1 /* 2 * Mesa 3-D graphics library 3 * 4 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. 5 * Copyright (C) 2009 VMware, Inc. All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the "Software"), 9 * to deal in the Software without restriction, including without limitation 10 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11 * and/or sell copies of the Software, and to permit persons to whom the 12 * Software is furnished to do so, subject to the following conditions: 13 * 14 * The above copyright notice and this permission notice shall be included 15 * in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 23 * OTHER DEALINGS IN THE SOFTWARE. 24 */ 25 26 27 #ifndef __gl_h_ 28 #define __gl_h_ 29 30 #if defined(USE_MGL_NAMESPACE) 31 #include "gl_mangle.h" 32 #endif 33 34 35 /********************************************************************** 36 * Begin system-specific stuff. 37 */ 38 39 #if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__) 40 #define __WIN32__ 41 #endif 42 43 #if defined(__WIN32__) && !defined(__CYGWIN__) 44 # if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */ 45 # define GLAPI __declspec(dllexport) 46 # elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */ 47 # define GLAPI __declspec(dllimport) 48 # else /* for use with static link lib build of Win32 edition only */ 49 # define GLAPI extern 50 # endif /* _STATIC_MESA support */ 51 # if defined(__MINGW32__) && defined(GL_NO_STDCALL) || defined(UNDER_CE) /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */ 52 # define GLAPIENTRY 53 # else 54 # define GLAPIENTRY __stdcall 55 # endif 56 #elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */ 57 # define GLAPI extern 58 # define GLAPIENTRY __stdcall 59 #elif (defined(__GNUC__) && __GNUC__ >= 4) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) 60 # define GLAPI __attribute__((visibility("default"))) 61 # define GLAPIENTRY 62 #endif /* WIN32 && !CYGWIN */ 63 64 /* 65 * WINDOWS: Include windows.h here to define APIENTRY. 66 * It is also useful when applications include this file by 67 * including only glut.h, since glut.h depends on windows.h. 68 * Applications needing to include windows.h with parms other 69 * than "WIN32_LEAN_AND_MEAN" may include windows.h before 70 * glut.h or gl.h. 71 */ 72 #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) 73 #ifndef WIN32_LEAN_AND_MEAN 74 #define WIN32_LEAN_AND_MEAN 1 75 #endif 76 #include <windows.h> 77 #endif 78 79 #ifndef GLAPI 80 #define GLAPI extern 81 #endif 82 83 #ifndef GLAPIENTRY 84 #define GLAPIENTRY 85 #endif 86 87 #ifndef APIENTRY 88 #define APIENTRY GLAPIENTRY 89 #endif 90 91 /* "P" suffix to be used for a pointer to a function */ 92 #ifndef APIENTRYP 93 #define APIENTRYP APIENTRY * 94 #endif 95 96 #ifndef GLAPIENTRYP 97 #define GLAPIENTRYP GLAPIENTRY * 98 #endif 99 100 /* 101 * End system-specific stuff. 102 **********************************************************************/ 103 104 105 106 #ifdef __cplusplus 107 extern "C" { 108 #endif 109 110 111 112 #define GL_VERSION_1_1 1 113 #define GL_VERSION_1_2 1 114 #define GL_VERSION_1_3 1 115 #define GL_ARB_imaging 1 116 117 118 /* 119 * Datatypes 120 */ 121 typedef unsigned int GLenum; 122 typedef unsigned char GLboolean; 123 typedef unsigned int GLbitfield; 124 typedef void GLvoid; 125 typedef signed char GLbyte; /* 1-byte signed */ 126 typedef short GLshort; /* 2-byte signed */ 127 typedef int GLint; /* 4-byte signed */ 128 typedef unsigned char GLubyte; /* 1-byte unsigned */ 129 typedef unsigned short GLushort; /* 2-byte unsigned */ 130 typedef unsigned int GLuint; /* 4-byte unsigned */ 131 typedef int GLsizei; /* 4-byte signed */ 132 typedef float GLfloat; /* single precision float */ 133 typedef float GLclampf; /* single precision float in [0,1] */ 134 typedef double GLdouble; /* double precision float */ 135 typedef double GLclampd; /* double precision float in [0,1] */ 136 137 138 139 /* 140 * Constants 141 */ 142 143 /* Boolean values */ 144 #define GL_FALSE 0 145 #define GL_TRUE 1 146 147 /* Data types */ 148 #define GL_BYTE 0x1400 149 #define GL_UNSIGNED_BYTE 0x1401 150 #define GL_SHORT 0x1402 151 #define GL_UNSIGNED_SHORT 0x1403 152 #define GL_INT 0x1404 153 #define GL_UNSIGNED_INT 0x1405 154 #define GL_FLOAT 0x1406 155 #define GL_2_BYTES 0x1407 156 #define GL_3_BYTES 0x1408 157 #define GL_4_BYTES 0x1409 158 #define GL_DOUBLE 0x140A 159 160 /* Primitives */ 161 #define GL_POINTS 0x0000 162 #define GL_LINES 0x0001 163 #define GL_LINE_LOOP 0x0002 164 #define GL_LINE_STRIP 0x0003 165 #define GL_TRIANGLES 0x0004 166 #define GL_TRIANGLE_STRIP 0x0005 167 #define GL_TRIANGLE_FAN 0x0006 168 #define GL_QUADS 0x0007 169 #define GL_QUAD_STRIP 0x0008 170 #define GL_POLYGON 0x0009 171 172 /* Vertex Arrays */ 173 #define GL_VERTEX_ARRAY 0x8074 174 #define GL_NORMAL_ARRAY 0x8075 175 #define GL_COLOR_ARRAY 0x8076 176 #define GL_INDEX_ARRAY 0x8077 177 #define GL_TEXTURE_COORD_ARRAY 0x8078 178 #define GL_EDGE_FLAG_ARRAY 0x8079 179 #define GL_VERTEX_ARRAY_SIZE 0x807A 180 #define GL_VERTEX_ARRAY_TYPE 0x807B 181 #define GL_VERTEX_ARRAY_STRIDE 0x807C 182 #define GL_NORMAL_ARRAY_TYPE 0x807E 183 #define GL_NORMAL_ARRAY_STRIDE 0x807F 184 #define GL_COLOR_ARRAY_SIZE 0x8081 185 #define GL_COLOR_ARRAY_TYPE 0x8082 186 #define GL_COLOR_ARRAY_STRIDE 0x8083 187 #define GL_INDEX_ARRAY_TYPE 0x8085 188 #define GL_INDEX_ARRAY_STRIDE 0x8086 189 #define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 190 #define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 191 #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A 192 #define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C 193 #define GL_VERTEX_ARRAY_POINTER 0x808E 194 #define GL_NORMAL_ARRAY_POINTER 0x808F 195 #define GL_COLOR_ARRAY_POINTER 0x8090 196 #define GL_INDEX_ARRAY_POINTER 0x8091 197 #define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 198 #define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 199 #define GL_V2F 0x2A20 200 #define GL_V3F 0x2A21 201 #define GL_C4UB_V2F 0x2A22 202 #define GL_C4UB_V3F 0x2A23 203 #define GL_C3F_V3F 0x2A24 204 #define GL_N3F_V3F 0x2A25 205 #define GL_C4F_N3F_V3F 0x2A26 206 #define GL_T2F_V3F 0x2A27 207 #define GL_T4F_V4F 0x2A28 208 #define GL_T2F_C4UB_V3F 0x2A29 209 #define GL_T2F_C3F_V3F 0x2A2A 210 #define GL_T2F_N3F_V3F 0x2A2B 211 #define GL_T2F_C4F_N3F_V3F 0x2A2C 212 #define GL_T4F_C4F_N3F_V4F 0x2A2D 213 214 /* Matrix Mode */ 215 #define GL_MATRIX_MODE 0x0BA0 216 #define GL_MODELVIEW 0x1700 217 #define GL_PROJECTION 0x1701 218 #define GL_TEXTURE 0x1702 219 220 /* Points */ 221 #define GL_POINT_SMOOTH 0x0B10 222 #define GL_POINT_SIZE 0x0B11 223 #define GL_POINT_SIZE_GRANULARITY 0x0B13 224 #define GL_POINT_SIZE_RANGE 0x0B12 225 226 /* Lines */ 227 #define GL_LINE_SMOOTH 0x0B20 228 #define GL_LINE_STIPPLE 0x0B24 229 #define GL_LINE_STIPPLE_PATTERN 0x0B25 230 #define GL_LINE_STIPPLE_REPEAT 0x0B26 231 #define GL_LINE_WIDTH 0x0B21 232 #define GL_LINE_WIDTH_GRANULARITY 0x0B23 233 #define GL_LINE_WIDTH_RANGE 0x0B22 234 235 /* Polygons */ 236 #define GL_POINT 0x1B00 237 #define GL_LINE 0x1B01 238 #define GL_FILL 0x1B02 239 #define GL_CW 0x0900 240 #define GL_CCW 0x0901 241 #define GL_FRONT 0x0404 242 #define GL_BACK 0x0405 243 #define GL_POLYGON_MODE 0x0B40 244 #define GL_POLYGON_SMOOTH 0x0B41 245 #define GL_POLYGON_STIPPLE 0x0B42 246 #define GL_EDGE_FLAG 0x0B43 247 #define GL_CULL_FACE 0x0B44 248 #define GL_CULL_FACE_MODE 0x0B45 249 #define GL_FRONT_FACE 0x0B46 250 #define GL_POLYGON_OFFSET_FACTOR 0x8038 251 #define GL_POLYGON_OFFSET_UNITS 0x2A00 252 #define GL_POLYGON_OFFSET_POINT 0x2A01 253 #define GL_POLYGON_OFFSET_LINE 0x2A02 254 #define GL_POLYGON_OFFSET_FILL 0x8037 255 256 /* Display Lists */ 257 #define GL_COMPILE 0x1300 258 #define GL_COMPILE_AND_EXECUTE 0x1301 259 #define GL_LIST_BASE 0x0B32 260 #define GL_LIST_INDEX 0x0B33 261 #define GL_LIST_MODE 0x0B30 262 263 /* Depth buffer */ 264 #define GL_NEVER 0x0200 265 #define GL_LESS 0x0201 266 #define GL_EQUAL 0x0202 267 #define GL_LEQUAL 0x0203 268 #define GL_GREATER 0x0204 269 #define GL_NOTEQUAL 0x0205 270 #define GL_GEQUAL 0x0206 271 #define GL_ALWAYS 0x0207 272 #define GL_DEPTH_TEST 0x0B71 273 #define GL_DEPTH_BITS 0x0D56 274 #define GL_DEPTH_CLEAR_VALUE 0x0B73 275 #define GL_DEPTH_FUNC 0x0B74 276 #define GL_DEPTH_RANGE 0x0B70 277 #define GL_DEPTH_WRITEMASK 0x0B72 278 #define GL_DEPTH_COMPONENT 0x1902 279 280 /* Lighting */ 281 #define GL_LIGHTING 0x0B50 282 #define GL_LIGHT0 0x4000 283 #define GL_LIGHT1 0x4001 284 #define GL_LIGHT2 0x4002 285 #define GL_LIGHT3 0x4003 286 #define GL_LIGHT4 0x4004 287 #define GL_LIGHT5 0x4005 288 #define GL_LIGHT6 0x4006 289 #define GL_LIGHT7 0x4007 290 #define GL_SPOT_EXPONENT 0x1205 291 #define GL_SPOT_CUTOFF 0x1206 292 #define GL_CONSTANT_ATTENUATION 0x1207 293 #define GL_LINEAR_ATTENUATION 0x1208 294 #define GL_QUADRATIC_ATTENUATION 0x1209 295 #define GL_AMBIENT 0x1200 296 #define GL_DIFFUSE 0x1201 297 #define GL_SPECULAR 0x1202 298 #define GL_SHININESS 0x1601 299 #define GL_EMISSION 0x1600 300 #define GL_POSITION 0x1203 301 #define GL_SPOT_DIRECTION 0x1204 302 #define GL_AMBIENT_AND_DIFFUSE 0x1602 303 #define GL_COLOR_INDEXES 0x1603 304 #define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 305 #define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 306 #define GL_LIGHT_MODEL_AMBIENT 0x0B53 307 #define GL_FRONT_AND_BACK 0x0408 308 #define GL_SHADE_MODEL 0x0B54 309 #define GL_FLAT 0x1D00 310 #define GL_SMOOTH 0x1D01 311 #define GL_COLOR_MATERIAL 0x0B57 312 #define GL_COLOR_MATERIAL_FACE 0x0B55 313 #define