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1 /*
2  * Mesa 3-D graphics library
3  *
4  * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
5  * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
6  *
7  * Permission is hereby granted, free of charge, to any person obtaining a
8  * copy of this software and associated documentation files (the "Software"),
9  * to deal in the Software without restriction, including without limitation
10  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11  * and/or sell copies of the Software, and to permit persons to whom the
12  * Software is furnished to do so, subject to the following conditions:
13  *
14  * The above copyright notice and this permission notice shall be included
15  * in all copies or substantial portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23  * OTHER DEALINGS IN THE SOFTWARE.
24  */
25 
26 
27 #ifndef __gl_h_
28 #define __gl_h_
29 
30 #if defined(USE_MGL_NAMESPACE)
31 #include "gl_mangle.h"
32 #endif
33 
34 
35 /**********************************************************************
36  * Begin system-specific stuff.
37  */
38 
39 #if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
40 #define __WIN32__
41 #endif
42 
43 #if defined(__WIN32__) && !defined(__CYGWIN__)
44 #  if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
45 #    define GLAPI __declspec(dllexport)
46 #  elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
47 #    define GLAPI __declspec(dllimport)
48 #  else /* for use with static link lib build of Win32 edition only */
49 #    define GLAPI extern
50 #  endif /* _STATIC_MESA support */
51 #  if defined(__MINGW32__) && defined(GL_NO_STDCALL) || defined(UNDER_CE)  /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */
52 #    define GLAPIENTRY
53 #  else
54 #    define GLAPIENTRY __stdcall
55 #  endif
56 #elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */
57 #  define GLAPI extern
58 #  define GLAPIENTRY __stdcall
59 #elif (defined(__GNUC__) && __GNUC__ >= 4) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
60 #  define GLAPI __attribute__((visibility("default")))
61 #  define GLAPIENTRY
62 #endif /* WIN32 && !CYGWIN */
63 
64 /*
65  * WINDOWS: Include windows.h here to define APIENTRY.
66  * It is also useful when applications include this file by
67  * including only glut.h, since glut.h depends on windows.h.
68  * Applications needing to include windows.h with parms other
69  * than "WIN32_LEAN_AND_MEAN" may include windows.h before
70  * glut.h or gl.h.
71  */
72 #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
73 #ifndef WIN32_LEAN_AND_MEAN
74 #define WIN32_LEAN_AND_MEAN 1
75 #endif
76 #include <windows.h>
77 #endif
78 
79 #ifndef GLAPI
80 #define GLAPI extern
81 #endif
82 
83 #ifndef GLAPIENTRY
84 #define GLAPIENTRY
85 #endif
86 
87 #ifndef APIENTRY
88 #define APIENTRY GLAPIENTRY
89 #endif
90 
91 /* "P" suffix to be used for a pointer to a function */
92 #ifndef APIENTRYP
93 #define APIENTRYP APIENTRY *
94 #endif
95 
96 #ifndef GLAPIENTRYP
97 #define GLAPIENTRYP GLAPIENTRY *
98 #endif
99 
100 /*
101  * End system-specific stuff.
102  **********************************************************************/
103 
104 
105 
106 #ifdef __cplusplus
107 extern "C" {
108 #endif
109 
110 
111 
112 #define GL_VERSION_1_1   1
113 #define GL_VERSION_1_2   1
114 #define GL_VERSION_1_3   1
115 #define GL_ARB_imaging   1
116 
117 
118 /*
119  * Datatypes
120  */
121 typedef unsigned int	GLenum;
122 typedef unsigned char	GLboolean;
123 typedef unsigned int	GLbitfield;
124 typedef void		GLvoid;
125 typedef signed char	GLbyte;		/* 1-byte signed */
126 typedef short		GLshort;	/* 2-byte signed */
127 typedef int		GLint;		/* 4-byte signed */
128 typedef unsigned char	GLubyte;	/* 1-byte unsigned */
129 typedef unsigned short	GLushort;	/* 2-byte unsigned */
130 typedef unsigned int	GLuint;		/* 4-byte unsigned */
131 typedef int		GLsizei;	/* 4-byte signed */
132 typedef float		GLfloat;	/* single precision float */
133 typedef float		GLclampf;	/* single precision float in [0,1] */
134 typedef double		GLdouble;	/* double precision float */
135 typedef double		GLclampd;	/* double precision float in [0,1] */
136 
137 
138 
139 /*
140  * Constants
141  */
142 
143 /* Boolean values */
144 #define GL_FALSE				0
145 #define GL_TRUE					1
146 
147 /* Data types */
148 #define GL_BYTE					0x1400
149 #define GL_UNSIGNED_BYTE			0x1401
150 #define GL_SHORT				0x1402
151 #define GL_UNSIGNED_SHORT			0x1403
152 #define GL_INT					0x1404
153 #define GL_UNSIGNED_INT				0x1405
154 #define GL_FLOAT				0x1406
155 #define GL_2_BYTES				0x1407
156 #define GL_3_BYTES				0x1408
157 #define GL_4_BYTES				0x1409
158 #define GL_DOUBLE				0x140A
159 
160 /* Primitives */
161 #define GL_POINTS				0x0000
162 #define GL_LINES				0x0001
163 #define GL_LINE_LOOP				0x0002
164 #define GL_LINE_STRIP				0x0003
165 #define GL_TRIANGLES				0x0004
166 #define GL_TRIANGLE_STRIP			0x0005
167 #define GL_TRIANGLE_FAN				0x0006
168 #define GL_QUADS				0x0007
169 #define GL_QUAD_STRIP				0x0008
170 #define GL_POLYGON				0x0009
171 
172 /* Vertex Arrays */
173 #define GL_VERTEX_ARRAY				0x8074
174 #define GL_NORMAL_ARRAY				0x8075
175 #define GL_COLOR_ARRAY				0x8076
176 #define GL_INDEX_ARRAY				0x8077
177 #define GL_TEXTURE_COORD_ARRAY			0x8078
178 #define GL_EDGE_FLAG_ARRAY			0x8079
179 #define GL_VERTEX_ARRAY_SIZE			0x807A
180 #define GL_VERTEX_ARRAY_TYPE			0x807B
181 #define GL_VERTEX_ARRAY_STRIDE			0x807C
182 #define GL_NORMAL_ARRAY_TYPE			0x807E
183 #define GL_NORMAL_ARRAY_STRIDE			0x807F
184 #define GL_COLOR_ARRAY_SIZE			0x8081
185 #define GL_COLOR_ARRAY_TYPE			0x8082
186 #define GL_COLOR_ARRAY_STRIDE			0x8083
187 #define GL_INDEX_ARRAY_TYPE			0x8085
188 #define GL_INDEX_ARRAY_STRIDE			0x8086
189 #define GL_TEXTURE_COORD_ARRAY_SIZE		0x8088
190 #define GL_TEXTURE_COORD_ARRAY_TYPE		0x8089
191 #define GL_TEXTURE_COORD_ARRAY_STRIDE		0x808A
192 #define GL_EDGE_FLAG_ARRAY_STRIDE		0x808C
193 #define GL_VERTEX_ARRAY_POINTER			0x808E
194 #define GL_NORMAL_ARRAY_POINTER			0x808F
195 #define GL_COLOR_ARRAY_POINTER			0x8090
196 #define GL_INDEX_ARRAY_POINTER			0x8091
197 #define GL_TEXTURE_COORD_ARRAY_POINTER		0x8092
198 #define GL_EDGE_FLAG_ARRAY_POINTER		0x8093
199 #define GL_V2F					0x2A20
200 #define GL_V3F					0x2A21
201 #define GL_C4UB_V2F				0x2A22
202 #define GL_C4UB_V3F				0x2A23
203 #define GL_C3F_V3F				0x2A24
204 #define GL_N3F_V3F				0x2A25
205 #define GL_C4F_N3F_V3F				0x2A26
206 #define GL_T2F_V3F				0x2A27
207 #define GL_T4F_V4F				0x2A28
208 #define GL_T2F_C4UB_V3F				0x2A29
209 #define GL_T2F_C3F_V3F				0x2A2A
210 #define GL_T2F_N3F_V3F				0x2A2B
211 #define GL_T2F_C4F_N3F_V3F			0x2A2C
212 #define GL_T4F_C4F_N3F_V4F			0x2A2D
213 
214 /* Matrix Mode */
215 #define GL_MATRIX_MODE				0x0BA0
216 #define GL_MODELVIEW				0x1700
217 #define GL_PROJECTION				0x1701
218 #define GL_TEXTURE				0x1702
219 
220 /* Points */
221 #define GL_POINT_SMOOTH				0x0B10
222 #define GL_POINT_SIZE				0x0B11
223 #define GL_POINT_SIZE_GRANULARITY 		0x0B13
224 #define GL_POINT_SIZE_RANGE			0x0B12
225 
226 /* Lines */
227 #define GL_LINE_SMOOTH				0x0B20
228 #define GL_LINE_STIPPLE				0x0B24
229 #define GL_LINE_STIPPLE_PATTERN			0x0B25
230 #define GL_LINE_STIPPLE_REPEAT			0x0B26
231 #define GL_LINE_WIDTH				0x0B21
232 #define GL_LINE_WIDTH_GRANULARITY		0x0B23
233 #define GL_LINE_WIDTH_RANGE			0x0B22
234 
235 /* Polygons */
236 #define GL_POINT				0x1B00
237 #define GL_LINE					0x1B01
238 #define GL_FILL					0x1B02
239 #define GL_CW					0x0900
240 #define GL_CCW					0x0901
241 #define GL_FRONT				0x0404
242 #define GL_BACK					0x0405
243 #define GL_POLYGON_MODE				0x0B40
244 #define GL_POLYGON_SMOOTH			0x0B41
245 #define GL_POLYGON_STIPPLE			0x0B42
246 #define GL_EDGE_FLAG				0x0B43
247 #define GL_CULL_FACE				0x0B44
248 #define GL_CULL_FACE_MODE			0x0B45
249 #define GL_FRONT_FACE				0x0B46
250 #define GL_POLYGON_OFFSET_FACTOR		0x8038
251 #define GL_POLYGON_OFFSET_UNITS			0x2A00
252 #define GL_POLYGON_OFFSET_POINT			0x2A01
253 #define GL_POLYGON_OFFSET_LINE			0x2A02
254 #define GL_POLYGON_OFFSET_FILL			0x8037
255 
256 /* Display Lists */
257 #define GL_COMPILE				0x1300
258 #define GL_COMPILE_AND_EXECUTE			0x1301
259 #define GL_LIST_BASE				0x0B32
260 #define GL_LIST_INDEX				0x0B33
261 #define GL_LIST_MODE				0x0B30
262 
263 /* Depth buffer */
264 #define GL_NEVER				0x0200
265 #define GL_LESS					0x0201
266 #define GL_EQUAL				0x0202
267 #define GL_LEQUAL				0x0203
268 #define GL_GREATER				0x0204
269 #define GL_NOTEQUAL				0x0205
270 #define GL_GEQUAL				0x0206
271 #define GL_ALWAYS				0x0207
272 #define GL_DEPTH_TEST				0x0B71
273 #define GL_DEPTH_BITS				0x0D56
274 #define GL_DEPTH_CLEAR_VALUE			0x0B73
275 #define GL_DEPTH_FUNC				0x0B74
276 #define GL_DEPTH_RANGE				0x0B70
277 #define GL_DEPTH_WRITEMASK			0x0B72
278 #define GL_DEPTH_COMPONENT			0x1902
279 
280 /* Lighting */
281 #define GL_LIGHTING				0x0B50
282 #define GL_LIGHT0				0x4000
283 #define GL_LIGHT1				0x4001
284 #define GL_LIGHT2				0x4002
285 #define GL_LIGHT3				0x4003
286 #define GL_LIGHT4				0x4004
287 #define GL_LIGHT5				0x4005
288 #define GL_LIGHT6				0x4006
289 #define GL_LIGHT7				0x4007
290 #define GL_SPOT_EXPONENT			0x1205
291 #define GL_SPOT_CUTOFF				0x1206
292 #define GL_CONSTANT_ATTENUATION			0x1207
293 #define GL_LINEAR_ATTENUATION			0x1208
294 #define GL_QUADRATIC_ATTENUATION		0x1209
295 #define GL_AMBIENT				0x1200
296 #define GL_DIFFUSE				0x1201
297 #define GL_SPECULAR				0x1202
298 #define GL_SHININESS				0x1601
299 #define GL_EMISSION				0x1600
300 #define GL_POSITION				0x1203
301 #define GL_SPOT_DIRECTION			0x1204
302 #define GL_AMBIENT_AND_DIFFUSE			0x1602
303 #define GL_COLOR_INDEXES			0x1603
304 #define GL_LIGHT_MODEL_TWO_SIDE			0x0B52
305 #define GL_LIGHT_MODEL_LOCAL_VIEWER		0x0B51
306 #define GL_LIGHT_MODEL_AMBIENT			0x0B53
307 #define GL_FRONT_AND_BACK			0x0408
308 #define GL_SHADE_MODEL				0x0B54
309 #define GL_FLAT					0x1D00
310 #define GL_SMOOTH				0x1D01
311 #define GL_COLOR_MATERIAL			0x0B57
312 #define GL_COLOR_MATERIAL_FACE			0x0B55
