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1 /*
2  *  Copyright 2004 The WebRTC Project Authors. All rights reserved.
3  *
4  *  Use of this source code is governed by a BSD-style license
5  *  that can be found in the LICENSE file in the root of the source
6  *  tree. An additional intellectual property rights grant can be found
7  *  in the file PATENTS.  All contributing project authors may
8  *  be found in the AUTHORS file in the root of the source tree.
9  */
10 
11 /*
12  *  This is a diagram of how TCP reconnect works for the active side. The
13  *  passive side just waits for an incoming connection.
14  *
15  *  - Connected: Indicate whether the TCP socket is connected.
16  *
17  *  - Writable: Whether the stun binding is completed. Sending a data packet
18  *    before stun binding completed will trigger IPC socket layer to shutdown
19  *    the connection.
20  *
21  *  - PendingTCP: |connection_pending_| indicates whether there is an
22  *    outstanding TCP connection in progress.
23  *
24  *  - PretendWri: Tracked by |pretending_to_be_writable_|. Marking connection as
25  *    WRITE_TIMEOUT will cause the connection be deleted. Instead, we're
26  *    "pretending" we're still writable for a period of time such that reconnect
27  *    could work.
28  *
29  *  Data could only be sent in state 3. Sening data during state 2 & 6 will get
30  *  EWOULDBLOCK, 4 & 5 EPIPE.
31  *
32  *         OS Timeout         7 -------------+
33  *   +----------------------->|Connected: N  |
34  *   |                        |Writable:  N  |     Timeout
35  *   |       Timeout          |Connection is |<----------------+
36  *   |   +------------------->|Dead          |                 |
37  *   |   |                    +--------------+                 |
38  *   |   |                               ^                     |
39  *   |   |            OnClose            |                     |
40  *   |   |    +-----------------------+  |                     |
41  *   |   |    |                       |  |Timeout              |
42  *   |   |    v                       |  |                     |
43  *   | 4 +----------+          5 -----+--+--+           6 -----+-----+
44  *   | |Connected: N|Send() or |Connected: N|           |Connected: Y|
45  *   | |Writable:  Y|Ping()    |Writable:  Y|OnConnect  |Writable:  Y|
46  *   | |PendingTCP:N+--------> |PendingTCP:Y+---------> |PendingTCP:N|
47  *   | |PretendWri:Y|          |PretendWri:Y|           |PretendWri:Y|
48  *   | +-----+------+          +------------+           +---+--+-----+
49  *   |   ^   ^                                              |  |
50  *   |   |   |                     OnClose                  |  |
51  *   |   |   +----------------------------------------------+  |
52  *   |   |                                                     |
53  *   |   |                              Stun Binding Completed |
54  *   |   |                                                     |
55  *   |   |                    OnClose                          |
56  *   |   +------------------------------------------------+    |
57  *   |                                                    |    v
58  *  1 -----------+           2 -----------+Stun      3 -----------+
59  *  |Connected: N|           |Connected: Y|Binding   |Connected: Y|
60  *  |Writable:  N|OnConnect  |Writable:  N|Completed |Writable:  Y|
61  *  |PendingTCP:Y+---------> |PendingTCP:N+--------> |PendingTCP:N|
62  *  |PretendWri:N|           |PretendWri:N|          |PretendWri:N|
63  *  +------------+           +------------+          +------------+
64  *
65  */
66 
67 #include "webrtc/p2p/base/tcpport.h"
68 
69 #include "webrtc/p2p/base/common.h"
70 #include "webrtc/base/common.h"
71 #include "webrtc/base/logging.h"
72 
73 namespace cricket {
74 
TCPPort(rtc::Thread * thread,rtc::PacketSocketFactory * factory,rtc::Network * network,const rtc::IPAddress & ip,uint16_t min_port,uint16_t max_port,const std::string & username,const std::string & password,bool allow_listen)75 TCPPort::TCPPort(rtc::Thread* thread,
76                  rtc::PacketSocketFactory* factory,
77                  rtc::Network* network,
78                  const rtc::IPAddress& ip,
79                  uint16_t min_port,
80                  uint16_t max_port,
81                  const std::string& username,
82                  const std::string& password,
83                  bool allow_listen)
84     : Port(thread,
85            LOCAL_PORT_TYPE,
86            factory,
87            network,
88            ip,
89            min_port,
90            max_port,
91            username,
92            password),
93       incoming_only_(false),
94       allow_listen_(allow_listen),
95       socket_(NULL),
96       error_(0) {
97   // TODO(mallinath) - Set preference value as per RFC 6544.