GL_COLOR_MATERIAL_PARAMETER 0x0B56 314 #define GL_NORMALIZE 0x0BA1 315 316 /* User clipping planes */ 317 #define GL_CLIP_PLANE0 0x3000 318 #define GL_CLIP_PLANE1 0x3001 319 #define GL_CLIP_PLANE2 0x3002 320 #define GL_CLIP_PLANE3 0x3003 321 #define GL_CLIP_PLANE4 0x3004 322 #define GL_CLIP_PLANE5 0x3005 323 324 /* Accumulation buffer */ 325 #define GL_ACCUM_RED_BITS 0x0D58 326 #define GL_ACCUM_GREEN_BITS 0x0D59 327 #define GL_ACCUM_BLUE_BITS 0x0D5A 328 #define GL_ACCUM_ALPHA_BITS 0x0D5B 329 #define GL_ACCUM_CLEAR_VALUE 0x0B80 330 #define GL_ACCUM 0x0100 331 #define GL_ADD 0x0104 332 #define GL_LOAD 0x0101 333 #define GL_MULT 0x0103 334 #define GL_RETURN 0x0102 335 336 /* Alpha testing */ 337 #define GL_ALPHA_TEST 0x0BC0 338 #define GL_ALPHA_TEST_REF 0x0BC2 339 #define GL_ALPHA_TEST_FUNC 0x0BC1 340 341 /* Blending */ 342 #define GL_BLEND 0x0BE2 343 #define GL_BLEND_SRC 0x0BE1 344 #define GL_BLEND_DST 0x0BE0 345 #define GL_ZERO 0 346 #define GL_ONE 1 347 #define GL_SRC_COLOR 0x0300 348 #define GL_ONE_MINUS_SRC_COLOR 0x0301 349 #define GL_SRC_ALPHA 0x0302 350 #define GL_ONE_MINUS_SRC_ALPHA 0x0303 351 #define GL_DST_ALPHA 0x0304 352 #define GL_ONE_MINUS_DST_ALPHA 0x0305 353 #define GL_DST_COLOR 0x0306 354 #define GL_ONE_MINUS_DST_COLOR 0x0307 355 #define GL_SRC_ALPHA_SATURATE 0x0308 356 357 /* Render Mode */ 358 #define GL_FEEDBACK 0x1C01 359 #define GL_RENDER 0x1C00 360 #define GL_SELECT 0x1C02 361 362 /* Feedback */ 363 #define GL_2D 0x0600 364 #define GL_3D 0x0601 365 #define GL_3D_COLOR 0x0602 366 #define GL_3D_COLOR_TEXTURE 0x0603 367 #define GL_4D_COLOR_TEXTURE 0x0604 368 #define GL_POINT_TOKEN 0x0701 369 #define GL_LINE_TOKEN 0x0702 370 #define GL_LINE_RESET_TOKEN 0x0707 371 #define GL_POLYGON_TOKEN 0x0703 372 #define GL_BITMAP_TOKEN 0x0704 373 #define GL_DRAW_PIXEL_TOKEN 0x0705 374 #define GL_COPY_PIXEL_TOKEN 0x0706 375 #define GL_PASS_THROUGH_TOKEN 0x0700 376 #define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 377 #define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 378 #define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 379 380 /* Selection */ 381 #define GL_SELECTION_BUFFER_POINTER 0x0DF3 382 #define GL_SELECTION_BUFFER_SIZE 0x0DF4 383 384 /* Fog */ 385 #define GL_FOG 0x0B60 386 #define GL_FOG_MODE 0x0B65 387 #define GL_FOG_DENSITY 0x0B62 388 #define GL_FOG_COLOR 0x0B66 389 #define GL_FOG_INDEX 0x0B61 390 #define GL_FOG_START 0x0B63 391 #define GL_FOG_END 0x0B64 392 #define GL_LINEAR 0x2601 393 #define GL_EXP 0x0800 394 #define GL_EXP2 0x0801 395 396 /* Logic Ops */ 397 #define GL_LOGIC_OP 0x0BF1 398 #define GL_INDEX_LOGIC_OP 0x0BF1 399 #define GL_COLOR_LOGIC_OP 0x0BF2 400 #define GL_LOGIC_OP_MODE 0x0BF0 401 #define GL_CLEAR 0x1500 402 #define GL_SET 0x150F 403 #define GL_COPY 0x1503 404 #define GL_COPY_INVERTED 0x150C 405 #define GL_NOOP 0x1505 406 #define GL_INVERT 0x150A 407 #define GL_AND 0x1501 408 #define GL_NAND 0x150E 409 #define GL_OR 0x1507 410 #define GL_NOR 0x1508 411 #define GL_XOR 0x1506 412 #define GL_EQUIV 0x1509 413 #define GL_AND_REVERSE 0x1502 414 #define GL_AND_INVERTED 0x1504 415 #define GL_OR_REVERSE 0x150B 416 #define GL_OR_INVERTED 0x150D 417 418 /* Stencil */ 419 #define GL_STENCIL_BITS 0x0D57 420 #define GL_STENCIL_TEST 0x0B90 421 #define GL_STENCIL_CLEAR_VALUE 0x0B91 422 #define GL_STENCIL_FUNC 0x0B92 423 #define GL_STENCIL_VALUE_MASK 0x0B93 424 #define GL_STENCIL_FAIL 0x0B94 425 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 426 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 427 #define GL_STENCIL_REF 0x0B97 428 #define GL_STENCIL_WRITEMASK 0x0B98 429 #define GL_STENCIL_INDEX 0x1901 430 #define GL_KEEP 0x1E00 431 #define GL_REPLACE 0x1E01 432 #define GL_INCR 0x1E02 433 #define GL_DECR 0x1E03 434 435 /* Buffers, Pixel Drawing/Reading */ 436 #define GL_NONE 0 437 #define GL_LEFT 0x0406 438 #define GL_RIGHT 0x0407 439 /*GL_FRONT 0x0404 */ 440 /*GL_BACK 0x0405 */ 441 /*GL_FRONT_AND_BACK 0x0408 */ 442 #define GL_FRONT_LEFT 0x0400 443 #define GL_FRONT_RIGHT 0x0401 444 #define GL_BACK_LEFT 0x0402 445 #define GL_BACK_RIGHT 0x0403 446 #define GL_AUX0 0x0409 447 #define GL_AUX1 0x040A 448 #define GL_AUX2 0x040B 449 #define GL_AUX3 0x040C 450 #define GL_COLOR_INDEX 0x1900 451 #define GL_RED 0x1903 452 #define GL_GREEN 0x1904 453 #define GL_BLUE 0x1905 454 #define GL_ALPHA 0x1906 455 #define GL_LUMINANCE 0x1909 456 #define GL_LUMINANCE_ALPHA 0x190A 457 #define GL_ALPHA_BITS 0x0D55 458 #define GL_RED_BITS 0x0D52 459 #define GL_GREEN_BITS 0x0D53 460 #define GL_BLUE_BITS 0x0D54 461 #define GL_INDEX_BITS 0x0D51 462 #define GL_SUBPIXEL_BITS 0x0D50 463 #define GL_AUX_BUFFERS 0x0C00 464 #define GL_READ_BUFFER 0x0C02 465 #define GL_DRAW_BUFFER 0x0C01 466 #define GL_DOUBLEBUFFER 0x0C32 467 #define GL_STEREO 0x0C33 468 #define GL_BITMAP 0x1A00 469 #define GL_COLOR 0x1800 470 #define GL_DEPTH 0x1801 471 #define GL_STENCIL 0x1802 472 #define GL_DITHER 0x0BD0 473 #define GL_RGB 0x1907 474 #define GL_RGBA 0x1908 475 476 /* Implementation limits */ 477 #define GL_MAX_LIST_NESTING 0x0B31 478 #define GL_MAX_EVAL_ORDER 0x0D30 479 #define GL_MAX_LIGHTS 0x0D31 480 #define GL_MAX_CLIP_PLANES 0x0D32 481 #define GL_MAX_TEXTURE_SIZE 0x0D33 482 #define GL_MAX_PIXEL_MAP_TABLE 0x0D34 483 #define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 484 #define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 485 #define GL_MAX_NAME_STACK_DEPTH 0x0D37 486 #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 487 #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 488 #define GL_MAX_VIEWPORT_DIMS 0x0D3A 489 #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B 490 491 /* Gets */ 492 #define GL_ATTRIB_STACK_DEPTH 0x0BB0 493 #define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 494 #define GL_COLOR_CLEAR_VALUE 0x0C22 495 #define GL_COLOR_WRITEMASK 0x0C23 496 #define GL_CURRENT_INDEX 0x0B01 497 #define GL_CURRENT_COLOR 0x0B00 498 #define GL_CURRENT_NORMAL 0x0B02 499 #define GL_CURRENT_RASTER_COLOR 0x0B04 500 #define GL_CURRENT_RASTER_DISTANCE 0x0B09 501 #define GL_CURRENT_RASTER_INDEX 0x0B05 502 #define GL_CURRENT_RASTER_POSITION 0x0B07 503 #define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 504 #define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 505 #define GL_CURRENT_TEXTURE_COORDS 0x0B03 506 #define GL_INDEX_CLEAR_VALUE 0x0C20 507 #define GL_INDEX_MODE 0x0C30 508 #define GL_INDEX_WRITEMASK 0x0C21 509 #define GL_MODELVIEW_MATRIX 0x0BA6 510 #define GL_MODELVIEW_STACK_DEPTH 0x0BA3 511 #define GL_NAME_STACK_DEPTH 0x0D70 512 #define GL_PROJECTION_MATRIX 0x0BA7 513 #define GL_PROJECTION_STACK_DEPTH 0x0BA4 514 #define GL_RENDER_MODE 0x0C40 515 #define GL_RGBA_MODE 0x0C31 516 #define GL_TEXTURE_MATRIX 0x0BA8 517 #define GL_TEXTURE_STACK_DEPTH 0x0BA5 518 #define GL_VIEWPORT 0x0BA2 519 520 /* Evaluators */ 521 #define GL_AUTO_NORMAL 0x0D80 522 #define GL_MAP1_COLOR_4 0x0D90 523 #define GL_MAP1_INDEX 0x0D91 524 #define GL_MAP1_NORMAL 0x0D92 525 #define GL_MAP1_TEXTURE_COORD_1 0x0D93 526 #define GL_MAP1_TEXTURE_COORD_2 0x0D94 527 #define GL_MAP1_TEXTURE_COORD_3 0x0D95 528 #define GL_MAP1_TEXTURE_COORD_4 0x0D96 529 #define GL_MAP1_VERTEX_3 0x0D97 530 #define GL_MAP1_VERTEX_4 0x0D98 531 #define GL_MAP2_COLOR_4 0x0DB0 532 #define GL_MAP2_INDEX 0x0DB1 533 #define GL_MAP2_NORMAL 0x0DB2 534 #define GL_MAP2_TEXTURE_COORD_1 0x0DB3 535 #define GL_MAP2_TEXTURE_COORD_2 0x0DB4 536 #define GL_MAP2_TEXTURE_COORD_3 0x0DB5 537 #define GL_MAP2_TEXTURE_COORD_4 0x0DB6 538 #define GL_MAP2_VERTEX_3 0x0DB7 539 #define GL_MAP2_VERTEX_4 0x0DB8 540 #define GL_MAP1_GRID_DOMAIN 0x0DD0 541 #define GL_MAP1_GRID_SEGMENTS 0x0DD1 542 #define GL_MAP2_GRID_DOMAIN 0x0DD2 543 #define GL_MAP2_GRID_SEGMENTS 0x0DD3 544 #define GL_COEFF 0x0A00 545 #define GL_ORDER 0x0A01 546 #define GL_DOMAIN 0x0A02 547 548 /* Hints */ 549 #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 550 #define GL_POINT_SMOOTH_HINT 0x0C51 551 #define GL_LINE_SMOOTH_HINT 0x0C52 552 #define GL_POLYGON_SMOOTH_HINT 0x0C53 553 #define GL_FOG_HINT 0x0C54 554 #define GL_DONT_CARE 0x1100 555 #define GL_FASTEST 0x1101 556 #define GL_NICEST 0x1102 557 558 /* Scissor box */ 559 #define GL_SCISSOR_BOX 0x0C10 560 #define GL_SCISSOR_TEST 0x0C11 561 562 /* Pixel Mode / Transfer */ 563 #define GL_MAP_COLOR 0x0D10 564 #define GL_MAP_STENCIL 0x0D11 565 #define GL_INDEX_SHIFT 0x0D12 566 #define GL_INDEX_OFFSET 0x0D13 567 #define GL_RED_SCALE 0x0D14 568 #define GL_RED_BIAS 0x0D15 569 #define GL_GREEN_SCALE 0x0D18 570 #define GL_GREEN_BIAS 0x0D19 571 #define GL_BLUE_SCALE 0x0D1A 572 #define GL_BLUE_BIAS 0x0D1B 573 #define GL_ALPHA_SCALE 0x0D1C 574 #define GL_ALPHA_BIAS 0x0D1D 575 #define GL_DEPTH_SCALE 0x0D1E 576 #define GL_DEPTH_BIAS 0x0D1F 577 #define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 578 #define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 579 #define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 580 #define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 581 #define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 582 #define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 583 #define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 584 #define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 585 #define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 586 #define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 587 #define GL_PIXEL_MAP_S_TO_S 0x0C71 588 #define GL_PIXEL_MAP_I_TO_I 0x0C70 589 #define GL_PIXEL_MAP_I_TO_R 0x0C72 590 #define GL_PIXEL_MAP_I_TO_G 0x0C73 591 #define GL_PIXEL_MAP_I_TO_B 0x0C74 592 #define GL_PIXEL_MAP_I_TO_A 