• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "base/process/kill.h"
6 
7 #include <errno.h>
8 #include <signal.h>
9 #include <sys/types.h>
10 #include <sys/wait.h>
11 #include <unistd.h>
12 
13 #include "base/files/file_util.h"
14 #include "base/files/scoped_file.h"
15 #include "base/logging.h"
16 #include "base/macros.h"
17 #include "base/posix/eintr_wrapper.h"
18 #include "base/process/process_iterator.h"
19 #include "base/synchronization/waitable_event.h"
20 #include "base/threading/platform_thread.h"
21 #include "build/build_config.h"
22 
23 namespace base {
24 
25 namespace {
26 
GetTerminationStatusImpl(ProcessHandle handle,bool can_block,int * exit_code)27 TerminationStatus GetTerminationStatusImpl(ProcessHandle handle,
28                                            bool can_block,
29                                            int* exit_code) {
30   int status = 0;
31   const pid_t result = HANDLE_EINTR(waitpid(handle, &status,
32                                             can_block ? 0 : WNOHANG));
33   if (result == -1) {
34     DPLOG(ERROR) << "waitpid(" << handle << ")";
35     if (exit_code)
36       *exit_code = 0;
37     return TERMINATION_STATUS_NORMAL_TERMINATION;
38   } else if (result == 0) {
39     // the child hasn't exited yet.
40     if (exit_code)
41       *exit_code = 0;
42     return TERMINATION_STATUS_STILL_RUNNING;
43   }
44 
45   if (exit_code)
46     *exit_code = status;
47 
48   if (WIFSIGNALED(status)) {
49     switch (WTERMSIG(status)) {
50       case SIGABRT:
51       case SIGBUS:
52       case SIGFPE:
53       case SIGILL:
54       case SIGSEGV:
55         return TERMINATION_STATUS_PROCESS_CRASHED;
56       case SIGKILL:
57 #if defined(OS_CHROMEOS)
58         // On ChromeOS, only way a process gets kill by SIGKILL
59         // is by oom-killer.
60         return TERMINATION_STATUS_PROCESS_WAS_KILLED_BY_OOM;
61 #endif
62       case SIGINT:
63       case SIGTERM:
64         return TERMINATION_STATUS_PROCESS_WAS_KILLED;
65       default:
66         break;
67     }
68   }
69 
70   if (WIFEXITED(status) && WEXITSTATUS(status) != 0)
71     return TERMINATION_STATUS_ABNORMAL_TERMINATION;
72 
73   return TERMINATION_STATUS_NORMAL_TERMINATION;
74 }
75 
76 }  // namespace
77 
78 #if !defined(OS_NACL_NONSFI)
KillProcessGroup(ProcessHandle process_group_id)79 bool KillProcessGroup(ProcessHandle process_group_id) {
80   bool result = kill(-1 * process_group_id, SIGKILL) == 0;
81   if (!result)
82     DPLOG(ERROR) << "Unable to terminate process group " << process_group_id;
83   return result;
84 }
85 #endif  // !defined(OS_NACL_NONSFI)
86 
GetTerminationStatus(ProcessHandle handle,int * exit_code)87 TerminationStatus GetTerminationStatus(ProcessHandle handle, int* exit_code) {
88   return GetTerminationStatusImpl(handle, false /* can_block */, exit_code);
89 }
90 
GetKnownDeadTerminationStatus(ProcessHandle handle,int * exit_code)91 TerminationStatus GetKnownDeadTerminationStatus(ProcessHandle handle,
92                                                 int* exit_code) {
93   bool result = kill(handle, SIGKILL) == 0;
94 
95   if (!result)
96     DPLOG(ERROR) << "Unable to terminate process " << handle;
97 
98   return GetTerminationStatusImpl(handle, true /* can_block */, exit_code);
99 }
100 
101 #if !defined(OS_NACL_NONSFI)
WaitForProcessesToExit(const FilePath::StringType & executable_name,TimeDelta wait,const ProcessFilter * filter)102 bool WaitForProcessesToExit(const FilePath::StringType& executable_name,
103                             TimeDelta wait,
104                             const ProcessFilter* filter) {
105   bool result = false;
106 
107   // TODO(port): This is inefficient, but works if there are multiple procs.
