1 /*
2 * Copyright 2004 The WebRTC Project Authors. All rights reserved.
3 *
4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree.
9 */
10
11 /*
12 * This is a diagram of how TCP reconnect works for the active side. The
13 * passive side just waits for an incoming connection.
14 *
15 * - Connected: Indicate whether the TCP socket is connected.
16 *
17 * - Writable: Whether the stun binding is completed. Sending a data packet
18 * before stun binding completed will trigger IPC socket layer to shutdown
19 * the connection.
20 *
21 * - PendingTCP: |connection_pending_| indicates whether there is an
22 * outstanding TCP connection in progress.
23 *
24 * - PretendWri: Tracked by |pretending_to_be_writable_|. Marking connection as
25 * WRITE_TIMEOUT will cause the connection be deleted. Instead, we're
26 * "pretending" we're still writable for a period of time such that reconnect
27 * could work.
28 *
29 * Data could only be sent in state 3. Sening data during state 2 & 6 will get
30 * EWOULDBLOCK, 4 & 5 EPIPE.
31 *
32 * OS Timeout 7 -------------+
33 * +----------------------->|Connected: N |
34 * | |Writable: N | Timeout
35 * | Timeout |Connection is |<----------------+
36 * | +------------------->|Dead | |
37 * | | +--------------+ |
38 * | | ^ |
39 * | | OnClose | |
40 * | | +-----------------------+ | |
41 * | | | | |Timeout |
42 * | | v | | |
43 * | 4 +----------+ 5 -----+--+--+ 6 -----+-----+
44 * | |Connected: N|Send() or |Connected: N| |Connected: Y|
45 * | |Writable: Y|Ping() |Writable: Y|OnConnect |Writable: Y|
46 * | |PendingTCP:N+--------> |PendingTCP:Y+---------> |PendingTCP:N|
47 * | |PretendWri:Y| |PretendWri:Y| |PretendWri:Y|
48 * | +-----+------+ +------------+ +---+--+-----+
49 * | ^ ^ | |
50 * | | | OnClose | |
51 * | | +----------------------------------------------+ |
52 * | | |
53 * | | Stun Binding Completed |
54 * | | |
55 * | | OnClose |
56 * | +------------------------------------------------+ |
57 * | | v
58 * 1 -----------+ 2 -----------+Stun 3 -----------+
59 * |Connected: N| |Connected: Y|Binding |Connected: Y|
60 * |Writable: N|OnConnect |Writable: N|Completed |Writable: Y|
61 * |PendingTCP:Y+---------> |PendingTCP:N+--------> |PendingTCP:N|
62 * |PretendWri:N| |PretendWri:N| |PretendWri:N|
63 * +------------+ +------------+ +------------+
64 *
65 */
66
67 #include "webrtc/p2p/base/tcpport.h"
68
69 #include "webrtc/p2p/base/common.h"
70 #include "webrtc/base/common.h"
71 #include "webrtc/base/logging.h"
72
73 namespace cricket {
74
TCPPort(rtc::Thread * thread,rtc::PacketSocketFactory * factory,rtc::Network * network,const rtc::IPAddress & ip,uint16_t min_port,uint16_t max_port,const std::string & username,const std::string & password,bool allow_listen)75 TCPPort::TCPPort(rtc::Thread* thread,
76 rtc::PacketSocketFactory* factory,
77 rtc::Network* network,
78 const rtc::IPAddress& ip,
79 uint16_t min_port,
80 uint16_t max_port,
81 const std::string& username,
82 const std::string& password,
83 bool allow_listen)
84 : Port(thread,
85 LOCAL_PORT_TYPE,
86 factory,
87 network,
88 ip,
89 min_port,
90 max_port,
91 username,
92 password),
93 incoming_only_(false),
94 allow_listen_(allow_listen),
95 socket_(NULL),
96 error_(0) {
97 // TODO(mallinath) - Set preference value as per RFC 6544.
98 // http://b/issue?id=7141794
99 }
100
Init()101 bool TCPPort::Init() {
102 if (allow_listen_) {
103 // Treat failure to create or bind a TCP socket as fatal. This
104 // should never happen.