313 #define GL_COLOR_MATERIAL_PARAMETER		0x0B56
314 #define GL_NORMALIZE				0x0BA1
315 
316 /* User clipping planes */
317 #define GL_CLIP_PLANE0				0x3000
318 #define GL_CLIP_PLANE1				0x3001
319 #define GL_CLIP_PLANE2				0x3002
320 #define GL_CLIP_PLANE3				0x3003
321 #define GL_CLIP_PLANE4				0x3004
322 #define GL_CLIP_PLANE5				0x3005
323 
324 /* Accumulation buffer */
325 #define GL_ACCUM_RED_BITS			0x0D58
326 #define GL_ACCUM_GREEN_BITS			0x0D59
327 #define GL_ACCUM_BLUE_BITS			0x0D5A
328 #define GL_ACCUM_ALPHA_BITS			0x0D5B
329 #define GL_ACCUM_CLEAR_VALUE			0x0B80
330 #define GL_ACCUM				0x0100
331 #define GL_ADD					0x0104
332 #define GL_LOAD					0x0101
333 #define GL_MULT					0x0103
334 #define GL_RETURN				0x0102
335 
336 /* Alpha testing */
337 #define GL_ALPHA_TEST				0x0BC0
338 #define GL_ALPHA_TEST_REF			0x0BC2
339 #define GL_ALPHA_TEST_FUNC			0x0BC1
340 
341 /* Blending */
342 #define GL_BLEND				0x0BE2
343 #define GL_BLEND_SRC				0x0BE1
344 #define GL_BLEND_DST				0x0BE0
345 #define GL_ZERO					0
346 #define GL_ONE					1
347 #define GL_SRC_COLOR				0x0300
348 #define GL_ONE_MINUS_SRC_COLOR			0x0301
349 #define GL_SRC_ALPHA				0x0302
350 #define GL_ONE_MINUS_SRC_ALPHA			0x0303
351 #define GL_DST_ALPHA				0x0304
352 #define GL_ONE_MINUS_DST_ALPHA			0x0305
353 #define GL_DST_COLOR				0x0306
354 #define GL_ONE_MINUS_DST_COLOR			0x0307
355 #define GL_SRC_ALPHA_SATURATE			0x0308
356 
357 /* Render Mode */
358 #define GL_FEEDBACK				0x1C01
359 #define GL_RENDER				0x1C00
360 #define GL_SELECT				0x1C02
361 
362 /* Feedback */
363 #define GL_2D					0x0600
364 #define GL_3D					0x0601
365 #define GL_3D_COLOR				0x0602
366 #define GL_3D_COLOR_TEXTURE			0x0603
367 #define GL_4D_COLOR_TEXTURE			0x0604
368 #define GL_POINT_TOKEN				0x0701
369 #define GL_LINE_TOKEN				0x0702
370 #define GL_LINE_RESET_TOKEN			0x0707
371 #define GL_POLYGON_TOKEN			0x0703
372 #define GL_BITMAP_TOKEN				0x0704
373 #define GL_DRAW_PIXEL_TOKEN			0x0705
374 #define GL_COPY_PIXEL_TOKEN			0x0706
375 #define GL_PASS_THROUGH_TOKEN			0x0700
376 #define GL_FEEDBACK_BUFFER_POINTER		0x0DF0
377 #define GL_FEEDBACK_BUFFER_SIZE			0x0DF1
378 #define GL_FEEDBACK_BUFFER_TYPE			0x0DF2
379 
380 /* Selection */
381 #define GL_SELECTION_BUFFER_POINTER		0x0DF3
382 #define GL_SELECTION_BUFFER_SIZE		0x0DF4
383 
384 /* Fog */
385 #define GL_FOG					0x0B60
386 #define GL_FOG_MODE				0x0B65
387 #define GL_FOG_DENSITY				0x0B62
388 #define GL_FOG_COLOR				0x0B66
389 #define GL_FOG_INDEX				0x0B61
390 #define GL_FOG_START				0x0B63
391 #define GL_FOG_END				0x0B64
392 #define GL_LINEAR				0x2601
393 #define GL_EXP					0x0800
394 #define GL_EXP2					0x0801
395 
396 /* Logic Ops */
397 #define GL_LOGIC_OP				0x0BF1
398 #define GL_INDEX_LOGIC_OP			0x0BF1
399 #define GL_COLOR_LOGIC_OP			0x0BF2
400 #define GL_LOGIC_OP_MODE			0x0BF0
401 #define GL_CLEAR				0x1500
402 #define GL_SET					0x150F
403 #define GL_COPY					0x1503
404 #define GL_COPY_INVERTED			0x150C
405 #define GL_NOOP					0x1505
406 #define GL_INVERT				0x150A
407 #define GL_AND					0x1501
408 #define GL_NAND					0x150E
409 #define GL_OR					0x1507
410 #define GL_NOR					0x1508
411 #define GL_XOR					0x1506
412 #define GL_EQUIV				0x1509
413 #define GL_AND_REVERSE				0x1502
414 #define GL_AND_INVERTED				0x1504
415 #define GL_OR_REVERSE				0x150B
416 #define GL_OR_INVERTED				0x150D
417 
418 /* Stencil */
419 #define GL_STENCIL_BITS				0x0D57
420 #define GL_STENCIL_TEST				0x0B90
421 #define GL_STENCIL_CLEAR_VALUE			0x0B91
422 #define GL_STENCIL_FUNC				0x0B92
423 #define GL_STENCIL_VALUE_MASK			0x0B93
424 #define GL_STENCIL_FAIL				0x0B94
425 #define GL_STENCIL_PASS_DEPTH_FAIL		0x0B95
426 #define GL_STENCIL_PASS_DEPTH_PASS		0x0B96
427 #define GL_STENCIL_REF				0x0B97
428 #define GL_STENCIL_WRITEMASK			0x0B98
429 #define GL_STENCIL_INDEX			0x1901
430 #define GL_KEEP					0x1E00
431 #define GL_REPLACE				0x1E01
432 #define GL_INCR					0x1E02
433 #define GL_DECR					0x1E03
434 
435 /* Buffers, Pixel Drawing/Reading */
436 #define GL_NONE					0
437 #define GL_LEFT					0x0406
438 #define GL_RIGHT				0x0407
439 /*GL_FRONT					0x0404 */
440 /*GL_BACK					0x0405 */
441 /*GL_FRONT_AND_BACK				0x0408 */
442 #define GL_FRONT_LEFT				0x0400
443 #define GL_FRONT_RIGHT				0x0401
444 #define GL_BACK_LEFT				0x0402
445 #define GL_BACK_RIGHT				0x0403
446 #define GL_AUX0					0x0409
447 #define GL_AUX1					0x040A
448 #define GL_AUX2					0x040B
449 #define GL_AUX3					0x040C
450 #define GL_COLOR_INDEX				0x1900
451 #define GL_RED					0x1903
452 #define GL_GREEN				0x1904
453 #define GL_BLUE					0x1905
454 #define GL_ALPHA				0x1906
455 #define GL_LUMINANCE				0x1909
456 #define GL_LUMINANCE_ALPHA			0x190A
457 #define GL_ALPHA_BITS				0x0D55
458 #define GL_RED_BITS				0x0D52
459 #define GL_GREEN_BITS				0x0D53
460 #define GL_BLUE_BITS				0x0D54
461 #define GL_INDEX_BITS				0x0D51
462 #define GL_SUBPIXEL_BITS			0x0D50
463 #define GL_AUX_BUFFERS				0x0C00
464 #define GL_READ_BUFFER				0x0C02
465 #define GL_DRAW_BUFFER				0x0C01
466 #define GL_DOUBLEBUFFER				0x0C32
467 #define GL_STEREO				0x0C33
468 #define GL_BITMAP				0x1A00
469 #define GL_COLOR				0x1800
470 #define GL_DEPTH				0x1801
471 #define GL_STENCIL				0x1802
472 #define GL_DITHER				0x0BD0
473 #define GL_RGB					0x1907
474 #define GL_RGBA					0x1908
475 
476 /* Implementation limits */
477 #define GL_MAX_LIST_NESTING			0x0B31
478 #define GL_MAX_EVAL_ORDER			0x0D30
479 #define GL_MAX_LIGHTS				0x0D31
480 #define GL_MAX_CLIP_PLANES			0x0D32
481 #define GL_MAX_TEXTURE_SIZE			0x0D33
482 #define GL_MAX_PIXEL_MAP_TABLE			0x0D34
483 #define GL_MAX_ATTRIB_STACK_DEPTH		0x0D35
484 #define GL_MAX_MODELVIEW_STACK_DEPTH		0x0D36
485 #define GL_MAX_NAME_STACK_DEPTH			0x0D37
486 #define GL_MAX_PROJECTION_STACK_DEPTH		0x0D38
487 #define GL_MAX_TEXTURE_STACK_DEPTH		0x0D39
488 #define GL_MAX_VIEWPORT_DIMS			0x0D3A
489 #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH	0x0D3B
490 
491 /* Gets */
492 #define GL_ATTRIB_STACK_DEPTH			0x0BB0
493 #define GL_CLIENT_ATTRIB_STACK_DEPTH		0x0BB1
494 #define GL_COLOR_CLEAR_VALUE			0x0C22
495 #define GL_COLOR_WRITEMASK			0x0C23
496 #define GL_CURRENT_INDEX			0x0B01
497 #define GL_CURRENT_COLOR			0x0B00
498 #define GL_CURRENT_NORMAL			0x0B02
499 #define GL_CURRENT_RASTER_COLOR			0x0B04
500 #define GL_CURRENT_RASTER_DISTANCE		0x0B09
501 #define GL_CURRENT_RASTER_INDEX			0x0B05
502 #define GL_CURRENT_RASTER_POSITION		0x0B07
503 #define GL_CURRENT_RASTER_TEXTURE_COORDS	0x0B06
504 #define GL_CURRENT_RASTER_POSITION_VALID	0x0B08
505 #define GL_CURRENT_TEXTURE_COORDS		0x0B03
506 #define GL_INDEX_CLEAR_VALUE			0x0C20
507 #define GL_INDEX_MODE				0x0C30
508 #define GL_INDEX_WRITEMASK			0x0C21
509 #define GL_MODELVIEW_MATRIX			0x0BA6
510 #define GL_MODELVIEW_STACK_DEPTH		0x0BA3
511 #define GL_NAME_STACK_DEPTH			0x0D70
512 #define GL_PROJECTION_MATRIX			0x0BA7
513 #define GL_PROJECTION_STACK_DEPTH		0x0BA4
514 #define GL_RENDER_MODE				0x0C40
515 #define GL_RGBA_MODE				0x0C31
516 #define GL_TEXTURE_MATRIX			0x0BA8
517 #define GL_TEXTURE_STACK_DEPTH			0x0BA5
518 #define GL_VIEWPORT				0x0BA2
519 
520 /* Evaluators */
521 #define GL_AUTO_NORMAL				0x0D80
522 #define GL_MAP1_COLOR_4				0x0D90
523 #define GL_MAP1_INDEX				0x0D91
524 #define GL_MAP1_NORMAL				0x0D92
525 #define GL_MAP1_TEXTURE_COORD_1			0x0D93
526 #define GL_MAP1_TEXTURE_COORD_2			0x0D94
527 #define GL_MAP1_TEXTURE_COORD_3			0x0D95
528 #define GL_MAP1_TEXTURE_COORD_4			0x0D96
529 #define GL_MAP1_VERTEX_3			0x0D97
530 #define GL_MAP1_VERTEX_4			0x0D98
531 #define GL_MAP2_COLOR_4				0x0DB0
532 #define GL_MAP2_INDEX				0x0DB1
533 #define GL_MAP2_NORMAL				0x0DB2
534 #define GL_MAP2_TEXTURE_COORD_1			0x0DB3
535 #define GL_MAP2_TEXTURE_COORD_2			0x0DB4
536 #define GL_MAP2_TEXTURE_COORD_3			0x0DB5
537 #define GL_MAP2_TEXTURE_COORD_4			0x0DB6
538 #define GL_MAP2_VERTEX_3			0x0DB7
539 #define GL_MAP2_VERTEX_4			0x0DB8
540 #define GL_MAP1_GRID_DOMAIN			0x0DD0
541 #define GL_MAP1_GRID_SEGMENTS			0x0DD1
542 #define GL_MAP2_GRID_DOMAIN			0x0DD2
543 #define GL_MAP2_GRID_SEGMENTS			0x0DD3
544 #define GL_COEFF				0x0A00
545 #define GL_ORDER				0x0A01
546 #define GL_DOMAIN				0x0A02
547 
548 /* Hints */
549 #define GL_PERSPECTIVE_CORRECTION_HINT		0x0C50
550 #define GL_POINT_SMOOTH_HINT			0x0C51
551 #define GL_LINE_SMOOTH_HINT			0x0C52
552 #define GL_POLYGON_SMOOTH_HINT			0x0C53
553 #define GL_FOG_HINT				0x0C54
554 #define GL_DONT_CARE				0x1100
555 #define GL_FASTEST				0x1101
556 #define GL_NICEST				0x1102
557 
558 /* Scissor box */
559 #define GL_SCISSOR_BOX				0x0C10
560 #define GL_SCISSOR_TEST				0x0C11
561 
562 /* Pixel Mode / Transfer */
563 #define GL_MAP_COLOR				0x0D10
564 #define GL_MAP_STENCIL				0x0D11
565 #define GL_INDEX_SHIFT				0x0D12
566 #define GL_INDEX_OFFSET				0x0D13
567 #define GL_RED_SCALE				0x0D14
568 #define GL_RED_BIAS				0x0D15
569 #define GL_GREEN_SCALE				0x0D18
570 #define GL_GREEN_BIAS				0x0D19
571 #define GL_BLUE_SCALE				0x0D1A
572 #define GL_BLUE_BIAS				0x0D1B
573 #define GL_ALPHA_SCALE				0x0D1C
574 #define GL_ALPHA_BIAS				0x0D1D
575 #define GL_DEPTH_SCALE				0x0D1E
576 #define GL_DEPTH_BIAS				0x0D1F
577 #define GL_PIXEL_MAP_S_TO_S_SIZE		0x0CB1
578 #define GL_PIXEL_MAP_I_TO_I_SIZE		0x0CB0
579 #define GL_PIXEL_MAP_I_TO_R_SIZE		0x0CB2
580 #define GL_PIXEL_MAP_I_TO_G_SIZE		0x0CB3
581 #define GL_PIXEL_MAP_I_TO_B_SIZE		0x0CB4
582 #define GL_PIXEL_MAP_I_TO_A_SIZE		0x0CB5
583 #define GL_PIXEL_MAP_R_TO_R_SIZE		0x0CB6
584 #define GL_PIXEL_MAP_G_TO_G_SIZE		0x0CB7
585 #define GL_PIXEL_MAP_B_TO_B_SIZE		0x0CB8
586 #define GL_PIXEL_MAP_A_TO_A_SIZE		0x0CB9
587 #define GL_PIXEL_MAP_S_TO_S			0x0C71
588 #define GL_PIXEL_MAP_I_TO_I			0x0C70
589 #define GL_PIXEL_MAP_I_TO_R			0x0C72
590 #define GL_PIXEL_MAP_I_TO_G			0x0C73
591 #define GL_PIXEL_MAP_I_TO_B			0x0C74
592 #define GL_PIXEL_MAP_I_TO_A			0x0C75
593 #define GL_PIXEL_MAP_R_TO_R			0x0C76
594 #define GL_PIXEL_MAP_G_TO_G			0x0C77
595 #define GL_PIXEL_MAP_B_TO_B			0x0C78
596 #define GL_PIXEL_MAP_A_TO_A			0x0C79
597 #define GL_PACK_ALIGNMENT			0x0D05
598 #define GL_PACK_LSB_FIRST			0x0D01
