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1 /*
2  * Copyright © 2010 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21  * DEALINGS IN THE SOFTWARE.
22  */
23 
24 
25 /**
26  * \file ir_optimization.h
27  *
28  * Prototypes for optimization passes to be called by the compiler and drivers.
29  */
30 
31 /* Operations for lower_instructions() */
32 #define SUB_TO_ADD_NEG     0x01
33 #define FDIV_TO_MUL_RCP    0x02
34 #define EXP_TO_EXP2        0x04
35 #define POW_TO_EXP2        0x08
36 #define LOG_TO_LOG2        0x10
37 #define MOD_TO_FLOOR       0x20
38 #define INT_DIV_TO_MUL_RCP 0x40
39 #define LDEXP_TO_ARITH     0x80
40 #define CARRY_TO_ARITH     0x100
41 #define BORROW_TO_ARITH    0x200
42 #define SAT_TO_CLAMP       0x400
43 #define DOPS_TO_DFRAC      0x800
44 #define DFREXP_DLDEXP_TO_ARITH    0x1000
45 #define BIT_COUNT_TO_MATH         0x02000
46 #define EXTRACT_TO_SHIFTS         0x04000
47 #define INSERT_TO_SHIFTS          0x08000
48 #define REVERSE_TO_SHIFTS         0x10000
49 #define FIND_LSB_TO_FLOAT_CAST    0x20000
50 #define FIND_MSB_TO_FLOAT_CAST    0x40000
51 #define IMUL_HIGH_TO_MUL          0x80000
52 #define DDIV_TO_MUL_RCP           0x100000
53 #define DIV_TO_MUL_RCP            (FDIV_TO_MUL_RCP | DDIV_TO_MUL_RCP)
54 
55 /**
56  * \see class lower_packing_builtins_visitor
57  */
58 enum lower_packing_builtins_op {
59    LOWER_PACK_UNPACK_NONE               = 0x0000,
60 
61    LOWER_PACK_SNORM_2x16                = 0x0001,
62    LOWER_UNPACK_SNORM_2x16              = 0x0002,
63 
64    LOWER_PACK_UNORM_2x16                = 0x0004,
65    LOWER_UNPACK_UNORM_2x16              = 0x0008,
66 
67    LOWER_PACK_HALF_2x16                 = 0x0010,
68    LOWER_UNPACK_HALF_2x16               = 0x0020,
69 
70    LOWER_PACK_SNORM_4x8                 = 0x0040,
71    LOWER_UNPACK_SNORM_4x8               = 0x0080,
72 
73    LOWER_PACK_UNORM_4x8                 = 0x0100,
74    LOWER_UNPACK_UNORM_4x8               = 0x0200,
75 
76    LOWER_PACK_USE_BFI                   = 0x0400,
77    LOWER_PACK_USE_BFE                   = 0x0800,
78 };
79 
80 bool do_common_optimization(exec_list *ir, bool linked,
81 			    bool uniform_locations_assigned,
82                             const struct gl_shader_compiler_options *options,
83                             bool native_integers);
84 
85 bool ir_constant_fold(ir_rvalue **rvalue);
86 
87 bool do_rebalance_tree(exec_list *instructions);
88 bool do_algebraic(exec_list *instructions, bool native_integers,
89                   const struct gl_shader_compiler_options *options);
90 bool opt_conditional_discard(exec_list *instructions);
91 bool do_constant_folding(exec_list *instructions);
92 bool do_constant_variable(exec_list *instructions);
93 bool do_constant_variable_unlinked(exec_list *instructions);
94 bool do_copy_propagation(exec_list *instructions);
95 bool do_copy_propagation_elements(exec_list *instructions);
96 bool do_constant_propagation(exec_list *instructions);
97 void do_dead_builtin_varyings(struct gl_context *ctx,
98                               gl_linked_shader *producer,
99                               gl_linked_shader *consumer,
100                               unsigned num_tfeedback_decls,
101                               class tfeedback_decl *tfeedback_decls);
102 bool do_dead_code(exec_list *instructions, bool uniform_locations_assigned);
103 bool do_dead_code_local(exec_list *instructions);
104 bool do_dead_code_unlinked(exec_list *instructions);
105 bool do_dead_functions(exec_list *instructions);
106 bool opt_flip_matrices(exec_list *instructions);
107 bool do_function_inlining(exec_list *instructions);