105 socket_ = socket_factory()->CreateServerTcpSocket(
106 rtc::SocketAddress(ip(), 0), min_port(), max_port(),
107 false /* ssl */);
108 if (!socket_) {
109 LOG_J(LS_ERROR, this) << "TCP socket creation failed.";
110 return false;
111 }
112 socket_->SignalNewConnection.connect(this, &TCPPort::OnNewConnection);
113 socket_->SignalAddressReady.connect(this, &TCPPort::OnAddressReady);
114 }
115 return true;
116 }
117
~TCPPort()118 TCPPort::~TCPPort() {
119 delete socket_;
120 std::list<Incoming>::iterator it;
121 for (it = incoming_.begin(); it != incoming_.end(); ++it)
122 delete it->socket;
123 incoming_.clear();
124 }
125
CreateConnection(const Candidate & address,CandidateOrigin origin)126 Connection* TCPPort::CreateConnection(const Candidate& address,
127 CandidateOrigin origin) {
128 if (!SupportsProtocol(address.protocol())) {
129 return NULL;
130 }
131
132 if (address.tcptype() == TCPTYPE_ACTIVE_STR ||
133 (address.tcptype().empty() && address.address().port() == 0)) {
134 // It's active only candidate, we should not try to create connections
135 // for these candidates.
136 return NULL;
137 }
138
139 // We can't accept TCP connections incoming on other ports
140 if (origin == ORIGIN_OTHER_PORT)
141 return NULL;
142
143 // Check if we are allowed to make outgoing TCP connections
144 if (incoming_only_ && (origin == ORIGIN_MESSAGE))
145 return NULL;
146
147 // We don't know how to act as an ssl server yet
148 if ((address.protocol() == SSLTCP_PROTOCOL_NAME) &&
149 (origin == ORIGIN_THIS_PORT)) {
150 return NULL;
151 }
152
153 if (!IsCompatibleAddress(address.address())) {
154 return NULL;
155 }
156
157 TCPConnection* conn = NULL;
158 if (rtc::AsyncPacketSocket* socket =
159 GetIncoming(address.address(), true)) {
160 socket->SignalReadPacket.disconnect(this);
161 conn = new TCPConnection(this, address, socket);
162 } else {
163 conn = new TCPConnection(this, address);
164 }
165 AddConnection(conn);
166 return conn;
167 }
168
PrepareAddress()169 void TCPPort::PrepareAddress() {
170 if (socket_) {
171 // If socket isn't bound yet the address will be added in
172 // OnAddressReady(). Socket may be in the CLOSED state if Listen()
173 // failed, we still want to add the socket address.
174 LOG(LS_VERBOSE) << "Preparing TCP address, current state: "
175 << socket_->GetState();
176 if (socket_->GetState() == rtc::AsyncPacketSocket::STATE_BOUND ||
177 socket_->GetState() == rtc::AsyncPacketSocket::STATE_CLOSED)
178 AddAddress(socket_->GetLocalAddress(), socket_->GetLocalAddress(),
179 rtc::SocketAddress(), TCP_PROTOCOL_NAME, "",
180 TCPTYPE_PASSIVE_STR, LOCAL_PORT_TYPE,
181 ICE_TYPE_PREFERENCE_HOST_TCP, 0, true);
182 } else {
183 LOG_J(LS_INFO, this) << "Not listening due to firewall restrictions.";
184 // Note: We still add the address, since otherwise the remote side won't
185 // recognize our incoming TCP connections. According to
186 // https://tools.ietf.org/html/rfc6544#section-4.5, for active candidate,
187 // the port must be set to the discard port, i.e. 9.
188 AddAddress(rtc::SocketAddress(ip(), DISCARD_PORT),
189 rtc::SocketAddress(ip(), 0), rtc::SocketAddress(),
190 TCP_PROTOCOL_NAME, "", TCPTYPE_ACTIVE_STR, LOCAL_PORT_TYPE,
191 ICE_TYPE_PREFERENCE_HOST_TCP, 0, true);
192 }
193 }
194
SendTo(const void * data,size_t size,const rtc::SocketAddress & addr,const rtc::PacketOptions & options,bool payload)195 int TCPPort::SendTo(const void* data, size_t size,
196 const rtc::SocketAddress& addr,
197 const rtc::PacketOptions& options,
198 bool payload) {
199 rtc::AsyncPacketSocket * socket = NULL;
200 TCPConnection* conn = static_cast<TCPConnection*>(GetConnection(addr));
201
202 // For Connection, this is the code path used by Ping() to establish
203 // WRITABLE. It has to send through the socket directly as TCPConnection::Send
204 // checks writability.
205 if (conn) {
206 if (!conn->connected()) {
207 conn->MaybeReconnect();
208 return SOCKET_ERROR;
209 }
210 socket = conn->socket();
211 } else {
212 socket = GetIncoming(addr);
213 }
214 if (!socket) {
215 LOG_J(LS_ERROR, this) << "Attempted to send to an unknown destination, "
216 << addr.ToSensitiveString();
217 return SOCKET_ERROR; // TODO(tbd): Set error_
218 }
219
220 int sent = socket->Send(data, size, options);
221 if (sent < 0) {
222 error_ = socket->GetError();
223 // Error from this code path for a Connection (instead of from a bare
224 // socket) will not trigger reconnecting. In theory, this shouldn't matter
225 // as OnClose should always be called and set connected to false.