0x0C75 593 #define GL_PIXEL_MAP_R_TO_R 0x0C76 594 #define GL_PIXEL_MAP_G_TO_G 0x0C77 595 #define GL_PIXEL_MAP_B_TO_B 0x0C78 596 #define GL_PIXEL_MAP_A_TO_A 0x0C79 597 #define GL_PACK_ALIGNMENT 0x0D05 598 #define GL_PACK_LSB_FIRST 0x0D01 599 #define GL_PACK_ROW_LENGTH 0x0D02 600 #define GL_PACK_SKIP_PIXELS 0x0D04 601 #define GL_PACK_SKIP_ROWS 0x0D03 602 #define GL_PACK_SWAP_BYTES 0x0D00 603 #define GL_UNPACK_ALIGNMENT 0x0CF5 604 #define GL_UNPACK_LSB_FIRST 0x0CF1 605 #define GL_UNPACK_ROW_LENGTH 0x0CF2 606 #define GL_UNPACK_SKIP_PIXELS 0x0CF4 607 #define GL_UNPACK_SKIP_ROWS 0x0CF3 608 #define GL_UNPACK_SWAP_BYTES 0x0CF0 609 #define GL_ZOOM_X 0x0D16 610 #define GL_ZOOM_Y 0x0D17 611 612 /* Texture mapping */ 613 #define GL_TEXTURE_ENV 0x2300 614 #define GL_TEXTURE_ENV_MODE 0x2200 615 #define GL_TEXTURE_1D 0x0DE0 616 #define GL_TEXTURE_2D 0x0DE1 617 #define GL_TEXTURE_WRAP_S 0x2802 618 #define GL_TEXTURE_WRAP_T 0x2803 619 #define GL_TEXTURE_MAG_FILTER 0x2800 620 #define GL_TEXTURE_MIN_FILTER 0x2801 621 #define GL_TEXTURE_ENV_COLOR 0x2201 622 #define GL_TEXTURE_GEN_S 0x0C60 623 #define GL_TEXTURE_GEN_T 0x0C61 624 #define GL_TEXTURE_GEN_R 0x0C62 625 #define GL_TEXTURE_GEN_Q 0x0C63 626 #define GL_TEXTURE_GEN_MODE 0x2500 627 #define GL_TEXTURE_BORDER_COLOR 0x1004 628 #define GL_TEXTURE_WIDTH 0x1000 629 #define GL_TEXTURE_HEIGHT 0x1001 630 #define GL_TEXTURE_BORDER 0x1005 631 #define GL_TEXTURE_COMPONENTS 0x1003 632 #define GL_TEXTURE_RED_SIZE 0x805C 633 #define GL_TEXTURE_GREEN_SIZE 0x805D 634 #define GL_TEXTURE_BLUE_SIZE 0x805E 635 #define GL_TEXTURE_ALPHA_SIZE 0x805F 636 #define GL_TEXTURE_LUMINANCE_SIZE 0x8060 637 #define GL_TEXTURE_INTENSITY_SIZE 0x8061 638 #define GL_NEAREST_MIPMAP_NEAREST 0x2700 639 #define GL_NEAREST_MIPMAP_LINEAR 0x2702 640 #define GL_LINEAR_MIPMAP_NEAREST 0x2701 641 #define GL_LINEAR_MIPMAP_LINEAR 0x2703 642 #define GL_OBJECT_LINEAR 0x2401 643 #define GL_OBJECT_PLANE 0x2501 644 #define GL_EYE_LINEAR 0x2400 645 #define GL_EYE_PLANE 0x2502 646 #define GL_SPHERE_MAP 0x2402 647 #define GL_DECAL 0x2101 648 #define GL_MODULATE 0x2100 649 #define GL_NEAREST 0x2600 650 #define GL_REPEAT 0x2901 651 #define GL_CLAMP 0x2900 652 #define GL_S 0x2000 653 #define GL_T 0x2001 654 #define GL_R 0x2002 655 #define GL_Q 0x2003 656 657 /* Utility */ 658 #define GL_VENDOR 0x1F00 659 #define GL_RENDERER 0x1F01 660 #define GL_VERSION 0x1F02 661 #define GL_EXTENSIONS 0x1F03 662 663 /* Errors */ 664 #define GL_NO_ERROR 0 665 #define GL_INVALID_ENUM 0x0500 666 #define GL_INVALID_VALUE 0x0501 667 #define GL_INVALID_OPERATION 0x0502 668 #define GL_STACK_OVERFLOW 0x0503 669 #define GL_STACK_UNDERFLOW 0x0504 670 #define GL_OUT_OF_MEMORY 0x0505 671 672 /* glPush/PopAttrib bits */ 673 #define GL_CURRENT_BIT 0x00000001 674 #define GL_POINT_BIT 0x00000002 675 #define GL_LINE_BIT 0x00000004 676 #define GL_POLYGON_BIT 0x00000008 677 #define GL_POLYGON_STIPPLE_BIT 0x00000010 678 #define GL_PIXEL_MODE_BIT 0x00000020 679 #define GL_LIGHTING_BIT 0x00000040 680 #define GL_FOG_BIT 0x00000080 681 #define GL_DEPTH_BUFFER_BIT 0x00000100 682 #define GL_ACCUM_BUFFER_BIT 0x00000200 683 #define GL_STENCIL_BUFFER_BIT 0x00000400 684 #define GL_VIEWPORT_BIT 0x00000800 685 #define GL_TRANSFORM_BIT 0x00001000 686 #define GL_ENABLE_BIT 0x00002000 687 #define GL_COLOR_BUFFER_BIT 0x00004000 688 #define GL_HINT_BIT 0x00008000 689 #define GL_EVAL_BIT 0x00010000 690 #define GL_LIST_BIT 0x00020000 691 #define GL_TEXTURE_BIT 0x00040000 692 #define GL_SCISSOR_BIT 0x00080000 693 #define GL_ALL_ATTRIB_BITS 0xFFFFFFFF 694 695 696 /* OpenGL 1.1 */ 697 #define GL_PROXY_TEXTURE_1D 0x8063 698 #define GL_PROXY_TEXTURE_2D 0x8064 699 #define GL_TEXTURE_PRIORITY 0x8066 700 #define GL_TEXTURE_RESIDENT 0x8067 701 #define GL_TEXTURE_BINDING_1D 0x8068 702 #define GL_TEXTURE_BINDING_2D 0x8069 703 #define GL_TEXTURE_INTERNAL_FORMAT 0x1003 704 #define GL_ALPHA4 0x803B 705 #define GL_ALPHA8 0x803C 706 #define GL_ALPHA12 0x803D 707 #define GL_ALPHA16 0x803E 708 #define GL_LUMINANCE4 0x803F 709 #define GL_LUMINANCE8 0x8040 710 #define GL_LUMINANCE12 0x8041 711 #define GL_LUMINANCE16 0x8042 712 #define GL_LUMINANCE4_ALPHA4 0x8043 713 #define GL_LUMINANCE6_ALPHA2 0x8044 714 #define GL_LUMINANCE8_ALPHA8 0x8045 715 #define GL_LUMINANCE12_ALPHA4 0x8046 716 #define GL_LUMINANCE12_ALPHA12 0x8047 717 #define GL_LUMINANCE16_ALPHA16 0x8048 718 #define GL_INTENSITY 0x8049 719 #define GL_INTENSITY4 0x804A 720 #define GL_INTENSITY8 0x804B 721 #define GL_INTENSITY12 0x804C 722 #define GL_INTENSITY16 0x804D 723 #define GL_R3_G3_B2 0x2A10 724 #define GL_RGB4 0x804F 725 #define GL_RGB5 0x8050 726 #define GL_RGB8 0x8051 727 #define GL_RGB10 0x8052 728 #define GL_RGB12 0x8053 729 #define GL_RGB16 0x8054 730 #define GL_RGBA2 0x8055 731 #define GL_RGBA4 0x8056 732 #define GL_RGB5_A1 0x8057 733 #define GL_RGBA8 0x8058 734 #define GL_RGB10_A2 0x8059 735 #define GL_RGBA12 0x805A 736 #define GL_RGBA16 0x805B 737 #define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 738 #define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 739 #define GL_ALL_CLIENT_ATTRIB_BITS 0xFFFFFFFF 740 #define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF 741 742 743 744 /* 745 * Miscellaneous 746 */ 747 748 GLAPI void GLAPIENTRY glClearIndex( GLfloat c ); 749 750 GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ); 751 752 GLAPI void GLAPIENTRY glClear( GLbitfield mask ); 753 754 GLAPI void GLAPIENTRY glIndexMask( GLuint mask ); 755 756 GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ); 757 758 GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref ); 759 760 GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor ); 761 762 GLAPI void GLAPIENTRY glLogicOp( GLenum opcode ); 763 764 GLAPI void GLAPIENTRY glCullFace( GLenum mode ); 765 766 GLAPI void GLAPIENTRY glFrontFace( GLenum mode ); 767 768 GLAPI void GLAPIENTRY glPointSize( GLfloat size ); 769 770 GLAPI void GLAPIENTRY glLineWidth( GLfloat width ); 771 772 GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern ); 773 774 GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode ); 775 776 GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units ); 777 778 GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask ); 779 780 GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask ); 781 782 GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag ); 783 784 GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag ); 785 786 GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height); 787 788 GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation ); 789 790 GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation ); 791 792 GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode ); 793 794 GLAPI void GLAPIENTRY glReadBuffer( GLenum mode ); 795 796 GLAPI void GLAPIENTRY glEnable( GLenum cap ); 797 798 GLAPI void GLAPIENTRY glDisable( GLenum cap ); 799 800 GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap ); 801 802 803 GLAPI void GLAPIENTRY glEnableClientState( GLenum cap ); /* 1.1 */ 804 805 GLAPI void GLAPIENTRY glDisableClientState( GLenum cap ); /* 1.1 */ 806 807 808 GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params ); 809 810 GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params ); 811 812 GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params ); 813 814 GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params ); 815 816 817 GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask ); 818 819 GLAPI void GLAPIENTRY glPopAttrib( void ); 820 821 822 GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask ); /* 1.1 */ 823 824 GLAPI void GLAPIENTRY glPopClientAttrib( void ); /* 1.1 */ 825 826 827 GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode ); 828 829 GLAPI GLenum GLAPIENTRY glGetError( void ); 830 831 GLAPI const GLubyte * GLAPIENTRY glGetString( GLenum name ); 832 833 GLAPI void GLAPIENTRY glFinish( void ); 834 835 GLAPI void GLAPIENTRY glFlush( void ); 836 837 GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode ); 838 839 840 /* 841 * Depth Buffer 842 */ 843 844 GLAPI void GLAPIENTRY glClearDepth( GLclampd depth ); 845 846 GLAPI void GLAPIENTRY glDepthFunc( GLenum func ); 847 848 GLAPI void GLAPIENTRY glDepthMask( GLboolean flag ); 849 850 GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val ); 851 852 853 /* 854 * Accumulation Buffer 855 */ 856 857 GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ); 858 859 GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value ); 860 861 862 /* 863 * Transformation 864 */ 865 866 GLAPI void GLAPIENTRY glMatrixMode( GLenum mode ); 867 868 GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right, 869 GLdouble bottom, GLdouble top, 870 GLdouble near_val, GLdouble far_val ); 871 872 GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right, 873 GLdouble bottom, GLdouble top, 874 GLdouble near_val, GLdouble far_val ); 875 876 GLAPI void GLAPIENTRY glViewport( GLint x, GLint y, 877 GLsizei width, GLsizei height ); 878 879 GLAPI void GLAPIENTRY glPushMatrix( void ); 880 881 GLAPI void GLAPIENTRY glPopMatrix( void ); 882 883 GLAPI void GLAPIENTRY glLoadIdentity( void ); 884 885 GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m ); 886 GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m ); 887 888 GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m ); 889 GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m ); 890 891 GLAPI void GLAPIENTRY glRotated( GLdouble angle, 892 GLdouble x, GLdouble y, GLdouble z ); 893 GLAPI void GLAPIENTRY glRotatef( GLfloat angle, 894 