599 #define GL_PACK_ROW_LENGTH			0x0D02
600 #define GL_PACK_SKIP_PIXELS			0x0D04
601 #define GL_PACK_SKIP_ROWS			0x0D03
602 #define GL_PACK_SWAP_BYTES			0x0D00
603 #define GL_UNPACK_ALIGNMENT			0x0CF5
604 #define GL_UNPACK_LSB_FIRST			0x0CF1
605 #define GL_UNPACK_ROW_LENGTH			0x0CF2
606 #define GL_UNPACK_SKIP_PIXELS			0x0CF4
607 #define GL_UNPACK_SKIP_ROWS			0x0CF3
608 #define GL_UNPACK_SWAP_BYTES			0x0CF0
609 #define GL_ZOOM_X				0x0D16
610 #define GL_ZOOM_Y				0x0D17
611 
612 /* Texture mapping */
613 #define GL_TEXTURE_ENV				0x2300
614 #define GL_TEXTURE_ENV_MODE			0x2200
615 #define GL_TEXTURE_1D				0x0DE0
616 #define GL_TEXTURE_2D				0x0DE1
617 #define GL_TEXTURE_WRAP_S			0x2802
618 #define GL_TEXTURE_WRAP_T			0x2803
619 #define GL_TEXTURE_MAG_FILTER			0x2800
620 #define GL_TEXTURE_MIN_FILTER			0x2801
621 #define GL_TEXTURE_ENV_COLOR			0x2201
622 #define GL_TEXTURE_GEN_S			0x0C60
623 #define GL_TEXTURE_GEN_T			0x0C61
624 #define GL_TEXTURE_GEN_R			0x0C62
625 #define GL_TEXTURE_GEN_Q			0x0C63
626 #define GL_TEXTURE_GEN_MODE			0x2500
627 #define GL_TEXTURE_BORDER_COLOR			0x1004
628 #define GL_TEXTURE_WIDTH			0x1000
629 #define GL_TEXTURE_HEIGHT			0x1001
630 #define GL_TEXTURE_BORDER			0x1005
631 #define GL_TEXTURE_COMPONENTS			0x1003
632 #define GL_TEXTURE_RED_SIZE			0x805C
633 #define GL_TEXTURE_GREEN_SIZE			0x805D
634 #define GL_TEXTURE_BLUE_SIZE			0x805E
635 #define GL_TEXTURE_ALPHA_SIZE			0x805F
636 #define GL_TEXTURE_LUMINANCE_SIZE		0x8060
637 #define GL_TEXTURE_INTENSITY_SIZE		0x8061
638 #define GL_NEAREST_MIPMAP_NEAREST		0x2700
639 #define GL_NEAREST_MIPMAP_LINEAR		0x2702
640 #define GL_LINEAR_MIPMAP_NEAREST		0x2701
641 #define GL_LINEAR_MIPMAP_LINEAR			0x2703
642 #define GL_OBJECT_LINEAR			0x2401
643 #define GL_OBJECT_PLANE				0x2501
644 #define GL_EYE_LINEAR				0x2400
645 #define GL_EYE_PLANE				0x2502
646 #define GL_SPHERE_MAP				0x2402
647 #define GL_DECAL				0x2101
648 #define GL_MODULATE				0x2100
649 #define GL_NEAREST				0x2600
650 #define GL_REPEAT				0x2901
651 #define GL_CLAMP				0x2900
652 #define GL_S					0x2000
653 #define GL_T					0x2001
654 #define GL_R					0x2002
655 #define GL_Q					0x2003
656 
657 /* Utility */
658 #define GL_VENDOR				0x1F00
659 #define GL_RENDERER				0x1F01
660 #define GL_VERSION				0x1F02
661 #define GL_EXTENSIONS				0x1F03
662 
663 /* Errors */
664 #define GL_NO_ERROR 				0
665 #define GL_INVALID_ENUM				0x0500
666 #define GL_INVALID_VALUE			0x0501
667 #define GL_INVALID_OPERATION			0x0502
668 #define GL_STACK_OVERFLOW			0x0503
669 #define GL_STACK_UNDERFLOW			0x0504
670 #define GL_OUT_OF_MEMORY			0x0505
671 
672 /* glPush/PopAttrib bits */
673 #define GL_CURRENT_BIT				0x00000001
674 #define GL_POINT_BIT				0x00000002
675 #define GL_LINE_BIT				0x00000004
676 #define GL_POLYGON_BIT				0x00000008
677 #define GL_POLYGON_STIPPLE_BIT			0x00000010
678 #define GL_PIXEL_MODE_BIT			0x00000020
679 #define GL_LIGHTING_BIT				0x00000040
680 #define GL_FOG_BIT				0x00000080
681 #define GL_DEPTH_BUFFER_BIT			0x00000100
682 #define GL_ACCUM_BUFFER_BIT			0x00000200
683 #define GL_STENCIL_BUFFER_BIT			0x00000400
684 #define GL_VIEWPORT_BIT				0x00000800
685 #define GL_TRANSFORM_BIT			0x00001000
686 #define GL_ENABLE_BIT				0x00002000
687 #define GL_COLOR_BUFFER_BIT			0x00004000
688 #define GL_HINT_BIT				0x00008000
689 #define GL_EVAL_BIT				0x00010000
690 #define GL_LIST_BIT				0x00020000
691 #define GL_TEXTURE_BIT				0x00040000
692 #define GL_SCISSOR_BIT				0x00080000
693 #define GL_ALL_ATTRIB_BITS			0xFFFFFFFF
694 
695 
696 /* OpenGL 1.1 */
697 #define GL_PROXY_TEXTURE_1D			0x8063
698 #define GL_PROXY_TEXTURE_2D			0x8064
699 #define GL_TEXTURE_PRIORITY			0x8066
700 #define GL_TEXTURE_RESIDENT			0x8067
701 #define GL_TEXTURE_BINDING_1D			0x8068
702 #define GL_TEXTURE_BINDING_2D			0x8069
703 #define GL_TEXTURE_INTERNAL_FORMAT		0x1003
704 #define GL_ALPHA4				0x803B
705 #define GL_ALPHA8				0x803C
706 #define GL_ALPHA12				0x803D
707 #define GL_ALPHA16				0x803E
708 #define GL_LUMINANCE4				0x803F
709 #define GL_LUMINANCE8				0x8040
710 #define GL_LUMINANCE12				0x8041
711 #define GL_LUMINANCE16				0x8042
712 #define GL_LUMINANCE4_ALPHA4			0x8043
713 #define GL_LUMINANCE6_ALPHA2			0x8044
714 #define GL_LUMINANCE8_ALPHA8			0x8045
715 #define GL_LUMINANCE12_ALPHA4			0x8046
716 #define GL_LUMINANCE12_ALPHA12			0x8047
717 #define GL_LUMINANCE16_ALPHA16			0x8048
718 #define GL_INTENSITY				0x8049
719 #define GL_INTENSITY4				0x804A
720 #define GL_INTENSITY8				0x804B
721 #define GL_INTENSITY12				0x804C
722 #define GL_INTENSITY16				0x804D
723 #define GL_R3_G3_B2				0x2A10
724 #define GL_RGB4					0x804F
725 #define GL_RGB5					0x8050
726 #define GL_RGB8					0x8051
727 #define GL_RGB10				0x8052
728 #define GL_RGB12				0x8053
729 #define GL_RGB16				0x8054
730 #define GL_RGBA2				0x8055
731 #define GL_RGBA4				0x8056
732 #define GL_RGB5_A1				0x8057
733 #define GL_RGBA8				0x8058
734 #define GL_RGB10_A2				0x8059
735 #define GL_RGBA12				0x805A
736 #define GL_RGBA16				0x805B
737 #define GL_CLIENT_PIXEL_STORE_BIT		0x00000001
738 #define GL_CLIENT_VERTEX_ARRAY_BIT		0x00000002
739 #define GL_ALL_CLIENT_ATTRIB_BITS 		0xFFFFFFFF
740 #define GL_CLIENT_ALL_ATTRIB_BITS 		0xFFFFFFFF
741 
742 
743 
744 /*
745  * Miscellaneous
746  */
747 
748 GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
749 
750 GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
751 
752 GLAPI void GLAPIENTRY glClear( GLbitfield mask );
753 
754 GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
755 
756 GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
757 
758 GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
759 
760 GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
761 
762 GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
763 
764 GLAPI void GLAPIENTRY glCullFace( GLenum mode );
765 
766 GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
767 
768 GLAPI void GLAPIENTRY glPointSize( GLfloat size );
769 
770 GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
771 
772 GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
773 
774 GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
775 
776 GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
777 
778 GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
779 
780 GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
781 
782 GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
783 
784 GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
785 
786 GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height);
787 
788 GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
789 
790 GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
791 
792 GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
793 
794 GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
795 
796 GLAPI void GLAPIENTRY glEnable( GLenum cap );
797 
798 GLAPI void GLAPIENTRY glDisable( GLenum cap );
799 
800 GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
801 
802 
803 GLAPI void GLAPIENTRY glEnableClientState( GLenum cap );  /* 1.1 */
804 
805 GLAPI void GLAPIENTRY glDisableClientState( GLenum cap );  /* 1.1 */
806 
807 
808 GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
809 
810 GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
811 
812 GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
813 
814 GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
815 
816 
817 GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
818 
819 GLAPI void GLAPIENTRY glPopAttrib( void );
820 
821 
822 GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask );  /* 1.1 */
823 
824 GLAPI void GLAPIENTRY glPopClientAttrib( void );  /* 1.1 */
825 
826 
827 GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
828 
829 GLAPI GLenum GLAPIENTRY glGetError( void );
830 
831 GLAPI const GLubyte * GLAPIENTRY glGetString( GLenum name );
832 
833 GLAPI void GLAPIENTRY glFinish( void );
834 
835 GLAPI void GLAPIENTRY glFlush( void );
836 
837 GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
838 
839 
840 /*
841  * Depth Buffer
842  */
843 
844 GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
845 
846 GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
847 
848 GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
849 
850 GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
851 
852 
853 /*
854  * Accumulation Buffer
855  */
856 
857 GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
858 
859 GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
860 
861 
862 /*
863  * Transformation
864  */
865 
866 GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
867 
868 GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
869                                  GLdouble bottom, GLdouble top,
870                                  GLdouble near_val, GLdouble far_val );
871 
872 GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
873                                    GLdouble bottom, GLdouble top,
874                                    GLdouble near_val, GLdouble far_val );
875 
876 GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
877                                     GLsizei width, GLsizei height );
878 
879 GLAPI void GLAPIENTRY glPushMatrix( void );
880 
881 GLAPI void GLAPIENTRY glPopMatrix( void );
882 
883 GLAPI void GLAPIENTRY glLoadIdentity( void );
884 
885 GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
886 GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
887 
888 GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
889 GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
890 
891 GLAPI void GLAPIENTRY glRotated( GLdouble angle,
892                                    GLdouble x, GLdouble y, GLdouble z );
893 GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
894                                    GLfloat x, GLfloat y, GLfloat z );
895 
896 GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
897 GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
898 
899 GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
900 GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
901 
902 
903 /*
