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1 /*
2  * Copyright 2016 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 // This is a GPU-backend specific test. It relies on static intializers to work
9 
10 #include "SkTypes.h"
11 #include "Test.h"
12 
13 #if SK_SUPPORT_GPU
14 #include "GrContext.h"
15 #include "GrGeometryProcessor.h"
16 #include "GrGpu.h"
17 #include "GrOpFlushState.h"
18 #include "GrRenderTargetContext.h"
19 #include "GrRenderTargetContextPriv.h"
20 #include "SkString.h"
21 #include "glsl/GrGLSLFragmentShaderBuilder.h"
22 #include "glsl/GrGLSLGeometryProcessor.h"
23 #include "glsl/GrGLSLVarying.h"
24 #include "ops/GrMeshDrawOp.h"
25 
26 namespace {
27 class Op : public GrMeshDrawOp {
28 public:
29     DEFINE_OP_CLASS_ID
30 
name() const31     const char* name() const override { return "Dummy Op"; }
32 
Make(int numAttribs)33     static std::unique_ptr<GrDrawOp> Make(int numAttribs) {
34         return std::unique_ptr<GrDrawOp>(new Op(numAttribs));
35     }
36 
fixedFunctionFlags() const37     FixedFunctionFlags fixedFunctionFlags() const override {
38         return FixedFunctionFlags::kNone;
39     }
40 
finalize(const GrCaps & caps,const GrAppliedClip * clip)41     RequiresDstTexture finalize(const GrCaps& caps, const GrAppliedClip* clip) override {
42         return RequiresDstTexture::kNo;
43     }
44 
45 private:
Op(int numAttribs)46     Op(int numAttribs) : INHERITED(ClassID()), fNumAttribs(numAttribs) {
47         this->setBounds(SkRect::MakeWH(1.f, 1.f), HasAABloat::kNo, IsZeroArea::kNo);
48     }
49 
onCombineIfPossible(GrOp *,const GrCaps &)50     bool onCombineIfPossible(GrOp*, const GrCaps&) override { return false; }
51 
onPrepareDraws(Target * target) const52     void onPrepareDraws(Target* target) const override {
53         class GP : public GrGeometryProcessor {
54         public:
55             GP(int numAttribs) {
56                 this->initClassID<GP>();
57                 SkASSERT(numAttribs > 1);
58                 for (auto i = 0; i < numAttribs; ++i) {
59                     fAttribNames.push_back().printf("attr%d", i);
60                 }
61                 for (auto i = 0; i < numAttribs; ++i) {
62                     this->addVertexAttrib(fAttribNames[i].c_str(), kVec2f_GrVertexAttribType);
63                 }
64             }
65             const char* name() const override { return "Dummy GP"; }
66 
67             GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override {
68                 class GLSLGP : public GrGLSLGeometryProcessor {
69                 public:
70                     void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override {
71                         const GP& gp = args.fGP.cast<GP>();
72                         args.fVaryingHandler->emitAttributes(gp);
73                         this->setupPosition(args.fVertBuilder, gpArgs, gp.getAttrib(0).fName);
74                         GrGLSLPPFragmentBuilder* fragBuilder = args.fFragBuilder;
75                         fragBuilder->codeAppendf("%s = vec4(1);", args.fOutputColor);
76                         fragBuilder->codeAppendf("%s = vec4(1);", args.fOutputCoverage);
77                     }
78                     void setData(const GrGLSLProgramDataManager& pdman,
79                                  const GrPrimitiveProcessor& primProc,
80                                  FPCoordTransformIter&&) override {}
81                 };
82                 return new GLSLGP();
83             }
84             void getGLSLProcessorKey(const GrShaderCaps&,
85                                      GrProcessorKeyBuilder* builder) const override {
86                 builder->add32(this->numAttribs());
87             }
88 
89         private:
90             SkTArray<SkString> fAttribNames;
91         };
92         sk_sp<GrGeometryProcessor> gp(new GP(fNumAttribs));
93         QuadHelper helper;
94         size_t vertexStride = gp->getVertexStride();
95         SkPoint* vertices = reinterpret_cast<SkPoint*>(helper.init(target, vertexStride, 1));
96         vertices->setRectFan(0.f, 0.f, 1.f, 1.f, vertexStride);
97         helper.recordDraw(target, gp.get(), target->makePipeline(0, &GrProcessorSet::EmptySet()));
98     }
99 
100     int fNumAttribs;
101 
102     typedef GrMeshDrawOp INHERITED;
103 };
104 }
105 
DEF_GPUTEST_FOR_ALL_CONTEXTS(VertexAttributeCount,reporter,ctxInfo)106 DEF_GPUTEST_FOR_ALL_CONTEXTS(VertexAttributeCount, reporter, ctxInfo) {
107     GrContext* context = ctxInfo.grContext();
108 
109     sk_sp<GrRenderTargetContext> renderTargetContext(context->makeDeferredRenderTargetContext(
110                                                                      SkBackingFit::kApprox,
111                                                                      1, 1, kRGBA_8888_GrPixelConfig,
112                                                                      nullptr));
113     if (!renderTargetContext) {
114         ERRORF(reporter, "Could not create render target context.");
115         return;
116     }
117     int attribCnt = context->caps()->maxVertexAttributes();
118     if (!attribCnt) {
119         ERRORF(reporter, "No attributes allowed?!");
120         return;
121     }
122     context->flush();
123     context->resetGpuStats();
124 #if GR_GPU_STATS
125     REPORTER_ASSERT(reporter, context->getGpu()->stats()->numDraws() == 0);
126     REPORTER_ASSERT(reporter, context->getGpu()->stats()->numFailedDraws() == 0);
127 #endif
128     GrPaint grPaint;
129     // This one should succeed.
130     renderTargetContext->priv().testingOnly_addDrawOp(Op::Make(attribCnt));
131     context->flush();
132 #if GR_GPU_STATS
133     REPORTER_ASSERT(reporter, context->getGpu()->stats()->numDraws() == 1);
134     REPORTER_ASSERT(reporter, context->getGpu()->stats()->numFailedDraws() == 0);
135 #endif
136     context->resetGpuStats();
137     renderTargetContext->priv().testingOnly_addDrawOp(Op::Make(attribCnt + 1));
138     context->flush();
139 #if GR_GPU_STATS
140     REPORTER_ASSERT(reporter, context->getGpu()->stats()->numDraws() == 0);
141     REPORTER_ASSERT(reporter, context->getGpu()->stats()->numFailedDraws() == 1);
142 #endif
143 }
144 #endif
145