226 LOG_J(LS_ERROR, this) << "TCP send of " << size
227 << " bytes failed with error " << error_;
228 }
229 return sent;
230 }
231
GetOption(rtc::Socket::Option opt,int * value)232 int TCPPort::GetOption(rtc::Socket::Option opt, int* value) {
233 if (socket_) {
234 return socket_->GetOption(opt, value);
235 } else {
236 return SOCKET_ERROR;
237 }
238 }
239
SetOption(rtc::Socket::Option opt,int value)240 int TCPPort::SetOption(rtc::Socket::Option opt, int value) {
241 if (socket_) {
242 return socket_->SetOption(opt, value);
243 } else {
244 return SOCKET_ERROR;
245 }
246 }
247
GetError()248 int TCPPort::GetError() {
249 return error_;
250 }
251
OnNewConnection(rtc::AsyncPacketSocket * socket,rtc::AsyncPacketSocket * new_socket)252 void TCPPort::OnNewConnection(rtc::AsyncPacketSocket* socket,
253 rtc::AsyncPacketSocket* new_socket) {
254 ASSERT(socket == socket_);
255
256 Incoming incoming;
257 incoming.addr = new_socket->GetRemoteAddress();
258 incoming.socket = new_socket;
259 incoming.socket->SignalReadPacket.connect(this, &TCPPort::OnReadPacket);
260 incoming.socket->SignalReadyToSend.connect(this, &TCPPort::OnReadyToSend);
261 incoming.socket->SignalSentPacket.connect(this, &TCPPort::OnSentPacket);
262
263 LOG_J(LS_VERBOSE, this) << "Accepted connection from "
264 << incoming.addr.ToSensitiveString();
265 incoming_.push_back(incoming);
266 }
267
GetIncoming(const rtc::SocketAddress & addr,bool remove)268 rtc::AsyncPacketSocket* TCPPort::GetIncoming(
269 const rtc::SocketAddress& addr, bool remove) {
270 rtc::AsyncPacketSocket* socket = NULL;
271 for (std::list<Incoming>::iterator it = incoming_.begin();
272 it != incoming_.end(); ++it) {
273 if (it->addr == addr) {
274 socket = it->socket;
275 if (remove)
276 incoming_.erase(it);
277 break;
278 }
279 }
280 return socket;
281 }
282
OnReadPacket(rtc::AsyncPacketSocket * socket,const char * data,size_t size,const rtc::SocketAddress & remote_addr,const rtc::PacketTime & packet_time)283 void TCPPort::OnReadPacket(rtc::AsyncPacketSocket* socket,
284 const char* data, size_t size,
285 const rtc::SocketAddress& remote_addr,
286 const rtc::PacketTime& packet_time) {
287 Port::OnReadPacket(data, size, remote_addr, PROTO_TCP);
288 }
289
OnSentPacket(rtc::AsyncPacketSocket * socket,const rtc::SentPacket & sent_packet)290 void TCPPort::OnSentPacket(rtc::AsyncPacketSocket* socket,
291 const rtc::SentPacket& sent_packet) {
292 PortInterface::SignalSentPacket(sent_packet);
293 }
294
OnReadyToSend(rtc::AsyncPacketSocket * socket)295 void TCPPort::OnReadyToSend(rtc::AsyncPacketSocket* socket) {
296 Port::OnReadyToSend();
297 }
298
OnAddressReady(rtc::AsyncPacketSocket * socket,const rtc::SocketAddress & address)299 void TCPPort::OnAddressReady(rtc::AsyncPacketSocket* socket,
300 const rtc::SocketAddress& address) {
301 AddAddress(address, address, rtc::SocketAddress(), TCP_PROTOCOL_NAME, "",
302 TCPTYPE_PASSIVE_STR, LOCAL_PORT_TYPE, ICE_TYPE_PREFERENCE_HOST_TCP,
303 0, true);
304 }
305
TCPConnection(TCPPort * port,const Candidate & candidate,rtc::AsyncPacketSocket * socket)306 TCPConnection::TCPConnection(TCPPort* port,
307 const Candidate& candidate,
308 rtc::AsyncPacketSocket* socket)
309 : Connection(port, 0, candidate),
310 socket_(socket),
311 error_(0),
312 outgoing_(socket == NULL),
313 connection_pending_(false),
314 pretending_to_be_writable_(false),
315 reconnection_timeout_(cricket::CONNECTION_WRITE_CONNECT_TIMEOUT) {
316 if (outgoing_) {
317 CreateOutgoingTcpSocket();
318 } else {
319 // Incoming connections should match the network address.
