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1 // Copyright 2016 PDFium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
6 
7 #ifndef CORE_FXGE_CFX_RENDERDEVICE_H_
8 #define CORE_FXGE_CFX_RENDERDEVICE_H_
9 
10 #include <memory>
11 
12 #include "core/fxge/cfx_gemodule.h"
13 #include "core/fxge/fx_dib.h"
14 #include "core/fxge/fx_font.h"
15 
16 class CFX_Font;
17 class CFX_GraphStateData;
18 class IFX_RenderDeviceDriver;
19 
20 #define FXDC_DEVICE_CLASS 1
21 #define FXDC_PIXEL_WIDTH 2
22 #define FXDC_PIXEL_HEIGHT 3
23 #define FXDC_BITS_PIXEL 4
24 #define FXDC_HORZ_SIZE 5
25 #define FXDC_VERT_SIZE 6
26 #define FXDC_RENDER_CAPS 7
27 #define FXDC_DISPLAY 1
28 #define FXDC_PRINTER 2
29 
30 #define FXRC_GET_BITS 0x01
31 #define FXRC_BIT_MASK 0x02
32 #define FXRC_ALPHA_MASK 0x04
33 #define FXRC_ALPHA_PATH 0x10
34 #define FXRC_ALPHA_IMAGE 0x20
35 #define FXRC_ALPHA_OUTPUT 0x40
36 #define FXRC_BLEND_MODE 0x80
37 #define FXRC_SOFT_CLIP 0x100
38 #define FXRC_CMYK_OUTPUT 0x200
39 #define FXRC_BITMASK_OUTPUT 0x400
40 #define FXRC_BYTEMASK_OUTPUT 0x800
41 #define FXRENDER_IMAGE_LOSSY 0x1000
42 #define FXRC_FILLSTROKE_PATH 0x2000
43 #define FXRC_SHADING 0x4000
44 
45 #define FXFILL_ALTERNATE 1
46 #define FXFILL_WINDING 2
47 #define FXFILL_FULLCOVER 4
48 #define FXFILL_RECT_AA 8
49 #define FX_FILL_STROKE 16
50 #define FX_STROKE_ADJUST 32
51 #define FX_STROKE_TEXT_MODE 64
52 #define FX_FILL_TEXT_MODE 128
53 #define FX_ZEROAREA_FILL 256
54 #define FXFILL_NOPATHSMOOTH 512
55 
56 #define FXTEXT_CLEARTYPE 0x01
57 #define FXTEXT_BGR_STRIPE 0x02
58 #define FXTEXT_PRINTGRAPHICTEXT 0x04
59 #define FXTEXT_NO_NATIVETEXT 0x08
60 #define FXTEXT_PRINTIMAGETEXT 0x10
61 #define FXTEXT_NOSMOOTH 0x20
62 
63 enum class FXPT_TYPE : uint8_t { LineTo, BezierTo, MoveTo };
64 
65 class FXTEXT_CHARPOS {
66  public:
67   FXTEXT_CHARPOS();
68   FXTEXT_CHARPOS(const FXTEXT_CHARPOS&);
69   ~FXTEXT_CHARPOS();
70 
71   FX_FLOAT m_AdjustMatrix[4];
72   CFX_PointF m_Origin;
73   uint32_t m_GlyphIndex;
74   int32_t m_FontCharWidth;
75 #if _FXM_PLATFORM_ == _FXM_PLATFORM_APPLE_
76   uint32_t m_ExtGID;
77 #endif
78   int32_t m_FallbackFontPosition;
79   bool m_bGlyphAdjust;
80   bool m_bFontStyle;
81 };
82 
83 class CFX_RenderDevice {
84  public:
85   CFX_RenderDevice();
86   virtual ~CFX_RenderDevice();
87 
88   // Take ownership of |pDriver|.
