1 /* 2 * Copyright (c) 1999-2002 Vojtech Pavlik 3 * 4 * This program is free software; you can redistribute it and/or modify it 5 * under the terms of the GNU General Public License version 2 as published by 6 * the Free Software Foundation. 7 */ 8 #ifndef _UAPI_INPUT_H 9 #define _UAPI_INPUT_H 10 11 12 #ifndef __KERNEL__ 13 #include <sys/time.h> 14 #include <sys/ioctl.h> 15 #include <sys/types.h> 16 #include <linux/types.h> 17 #endif 18 19 #include "input-event-codes.h" 20 21 /* 22 * The event structure itself 23 */ 24 25 struct input_event { 26 struct timeval time; 27 __u16 type; 28 __u16 code; 29 __s32 value; 30 }; 31 32 /* 33 * Protocol version. 34 */ 35 36 #define EV_VERSION 0x010001 37 38 /* 39 * IOCTLs (0x00 - 0x7f) 40 */ 41 42 struct input_id { 43 __u16 bustype; 44 __u16 vendor; 45 __u16 product; 46 __u16 version; 47 }; 48 49 /** 50 * struct input_absinfo - used by EVIOCGABS/EVIOCSABS ioctls 51 * @value: latest reported value for the axis. 52 * @minimum: specifies minimum value for the axis. 53 * @maximum: specifies maximum value for the axis. 54 * @fuzz: specifies fuzz value that is used to filter noise from 55 * the event stream. 56 * @flat: values that are within this value will be discarded by 57 * joydev interface and reported as 0 instead. 58 * @resolution: specifies resolution for the values reported for 59 * the axis. 60 * 61 * Note that input core does not clamp reported values to the 62 * [minimum, maximum] limits, such task is left to userspace. 63 * 64 * Resolution for main axes (ABS_X, ABS_Y, ABS_Z) is reported in 65 * units per millimeter (units/mm), resolution for rotational axes 66 * (ABS_RX, ABS_RY, ABS_RZ) is reported in units per radian. 67 */ 68 struct input_absinfo { 69 __s32 value; 70 __s32 minimum; 71 __s32 maximum; 72 __s32 fuzz; 73 __s32 flat; 74 __s32 resolution; 75 }; 76 77 /** 78 * struct input_keymap_entry - used by EVIOCGKEYCODE/EVIOCSKEYCODE ioctls 79 * @scancode: scancode represented in machine-endian form. 80 * @len: length of the scancode that resides in @scancode buffer. 81 * @index: index in the keymap, may be used instead of scancode 82 * @flags: allows to specify how kernel should handle the request. For 83 * example, setting INPUT_KEYMAP_BY_INDEX flag indicates that kernel 84 * should perform lookup in keymap by @index instead of @scancode 85 * @keycode: key code assigned to this scancode 86 * 87 * The structure is used to retrieve and modify keymap data. Users have 88 * option of performing lookup either by @scancode itself or by @index 89 * in keymap entry. EVIOCGKEYCODE will also return scancode or index 90 * (depending on which element was used to perform lookup). 91 */ 92 struct input_keymap_entry { 93 #define INPUT_KEYMAP_BY_INDEX (1 << 0) 94 __u8 flags; 95 __u8 len; 96 __u16 index; 97 __u32 keycode; 98 __u8 scancode[32]; 99 }; 100 101 struct input_mask { 102 __u32 type; 103 __u32 codes_size; 104 __u64 codes_ptr; 105 }; 106 107 #define EVIOCGVERSION _IOR('E', 0x01, int) /* get driver version */ 108 #define EVIOCGID _IOR('E', 0x02, struct input_id) /* get device ID */ 109 #define EVIOCGREP _IOR('E', 0x03, unsigned int[2]) /* get repeat settings */ 110 #define EVIOCSREP _IOW('E', 0x03, unsigned int[2]) /* set repeat settings */ 111 112 #define EVIOCGKEYCODE _IOR('E', 0x04, unsigned int[2]) /* get keycode */ 113 #define EVIOCGKEYCODE_V2 _IOR('E', 0x04, struct input_keymap_entry) 114 #define EVIOCSKEYCODE _IOW('E', 0x04, unsigned int[2]) /* set keycode */ 115 #define EVIOCSKEYCODE_V2 _IOW('E', 0x04, struct input_keymap_entry) 116 117 #define EVIOCGNAME(len) _IOC(_IOC_READ, 'E', 0x06, len) /* get device name */ 118 #define EVIOCGPHYS(len) _IOC(_IOC_READ, 'E', 0x07, len) /* get physical location */ 119 #define EVIOCGUNIQ(len) _IOC(_IOC_READ, 'E', 0x08, len) /* get unique identifier */ 120 #define EVIOCGPROP(len) _IOC(_IOC_READ, 'E', 0x09, len) /* get device properties */ 121 122 /** 123 * EVIOCGMTSLOTS(len) - get MT slot values 124 * @len: size of the data buffer in bytes 125 * 126 * The ioctl buffer argument should be binary equivalent to 127 * 128 * struct input_mt_request_layout { 129 * __u32 code; 130 * __s32 values[num_slots]; 131 * }; 132 * 133 * where num_slots is the (arbitrary) number of MT slots to extract. 134 * 135 * The ioctl size argument (len) is the size of the buffer, which 136 * should satisfy len = (num_slots + 1) * sizeof(__s32). If len is 137 * too small to fit all available slots, the first num_slots are 138 * returned. 139 * 140 * Before the call, code is set to the wanted ABS_MT event type. On 141 * return, values[] is filled with the slot values for the specified 142 * ABS_MT code. 143 * 144 * If the request code is not an ABS_MT value, -EINVAL is returned. 145 */ 146 #define EVIOCGMTSLOTS(len) _IOC(_IOC_READ, 'E', 0x0a, len) 147 148 #define EVIOCGKEY(len) _IOC(_IOC_READ, 'E', 0x18, len) /* get global key state */ 149 #define EVIOCGLED(len) _IOC(_IOC_READ, 'E', 0x19, len) /* get all LEDs */ 150 #define EVIOCGSND(len) _IOC(_IOC_READ, 'E', 0x1a, len) /* get all sounds status */ 151 #define EVIOCGSW(len) _IOC(_IOC_READ, 'E', 0x1b, len) /* get all switch states */ 152 153 #define EVIOCGBIT(ev,len) _IOC(_IOC_READ, 'E', 0x20 + (ev), len) /* get event bits */ 154 #define EVIOCGABS(abs) _IOR('E', 0x40 + (abs), struct input_absinfo) /* get abs value/limits */ 155 #define EVIOCSABS(abs) _IOW('E', 0xc0 + (abs), struct input_absinfo) /* set abs value/limits */ 156 157 #define EVIOCSFF _IOW('E', 0x80, struct ff_effect) /* send a force effect to a force feedback device */ 158 #define EVIOCRMFF _IOW('E', 0x81, int) /* Erase a force effect */ 159 #define EVIOCGEFFECTS _IOR('E', 0x84, int) /* Report number of effects playable at the same time */ 160 161 #define EVIOCGRAB _IOW('E', 0x90, int) /* Grab/Release device */ 162 #define EVIOCREVOKE _IOW('E', 0x91, int) /* Revoke device access */ 163 164 /** 165 * EVIOCGMASK - Retrieve current event mask 166 * 167 * This ioctl allows user to retrieve the current event mask for specific 168 * event type. The argument must be of type "struct input_mask" and 169 * specifies the event type to query, the address of the receive buffer and 170 * the size of the receive buffer. 171 * 172 * The event mask is a per-client mask that specifies which events are 173 * forwarded to the client. Each event code is represented by a single bit 174 * in the event mask. If the bit is set, the event is passed to the client 175 * normally. Otherwise, the event is filtered and will never be queued on 176 * the client's receive buffer. 