904  * Display Lists
905  */
906 
907 GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
908 
909 GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
910 
911 GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
912 
913 GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
914 
915 GLAPI void GLAPIENTRY glEndList( void );
916 
917 GLAPI void GLAPIENTRY glCallList( GLuint list );
918 
919 GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
920                                      const GLvoid *lists );
921 
922 GLAPI void GLAPIENTRY glListBase( GLuint base );
923 
924 
925 /*
926  * Drawing Functions
927  */
928 
929 GLAPI void GLAPIENTRY glBegin( GLenum mode );
930 
931 GLAPI void GLAPIENTRY glEnd( void );
932 
933 
934 GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
935 GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
936 GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
937 GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
938 
939 GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
940 GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
941 GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
942 GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
943 
944 GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
945 GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
946 GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
947 GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
948 
949 GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
950 GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
951 GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
952 GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
953 
954 GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
955 GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
956 GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
957 GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
958 
959 GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
960 GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
961 GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
962 GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
963 
964 
965 GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
966 GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
967 GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
968 GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
969 GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
970 
971 GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
972 GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
973 GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
974 GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
975 GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
976 
977 
978 GLAPI void GLAPIENTRY glIndexd( GLdouble c );
979 GLAPI void GLAPIENTRY glIndexf( GLfloat c );
980 GLAPI void GLAPIENTRY glIndexi( GLint c );
981 GLAPI void GLAPIENTRY glIndexs( GLshort c );
982 GLAPI void GLAPIENTRY glIndexub( GLubyte c );  /* 1.1 */
983 
984 GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
985 GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
986 GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
987 GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
988 GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c );  /* 1.1 */
989 
990 GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
991 GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
992 GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
993 GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
994 GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
995 GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
996 GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
997 GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
998 
999 GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
1000                                    GLbyte blue, GLbyte alpha );
1001 GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
1002                                    GLdouble blue, GLdouble alpha );
1003 GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
1004                                    GLfloat blue, GLfloat alpha );
1005 GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
1006                                    GLint blue, GLint alpha );
1007 GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
1008                                    GLshort blue, GLshort alpha );
1009 GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
1010                                     GLubyte blue, GLubyte alpha );
1011 GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
1012                                     GLuint blue, GLuint alpha );
1013 GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
1014                                     GLushort blue, GLushort alpha );
1015 
1016 
1017 GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
1018 GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
1019 GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
1020 GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
1021 GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
1022 GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
1023 GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
1024 GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
1025 
1026 GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
1027 GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
1028 GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
1029 GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
1030 GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
1031 GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
1032 GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
1033 GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
1034 
1035 
1036 GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
1037 GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
1038 GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
1039 GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
1040 
1041 GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
1042 GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
1043 GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
1044 GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
1045 
1046 GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
1047 GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
1048 GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
1049 GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
1050 
1051 GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1052 GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1053 GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
1054 GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
1055 
1056 GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
1057 GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
1058 GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
1059 GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
1060 
1061 GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
1062 GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
1063 GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
1064 GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
1065 
1066 GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
1067 GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
1068 GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
1069 GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
1070 
1071 GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
1072 GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
1073 GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
1074 GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
1075 
1076 
1077 GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
1078 GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
1079 GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
1080 GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
1081 
1082 GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
1083 GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
1084 GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
1085 GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
1086 
1087 GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1088 GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1089 GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
1090 GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
1091 
1092 GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
1093 GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
1094 GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
1095 GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
1096 
1097 GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
1098 GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
1099 GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
1100 GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
1101 
1102 GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
1103 GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
1104 GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
1105 GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
1106 
1107 
1108 GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
1109 GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
1110 GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
1111 GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
1112 
1113 
1114 GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
1115 GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
1116 GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
1117 GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
1118 
1119 
1120 /*
1121  * Vertex Arrays  (1.1)
1122  */
1123 
1124 GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
1125                                        GLsizei stride, const GLvoid *ptr );
1126 
1127 GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
