audio_session_t sessionId);
1386 
acquireWakeLock_l()1387     virtual void        acquireWakeLock_l() {
1388                             ThreadBase::acquireWakeLock_l();
1389                             mActiveTracks.updatePowerState(this, true /* force */);
1390                         }
isOutput()1391     virtual bool        isOutput() const override { return false; }
1392 
1393             void        checkBtNrec();
1394 
1395 private:
1396             // Enter standby if not already in standby, and set mStandby flag
1397             void    standbyIfNotAlreadyInStandby();
1398 
1399             // Call the HAL standby method unconditionally, and don't change mStandby flag
1400             void    inputStandBy();
1401 
1402             void    checkBtNrec_l();
1403 
1404             AudioStreamIn                       *mInput;
1405             SortedVector < sp<RecordTrack> >    mTracks;
1406             // mActiveTracks has dual roles:  it indicates the current active track(s), and
1407             // is used together with mStartStopCond to indicate start()/stop() progress
1408             ActiveTracks<RecordTrack>           mActiveTracks;
1409 
1410             Condition                           mStartStopCond;
1411 
1412             // resampler converts input at HAL Hz to output at AudioRecord client Hz
1413             void                               *mRsmpInBuffer;  // size = mRsmpInFramesOA
1414             size_t                              mRsmpInFrames;  // size of resampler input in frames
1415             size_t                              mRsmpInFramesP2;// size rounded up to a power-of-2
1416             size_t                              mRsmpInFramesOA;// mRsmpInFramesP2 + over-allocation
1417 
1418             // rolling index that is never cleared
1419             int32_t                             mRsmpInRear;    // last filled frame + 1
1420 
1421             // For dumpsys
1422             const sp<NBAIO_Sink>                mTeeSink;
1423 
1424             const sp<MemoryDealer>              mReadOnlyHeap;
1425 
1426             // one-time initialization, no locks required
1427             sp<FastCapture>                     mFastCapture;   // non-0 if there is also
1428                                                                 // a fast capture
1429 
1430             // FIXME audio watchdog thread
1431 
1432             // contents are not guaranteed to be consistent, no locks required
1433             FastCaptureDumpState                mFastCaptureDumpState;
1434 #ifdef STATE_QUEUE_DUMP
1435             // FIXME StateQueue observer and mutator dump fields
1436 #endif
1437             // FIXME audio watchdog dump
1438 
1439             // accessible only within the threadLoop(), no locks required
1440             //          mFastCapture->sq()      // for mutating and pushing state
1441             int32_t     mFastCaptureFutex;      // for cold idle
1442 
1443             // The HAL input source is treated as non-blocking,
1444             // but current implementation is blocking
1445             sp<NBAIO_Source>                    mInputSource;
1446             // The source for the normal capture thread to read from: mInputSource or mPipeSource
1447             sp<NBAIO_Source>                    mNormalSource;
1448             // If a fast capture is present, the non-blocking pipe sink written to by fast capture,
1449             // otherwise clear
1450             sp<NBAIO_Sink>                      mPipeSink;
1451             // If a fast capture is present, the non-blocking pipe source read by normal thread,
1452             // otherwise clear
1453             sp<NBAIO_Source>                    mPipeSource;
1454             // Depth of pipe from fast capture to normal thread and fast clients, always power of 2
1455             size_t                              mPipeFramesP2;
1456             // If a fast capture is present, the Pipe as IMemory, otherwise clear
1457             sp<IMemory>                         mPipeMemory;
1458 
1459             static const size_t                 kFastCaptureLogSize = 4 * 1024;
1460             sp<NBLog::Writer>                   mFastCaptureNBLogWriter;
1461 
1462             bool                                mFastTrackAvail;    // true if fast track available
1463             // common state to all record threads
1464             std::atomic_bool                    mBtNrecSuspended;
1465 };
1466 
1467 class MmapThread : public ThreadBase
1468 {
1469  public:
1470 
1471 #include "MmapTracks.h"
1472 
1473     MmapThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1474                       AudioHwDevice *hwDev, sp<StreamHalInterface> stream,
1475                       audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady);
1476     virtual     ~MmapThread();
1477 
1478     virtual     void        configure(const audio_attributes_t *attr,
1479                                       audio_stream_type_t streamType,
1480                                       audio_session_t sessionId,
1481                                       const sp<MmapStreamCallback>& callback,
1482                                       audio_port_handle_t deviceId,
1483                                       audio_port_handle_t portId);
1484 
1485                 void        disconnect();
1486 
1487     // MmapStreamInterface
1488     status_t createMmapBuffer(int32_t minSizeFrames,
1489                                       struct audio_mmap_buffer_info *info);
1490     status_t getMmapPosition(struct audio_mmap_position *position);
1491     status_t start(const AudioClient& client, audio_port_handle_t *handle);
1492     status_t stop(audio_port_handle_t handle);
1493     status_t standby();
1494 
1495     // RefBase
1496     virtual     void        onFirstRef();
1497 
1498     // Thread virtuals
1499     virtual     bool        threadLoop();
1500 
1501     virtual     void        threadLoop_exit();
1502     virtual     void        threadLoop_standby();