177 * 178 * Event masks do not affect global state of the input device. They only 179 * affect the file descriptor they are applied to. 180 * 181 * The default event mask for a client has all bits set, i.e. all events 182 * are forwarded to the client. If the kernel is queried for an unknown 183 * event type or if the receive buffer is larger than the number of 184 * event codes known to the kernel, the kernel returns all zeroes for those 185 * codes. 186 * 187 * At maximum, codes_size bytes are copied. 188 * 189 * This ioctl may fail with ENODEV in case the file is revoked, EFAULT 190 * if the receive-buffer points to invalid memory, or EINVAL if the kernel 191 * does not implement the ioctl. 192 */ 193 #define EVIOCGMASK _IOR('E', 0x92, struct input_mask) /* Get event-masks */ 194 195 /** 196 * EVIOCSMASK - Set event mask 197 * 198 * This ioctl is the counterpart to EVIOCGMASK. Instead of receiving the 199 * current event mask, this changes the client's event mask for a specific 200 * type. See EVIOCGMASK for a description of event-masks and the 201 * argument-type. 202 * 203 * This ioctl provides full forward compatibility. If the passed event type 204 * is unknown to the kernel, or if the number of event codes specified in 205 * the mask is bigger than what is known to the kernel, the ioctl is still 206 * accepted and applied. However, any unknown codes are left untouched and 207 * stay cleared. That means, the kernel always filters unknown codes 208 * regardless of what the client requests. If the new mask doesn't cover 209 * all known event-codes, all remaining codes are automatically cleared and 210 * thus filtered. 211 * 212 * This ioctl may fail with ENODEV in case the file is revoked. EFAULT is 213 * returned if the receive-buffer points to invalid memory. EINVAL is returned 214 * if the kernel does not implement the ioctl. 215 */ 216 #define EVIOCSMASK _IOW('E', 0x93, struct input_mask) /* Set event-masks */ 217 218 #define EVIOCSCLOCKID _IOW('E', 0xa0, int) /* Set clockid to be used for timestamps */ 219 220 /* 221 * IDs. 222 */ 223 224 #define ID_BUS 0 225 #define ID_VENDOR 1 226 #define ID_PRODUCT 2 227 #define ID_VERSION 3 228 229 #define BUS_PCI 0x01 230 #define BUS_ISAPNP 0x02 231 #define BUS_USB 0x03 232 #define BUS_HIL 0x04 233 #define BUS_BLUETOOTH 0x05 234 #define BUS_VIRTUAL 0x06 235 236 #define BUS_ISA 0x10 237 #define BUS_I8042 0x11 238 #define BUS_XTKBD 0x12 239 #define BUS_RS232 0x13 240 #define BUS_GAMEPORT 0x14 241 #define BUS_PARPORT 0x15 242 #define BUS_AMIGA 0x16 243 #define BUS_ADB 0x17 244 #define BUS_I2C 0x18 245 #define BUS_HOST 0x19 246 #define BUS_GSC 0x1A 247 #define BUS_ATARI 0x1B 248 #define BUS_SPI 0x1C 249 #define BUS_RMI 0x1D 250 #define BUS_CEC 0x1E 251 #define BUS_INTEL_ISHTP 0x1F 252 253 /* 254 * MT_TOOL types 255 */ 256 #define MT_TOOL_FINGER 0 257 #define MT_TOOL_PEN 1 258 #define MT_TOOL_PALM 2 259 #define MT_TOOL_MAX 2 260 261 /* 262 * Values describing the status of a force-feedback effect 263 */ 264 #define FF_STATUS_STOPPED 0x00 265 #define FF_STATUS_PLAYING 0x01 266 #define FF_STATUS_MAX 0x01 267 268 /* 269 * Structures used in ioctls to upload effects to a device 270 * They are pieces of a bigger structure (called ff_effect) 271 */ 272 273 /* 274 * All duration values are expressed in ms. Values above 32767 ms (0x7fff) 275 * should not be used and have unspecified results. 