1128                                        const GLvoid *ptr );
1129 
1130 GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
1131                                       GLsizei stride, const GLvoid *ptr );
1132 
1133 GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
1134                                       const GLvoid *ptr );
1135 
1136 GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
1137                                          GLsizei stride, const GLvoid *ptr );
1138 
1139 GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
1140 
1141 GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params );
1142 
1143 GLAPI void GLAPIENTRY glArrayElement( GLint i );
1144 
1145 GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
1146 
1147 GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
1148                                       GLenum type, const GLvoid *indices );
1149 
1150 GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
1151                                            const GLvoid *pointer );
1152 
1153 /*
1154  * Lighting
1155  */
1156 
1157 GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
1158 
1159 GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
1160 GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
1161 GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
1162                                  const GLfloat *params );
1163 GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
1164                                  const GLint *params );
1165 
1166 GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
1167                                     GLfloat *params );
1168 GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
1169                                     GLint *params );
1170 
1171 GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
1172 GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
1173 GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
1174 GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
1175 
1176 GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
1177 GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
1178 GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
1179 GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
1180 
1181 GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
1182 GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
1183 
1184 GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
1185 
1186 
1187 /*
1188  * Raster functions
1189  */
1190 
1191 GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
1192 
1193 GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
1194 GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
1195 
1196 GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
1197 GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
1198 
1199 GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize,
1200                                     const GLfloat *values );
1201 GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize,
1202                                      const GLuint *values );
1203 GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize,
1204                                      const GLushort *values );
1205 
1206 GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
1207 GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
1208 GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
1209 
1210 GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
1211                                 GLfloat xorig, GLfloat yorig,
1212                                 GLfloat xmove, GLfloat ymove,
1213                                 const GLubyte *bitmap );
1214 
1215 GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
1216                                     GLsizei width, GLsizei height,
1217                                     GLenum format, GLenum type,
1218                                     GLvoid *pixels );
1219 
1220 GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
1221                                     GLenum format, GLenum type,
1222                                     const GLvoid *pixels );
1223 
1224 GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
1225                                     GLsizei width, GLsizei height,
1226                                     GLenum type );
1227 
1228 /*
1229  * Stenciling
1230  */
1231 
1232 GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
1233 
1234 GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
1235 
1236 GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
1237 
1238 GLAPI void GLAPIENTRY glClearStencil( GLint s );
1239 
1240 
1241 
1242 /*
1243  * Texture mapping
1244  */
1245 
1246 GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
1247 GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
1248 GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
1249 
1250 GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
1251 GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
1252 GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
1253 
1254 GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
1255 GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
1256 GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
1257 
1258 
1259 GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
1260 GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
1261 
1262 GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
1263 GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
1264 
1265 GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
1266 GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
1267 
1268 
1269 GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
1270 GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
1271 
1272 GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
1273                                           const GLfloat *params );
1274 GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
1275                                           const GLint *params );
1276 
1277 GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
1278                                            GLenum pname, GLfloat *params);
1279 GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
1280                                            GLenum pname, GLint *params );
1281 
1282 GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
1283                                                 GLenum pname, GLfloat *params );
1284 GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
1285                                                 GLenum pname, GLint *params );
1286 
1287 
1288 GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
1289                                     GLint internalFormat,
1290                                     GLsizei width, GLint border,
1291                                     GLenum format, GLenum type,
1292                                     const GLvoid *pixels );
1293 
1294 GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
1295                                     GLint internalFormat,
1296                                     GLsizei width, GLsizei height,
1297                                     GLint border, GLenum format, GLenum type,
1298                                     const GLvoid *pixels );
1299 
1300 GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
1301                                      GLenum format, GLenum type,
1302                                      GLvoid *pixels );
1303 
1304 
1305 /* 1.1 functions */
1306 
1307 GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
1308 
1309 GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
1310 
1311 GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
1312 
1313 GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
1314                                             const GLuint *textures,
1315                                             const GLclampf *priorities );
1316 
1317 GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
1318                                                   const GLuint *textures,
1319                                                   GLboolean *residences );
1320 
1321 GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
1322 
1323 
1324 GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
1325                                        GLint xoffset,
1326                                        GLsizei width, GLenum format,
1327                                        GLenum type, const GLvoid *pixels );
1328 
1329 
1330 GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
1331                                        GLint xoffset, GLint yoffset,
1332                                        GLsizei width, GLsizei height,
1333                                        GLenum format, GLenum type,
1334                                        const GLvoid *pixels );
1335 
1336 
1337 GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
1338                                         GLenum internalformat,
1339                                         GLint x, GLint y,
1340                                         GLsizei width, GLint border );
1341 
1342 
1343 GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
1344                                         GLenum internalformat,
1345                                         GLint x, GLint y,
1346                                         GLsizei width, GLsizei height,
1347                                         GLint border );
1348 
1349 
1350 GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
1351                                            GLint xoffset, GLint x, GLint y,
1352                                            GLsizei width );
1353 
1354 
1355 GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
1356                                            GLint xoffset, GLint yoffset,
1357                                            GLint x, GLint y,
1358                                            GLsizei width, GLsizei height );
1359 
1360 
1361 /*
1362  * Evaluators
1363  */
1364 