320 LOG_J(LS_VERBOSE, this)
321 << "socket ipaddr: " << socket_->GetLocalAddress().ToString()
322 << ",port() ip:" << port->ip().ToString();
323 ASSERT(socket_->GetLocalAddress().ipaddr() == port->ip());
324 ConnectSocketSignals(socket);
325 }
326 }
327
~TCPConnection()328 TCPConnection::~TCPConnection() {
329 }
330
Send(const void * data,size_t size,const rtc::PacketOptions & options)331 int TCPConnection::Send(const void* data, size_t size,
332 const rtc::PacketOptions& options) {
333 if (!socket_) {
334 error_ = ENOTCONN;
335 return SOCKET_ERROR;
336 }
337
338 // Sending after OnClose on active side will trigger a reconnect for a
339 // outgoing connection. Note that the write state is still WRITABLE as we want
340 // to spend a few seconds attempting a reconnect before saying we're
341 // unwritable.
342 if (!connected()) {
343 MaybeReconnect();
344 return SOCKET_ERROR;
345 }
346
347 // Note that this is important to put this after the previous check to give
348 // the connection a chance to reconnect.
349 if (pretending_to_be_writable_ || write_state() != STATE_WRITABLE) {
350 // TODO: Should STATE_WRITE_TIMEOUT return a non-blocking error?
351 error_ = EWOULDBLOCK;
352 return SOCKET_ERROR;
353 }
354 sent_packets_total_++;
355 int sent = socket_->Send(data, size, options);
356 if (sent < 0) {
357 sent_packets_discarded_++;
358 error_ = socket_->GetError();
359 } else {
360 send_rate_tracker_.AddSamples(sent);
361 }
362 return sent;
363 }
364
GetError()365 int TCPConnection::GetError() {
366 return error_;
367 }
368
OnConnectionRequestResponse(ConnectionRequest * req,StunMessage * response)369 void TCPConnection::OnConnectionRequestResponse(ConnectionRequest* req,
370 StunMessage* response) {
371 // Process the STUN response before we inform upper layer ready to send.
372 Connection::OnConnectionRequestResponse(req, response);
373
374 // If we're in the state of pretending to be writeable, we should inform the
375 // upper layer it's ready to send again as previous EWOULDLBLOCK from socket
376 // would have stopped the outgoing stream.
377 if (pretending_to_be_writable_) {
378 Connection::OnReadyToSend();
379 }
380 pretending_to_be_writable_ = false;
381 ASSERT(write_state() == STATE_WRITABLE);
382 }
383
OnConnect(rtc::AsyncPacketSocket * socket)384 void TCPConnection::OnConnect(rtc::AsyncPacketSocket* socket) {
385 ASSERT(socket == socket_);
386 // Do not use this connection if the socket bound to a different address than
387 // the one we asked for. This is seen in Chrome, where TCP sockets cannot be
388 // given a binding address, and the platform is expected to pick the
389 // correct local address.
390 const rtc::IPAddress& socket_ip = socket->GetLocalAddress().ipaddr();
391 if (socket_ip == port()->ip() || IPIsAny(port()->ip())) {
392 if (socket_ip == port()->ip()) {
393 LOG_J(LS_VERBOSE, this) << "Connection established to "
394 << socket->GetRemoteAddress().ToSensitiveString();
395 } else {
396 LOG(LS_WARNING) << "Socket is bound to a different address:"
397 << socket->GetLocalAddress().ipaddr().ToString()
398 << ", rather then the local port:"
399 << port()->ip().ToString()
400 << ". Still allowing it since it's any address"
401 << ", possibly caused by multi-routes being disabled.";
402 }
403 set_connected(true);
404 connection_pending_ = false;
405 } else {
406 LOG_J(LS_WARNING, this) << "Dropping connection as TCP socket bound to IP "
407 << socket_ip.ToSensitiveString()
408 << ", different from the local candidate IP "
409 << port()->ip().ToSensitiveString();
410 OnClose(socket, 0);
411 }
412 }
413
OnClose(rtc::AsyncPacketSocket * socket,int error)414 void TCPConnection::OnClose(rtc::AsyncPacketSocket* socket, int error) {
415 ASSERT(socket == socket_);
416 LOG_J(LS_INFO, this) << "Connection closed with error " << error;
417
418 // Guard against the condition where IPC socket will call OnClose for every
419 // packet it can't send.