276 */ 277 278 /** 279 * struct ff_replay - defines scheduling of the force-feedback effect 280 * @length: duration of the effect 281 * @delay: delay before effect should start playing 282 */ 283 struct ff_replay { 284 __u16 length; 285 __u16 delay; 286 }; 287 288 /** 289 * struct ff_trigger - defines what triggers the force-feedback effect 290 * @button: number of the button triggering the effect 291 * @interval: controls how soon the effect can be re-triggered 292 */ 293 struct ff_trigger { 294 __u16 button; 295 __u16 interval; 296 }; 297 298 /** 299 * struct ff_envelope - generic force-feedback effect envelope 300 * @attack_length: duration of the attack (ms) 301 * @attack_level: level at the beginning of the attack 302 * @fade_length: duration of fade (ms) 303 * @fade_level: level at the end of fade 304 * 305 * The @attack_level and @fade_level are absolute values; when applying 306 * envelope force-feedback core will convert to positive/negative 307 * value based on polarity of the default level of the effect. 308 * Valid range for the attack and fade levels is 0x0000 - 0x7fff 309 */ 310 struct ff_envelope { 311 __u16 attack_length; 312 __u16 attack_level; 313 __u16 fade_length; 314 __u16 fade_level; 315 }; 316 317 /** 318 * struct ff_constant_effect - defines parameters of a constant force-feedback effect 319 * @level: strength of the effect; may be negative 320 * @envelope: envelope data 321 */ 322 struct ff_constant_effect { 323 __s16 level; 324 struct ff_envelope envelope; 325 }; 326 327 /** 328 * struct ff_ramp_effect - defines parameters of a ramp force-feedback effect 329 * @start_level: beginning strength of the effect; may be negative 330 * @end_level: final strength of the effect; may be negative 331 * @envelope: envelope data 332 */ 333 struct ff_ramp_effect { 334 __s16 start_level; 335 __s16 end_level; 336 struct ff_envelope envelope; 337 }; 338 339 /** 340 * struct ff_condition_effect - defines a spring or friction force-feedback effect 341 * @right_saturation: maximum level when joystick moved all way to the right 342 * @left_saturation: same for the left side 343 * @right_coeff: controls how fast the force grows when the joystick moves 344 * to the right 345 * @left_coeff: same for the left side 346 * @deadband: size of the dead zone, where no force is produced 347 * @center: position of the dead zone 348 */ 349 struct ff_condition_effect { 350 __u16 right_saturation; 351 __u16 left_saturation; 352 353 __s16 right_coeff; 354 __s16 left_coeff; 355 356 __u16 deadband; 357 __s16 center; 358 }; 359 360 /** 361 * struct ff_periodic_effect - defines parameters of a periodic force-feedback effect 362 * @waveform: kind of the effect (wave) 363 * @period: period of the wave (ms) 364 * @magnitude: peak value 365 * @offset: mean value of the wave (roughly) 366 * @phase: 'horizontal' shift 367 * @envelope: envelope data 368 * @custom_len: number of samples (FF_CUSTOM only) 369 * @custom_data: buffer of samples (FF_CUSTOM only) 370 * 371 * Known waveforms - FF_SQUARE, FF_TRIANGLE, FF_SINE, FF_SAW_UP, 372 * FF_SAW_DOWN, FF_CUSTOM. The exact syntax FF_CUSTOM is undefined 373 * for the time being as no driver supports it yet. 374 * 375 * Note: the data pointed by custom_data is copied by the driver. 376 * You can therefore dispose of the memory after the upload/update. 