1365 GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
1366                                GLint stride,
1367                                GLint order, const GLdouble *points );
1368 GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
1369                                GLint stride,
1370                                GLint order, const GLfloat *points );
1371 
1372 GLAPI void GLAPIENTRY glMap2d( GLenum target,
1373 		     GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
1374 		     GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
1375 		     const GLdouble *points );
1376 GLAPI void GLAPIENTRY glMap2f( GLenum target,
1377 		     GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
1378 		     GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
1379 		     const GLfloat *points );
1380 
1381 GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
1382 GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
1383 GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
1384 
1385 GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
1386 GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
1387 
1388 GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
1389 GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
1390 
1391 GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
1392 GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
1393 
1394 GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
1395 GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
1396 
1397 GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
1398 GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
1399 
1400 GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
1401                                    GLint vn, GLdouble v1, GLdouble v2 );
1402 GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
1403                                    GLint vn, GLfloat v1, GLfloat v2 );
1404 
1405 GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
1406 
1407 GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
1408 
1409 GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
1410 
1411 GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
1412 
1413 
1414 /*
1415  * Fog
1416  */
1417 
1418 GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
1419 
1420 GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
1421 
1422 GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
1423 
1424 GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
1425 
1426 
1427 /*
1428  * Selection and Feedback
1429  */
1430 
1431 GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
1432 
1433 GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
1434 
1435 GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
1436 
1437 GLAPI void GLAPIENTRY glInitNames( void );
1438 
1439 GLAPI void GLAPIENTRY glLoadName( GLuint name );
1440 
1441 GLAPI void GLAPIENTRY glPushName( GLuint name );
1442 
1443 GLAPI void GLAPIENTRY glPopName( void );
1444 
1445 
1446 
1447 /*
1448  * OpenGL 1.2
1449  */
1450 
1451 #define GL_RESCALE_NORMAL			0x803A
1452 #define GL_CLAMP_TO_EDGE			0x812F
1453 #define GL_MAX_ELEMENTS_VERTICES		0x80E8
1454 #define GL_MAX_ELEMENTS_INDICES			0x80E9
1455 #define GL_BGR					0x80E0
1456 #define GL_BGRA					0x80E1
1457 #define GL_UNSIGNED_BYTE_3_3_2			0x8032
1458 #define GL_UNSIGNED_BYTE_2_3_3_REV		0x8362
1459 #define GL_UNSIGNED_SHORT_5_6_5			0x8363
1460 #define GL_UNSIGNED_SHORT_5_6_5_REV		0x8364
1461 #define GL_UNSIGNED_SHORT_4_4_4_4		0x8033
1462 #define GL_UNSIGNED_SHORT_4_4_4_4_REV		0x8365
1463 #define GL_UNSIGNED_SHORT_5_5_5_1		0x8034
1464 #define GL_UNSIGNED_SHORT_1_5_5_5_REV		0x8366
1465 #define GL_UNSIGNED_INT_8_8_8_8			0x8035
1466 #define GL_UNSIGNED_INT_8_8_8_8_REV		0x8367
1467 #define GL_UNSIGNED_INT_10_10_10_2		0x8036
1468 #define GL_UNSIGNED_INT_2_10_10_10_REV		0x8368
1469 #define GL_LIGHT_MODEL_COLOR_CONTROL		0x81F8
1470 #define GL_SINGLE_COLOR				0x81F9
1471 #define GL_SEPARATE_SPECULAR_COLOR		0x81FA
1472 #define GL_TEXTURE_MIN_LOD			0x813A
1473 #define GL_TEXTURE_MAX_LOD			0x813B
1474 #define GL_TEXTURE_BASE_LEVEL			0x813C
1475 #define GL_TEXTURE_MAX_LEVEL			0x813D
1476 #define GL_SMOOTH_POINT_SIZE_RANGE		0x0B12
1477 #define GL_SMOOTH_POINT_SIZE_GRANULARITY	0x0B13
1478 #define GL_SMOOTH_LINE_WIDTH_RANGE		0x0B22
1479 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY	0x0B23
1480 #define GL_ALIASED_POINT_SIZE_RANGE		0x846D
1481 #define GL_ALIASED_LINE_WIDTH_RANGE		0x846E
1482 #define GL_PACK_SKIP_IMAGES			0x806B
1483 #define GL_PACK_IMAGE_HEIGHT			0x806C
1484 #define GL_UNPACK_SKIP_IMAGES			0x806D
1485 #define GL_UNPACK_IMAGE_HEIGHT			0x806E
1486 #define GL_TEXTURE_3D				0x806F
1487 #define GL_PROXY_TEXTURE_3D			0x8070
1488 #define GL_TEXTURE_DEPTH			0x8071
1489 #define GL_TEXTURE_WRAP_R			0x8072
1490 #define GL_MAX_3D_TEXTURE_SIZE			0x8073
1491 #define GL_TEXTURE_BINDING_3D			0x806A
1492 
1493 GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
1494 	GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
1495 
1496 GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
1497                                       GLint internalFormat,
1498                                       GLsizei width, GLsizei height,
1499                                       GLsizei depth, GLint border,
1500                                       GLenum format, GLenum type,
1501                                       const GLvoid *pixels );
1502 
1503 GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
1504                                          GLint xoffset, GLint yoffset,
1505                                          GLint zoffset, GLsizei width,
1506                                          GLsizei height, GLsizei depth,
1507                                          GLenum format,
1508                                          GLenum type, const GLvoid *pixels);
1509 
1510 GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
1511                                              GLint xoffset, GLint yoffset,
1512                                              GLint zoffset, GLint x,
1513                                              GLint y, GLsizei width,
1514                                              GLsizei height );
1515 
1516 typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
1517 typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
1518 typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
1519 typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1520 
1521 
1522 /*
1523  * GL_ARB_imaging
1524  */
1525 
1526 #define GL_CONSTANT_COLOR			0x8001
1527 #define GL_ONE_MINUS_CONSTANT_COLOR		0x8002
1528 #define GL_CONSTANT_ALPHA			0x8003
1529 #define GL_ONE_MINUS_CONSTANT_ALPHA		0x8004
1530 #define GL_COLOR_TABLE				0x80D0
1531 #define GL_POST_CONVOLUTION_COLOR_TABLE		0x80D1
1532 #define GL_POST_COLOR_MATRIX_COLOR_TABLE	0x80D2
1533 #define GL_PROXY_COLOR_TABLE			0x80D3
1534 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE	0x80D4
1535 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE	0x80D5
1536 #define GL_COLOR_TABLE_SCALE			0x80D6
1537 #define GL_COLOR_TABLE_BIAS			0x80D7
1538 #define GL_COLOR_TABLE_FORMAT			0x80D8
1539 #define GL_COLOR_TABLE_WIDTH			0x80D9
1540 #define GL_COLOR_TABLE_RED_SIZE			0x80DA
1541 #define GL_COLOR_TABLE_GREEN_SIZE		0x80DB
1542 #define GL_COLOR_TABLE_BLUE_SIZE		0x80DC
1543 #define GL_COLOR_TABLE_ALPHA_SIZE		0x80DD
1544 #define GL_COLOR_TABLE_LUMINANCE_SIZE		0x80DE
1545 #define GL_COLOR_TABLE_INTENSITY_SIZE		0x80DF
1546 #define GL_CONVOLUTION_1D			0x8010
1547 #define GL_CONVOLUTION_2D			0x8011
1548 #define GL_SEPARABLE_2D				0x8012
1549 #define GL_CONVOLUTION_BORDER_MODE		0x8013
1550 #define GL_CONVOLUTION_FILTER_SCALE		0x8014
1551 #define GL_CONVOLUTION_FILTER_BIAS		0x8015
1552 #define GL_REDUCE				0x8016
1553 #define GL_CONVOLUTION_FORMAT			0x8017
1554 #define GL_CONVOLUTION_WIDTH			0x8018
1555 #define GL_CONVOLUTION_HEIGHT			0x8019
1556 #define GL_MAX_CONVOLUTION_WIDTH		0x801A
1557 #define GL_MAX_CONVOLUTION_HEIGHT		0x801B
1558 #define GL_POST_CONVOLUTION_RED_SCALE		0x801C
1559 #define GL_POST_CONVOLUTION_GREEN_SCALE		0x801D
1560 #define GL_POST_CONVOLUTION_BLUE_SCALE		0x801E
1561 #define GL_POST_CONVOLUTION_ALPHA_SCALE		0x801F
1562 #define GL_POST_CONVOLUTION_RED_BIAS		0x8020
1563 #define GL_POST_CONVOLUTION_GREEN_BIAS		0x8021
1564 #define GL_POST_CONVOLUTION_BLUE_BIAS		0x8022
1565 #define GL_POST_CONVOLUTION_ALPHA_BIAS		0x8023
1566 #define GL_CONSTANT_BORDER			0x8151
1567 #define GL_REPLICATE_BORDER			0x8153
1568 #define GL_CONVOLUTION_BORDER_COLOR		0x8154
1569 #define GL_COLOR_MATRIX				0x80B1
1570 #define GL_COLOR_MATRIX_STACK_DEPTH		0x80B2
1571 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH		0x80B3
1572 #define GL_POST_COLOR_MATRIX_RED_SCALE		0x80B4
1573 #define GL_POST_COLOR_MATRIX_GREEN_SCALE	0x80B5
1574 #define GL_POST_COLOR_MATRIX_BLUE_SCALE		0x80B6
1575 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE	0x80B7
1576 #define GL_POST_COLOR_MATRIX_RED_BIAS		0x80B8
1577 #define GL_POST_COLOR_MATRIX_GREEN_BIAS		0x80B9
1578 #define GL_POST_COLOR_MATRIX_BLUE_BIAS		0x80BA
1579 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS		0x80BB
1580 #define GL_HISTOGRAM				0x8024
1581 #define GL_PROXY_HISTOGRAM			0x8025
1582 #define GL_HISTOGRAM_WIDTH			0x8026
1583 #define GL_HISTOGRAM_FORMAT			0x8027
1584 #define GL_HISTOGRAM_RED_SIZE			0x8028
1585 #define GL_HISTOGRAM_GREEN_SIZE			0x8029
1586 #define GL_HISTOGRAM_BLUE_SIZE			0x802A
1587 #define GL_HISTOGRAM_ALPHA_SIZE			0x802B
1588 #define GL_HISTOGRAM_LUMINANCE_SIZE		0x802C
1589 #define GL_HISTOGRAM_SINK			0x802D
1590 #define GL_MINMAX				0x802E
1591 #define GL_MINMAX_FORMAT			0x802F
1592 #define GL_MINMAX_SINK				0x8030
1593 #define GL_TABLE_TOO_LARGE			0x8031
1594 #define GL_BLEND_EQUATION			0x8009
1595 #define GL_MIN					0x8007
1596 #define GL_MAX					0x8008
1597 #define GL_FUNC_ADD				0x8006
1598 #define GL_FUNC_SUBTRACT			0x800A
1599 #define GL_FUNC_REVERSE_SUBTRACT		0x800B
1600 #define GL_BLEND_COLOR				0x8005
1601 
1602 
1603 GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