108 bool do_lower_jumps(exec_list *instructions, bool pull_out_jumps = true, bool lower_sub_return = true, bool lower_main_return = false, bool lower_continue = false, bool lower_break = false);
109 bool do_lower_texture_projection(exec_list *instructions);
110 bool do_if_simplification(exec_list *instructions);
111 bool opt_flatten_nested_if_blocks(exec_list *instructions);
112 bool do_discard_simplification(exec_list *instructions);
113 bool lower_if_to_cond_assign(gl_shader_stage stage, exec_list *instructions,
114                              unsigned max_depth = 0, unsigned min_branch_cost = 0);
115 bool do_mat_op_to_vec(exec_list *instructions);
116 bool do_minmax_prune(exec_list *instructions);
117 bool do_noop_swizzle(exec_list *instructions);
118 bool do_structure_splitting(exec_list *instructions);
119 bool do_swizzle_swizzle(exec_list *instructions);
120 bool do_vectorize(exec_list *instructions);
121 bool do_tree_grafting(exec_list *instructions);
122 bool do_vec_index_to_cond_assign(exec_list *instructions);
123 bool do_vec_index_to_swizzle(exec_list *instructions);
124 bool lower_discard(exec_list *instructions);
125 void lower_discard_flow(exec_list *instructions);
126 bool lower_instructions(exec_list *instructions, unsigned what_to_lower);
127 bool lower_noise(exec_list *instructions);
128 bool lower_variable_index_to_cond_assign(gl_shader_stage stage,
129     exec_list *instructions, bool lower_input, bool lower_output,
130     bool lower_temp, bool lower_uniform);
131 bool lower_quadop_vector(exec_list *instructions, bool dont_lower_swz);
132 bool lower_const_arrays_to_uniforms(exec_list *instructions, unsigned stage);
133 bool lower_clip_cull_distance(struct gl_shader_program *prog,
134                               gl_linked_shader *shader);
135 void lower_output_reads(unsigned stage, exec_list *instructions);
136 bool lower_packing_builtins(exec_list *instructions, int op_mask);
137 void lower_shared_reference(struct gl_linked_shader *shader,
138                             unsigned *shared_size);
139 void lower_ubo_reference(struct gl_linked_shader *shader,
140                          bool clamp_block_indices);
141 void lower_packed_varyings(void *mem_ctx,
142                            unsigned locations_used,
143                            const uint8_t *components,
144                            ir_variable_mode mode,
145                            unsigned gs_input_vertices,
146                            gl_linked_shader *shader,
147                            bool disable_varying_packing, bool xfb_enabled);
148 bool lower_vector_insert(exec_list *instructions, bool lower_nonconstant_index);
149 bool lower_vector_derefs(gl_linked_shader *shader);
150 void lower_named_interface_blocks(void *mem_ctx, gl_linked_shader *shader);
151 bool optimize_redundant_jumps(exec_list *instructions);
152 bool optimize_split_arrays(exec_list *instructions, bool linked);
153 bool lower_offset_arrays(exec_list *instructions);
154 void optimize_dead_builtin_variables(exec_list *instructions,
155                                      enum ir_variable_mode other);
156 bool lower_tess_level(gl_linked_shader *shader);
157 
158 bool lower_vertex_id(gl_linked_shader *shader);
159 bool lower_blend_equation_advanced(gl_linked_shader *shader);
160 
161 bool lower_subroutine(exec_list *instructions, struct _mesa_glsl_parse_state *state);
162 void propagate_invariance(exec_list *instructions);
163 
164 ir_rvalue *
165 compare_index_block(exec_list *instructions, ir_variable *index,
166 		    unsigned base, unsigned components, void *mem_ctx);
167