377 */ 378 struct ff_periodic_effect { 379 __u16 waveform; 380 __u16 period; 381 __s16 magnitude; 382 __s16 offset; 383 __u16 phase; 384 385 struct ff_envelope envelope; 386 387 __u32 custom_len; 388 __s16 __user *custom_data; 389 }; 390 391 /** 392 * struct ff_rumble_effect - defines parameters of a periodic force-feedback effect 393 * @strong_magnitude: magnitude of the heavy motor 394 * @weak_magnitude: magnitude of the light one 395 * 396 * Some rumble pads have two motors of different weight. Strong_magnitude 397 * represents the magnitude of the vibration generated by the heavy one. 398 */ 399 struct ff_rumble_effect { 400 __u16 strong_magnitude; 401 __u16 weak_magnitude; 402 }; 403 404 /** 405 * struct ff_effect - defines force feedback effect 406 * @type: type of the effect (FF_CONSTANT, FF_PERIODIC, FF_RAMP, FF_SPRING, 407 * FF_FRICTION, FF_DAMPER, FF_RUMBLE, FF_INERTIA, or FF_CUSTOM) 408 * @id: an unique id assigned to an effect 409 * @direction: direction of the effect 410 * @trigger: trigger conditions (struct ff_trigger) 411 * @replay: scheduling of the effect (struct ff_replay) 412 * @u: effect-specific structure (one of ff_constant_effect, ff_ramp_effect, 413 * ff_periodic_effect, ff_condition_effect, ff_rumble_effect) further 414 * defining effect parameters 415 * 416 * This structure is sent through ioctl from the application to the driver. 417 * To create a new effect application should set its @id to -1; the kernel 418 * will return assigned @id which can later be used to update or delete 419 * this effect. 420 * 421 * Direction of the effect is encoded as follows: 422 * 0 deg -> 0x0000 (down) 423 * 90 deg -> 0x4000 (left) 424 * 180 deg -> 0x8000 (up) 425 * 270 deg -> 0xC000 (right) 426 */ 427 struct ff_effect { 428 __u16 type; 429 __s16 id; 430 __u16 direction; 431 struct ff_trigger trigger; 432 struct ff_replay replay; 433 434 union { 435 struct ff_constant_effect constant; 436 struct ff_ramp_effect ramp; 437 struct ff_periodic_effect periodic; 438 struct ff_condition_effect condition[2]; /* One for each axis */ 439 struct ff_rumble_effect rumble; 440 } u; 441 }; 442 443 /* 444 * Force feedback effect types 445 */ 446 447 #define FF_RUMBLE 0x50 448 #define FF_PERIODIC 0x51 449 #define FF_CONSTANT 0x52 450 #define FF_SPRING 0x53 451 #define FF_FRICTION 0x54 452 #define FF_DAMPER 0x55 453 #define FF_INERTIA 0x56 454 #define FF_RAMP 0x57 455 456 #define FF_EFFECT_MIN FF_RUMBLE 457 #define FF_EFFECT_MAX FF_RAMP 458 459 /* 460 * Force feedback periodic effect types 461 */ 462 463 #define FF_SQUARE 0x58 464 #define FF_TRIANGLE 0x59 465 #define FF_SINE 0x5a 466 #define FF_SAW_UP 0x5b 467 #define FF_SAW_DOWN 0x5c 468 #define FF_CUSTOM 0x5d 469 470 #define FF_WAVEFORM_MIN FF_SQUARE 471 #define FF_WAVEFORM_MAX FF_CUSTOM 472 473 /* 474 * Set ff device properties 475 */ 476 477 #define FF_GAIN 0x60 478 #define FF_AUTOCENTER 0x61 479 480 /* 481 * ff->playback(effect_id = FF_GAIN) is the first effect_id to 482 * cause a collision with another ff method, in this case ff->set_gain(). 483 * Therefore the greatest safe value for effect_id is FF_GAIN - 1, 484 * and thus the total number of effects should never exceed FF_GAIN. 485 */ 486 #define FF_MAX_EFFECTS FF_GAIN 487 488 #define FF_MAX 0x7f 489 #define FF_CNT (FF_MAX+1) 490 491 #endif /* _UAPI_INPUT_H */ 492