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Searched defs:GL_CLAMP_TO_EDGE (Results 1 – 17 of 17) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2.h375 #define GL_CLAMP_TO_EDGE 0x812F macro
/external/mesa3d/include/GLES/
Dgl.h486 #define GL_CLAMP_TO_EDGE 0x812F macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dgl.h486 #define GL_CLAMP_TO_EDGE 0x812F macro
/external/swiftshader/include/GLES/
Dgl.h486 #define GL_CLAMP_TO_EDGE 0x812F macro
/external/mesa3d/include/GLES2/
Dgl2.h310 #define GL_CLAMP_TO_EDGE 0x812F macro
/external/swiftshader/include/GLES2/
Dgl2.h310 #define GL_CLAMP_TO_EDGE 0x812F macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h399 #define GL_CLAMP_TO_EDGE 0x812F macro
/external/mesa3d/include/GL/
Dgl.h1452 #define GL_CLAMP_TO_EDGE 0x812F macro
Dglcorearb.h460 #define GL_CLAMP_TO_EDGE 0x812F macro
Dglext.h96 #define GL_CLAMP_TO_EDGE 0x812F macro
/external/mesa3d/include/GLES3/
Dgl3.h310 #define GL_CLAMP_TO_EDGE 0x812F macro
Dgl31.h310 #define GL_CLAMP_TO_EDGE 0x812F macro
Dgl32.h310 #define GL_CLAMP_TO_EDGE 0x812F macro
/external/swiftshader/include/GLES3/
Dgl3.h310 #define GL_CLAMP_TO_EDGE 0x812F macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl343 #define GL_CLAMP_TO_EDGE 0x812F macro
/external/swiftshader/include/GL/
Dglcorearb.h460 #define GL_CLAMP_TO_EDGE 0x812F macro
Dglext.h96 #define GL_CLAMP_TO_EDGE 0x812F macro