89   void SetDeviceDriver(std::unique_ptr<IFX_RenderDeviceDriver> pDriver);
GetDeviceDriver()90   IFX_RenderDeviceDriver* GetDeviceDriver() const {
91     return m_pDeviceDriver.get();
92   }
93 
94   void SaveState();
95   void RestoreState(bool bKeepSaved);
96 
GetWidth()97   int GetWidth() const { return m_Width; }
GetHeight()98   int GetHeight() const { return m_Height; }
GetDeviceClass()99   int GetDeviceClass() const { return m_DeviceClass; }
GetRenderCaps()100   int GetRenderCaps() const { return m_RenderCaps; }
101   int GetDeviceCaps(int id) const;
102   CFX_Matrix GetCTM() const;
GetBitmap()103   CFX_DIBitmap* GetBitmap() const { return m_pBitmap; }
SetBitmap(CFX_DIBitmap * pBitmap)104   void SetBitmap(CFX_DIBitmap* pBitmap) { m_pBitmap = pBitmap; }
105   bool CreateCompatibleBitmap(CFX_DIBitmap* pDIB, int width, int height) const;
GetClipBox()106   const FX_RECT& GetClipBox() const { return m_ClipBox; }
107   bool SetClip_PathFill(const CFX_PathData* pPathData,
108                         const CFX_Matrix* pObject2Device,
109                         int fill_mode);
110   bool SetClip_Rect(const FX_RECT& pRect);
111   bool SetClip_PathStroke(const CFX_PathData* pPathData,
112                           const CFX_Matrix* pObject2Device,
113                           const CFX_GraphStateData* pGraphState);
DrawPath(const CFX_PathData * pPathData,const CFX_Matrix * pObject2Device,const CFX_GraphStateData * pGraphState,uint32_t fill_color,uint32_t stroke_color,int fill_mode)114   bool DrawPath(const CFX_PathData* pPathData,
115                 const CFX_Matrix* pObject2Device,
116                 const CFX_GraphStateData* pGraphState,
117                 uint32_t fill_color,
118                 uint32_t stroke_color,
119                 int fill_mode) {
120     return DrawPathWithBlend(pPathData, pObject2Device, pGraphState, fill_color,
121                              stroke_color, fill_mode, FXDIB_BLEND_NORMAL);
122   }
123   bool DrawPathWithBlend(const CFX_PathData* pPathData,
124                          const CFX_Matrix* pObject2Device,
125                          const CFX_GraphStateData* pGraphState,
126                          uint32_t fill_color,
127                          uint32_t stroke_color,
128                          int fill_mode,
129                          int blend_type);
130   bool SetPixel(int x, int y, uint32_t color);
FillRect(const FX_RECT * pRect,uint32_t color)131   bool FillRect(const FX_RECT* pRect, uint32_t color) {
132     return FillRectWithBlend(pRect, color, FXDIB_BLEND_NORMAL);
133   }
134   bool FillRectWithBlend(const FX_RECT* pRect, uint32_t color, int blend_type);
135   bool DrawCosmeticLine(FX_FLOAT x1,
136                         FX_FLOAT y1,
137                         FX_FLOAT x2,
138                         FX_FLOAT y2,
139                         uint32_t color,
140                         int fill_mode,
141                         int blend_type);
142 
143   bool GetDIBits(CFX_DIBitmap* pBitmap, int left, int top);
144   CFX_DIBitmap* GetBackDrop();
SetDIBits(const CFX_DIBSource * pBitmap,int left,int top)145   bool SetDIBits(const CFX_DIBSource* pBitmap, int left, int top) {
146     return SetDIBitsWithBlend(pBitmap, left, top, FXDIB_BLEND_NORMAL);
147   }
148   bool SetDIBitsWithBlend(const CFX_DIBSource* pBitmap,
149                           int left,
150                           int top,
151                           int blend_type);
StretchDIBits(const CFX_DIBSource * pBitmap,int left,int top,int dest_width,int dest_height)152   bool StretchDIBits(const CFX_DIBSource* pBitmap,
153                      int left,
154                      int top,
155                      int dest_width,
156                      int dest_height) {
157     return StretchDIBitsWithFlagsAndBlend(pBitmap, left, top, dest_width,
158                                           dest_height, 0, FXDIB_BLEND_NORMAL);
159   }
160   bool StretchDIBitsWithFlagsAndBlend(const CFX_DIBSource* pBitmap,
161                                       int left,
162                                       int top,