GLfloat x, GLfloat y, GLfloat z ); 895 896 GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z ); 897 GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z ); 898 899 GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z ); 900 GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z ); 901 902 903 /* 904 * Display Lists 905 */ 906 907 GLAPI GLboolean GLAPIENTRY glIsList( GLuint list ); 908 909 GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range ); 910 911 GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range ); 912 913 GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode ); 914 915 GLAPI void GLAPIENTRY glEndList( void ); 916 917 GLAPI void GLAPIENTRY glCallList( GLuint list ); 918 919 GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type, 920 const GLvoid *lists ); 921 922 GLAPI void GLAPIENTRY glListBase( GLuint base ); 923 924 925 /* 926 * Drawing Functions 927 */ 928 929 GLAPI void GLAPIENTRY glBegin( GLenum mode ); 930 931 GLAPI void GLAPIENTRY glEnd( void ); 932 933 934 GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y ); 935 GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y ); 936 GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y ); 937 GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y ); 938 939 GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z ); 940 GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z ); 941 GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z ); 942 GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z ); 943 944 GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); 945 GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 946 GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w ); 947 GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w ); 948 949 GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v ); 950 GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v ); 951 GLAPI void GLAPIENTRY glVertex2iv( const GLint *v ); 952 GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v ); 953 954 GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v ); 955 GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v ); 956 GLAPI void GLAPIENTRY glVertex3iv( const GLint *v ); 957 GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v ); 958 959 GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v ); 960 GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v ); 961 GLAPI void GLAPIENTRY glVertex4iv( const GLint *v ); 962 GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v ); 963 964 965 GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz ); 966 GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz ); 967 GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz ); 968 GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz ); 969 GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz ); 970 971 GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v ); 972 GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v ); 973 GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v ); 974 GLAPI void GLAPIENTRY glNormal3iv( const GLint *v ); 975 GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v ); 976 977 978 GLAPI void GLAPIENTRY glIndexd( GLdouble c ); 979 GLAPI void GLAPIENTRY glIndexf( GLfloat c ); 980 GLAPI void GLAPIENTRY glIndexi( GLint c ); 981 GLAPI void GLAPIENTRY glIndexs( GLshort c ); 982 GLAPI void GLAPIENTRY glIndexub( GLubyte c ); /* 1.1 */ 983 984 GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c ); 985 GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c ); 986 GLAPI void GLAPIENTRY glIndexiv( const GLint *c ); 987 GLAPI void GLAPIENTRY glIndexsv( const GLshort *c ); 988 GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c ); /* 1.1 */ 989 990 GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue ); 991 GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue ); 992 GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue ); 993 GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue ); 994 GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue ); 995 GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue ); 996 GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue ); 997 GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue ); 998 999 GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green, 1000 GLbyte blue, GLbyte alpha ); 1001 GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green, 1002 GLdouble blue, GLdouble alpha ); 1003 GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green, 1004 GLfloat blue, GLfloat alpha ); 1005 GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green, 1006 GLint blue, GLint alpha ); 1007 GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green, 1008 GLshort blue, GLshort alpha ); 1009 GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green, 1010 GLubyte blue, GLubyte alpha ); 1011 GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green, 1012 GLuint blue, GLuint alpha ); 1013 GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green, 1014 GLushort blue, GLushort alpha ); 1015 1016 1017 GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v ); 1018 GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v ); 1019 GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v ); 1020 GLAPI void GLAPIENTRY glColor3iv( const GLint *v ); 1021 GLAPI void GLAPIENTRY glColor3sv( const GLshort *v ); 1022 GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v ); 1023 GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v ); 1024 GLAPI void GLAPIENTRY glColor3usv( const GLushort *v ); 1025 1026 GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v ); 1027 GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v ); 1028 GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v ); 1029 GLAPI void GLAPIENTRY glColor4iv( const GLint *v ); 1030 GLAPI void GLAPIENTRY glColor4sv( const GLshort *v ); 1031 GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v ); 1032 GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v ); 1033 GLAPI void GLAPIENTRY glColor4usv( const GLushort *v ); 1034 1035 1036 GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s ); 1037 GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s ); 1038 GLAPI void GLAPIENTRY glTexCoord1i( GLint s ); 1039 GLAPI void GLAPIENTRY glTexCoord1s( GLshort s ); 1040 1041 GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t ); 1042 GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t ); 1043 GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t ); 1044 GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t ); 1045 1046 GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r ); 1047 GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r ); 1048 GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r ); 1049 GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r ); 1050 1051 GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q ); 1052 GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q ); 1053 GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q ); 1054 GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q ); 1055 1056 GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v ); 1057 GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v ); 1058 GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v ); 1059 GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v ); 1060 1061 GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v ); 1062 GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v ); 1063 GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v ); 1064 GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v ); 1065 1066 GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v ); 1067 GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v ); 1068 GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v ); 1069 GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v ); 1070 1071 GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v ); 1072 GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v ); 1073 GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v ); 1074 GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v ); 1075 1076 1077 GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y ); 1078 GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y ); 1079 GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y ); 1080 GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y ); 1081 1082 GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z ); 1083 GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z ); 1084 GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z ); 1085 GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z ); 1086 1087 GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); 1088 GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 1089 GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w ); 1090 GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w ); 1091 1092 GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v ); 1093 GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v ); 1094 GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v ); 1095 GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v ); 1096 1097 GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v ); 1098 GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v ); 1099 GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v ); 1100 GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v ); 1101 1102 GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v ); 1103 GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v ); 1104 GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v ); 1105 GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v ); 1106 1107 1108 GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 ); 1109 GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ); 1110 GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 ); 1111 GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 ); 1112 1113 1114 GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 ); 1115 GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 ); 1116 GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 ); 1117 GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 ); 1118 1119 1120 /* 1121 * Vertex Arrays (1.1) 1122 */ 1123 1124 GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type, 1125 GLsizei stride, const GLvoid *ptr ); 1126 1127 GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride, 1128 const GLvoid *ptr ); 1129 1130 GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type, 1131 GLsizei stride, const GLvoid *ptr ); 1132 1133 GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride, 1134 const GLvoid *ptr ); 1135 1136 GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type, 1137 GLsizei stride, const GLvoid *ptr ); 1138 1139 GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr ); 1140 1141 GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params ); 1142 1143 GLAPI void GLAPIENTRY glArrayElement( GLint i ); 1144 1145 GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count ); 1146 1147 GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count, 1148 GLenum type, const GLvoid *indices ); 1149 1150 GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride, 1151 const GLvoid *pointer ); 1152 1153 /* 1154 * Lighting 1155 */ 1156 1157 GLAPI void GLAPIENTRY glShadeModel( GLenum mode ); 1158 1159 GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param ); 1160 GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param ); 1161 GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname, 1162 const GLfloat *params ); 1163 GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname, 1164 const GLint *params ); 1165 1166 GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname, 1167 GLfloat *params ); 1168 GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname, 1169 GLint *params ); 1170 1171 GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param ); 1172 GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param ); 1173 GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params ); 1174 GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params ); 1175 1176 GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param ); 1177 GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param ); 1178 GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params ); 1179 GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params ); 1180 1181 GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params ); 1182 GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params ); 1183 1184 GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode ); 1185 1186 1187 /* 1188 * Raster functions 1189 */ 1190 1191 GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor ); 1192 1193 GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param ); 1194 GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param ); 1195 1196 GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param ); 1197 GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param ); 1198 1199 GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize, 1200 const GLfloat *values ); 1201 GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize, 1202 const GLuint *values ); 1203 GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize, 1204 const GLushort *values ); 1205 1206 GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values ); 1207 GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values ); 1208 GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values ); 1209 1210 GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height, 1211 GLfloat xorig, GLfloat yorig, 1212 GLfloat xmove, GLfloat ymove, 1213 const GLubyte *bitmap ); 1214 1215 GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y, 1216 GLsizei width, GLsizei height, 1217 GLenum format, GLenum type, 1218 GLvoid *pixels ); 1219 1220 GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height, 1221 GLenum format, GLenum type, 1222 const GLvoid *pixels ); 1223 1224 GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y, 1225 GLsizei width, GLsizei height, 1226 GLenum type ); 1227 1228 /* 1229 * Stenciling 1230 */ 1231 1232 GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask ); 1233 1234 GLAPI void GLAPIENTRY glStencilMask( GLuint mask ); 1235 1236 GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass ); 1237 1238 GLAPI void GLAPIENTRY glClearStencil( GLint s ); 1239 1240 1241 1242 /* 1243 * Texture mapping 1244 */ 1245 1246 GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param ); 1247 GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param ); 1248 GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param ); 1249 1250 GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params ); 1251 GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params ); 1252 GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params ); 1253 1254 GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params ); 1255 GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ); 1256 GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params ); 1257 1258 1259 GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param ); 1260 GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param ); 1261 1262 GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params ); 1263 GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params ); 1264 1265 GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ); 1266 GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params ); 1267 1268 1269 GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param ); 1270 GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param ); 1271 1272 GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname, 1273 const GLfloat *params ); 1274 GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname, 1275 const GLint *params ); 1276 1277 GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target, 1278 GLenum pname, GLfloat *params); 1279 GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target, 1280 GLenum pname, GLint *params ); 1281 1282 GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level, 1283 GLenum pname, GLfloat *params ); 1284 GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level, 1285 GLenum pname, GLint *params ); 1286 1287 1288 GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level, 1289 GLint internalFormat, 1290 GLsizei width, GLint border, 1291 GLenum format, GLenum type, 1292 const GLvoid *pixels ); 1293 1294 GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level, 1295 GLint internalFormat, 1296 GLsizei width, GLsizei height, 1297 GLint border, GLenum format, GLenum type, 1298 const GLvoid *pixels ); 1299 1300 GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level, 1301 GLenum format, GLenum type, 1302 GLvoid *pixels ); 1303 1304 1305 /* 1.1 functions */ 1306 1307 GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures ); 1308 1309 GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures); 1310 1311 GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture ); 1312 1313 GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n, 1314 const GLuint *textures, 1315 const GLclampf *priorities ); 1316 1317 GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n, 1318 const GLuint *textures, 1319 GLboolean *residences ); 1320 1321 GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture ); 1322 1323 1324 GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level, 1325 GLint xoffset, 1326 GLsizei width, GLenum format, 1327 GLenum type, const GLvoid *pixels ); 1328 1329 1330 GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level, 1331 GLint xoffset, GLint yoffset, 1332 GLsizei width, GLsizei height, 1333 GLenum format, GLenum type, 1334 const GLvoid *pixels ); 1335 1336 1337 GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level, 1338 GLenum internalformat, 1339 GLint x, GLint y, 1340 GLsizei width, GLint border ); 1341 1342 1343 GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level, 1344 GLenum internalformat, 1345 GLint x, GLint y, 1346 GLsizei width, GLsizei height, 1347 GLint border ); 1348 1349 1350 GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level, 1351 GLint xoffset, GLint x, GLint y, 1352 GLsizei width ); 1353 1354 1355 GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level, 1356 GLint xoffset, GLint yoffset, 1357 GLint x, GLint y, 1358 GLsizei width, GLsizei height ); 1359 1360 1361 /* 1362 * Evaluators 1363 */ 1364 1365 GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2, 1366 GLint stride, 1367 GLint order, const GLdouble *points ); 1368 GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2, 1369 GLint stride, 1370 GLint order, const GLfloat *points ); 1371 1372 GLAPI void GLAPIENTRY glMap2d( GLenum target, 1373 GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, 1374 GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, 1375 const GLdouble *points ); 1376 GLAPI void GLAPIENTRY glMap2f( GLenum target, 1377 GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, 