108   // TODO(port): use waitpid to avoid leaving zombies around
109 
110   TimeTicks end_time = TimeTicks::Now() + wait;
111   do {
112     NamedProcessIterator iter(executable_name, filter);
113     if (!iter.NextProcessEntry()) {
114       result = true;
115       break;
116     }
117     PlatformThread::Sleep(TimeDelta::FromMilliseconds(100));
118   } while ((end_time - TimeTicks::Now()) > TimeDelta());
119 
120   return result;
121 }
122 
CleanupProcesses(const FilePath::StringType & executable_name,TimeDelta wait,int exit_code,const ProcessFilter * filter)123 bool CleanupProcesses(const FilePath::StringType& executable_name,
124                       TimeDelta wait,
125                       int exit_code,
126                       const ProcessFilter* filter) {
127   bool exited_cleanly = WaitForProcessesToExit(executable_name, wait, filter);
128   if (!exited_cleanly)
129     KillProcesses(executable_name, exit_code, filter);
130   return exited_cleanly;
131 }
132 
133 #if !defined(OS_MACOSX)
134 
135 namespace {
136 
137 // Return true if the given child is dead. This will also reap the process.
138 // Doesn't block.
IsChildDead(pid_t child)139 static bool IsChildDead(pid_t child) {
140   const pid_t result = HANDLE_EINTR(waitpid(child, NULL, WNOHANG));
141   if (result == -1) {
142     DPLOG(ERROR) << "waitpid(" << child << ")";
143     NOTREACHED();
144   } else if (result > 0) {
145     // The child has died.
146     return true;
147   }
148 
149   return false;
150 }
151 
152 // A thread class which waits for the given child to exit and reaps it.
153 // If the child doesn't exit within a couple of seconds, kill it.
154 class BackgroundReaper : public PlatformThread::Delegate {
155  public:
BackgroundReaper(pid_t child,unsigned timeout)156   BackgroundReaper(pid_t child, unsigned timeout)
157       : child_(child),
158         timeout_(timeout) {
159   }
160 
161   // Overridden from PlatformThread::Delegate:
ThreadMain()162   void ThreadMain() override {
163     WaitForChildToDie();
164     delete this;
165   }
166 
WaitForChildToDie()167   void WaitForChildToDie() {
168     // Wait forever case.
169     if (timeout_ == 0) {
170       pid_t r = HANDLE_EINTR(waitpid(child_, NULL, 0));
171       if (r != child_) {
172         DPLOG(ERROR) << "While waiting for " << child_
173                      << " to terminate, we got the following result: " << r;
174       }
175       return;
176     }
177 
178     // There's no good way to wait for a specific child to exit in a timed
179     // fashion. (No kqueue on Linux), so we just loop and sleep.
180 
181     // Wait for 2 * timeout_ 500 milliseconds intervals.
182     for (unsigned i = 0; i < 2 * timeout_; ++i) {
183       PlatformThread::Sleep(TimeDelta::FromMilliseconds(500));
184       if (IsChildDead(child_))
185         return;
186     }
187 
188     if (kill(child_, SIGKILL) == 0) {
189       // SIGKILL is uncatchable. Since the signal was delivered, we can
190       // just wait for the process to die now in a blocking manner.
191       if (HANDLE_EINTR(waitpid(child_, NULL, 0)) < 0)
192         DPLOG(WARNING) << "waitpid";
193     } else {
194       DLOG(ERROR) << "While waiting for " << child_ << " to terminate we"
195                   << " failed to deliver a SIGKILL signal (" << errno << ").";
196     }
197   }
198 
199  private:
200   const pid_t child_;
201   // Number of seconds to wait, if 0 then wait forever and do not attempt to
202   // kill |child_|.
203   const unsigned timeout_;
204 
205   DISALLOW_COPY_AND_ASSIGN(BackgroundReaper);
206 };
207 
208 }  // namespace
209 
EnsureProcessTerminated(Process process)210 void EnsureProcessTerminated(Process process) {
211   // If the child is already dead, then there's nothing to do.
212   if (IsChildDead(process.Pid()))
213     return;
214 
215   const unsigned timeout = 2;  // seconds
216   BackgroundReaper* reaper = new BackgroundReaper(process.Pid(), timeout);
217   PlatformThread::CreateNonJoinable(0, reaper);
218 }
219 
EnsureProcessGetsReaped(ProcessId pid)220 void EnsureProcessGetsReaped(ProcessId pid) {
221   // If the child is already dead, then there's nothing to do.
222   if (IsChildDead(pid))
223     return;
224 
225   BackgroundReaper* reaper = new BackgroundReaper(pid, 0);
226   PlatformThread::CreateNonJoinable(0, reaper);
227 }
228 
229 #endif  // !defined(OS_MACOSX)
230 #endif  // !defined(OS_NACL_NONSFI)
231 
232 }  // namespace base
233