163                                       int dest_width,
164                                       int dest_height,
165                                       uint32_t flags,
166                                       int blend_type);
167   bool SetBitMask(const CFX_DIBSource* pBitmap,
168                   int left,
169                   int top,
170                   uint32_t color);
171   bool StretchBitMask(const CFX_DIBSource* pBitmap,
172                       int left,
173                       int top,
174                       int dest_width,
175                       int dest_height,
176                       uint32_t color);
177   bool StretchBitMaskWithFlags(const CFX_DIBSource* pBitmap,
178                                int left,
179                                int top,
180                                int dest_width,
181                                int dest_height,
182                                uint32_t color,
183                                uint32_t flags);
StartDIBits(const CFX_DIBSource * pBitmap,int bitmap_alpha,uint32_t color,const CFX_Matrix * pMatrix,uint32_t flags,void * & handle)184   bool StartDIBits(const CFX_DIBSource* pBitmap,
185                    int bitmap_alpha,
186                    uint32_t color,
187                    const CFX_Matrix* pMatrix,
188                    uint32_t flags,
189                    void*& handle) {
190     return StartDIBitsWithBlend(pBitmap, bitmap_alpha, color, pMatrix, flags,
191                                 handle, FXDIB_BLEND_NORMAL);
192   }
193   bool StartDIBitsWithBlend(const CFX_DIBSource* pBitmap,
194                             int bitmap_alpha,
195                             uint32_t color,
196                             const CFX_Matrix* pMatrix,
197                             uint32_t flags,
198                             void*& handle,
199                             int blend_type);
200   bool ContinueDIBits(void* handle, IFX_Pause* pPause);
201   void CancelDIBits(void* handle);
202 
203   bool DrawNormalText(int nChars,
204                       const FXTEXT_CHARPOS* pCharPos,
205                       CFX_Font* pFont,
206                       FX_FLOAT font_size,
207                       const CFX_Matrix* pText2Device,
208                       uint32_t fill_color,
209                       uint32_t text_flags);
210   bool DrawTextPath(int nChars,
211                     const FXTEXT_CHARPOS* pCharPos,
212                     CFX_Font* pFont,
213                     FX_FLOAT font_size,
214                     const CFX_Matrix* pText2User,
215                     const CFX_Matrix* pUser2Device,
216                     const CFX_GraphStateData* pGraphState,
217                     uint32_t fill_color,
218                     uint32_t stroke_color,
219                     CFX_PathData* pClippingPath,
220                     int nFlag);
221 
222 #ifdef _SKIA_SUPPORT_
223   virtual void DebugVerifyBitmapIsPreMultiplied() const;
224   virtual bool SetBitsWithMask(const CFX_DIBSource* pBitmap,
225                                const CFX_DIBSource* pMask,
226                                int left,
227                                int top,
228                                int bitmap_alpha,
229                                int blend_type);
230 #endif
231 #if defined _SKIA_SUPPORT_ || defined _SKIA_SUPPORT_PATHS_
232   void Flush();
233 #endif
234 
235  private:
236   void InitDeviceInfo();
237   void UpdateClipBox();
238   bool DrawFillStrokePath(const CFX_PathData* pPathData,
239                           const CFX_Matrix* pObject2Device,
240                           const CFX_GraphStateData* pGraphState,
241                           uint32_t fill_color,
242                           uint32_t stroke_color,
243                           int fill_mode,
244                           int blend_type);
245 
246   CFX_DIBitmap* m_pBitmap;
247   int m_Width;
248   int m_Height;
249   int m_bpp;
250   int m_RenderCaps;
251   int m_DeviceClass;
252   FX_RECT m_ClipBox;
253   std::unique_ptr<IFX_RenderDeviceDriver> m_pDeviceDriver;
254 };
255 
256 #endif  // CORE_FXGE_CFX_RENDERDEVICE_H_
257