1604                                     GLsizei width, GLenum format,
1605                                     GLenum type, const GLvoid *table );
1606 
1607 GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
1608                                        GLsizei start, GLsizei count,
1609                                        GLenum format, GLenum type,
1610                                        const GLvoid *data );
1611 
1612 GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
1613                                               const GLint *params);
1614 
1615 GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
1616                                               const GLfloat *params);
1617 
1618 GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
1619                                            GLint x, GLint y, GLsizei width );
1620 
1621 GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
1622                                         GLint x, GLint y, GLsizei width );
1623 
1624 GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
1625                                        GLenum type, GLvoid *table );
1626 
1627 GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
1628                                                   GLfloat *params );
1629 
1630 GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
1631                                                   GLint *params );
1632 
1633 GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
1634 
1635 GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
1636                                     GLclampf blue, GLclampf alpha );
1637 
1638 GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
1639 				   GLenum internalformat, GLboolean sink );
1640 
1641 GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
1642 
1643 GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
1644 				      GLenum format, GLenum type,
1645 				      GLvoid *values );
1646 
1647 GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
1648 						 GLfloat *params );
1649 
1650 GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
1651 						 GLint *params );
1652 
1653 GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
1654 				GLboolean sink );
1655 
1656 GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
1657 
1658 GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
1659                                    GLenum format, GLenum types,
1660                                    GLvoid *values );
1661 
1662 GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
1663 					      GLfloat *params );
1664 
1665 GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
1666 					      GLint *params );
1667 
1668 GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
1669 	GLenum internalformat, GLsizei width, GLenum format, GLenum type,
1670 	const GLvoid *image );
1671 
1672 GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
1673 	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1674 	GLenum type, const GLvoid *image );
1675 
1676 GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
1677 	GLfloat params );
1678 
1679 GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
1680 	const GLfloat *params );
1681 
1682 GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
1683 	GLint params );
1684 
1685 GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
1686 	const GLint *params );
1687 
1688 GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
1689 	GLenum internalformat, GLint x, GLint y, GLsizei width );
1690 
1691 GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
1692 	GLenum internalformat, GLint x, GLint y, GLsizei width,
1693 	GLsizei height);
1694 
1695 GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
1696 	GLenum type, GLvoid *image );
1697 
1698 GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
1699 	GLfloat *params );
1700 
1701 GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
1702 	GLint *params );
1703 
1704 GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
1705 	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1706 	GLenum type, const GLvoid *row, const GLvoid *column );
1707 
1708 GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
1709 	GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
1710 
1711 
1712 
1713 
1714 /*
1715  * OpenGL 1.3
1716  */
1717 
1718 /* multitexture */
1719 #define GL_TEXTURE0				0x84C0
1720 #define GL_TEXTURE1				0x84C1
1721 #define GL_TEXTURE2				0x84C2
1722 #define GL_TEXTURE3				0x84C3
1723 #define GL_TEXTURE4				0x84C4
1724 #define GL_TEXTURE5				0x84C5
1725 #define GL_TEXTURE6				0x84C6
1726 #define GL_TEXTURE7				0x84C7
1727 #define GL_TEXTURE8				0x84C8
1728 #define GL_TEXTURE9				0x84C9
1729 #define GL_TEXTURE10				0x84CA
1730 #define GL_TEXTURE11				0x84CB
1731 #define GL_TEXTURE12				0x84CC
1732 #define GL_TEXTURE13				0x84CD
1733 #define GL_TEXTURE14				0x84CE
1734 #define GL_TEXTURE15				0x84CF
1735 #define GL_TEXTURE16				0x84D0
1736 #define GL_TEXTURE17				0x84D1
1737 #define GL_TEXTURE18				0x84D2
1738 #define GL_TEXTURE19				0x84D3
1739 #define GL_TEXTURE20				0x84D4
1740 #define GL_TEXTURE21				0x84D5
1741 #define GL_TEXTURE22				0x84D6
1742 #define GL_TEXTURE23				0x84D7
1743 #define GL_TEXTURE24				0x84D8
1744 #define GL_TEXTURE25				0x84D9
1745 #define GL_TEXTURE26				0x84DA
1746 #define GL_TEXTURE27				0x84DB
1747 #define GL_TEXTURE28				0x84DC
1748 #define GL_TEXTURE29				0x84DD
1749 #define GL_TEXTURE30				0x84DE
1750 #define GL_TEXTURE31				0x84DF
1751 #define GL_ACTIVE_TEXTURE			0x84E0
1752 #define GL_CLIENT_ACTIVE_TEXTURE		0x84E1
1753 #define GL_MAX_TEXTURE_UNITS			0x84E2
1754 /* texture_cube_map */
1755 #define GL_NORMAL_MAP				0x8511
1756 #define GL_REFLECTION_MAP			0x8512
1757 #define GL_TEXTURE_CUBE_MAP			0x8513
1758 #define GL_TEXTURE_BINDING_CUBE_MAP		0x8514
1759 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X		0x8515
1760 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X		0x8516
1761 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y		0x8517
1762 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y		0x8518
1763 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z		0x8519
1764 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z		0x851A
1765 #define GL_PROXY_TEXTURE_CUBE_MAP		0x851B
1766 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE		0x851C
1767 /* texture_compression */
1768 #define GL_COMPRESSED_ALPHA			0x84E9
1769 #define GL_COMPRESSED_LUMINANCE			0x84EA
1770 #define GL_COMPRESSED_LUMINANCE_ALPHA		0x84EB
1771 #define GL_COMPRESSED_INTENSITY			0x84EC
1772 #define GL_COMPRESSED_RGB			0x84ED
1773 #define GL_COMPRESSED_RGBA			0x84EE
1774 #define GL_TEXTURE_COMPRESSION_HINT		0x84EF
1775 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE	0x86A0
1776 #define GL_TEXTURE_COMPRESSED			0x86A1
1777 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS	0x86A2
1778 #define GL_COMPRESSED_TEXTURE_FORMATS		0x86A3
1779 /* multisample */
1780 #define GL_MULTISAMPLE				0x809D
1781 #define GL_SAMPLE_ALPHA_TO_COVERAGE		0x809E
1782 #define GL_SAMPLE_ALPHA_TO_ONE			0x809F
1783 #define GL_SAMPLE_COVERAGE			0x80A0
1784 #define GL_SAMPLE_BUFFERS			0x80A8
1785 #define GL_SAMPLES				0x80A9
1786 #define GL_SAMPLE_COVERAGE_VALUE		0x80AA
1787 #define GL_SAMPLE_COVERAGE_INVERT		0x80AB
1788 #define GL_MULTISAMPLE_BIT			0x20000000
1789 /* transpose_matrix */
1790 #define GL_TRANSPOSE_MODELVIEW_MATRIX		0x84E3
1791 #define GL_TRANSPOSE_PROJECTION_MATRIX		0x84E4
1792 #define GL_TRANSPOSE_TEXTURE_MATRIX		0x84E5
1793 #define GL_TRANSPOSE_COLOR_MATRIX		0x84E6
1794 /* texture_env_combine */
1795 #define GL_COMBINE				0x8570
1796 #define GL_COMBINE_RGB				0x8571
1797 #define GL_COMBINE_ALPHA			0x8572
1798 #define GL_SOURCE0_RGB				0x8580
1799 #define GL_SOURCE1_RGB				0x8581
1800 #define GL_SOURCE2_RGB				0x8582
1801 #define GL_SOURCE0_ALPHA			0x8588
1802 #define GL_SOURCE1_ALPHA			0x8589
1803 #define GL_SOURCE2_ALPHA			0x858A
1804 #define GL_OPERAND0_RGB				0x8590
1805 #define GL_OPERAND1_RGB				0x8591
1806 #define GL_OPERAND2_RGB				0x8592
1807 #define GL_OPERAND0_ALPHA			0x8598
1808 #define GL_OPERAND1_ALPHA			0x8599
1809 #define GL_OPERAND2_ALPHA			0x859A
1810 #define GL_RGB_SCALE				0x8573
1811 #define GL_ADD_SIGNED				0x8574
1812 #define GL_INTERPOLATE				0x8575
1813 #define GL_SUBTRACT				0x84E7
1814 #define GL_CONSTANT				0x8576
1815 #define GL_PRIMARY_COLOR			0x8577
1816 #define GL_PREVIOUS				0x8578
1817 /* texture_env_dot3 */
1818 #define GL_DOT3_RGB				0x86AE
1819 #define GL_DOT3_RGBA				0x86AF
1820 /* texture_border_clamp */
1821 #define GL_CLAMP_TO_BORDER			0x812D
1822 
1823 GLAPI void GLAPIENTRY glActiveTexture( GLenum texture );
1824 
1825 GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture );
1826 
1827 GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data );
1828 
1829 GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data );
1830 
1831 GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data );
1832 
1833 GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data );
1834 
1835 GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data );
1836 
1837 GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data );
1838 
1839 GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img );
1840 
1841 GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s );
1842 
1843 GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v );
1844 
1845 GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s );
1846 
1847 GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v );
1848 
1849 GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s );
1850 
1851 GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v );
1852 
1853 GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s );
1854 
1855 GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v );
1856 
1857 GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t );
1858 
1859 GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v );
1860 
1861 GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t );
1862 
1863 GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v );