1378 GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, 1379 const GLfloat *points ); 1380 1381 GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v ); 1382 GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v ); 1383 GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v ); 1384 1385 GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u ); 1386 GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u ); 1387 1388 GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u ); 1389 GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u ); 1390 1391 GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v ); 1392 GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v ); 1393 1394 GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u ); 1395 GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u ); 1396 1397 GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 ); 1398 GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 ); 1399 1400 GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2, 1401 GLint vn, GLdouble v1, GLdouble v2 ); 1402 GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2, 1403 GLint vn, GLfloat v1, GLfloat v2 ); 1404 1405 GLAPI void GLAPIENTRY glEvalPoint1( GLint i ); 1406 1407 GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j ); 1408 1409 GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 ); 1410 1411 GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ); 1412 1413 1414 /* 1415 * Fog 1416 */ 1417 1418 GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param ); 1419 1420 GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param ); 1421 1422 GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params ); 1423 1424 GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params ); 1425 1426 1427 /* 1428 * Selection and Feedback 1429 */ 1430 1431 GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ); 1432 1433 GLAPI void GLAPIENTRY glPassThrough( GLfloat token ); 1434 1435 GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer ); 1436 1437 GLAPI void GLAPIENTRY glInitNames( void ); 1438 1439 GLAPI void GLAPIENTRY glLoadName( GLuint name ); 1440 1441 GLAPI void GLAPIENTRY glPushName( GLuint name ); 1442 1443 GLAPI void GLAPIENTRY glPopName( void ); 1444 1445 1446 1447 /* 1448 * OpenGL 1.2 1449 */ 1450 1451 #define GL_RESCALE_NORMAL 0x803A 1452 #define GL_CLAMP_TO_EDGE 0x812F 1453 #define GL_MAX_ELEMENTS_VERTICES 0x80E8 1454 #define GL_MAX_ELEMENTS_INDICES 0x80E9 1455 #define GL_BGR 0x80E0 1456 #define GL_BGRA 0x80E1 1457 #define GL_UNSIGNED_BYTE_3_3_2 0x8032 1458 #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 1459 #define GL_UNSIGNED_SHORT_5_6_5 0x8363 1460 #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 1461 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 1462 #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 1463 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 1464 #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 1465 #define GL_UNSIGNED_INT_8_8_8_8 0x8035 1466 #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 1467 #define GL_UNSIGNED_INT_10_10_10_2 0x8036 1468 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 1469 #define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 1470 #define GL_SINGLE_COLOR 0x81F9 1471 #define GL_SEPARATE_SPECULAR_COLOR 0x81FA 1472 #define GL_TEXTURE_MIN_LOD 0x813A 1473 #define GL_TEXTURE_MAX_LOD 0x813B 1474 #define GL_TEXTURE_BASE_LEVEL 0x813C 1475 #define GL_TEXTURE_MAX_LEVEL 0x813D 1476 #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 1477 #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 1478 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 1479 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 1480 #define GL_ALIASED_POINT_SIZE_RANGE 0x846D 1481 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E 1482 #define GL_PACK_SKIP_IMAGES 0x806B 1483 #define GL_PACK_IMAGE_HEIGHT 0x806C 1484 #define GL_UNPACK_SKIP_IMAGES 0x806D 1485 #define GL_UNPACK_IMAGE_HEIGHT 0x806E 1486 #define GL_TEXTURE_3D 0x806F 1487 #define GL_PROXY_TEXTURE_3D 0x8070 1488 #define GL_TEXTURE_DEPTH 0x8071 1489 #define GL_TEXTURE_WRAP_R 0x8072 1490 #define GL_MAX_3D_TEXTURE_SIZE 0x8073 1491 #define GL_TEXTURE_BINDING_3D 0x806A 1492 1493 GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start, 1494 GLuint end, GLsizei count, GLenum type, const GLvoid *indices ); 1495 1496 GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level, 1497 GLint internalFormat, 1498 GLsizei width, GLsizei height, 1499 GLsizei depth, GLint border, 1500 GLenum format, GLenum type, 1501 const GLvoid *pixels ); 1502 1503 GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level, 1504 GLint xoffset, GLint yoffset, 1505 GLint zoffset, GLsizei width, 1506 GLsizei height, GLsizei depth, 1507 GLenum format, 1508 GLenum type, const GLvoid *pixels); 1509 1510 GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level, 1511 GLint xoffset, GLint yoffset, 1512 GLint zoffset, GLint x, 1513 GLint y, GLsizei width, 1514 GLsizei height ); 1515 1516 typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); 1517 typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); 1518 typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); 1519 typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 1520 1521 1522 /* 1523 * GL_ARB_imaging 1524 */ 1525 1526 #define GL_CONSTANT_COLOR 0x8001 1527 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 1528 #define GL_CONSTANT_ALPHA 0x8003 1529 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 1530 #define GL_COLOR_TABLE 0x80D0 1531 #define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 1532 #define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 1533 #define GL_PROXY_COLOR_TABLE 0x80D3 1534 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 1535 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 1536 #define GL_COLOR_TABLE_SCALE 0x80D6 1537 #define GL_COLOR_TABLE_BIAS 0x80D7 1538 #define GL_COLOR_TABLE_FORMAT 0x80D8 1539 #define GL_COLOR_TABLE_WIDTH 0x80D9 1540 #define GL_COLOR_TABLE_RED_SIZE 0x80DA 1541 #define GL_COLOR_TABLE_GREEN_SIZE 0x80DB 1542 #define GL_COLOR_TABLE_BLUE_SIZE 0x80DC 1543 #define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD 1544 #define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE 1545 #define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF 1546 #define GL_CONVOLUTION_1D 0x8010 1547 #define GL_CONVOLUTION_2D 0x8011 1548 #define GL_SEPARABLE_2D 0x8012 1549 #define GL_CONVOLUTION_BORDER_MODE 0x8013 1550 #define GL_CONVOLUTION_FILTER_SCALE 0x8014 1551 #define GL_CONVOLUTION_FILTER_BIAS 0x8015 1552 #define GL_REDUCE 0x8016 1553 #define GL_CONVOLUTION_FORMAT 0x8017 1554 #define GL_CONVOLUTION_WIDTH 0x8018 1555 #define GL_CONVOLUTION_HEIGHT 0x8019 1556 #define GL_MAX_CONVOLUTION_WIDTH 0x801A 1557 #define GL_MAX_CONVOLUTION_HEIGHT 0x801B 1558 #define GL_POST_CONVOLUTION_RED_SCALE 0x801C 1559 #define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D 1560 #define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E 1561 #define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F 1562 #define GL_POST_CONVOLUTION_RED_BIAS 0x8020 1563 #define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 1564 #define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 1565 #define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 1566 #define GL_CONSTANT_BORDER 0x8151 1567 #define GL_REPLICATE_BORDER 0x8153 1568 #define GL_CONVOLUTION_BORDER_COLOR 0x8154 1569 #define GL_COLOR_MATRIX 0x80B1 1570 #define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 1571 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 1572 #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 1573 #define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 1574 #define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 1575 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 1576 #define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 1577 #define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 1578 #define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA 1579 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB 1580 #define GL_HISTOGRAM 0x8024 1581 #define GL_PROXY_HISTOGRAM 0x8025 1582 #define GL_HISTOGRAM_WIDTH 0x8026 1583 #define GL_HISTOGRAM_FORMAT 0x8027 1584 #define GL_HISTOGRAM_RED_SIZE 0x8028 1585 #define GL_HISTOGRAM_GREEN_SIZE 0x8029 1586 #define GL_HISTOGRAM_BLUE_SIZE 0x802A 1587 #define GL_HISTOGRAM_ALPHA_SIZE 0x802B 1588 #define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C 1589 #define GL_HISTOGRAM_SINK 0x802D 1590 #define GL_MINMAX 0x802E 1591 #define GL_MINMAX_FORMAT 0x802F 1592 #define GL_MINMAX_SINK 0x8030 1593 #define GL_TABLE_TOO_LARGE 0x8031 1594 #define GL_BLEND_EQUATION 0x8009 1595 #define GL_MIN 0x8007 1596 #define GL_MAX 0x8008 1597 #define GL_FUNC_ADD 0x8006 1598 #define GL_FUNC_SUBTRACT 0x800A 1599 #define GL_FUNC_REVERSE_SUBTRACT 0x800B 1600 #define GL_BLEND_COLOR 0x8005 1601 1602 1603 GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat, 1604 GLsizei width, GLenum format, 1605 GLenum type, const GLvoid *table ); 1606 1607 GLAPI void GLAPIENTRY glColorSubTable( GLenum target, 1608 GLsizei start, GLsizei count, 1609 GLenum format, GLenum type, 1610 const GLvoid *data ); 1611 1612 GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname, 1613 const GLint *params); 1614 1615 GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname, 1616 const GLfloat *params); 1617 1618 GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start, 1619 GLint