420 if (connected()) {
421 set_connected(false);
422
423 // Prevent the connection from being destroyed by redundant SignalClose
424 // events.
425 pretending_to_be_writable_ = true;
426
427 // We don't attempt reconnect right here. This is to avoid a case where the
428 // shutdown is intentional and reconnect is not necessary. We only reconnect
429 // when the connection is used to Send() or Ping().
430 port()->thread()->PostDelayed(reconnection_timeout(), this,
431 MSG_TCPCONNECTION_DELAYED_ONCLOSE);
432 } else if (!pretending_to_be_writable_) {
433 // OnClose could be called when the underneath socket times out during the
434 // initial connect() (i.e. |pretending_to_be_writable_| is false) . We have
435 // to manually destroy here as this connection, as never connected, will not
436 // be scheduled for ping to trigger destroy.
437 Destroy();
438 }
439 }
440
OnMessage(rtc::Message * pmsg)441 void TCPConnection::OnMessage(rtc::Message* pmsg) {
442 switch (pmsg->message_id) {
443 case MSG_TCPCONNECTION_DELAYED_ONCLOSE:
444 // If this connection can't become connected and writable again in 5
445 // seconds, it's time to tear this down. This is the case for the original
446 // TCP connection on passive side during a reconnect.
447 if (pretending_to_be_writable_) {
448 Destroy();
449 }
450 break;
451 default:
452 Connection::OnMessage(pmsg);
453 }
454 }
455
MaybeReconnect()456 void TCPConnection::MaybeReconnect() {
457 // Only reconnect for an outgoing TCPConnection when OnClose was signaled and
458 // no outstanding reconnect is pending.
459 if (connected() || connection_pending_ || !outgoing_) {
460 return;
461 }
462
463 LOG_J(LS_INFO, this) << "TCP Connection with remote is closed, "
464 << "trying to reconnect";
465
466 CreateOutgoingTcpSocket();
467 error_ = EPIPE;
468 }
469
OnReadPacket(rtc::AsyncPacketSocket * socket,const char * data,size_t size,const rtc::SocketAddress & remote_addr,const rtc::PacketTime & packet_time)470 void TCPConnection::OnReadPacket(
471 rtc::AsyncPacketSocket* socket, const char* data, size_t size,
472 const rtc::SocketAddress& remote_addr,
473 const rtc::PacketTime& packet_time) {
474 ASSERT(socket == socket_);
475 Connection::OnReadPacket(data, size, packet_time);
476 }
477
OnReadyToSend(rtc::AsyncPacketSocket * socket)478 void TCPConnection::OnReadyToSend(rtc::AsyncPacketSocket* socket) {
479 ASSERT(socket == socket_);
480 Connection::OnReadyToSend();
481 }
482
CreateOutgoingTcpSocket()483 void TCPConnection::CreateOutgoingTcpSocket() {
484 ASSERT(outgoing_);
485 // TODO(guoweis): Handle failures here (unlikely since TCP).
486 int opts = (remote_candidate().protocol() == SSLTCP_PROTOCOL_NAME)
487 ? rtc::PacketSocketFactory::OPT_SSLTCP
488 : 0;
489 socket_.reset(port()->socket_factory()->CreateClientTcpSocket(
490 rtc::SocketAddress(port()->ip(), 0), remote_candidate().address(),
491 port()->proxy(), port()->user_agent(), opts));
492 if (socket_) {
493 LOG_J(LS_VERBOSE, this)
494 << "Connecting from " << socket_->GetLocalAddress().ToSensitiveString()
495 << " to " << remote_candidate().address().ToSensitiveString();
496 set_connected(false);
497 connection_pending_ = true;
498 ConnectSocketSignals(socket_.get());
499 } else {
500 LOG_J(LS_WARNING, this) << "Failed to create connection to "
501 << remote_candidate().address().ToSensitiveString();
502 }
503 }
504
ConnectSocketSignals(rtc::AsyncPacketSocket * socket)505 void TCPConnection::ConnectSocketSignals(rtc::AsyncPacketSocket* socket) {
506 if (outgoing_) {
507 socket->SignalConnect.connect(this, &TCPConnection::OnConnect);
508 }
509 socket->SignalReadPacket.connect(this, &TCPConnection::OnReadPacket);
510 socket->SignalReadyToSend.connect(this, &TCPConnection::OnReadyToSend);
511 socket->SignalClose.connect(this, &TCPConnection::OnClose);
512 }
513
514 } // namespace cricket
515