shouldStandby_l()1503     virtual     bool        shouldStandby_l() { return false; }
1504 
initCheck()1505     virtual     status_t    initCheck() const { return (mHalStream == 0) ? NO_INIT : NO_ERROR; }
frameCount()1506     virtual     size_t      frameCount() const { return mFrameCount; }
1507     virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
1508                                                     status_t& status);
1509     virtual     String8     getParameters(const String8& keys);
1510     virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
1511                 void        readHalParameters_l();
cacheParameters_l()1512     virtual     void        cacheParameters_l() {}
1513     virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
1514                                                audio_patch_handle_t *handle);
1515     virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1516     virtual     void        getAudioPortConfig(struct audio_port_config *config);
1517 
stream()1518     virtual     sp<StreamHalInterface> stream() const { return mHalStream; }
1519     virtual     status_t    addEffectChain_l(const sp<EffectChain>& chain);
1520     virtual     size_t      removeEffectChain_l(const sp<EffectChain>& chain);
1521     virtual     status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
1522                                                                audio_session_t sessionId);
1523 
1524     virtual     uint32_t    hasAudioSession_l(audio_session_t sessionId) const;
1525     virtual     status_t    setSyncEvent(const sp<SyncEvent>& event);
1526     virtual     bool        isValidSyncEvent(const sp<SyncEvent>& event) const;
1527 
checkSilentMode_l()1528     virtual     void        checkSilentMode_l() {}
processVolume_l()1529     virtual     void        processVolume_l() {}
1530                 void        checkInvalidTracks_l();
1531 
streamType()1532     virtual     audio_stream_type_t streamType() { return AUDIO_STREAM_DEFAULT; }
1533 
invalidateTracks(audio_stream_type_t streamType __unused)1534     virtual     void        invalidateTracks(audio_stream_type_t streamType __unused) {}
1535 
1536                 void        dump(int fd, const Vector<String16>& args);
1537     virtual     void        dumpInternals(int fd, const Vector<String16>& args);
1538                 void        dumpTracks(int fd, const Vector<String16>& args);
1539 
1540  protected:
1541 
1542                 audio_attributes_t      mAttr;
1543                 audio_session_t         mSessionId;
1544                 audio_port_handle_t     mDeviceId;
1545                 audio_port_handle_t     mPortId;
1546 
1547                 wp<MmapStreamCallback>  mCallback;
1548                 sp<StreamHalInterface>  mHalStream;
1549                 sp<DeviceHalInterface>  mHalDevice;
1550                 AudioHwDevice* const    mAudioHwDev;
1551                 ActiveTracks<MmapTrack> mActiveTracks;
1552 };
1553 
1554 class MmapPlaybackThread : public MmapThread, public VolumeInterface
1555 {
1556 
1557 public:
1558     MmapPlaybackThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1559                       AudioHwDevice *hwDev, AudioStreamOut *output,
1560                       audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady);
~MmapPlaybackThread()1561     virtual     ~MmapPlaybackThread() {}
1562 
1563     virtual     void        configure(const audio_attributes_t *attr,
1564                                       audio_stream_type_t streamType,
1565                                       audio_session_t sessionId,
1566                                       const sp<MmapStreamCallback>& callback,
1567                                       audio_port_handle_t deviceId,
1568                                       audio_port_handle_t portId);
1569 
1570                 AudioStreamOut* clearOutput();
1571 
1572                 // VolumeInterface
1573     virtual     void        setMasterVolume(float value);
1574     virtual     void        setMasterMute(bool muted);
1575     virtual     void        setStreamVolume(audio_stream_type_t stream, float value);
1576     virtual     void        setStreamMute(audio_stream_type_t stream, bool muted);
1577     virtual     float       streamVolume(audio_stream_type_t stream) const;
1578 
setMasterMute_l(bool muted)1579                 void        setMasterMute_l(bool muted) { mMasterMute = muted; }
1580 
1581     virtual     void        invalidateTracks(audio_stream_type_t streamType);
1582 
streamType()1583     virtual     audio_stream_type_t streamType() { return mStreamType; }
1584     virtual     void        checkSilentMode_l();
1585     virtual     void        processVolume_l();
1586 
1587     virtual     void        dumpInternals(int fd, const Vector<String16>& args);
1588 
isOutput()1589     virtual     bool        isOutput() const override { return true; }
1590 
1591 protected:
1592 
1593                 audio_stream_type_t         mStreamType;
1594                 float                       mMasterVolume;
1595                 float                       mStreamVolume;
1596                 bool                        mMasterMute;
1597                 bool                        mStreamMute;
1598                 float                       mHalVolFloat;
1599                 AudioStreamOut*             mOutput;
1600 };
1601 
1602 class MmapCaptureThread : public MmapThread
1603 {
1604 
1605 public:
1606     MmapCaptureThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1607                       AudioHwDevice *hwDev, AudioStreamIn *input,
1608                       audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady);
~MmapCaptureThread()1609     virtual     ~MmapCaptureThread() {}
1610 
1611                 AudioStreamIn* clearInput();
1612 
isOutput()1613     virtual     bool           isOutput() const override { return false; }
1614 
1615 protected:
1616 
1617                 AudioStreamIn*  mInput;
1618 };
1619