x, GLint y, GLsizei width ); 1620 1621 GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat, 1622 GLint x, GLint y, GLsizei width ); 1623 1624 GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format, 1625 GLenum type, GLvoid *table ); 1626 1627 GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname, 1628 GLfloat *params ); 1629 1630 GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname, 1631 GLint *params ); 1632 1633 GLAPI void GLAPIENTRY glBlendEquation( GLenum mode ); 1634 1635 GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green, 1636 GLclampf blue, GLclampf alpha ); 1637 1638 GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width, 1639 GLenum internalformat, GLboolean sink ); 1640 1641 GLAPI void GLAPIENTRY glResetHistogram( GLenum target ); 1642 1643 GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset, 1644 GLenum format, GLenum type, 1645 GLvoid *values ); 1646 1647 GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname, 1648 GLfloat *params ); 1649 1650 GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname, 1651 GLint *params ); 1652 1653 GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat, 1654 GLboolean sink ); 1655 1656 GLAPI void GLAPIENTRY glResetMinmax( GLenum target ); 1657 1658 GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset, 1659 GLenum format, GLenum types, 1660 GLvoid *values ); 1661 1662 GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname, 1663 GLfloat *params ); 1664 1665 GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname, 1666 GLint *params ); 1667 1668 GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target, 1669 GLenum internalformat, GLsizei width, GLenum format, GLenum type, 1670 const GLvoid *image ); 1671 1672 GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target, 1673 GLenum internalformat, GLsizei width, GLsizei height, GLenum format, 1674 GLenum type, const GLvoid *image ); 1675 1676 GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname, 1677 GLfloat params ); 1678 1679 GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname, 1680 const GLfloat *params ); 1681 1682 GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname, 1683 GLint params ); 1684 1685 GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname, 1686 const GLint *params ); 1687 1688 GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target, 1689 GLenum internalformat, GLint x, GLint y, GLsizei width ); 1690 1691 GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target, 1692 GLenum internalformat, GLint x, GLint y, GLsizei width, 1693 GLsizei height); 1694 1695 GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format, 1696 GLenum type, GLvoid *image ); 1697 1698 GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname, 1699 GLfloat *params ); 1700 1701 GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname, 1702 GLint *params ); 1703 1704 GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target, 1705 GLenum internalformat, GLsizei width, GLsizei height, GLenum format, 1706 GLenum type, const GLvoid *row, const GLvoid *column ); 1707 1708 GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format, 1709 GLenum type, GLvoid *row, GLvoid *column, GLvoid *span ); 1710 1711 1712 1713 1714 /* 1715 * OpenGL 1.3 1716 */ 1717 1718 /* multitexture */ 1719 #define GL_TEXTURE0 0x84C0 1720 #define GL_TEXTURE1 0x84C1 1721 #define GL_TEXTURE2 0x84C2 1722 #define GL_TEXTURE3 0x84C3 1723 #define GL_TEXTURE4 0x84C4 1724 #define GL_TEXTURE5 0x84C5 1725 #define GL_TEXTURE6 0x84C6 1726 #define GL_TEXTURE7 0x84C7 1727 #define GL_TEXTURE8 0x84C8 1728 #define GL_TEXTURE9 0x84C9 1729 #define GL_TEXTURE10 0x84CA 1730 #define GL_TEXTURE11 0x84CB 1731 #define GL_TEXTURE12 0x84CC 1732 #define GL_TEXTURE13 0x84CD 1733 #define GL_TEXTURE14 0x84CE 1734 #define GL_TEXTURE15 0x84CF 1735 #define GL_TEXTURE16 0x84D0 1736 #define GL_TEXTURE17 0x84D1 1737 #define GL_TEXTURE18 0x84D2 1738 #define GL_TEXTURE19 0x84D3 1739 #define GL_TEXTURE20 0x84D4 1740 #define GL_TEXTURE21 0x84D5 1741 #define GL_TEXTURE22 0x84D6 1742 #define GL_TEXTURE23 0x84D7 1743 #define GL_TEXTURE24 0x84D8 1744 #define GL_TEXTURE25 0x84D9 1745 #define GL_TEXTURE26 0x84DA 1746 #define GL_TEXTURE27 0x84DB 1747 #define GL_TEXTURE28 0x84DC 1748 #define GL_TEXTURE29 0x84DD 1749 #define GL_TEXTURE30 0x84DE 1750 #define GL_TEXTURE31 0x84DF 1751 #define GL_ACTIVE_TEXTURE 0x84E0 1752 #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 1753 #define GL_MAX_TEXTURE_UNITS 0x84E2 1754 /* texture_cube_map */ 1755 #define GL_NORMAL_MAP 0x8511 1756 #define GL_REFLECTION_MAP 0x8512 1757 #define GL_TEXTURE_CUBE_MAP 0x8513 1758 #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 1759 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 1760 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 1761 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 1762 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 1763 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 1764 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A 1765 #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B 1766 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C 1767 /* texture_compression */ 1768 #define GL_COMPRESSED_ALPHA 0x84E9 1769 #define GL_COMPRESSED_LUMINANCE 0x84EA 1770 #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB 1771 #define GL_COMPRESSED_INTENSITY 0x84EC 1772 #define GL_COMPRESSED_RGB 0x84ED 1773 #define GL_COMPRESSED_RGBA 0x84EE 1774 #define GL_TEXTURE_COMPRESSION_HINT 0x84EF 1775 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 1776 #define GL_TEXTURE_COMPRESSED 0x86A1 1777 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 1778 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 1779 /* multisample */ 1780 #define GL_MULTISAMPLE 0x809D 1781 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E 1782 #define GL_SAMPLE_ALPHA_TO_ONE 0x809F 1783 #define GL_SAMPLE_COVERAGE 0x80A0 1784 #define GL_SAMPLE_BUFFERS 0x80A8 1785 #define GL_SAMPLES 0x80A9 1786 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA 1787 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB 1788 #define GL_MULTISAMPLE_BIT 0x20000000 1789 /* transpose_matrix */ 1790 #define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 1791 #define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 1792 #define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 1793 #define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 1794 /* texture_env_combine */ 1795 #define GL_COMBINE 0x8570 1796 #define GL_COMBINE_RGB 0x8571 1797 #define GL_COMBINE_ALPHA 0x8572 1798 #define GL_SOURCE0_RGB 0x8580 1799 #define GL_SOURCE1_RGB 0x8581 1800 #define GL_SOURCE2_RGB 0x8582 1801 #define GL_SOURCE0_ALPHA 0x8588 1802 #define GL_SOURCE1_ALPHA 0x8589 1803 #define GL_SOURCE2_ALPHA 0x858A 1804 #define GL_OPERAND0_RGB 0x8590 1805 #define GL_OPERAND1_RGB 0x8591 1806 #define GL_OPERAND2_RGB 0x8592 1807 #define GL_OPERAND0_ALPHA 0x8598 1808 #define GL_OPERAND1_ALPHA 0x8599 1809 #define GL_OPERAND2_ALPHA 0x859A 1810 #define GL_RGB_SCALE 0x8573 1811 #define GL_ADD_SIGNED 0x8574 1812 #define GL_INTERPOLATE 0x8575 1813 #define GL_SUBTRACT 0x84E7 1814 #define GL_CONSTANT 0x8576 1815 #define GL_PRIMARY_COLOR 0x8577 1816 #define GL_PREVIOUS 0x8578 1817 /* texture_env_dot3 */ 1818 #define GL_DOT3_RGB 0x86AE 1819 #define GL_DOT3_RGBA 0x86AF 1820 /* texture_border_clamp */ 1821 #define GL_CLAMP_TO_BORDER 0x812D 1822 1823 GLAPI void GLAPIENTRY glActiveTexture( GLenum texture ); 1824 1825 GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture ); 1826 1827 GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data ); 1828 1829 GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data ); 1830 1831 GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data ); 1832 1833 GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data ); 1834 1835 GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data ); 1836 1837 GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data ); 1838 1839 GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img ); 1840 1841 GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s ); 1842 1843 GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v ); 1844 1845 GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s ); 1846 1847 GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v ); 1848 1849 GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s ); 1850 1851 GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v ); 1852 1853 GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s ); 1854 1855 GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v ); 1856 1857 GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t ); 1858 1859 GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v ); 1860 1861 GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t ); 1862 1863 GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v ); 1864 1865 GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t ); 1866 1867 GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v ); 1868 1869 GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t ); 1870 1871 GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v ); 1872 1873 GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r ); 1874 1875 GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v ); 1876 1877 GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r ); 1878 1879 GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v ); 1880 1881 GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r ); 1882 1883 GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v ); 1884 1885 GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r ); 1886 1887 GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v ); 1888 1889 GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ); 1890 1891 GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v ); 1892 1893 GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ); 1894 1895 GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v ); 1896 1897 GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q ); 1898 1899 GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v ); 1900 1901 GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ); 1902 1903 GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v ); 1904 1905 1906 GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] ); 1907 1908 GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] ); 1909 1910 GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] ); 1911 1912 GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] ); 1913 1914 GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert ); 1915 1916 1917 typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); 1918 typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert); 1919 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); 1920 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); 1921 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); 1922 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); 1923 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); 1924 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); 1925 typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img); 1926 1927 1928 1929 /* 1930 * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1) 1931 */ 1932 #ifndef GL_ARB_multitexture 1933 #define GL_ARB_multitexture 1 1934 1935 #define GL_TEXTURE0_ARB 0x84C0 1936 #define GL_TEXTURE1_ARB 0x84C1 1937 #define GL_TEXTURE2_ARB 0x84C2 1938 #define GL_TEXTURE3_ARB 0x84C3 1939 #define GL_TEXTURE4_ARB 0x84C4 1940 #define GL_TEXTURE5_ARB 0x84C5 1941 #define GL_TEXTURE6_ARB 0x84C6 1942 #define GL_TEXTURE7_ARB 0x84C7 1943 #define GL_TEXTURE8_ARB 0x84C8 1944 #define GL_TEXTURE9_ARB 0x84C9 1945 #define GL_TEXTURE10_ARB 0x84CA 1946 #define GL_TEXTURE11_ARB 0x84CB 1947 #define GL_TEXTURE12_ARB 0x84CC 1948 #define GL_TEXTURE13_ARB 0x84CD 1949 #define GL_TEXTURE14_ARB 0x84CE 1950 #define GL_TEXTURE15_ARB 0x84CF 1951 #define GL_TEXTURE16_ARB 0x84D0 1952 #define GL_TEXTURE17_ARB 0x84D1 1953 #define GL_TEXTURE18_ARB 0x84D2 1954 #define GL_TEXTURE19_ARB 0x84D3 1955 #define GL_TEXTURE20_ARB 0x84D4 1956 #define GL_TEXTURE21_ARB 0x84D5 1957 #define GL_TEXTURE22_ARB 0x84D6 1958 #define GL_TEXTURE23_ARB 0x84D7 1959 #define GL_TEXTURE24_ARB 0x84D8 1960 #define GL_TEXTURE25_ARB 0x84D9 1961 #define GL_TEXTURE26_ARB 0x84DA 1962 #define GL_TEXTURE27_ARB 0x84DB 1963 #define GL_TEXTURE28_ARB 0x84DC 1964 #define GL_TEXTURE29_ARB 0x84DD 1965 #define GL_TEXTURE30_ARB 0x84DE 1966 #define GL_TEXTURE31_ARB 0x84DF 1967 #define GL_ACTIVE_TEXTURE_ARB 0x84E0 1968 #define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 1969 #define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 1970 1971 GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture); 1972 GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture); 1973 GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s); 1974 GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v); 1975 GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s); 1976 GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v); 1977 GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s); 1978 GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v); 1979 GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s); 1980 GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v); 1981 GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t); 1982 GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v); 1983 GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t); 1984 GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v); 1985 GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t); 1986 GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v); 1987 GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t); 1988 GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v); 1989 GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r); 1990 GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v); 1991 GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r); 1992 GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v); 1993 GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r); 1994 GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v); 1995 GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r); 1996 GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v); 1997 GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); 1998 GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v); 1999 GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 2000 GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v); 2001 GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q); 2002 GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v); 2003 GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); 2004 GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v); 2005 2006 typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture); 2007 typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture); 2008 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s); 2009 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v); 2010 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s); 2011 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v); 2012 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s); 2013 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v); 2014 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s); 2015 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v); 2016 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t); 2017 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v); 2018 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); 2019 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v); 2020 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t); 2021 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v); 2022 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t); 2023 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v); 2024 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); 2025 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v); 2026 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); 2027 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v); 2028 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r); 2029 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v); 2030 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r); 2031 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v); 2032 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); 2033 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v); 2034 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 2035 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v); 2036 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); 2037 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v); 2038 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); 2039 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v); 2040 2041 #endif /* GL_ARB_multitexture */ 2042 2043 2044 2045 /* 2046 * Define this token if you want "old-style" header file behaviour (extensions 2047 * defined in gl.h). Otherwise, extensions will be included from glext.h. 2048 */ 2049 #if defined(GL_GLEXT_LEGACY) 2050 2051 /* All extensions that used to be here are now found in glext.h */ 2052 2053 #else /* GL_GLEXT_LEGACY */ 2054 2055 #include <GL/glext.h> 2056 2057 #endif /* GL_GLEXT_LEGACY */ 2058 2059 2060 2061 /* 2062 * ???. GL_MESA_packed_depth_stencil 2063 * XXX obsolete 2064 */ 2065 #ifndef GL_MESA_packed_depth_stencil 2066 #define GL_MESA_packed_depth_stencil 1 2067 2068 #define GL_DEPTH_STENCIL_MESA 0x8750 2069 #define GL_UNSIGNED_INT_24_8_MESA 0x8751 2070 #define GL_UNSIGNED_INT_8_24_REV_MESA 0x8752 2071 #define GL_UNSIGNED_SHORT_15_1_MESA 0x8753 2072 #define GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754 2073 2074 #endif /* GL_MESA_packed_depth_stencil */ 2075 2076 2077 #ifndef GL_ATI_blend_equation_separate 2078 #define GL_ATI_blend_equation_separate 1 2079 2080 #define GL_ALPHA_BLEND_EQUATION_ATI 0x883D 2081 2082 GLAPI void GLAPIENTRY glBlendEquationSeparateATI( GLenum modeRGB, GLenum modeA ); 2083 typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLenum modeA); 2084 2085 #endif /* GL_ATI_blend_equation_separate */ 2086 2087 2088 /* GL_OES_EGL_image */ 2089 #ifndef GL_OES_EGL_image 2090 typedef void* GLeglImageOES; 2091 #endif 2092 2093 #ifndef GL_OES_EGL_image 2094 #define GL_OES_EGL_image 1 2095 #ifdef GL_GLEXT_PROTOTYPES 2096 GLAPI void APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); 2097 GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); 2098 #endif 2099 typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); 2100 typedef void (APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); 2101 #endif 2102 2103 2104 /** 2105 ** NOTE!!!!! If you add new functions to this file, or update 2106 ** glext.h be sure to regenerate the gl_mangle.h file. See comments 2107 ** in that file for details. 2108 **/ 2109 2110 2111 #ifdef __cplusplus 2112 } 2113 #endif 2114 2115 #endif /* __gl_h_ */ 2116