1864 
1865 GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t );
1866 
1867 GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v );
1868 
1869 GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t );
1870 
1871 GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v );
1872 
1873 GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r );
1874 
1875 GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v );
1876 
1877 GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r );
1878 
1879 GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v );
1880 
1881 GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r );
1882 
1883 GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v );
1884 
1885 GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r );
1886 
1887 GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v );
1888 
1889 GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1890 
1891 GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v );
1892 
1893 GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1894 
1895 GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v );
1896 
1897 GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q );
1898 
1899 GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v );
1900 
1901 GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q );
1902 
1903 GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v );
1904 
1905 
1906 GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] );
1907 
1908 GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] );
1909 
1910 GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] );
1911 
1912 GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] );
1913 
1914 GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert );
1915 
1916 
1917 typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
1918 typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
1919 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
1920 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
1921 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
1922 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
1923 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
1924 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
1925 typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
1926 
1927 
1928 
1929 /*
1930  * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1)
1931  */
1932 #ifndef GL_ARB_multitexture
1933 #define GL_ARB_multitexture 1
1934 
1935 #define GL_TEXTURE0_ARB				0x84C0
1936 #define GL_TEXTURE1_ARB				0x84C1
1937 #define GL_TEXTURE2_ARB				0x84C2
1938 #define GL_TEXTURE3_ARB				0x84C3
1939 #define GL_TEXTURE4_ARB				0x84C4
1940 #define GL_TEXTURE5_ARB				0x84C5
1941 #define GL_TEXTURE6_ARB				0x84C6
1942 #define GL_TEXTURE7_ARB				0x84C7
1943 #define GL_TEXTURE8_ARB				0x84C8
1944 #define GL_TEXTURE9_ARB				0x84C9
1945 #define GL_TEXTURE10_ARB			0x84CA
1946 #define GL_TEXTURE11_ARB			0x84CB
1947 #define GL_TEXTURE12_ARB			0x84CC
1948 #define GL_TEXTURE13_ARB			0x84CD
1949 #define GL_TEXTURE14_ARB			0x84CE
1950 #define GL_TEXTURE15_ARB			0x84CF
1951 #define GL_TEXTURE16_ARB			0x84D0
1952 #define GL_TEXTURE17_ARB			0x84D1
1953 #define GL_TEXTURE18_ARB			0x84D2
1954 #define GL_TEXTURE19_ARB			0x84D3
1955 #define GL_TEXTURE20_ARB			0x84D4
1956 #define GL_TEXTURE21_ARB			0x84D5
1957 #define GL_TEXTURE22_ARB			0x84D6
1958 #define GL_TEXTURE23_ARB			0x84D7
1959 #define GL_TEXTURE24_ARB			0x84D8
1960 #define GL_TEXTURE25_ARB			0x84D9
1961 #define GL_TEXTURE26_ARB			0x84DA
1962 #define GL_TEXTURE27_ARB			0x84DB
1963 #define GL_TEXTURE28_ARB			0x84DC
1964 #define GL_TEXTURE29_ARB			0x84DD
1965 #define GL_TEXTURE30_ARB			0x84DE
1966 #define GL_TEXTURE31_ARB			0x84DF
1967 #define GL_ACTIVE_TEXTURE_ARB			0x84E0
1968 #define GL_CLIENT_ACTIVE_TEXTURE_ARB		0x84E1
1969 #define GL_MAX_TEXTURE_UNITS_ARB		0x84E2
1970 
1971 GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
1972 GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
1973 GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
1974 GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
1975 GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
1976 GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
1977 GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
1978 GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
1979 GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
1980 GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
1981 GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
1982 GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
1983 GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
1984 GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
1985 GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
1986 GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
1987 GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
1988 GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
1989 GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
1990 GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
1991 GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
1992 GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
1993 GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
1994 GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
1995 GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
1996 GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
1997 GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
1998 GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
1999 GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2000 GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
2001 GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
2002 GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
2003 GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2004 GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
2005 
2006 typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
2007 typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
2008 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
2009 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
2010 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
2011 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
2012 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
2013 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
2014 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
2015 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
2016 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
2017 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
2018 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
2019 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
2020 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
2021 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
2022 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
2023 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
2024 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
2025 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
2026 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
2027 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
2028 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
2029 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
2030 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
2031 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
2032 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2033 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
2034 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2035 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
2036 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
2037 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
2038 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2039 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
2040 
2041 #endif /* GL_ARB_multitexture */
2042 
2043 
2044 
2045 /*
2046  * Define this token if you want "old-style" header file behaviour (extensions
2047  * defined in gl.h).  Otherwise, extensions will be included from glext.h.
2048  */
2049 #if defined(GL_GLEXT_LEGACY)
2050 
2051 /* All extensions that used to be here are now found in glext.h */
2052 
2053 #else  /* GL_GLEXT_LEGACY */
2054 
2055 #include <GL/glext.h>
2056 
2057 #endif  /* GL_GLEXT_LEGACY */
2058 
2059 
2060 
2061 /*
2062  * ???. GL_MESA_packed_depth_stencil
2063  * XXX obsolete
2064  */
2065 #ifndef GL_MESA_packed_depth_stencil
2066 #define GL_MESA_packed_depth_stencil 1
2067 
2068 #define GL_DEPTH_STENCIL_MESA			0x8750
2069 #define GL_UNSIGNED_INT_24_8_MESA		0x8751
2070 #define GL_UNSIGNED_INT_8_24_REV_MESA		0x8752
2071 #define GL_UNSIGNED_SHORT_15_1_MESA		0x8753
2072 #define GL_UNSIGNED_SHORT_1_15_REV_MESA		0x8754
2073 
2074 #endif /* GL_MESA_packed_depth_stencil */
2075 
2076 
2077 #ifndef GL_ATI_blend_equation_separate
2078 #define GL_ATI_blend_equation_separate 1
2079 
2080 #define GL_ALPHA_BLEND_EQUATION_ATI	        0x883D
2081 
2082 GLAPI void GLAPIENTRY glBlendEquationSeparateATI( GLenum modeRGB, GLenum modeA );
2083 typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLenum modeA);
2084 
2085 #endif /* GL_ATI_blend_equation_separate */
2086 
2087 
2088 /* GL_OES_EGL_image */
2089 #ifndef GL_OES_EGL_image
2090 typedef void* GLeglImageOES;
2091 #endif
2092 
2093 #ifndef GL_OES_EGL_image
2094 #define GL_OES_EGL_image 1
2095 #ifdef GL_GLEXT_PROTOTYPES
2096 GLAPI void APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
2097 GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
2098 #endif
2099 typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
2100 typedef void (APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
2101 #endif
2102 
2103 
2104 /**
2105  ** NOTE!!!!!  If you add new functions to this file, or update
2106  ** glext.h be sure to regenerate the gl_mangle.h file.  See comments
2107  ** in that file for details.
2108  **/
2109 
2110 
2111 #ifdef __cplusplus
2112 }
2113 #endif
2114 
2115 #endif /* __gl_h_ */
2116