98   // http://b/issue?id=7141794
99 }
100 
Init()101 bool TCPPort::Init() {
102   if (allow_listen_) {
103     // Treat failure to create or bind a TCP socket as fatal.  This
104     // should never happen.
105     socket_ = socket_factory()->CreateServerTcpSocket(
106         rtc::SocketAddress(ip(), 0), min_port(), max_port(),
107         false /* ssl */);
108     if (!socket_) {
109       LOG_J(LS_ERROR, this) << "TCP socket creation failed.";
110       return false;
111     }
112     socket_->SignalNewConnection.connect(this, &TCPPort::OnNewConnection);
113     socket_->SignalAddressReady.connect(this, &TCPPort::OnAddressReady);
114   }
115   return true;
116 }
117 
~TCPPort()118 TCPPort::~TCPPort() {
119   delete socket_;
120   std::list<Incoming>::iterator it;
121   for (it = incoming_.begin(); it != incoming_.end(); ++it)
122     delete it->socket;
123   incoming_.clear();
124 }
125 
CreateConnection(const Candidate & address,CandidateOrigin origin)126 Connection* TCPPort::CreateConnection(const Candidate& address,
127                                       CandidateOrigin origin) {
128   if (!SupportsProtocol(address.protocol())) {
129     return NULL;
130   }
131 
132   if (address.tcptype() == TCPTYPE_ACTIVE_STR ||
133       (address.tcptype().empty() && address.address().port() == 0)) {
134     // It's active only candidate, we should not try to create connections
135     // for these candidates.
136     return NULL;
137   }
138 
139   // We can't accept TCP connections incoming on other ports
140   if (origin == ORIGIN_OTHER_PORT)
141     return NULL;
142 
143   // Check if we are allowed to make outgoing TCP connections
144   if (incoming_only_ && (origin == ORIGIN_MESSAGE))
145     return NULL;
146 
147   // We don't know how to act as an ssl server yet
148   if ((address.protocol() == SSLTCP_PROTOCOL_NAME) &&
149       (origin == ORIGIN_THIS_PORT)) {
150     return NULL;
151   }
152 
153   if (!IsCompatibleAddress(address.address())) {
154     return NULL;
155   }
156 
157   TCPConnection* conn = NULL;
158   if (rtc::AsyncPacketSocket* socket =
159       GetIncoming(address.address(), true)) {
160     socket->SignalReadPacket.disconnect(this);
161     conn = new TCPConnection(this, address, socket);
162   } else {
163     conn = new TCPConnection(this, address);
164   }
165   AddConnection(conn);
166   return conn;
167 }
168 
PrepareAddress()169 void TCPPort::PrepareAddress() {
170   if (socket_) {
171     // If socket isn't bound yet the address will be added in
172     // OnAddressReady(). Socket may be in the CLOSED state if Listen()
173     // failed, we still want to add the socket address.
174     LOG(LS_VERBOSE) << "Preparing TCP address, current state: "
175                     << socket_->GetState();
176     if (socket_->GetState() == rtc::AsyncPacketSocket::STATE_BOUND ||
177         socket_->GetState() == rtc::AsyncPacketSocket::STATE_CLOSED)
178       AddAddress(socket_->GetLocalAddress(), socket_->GetLocalAddress(),
179                  rtc::SocketAddress(), TCP_PROTOCOL_NAME, "",
180                  TCPTYPE_PASSIVE_STR, LOCAL_PORT_TYPE,
181                  ICE_TYPE_PREFERENCE_HOST_TCP, 0, true);
182   } else {
183     LOG_J(LS_INFO, this) << "Not listening due to firewall restrictions.";
184     // Note: We still add the address, since otherwise the remote side won't
185     // recognize our incoming TCP connections. According to
186     // https://tools.ietf.org/html/rfc6544#section-4.5, for active candidate,
187     // the port must be set to the discard port, i.e. 9.
188     AddAddress(rtc::SocketAddress(ip(), DISCARD_PORT),
189                rtc::SocketAddress(ip(), 0), rtc::SocketAddress(),
190                TCP_PROTOCOL_NAME, "", TCPTYPE_ACTIVE_STR, LOCAL_PORT_TYPE,
191                ICE_TYPE_PREFERENCE_HOST_TCP, 0, true);
192   }
193 }
194 
SendTo(const void * data,size_t size,const rtc::SocketAddress & addr,const rtc::PacketOptions & options,bool payload)195 int TCPPort::SendTo(const void* data, size_t size,
196                     const rtc::SocketAddress& addr,
197                     const rtc::PacketOptions& options,
198                     bool payload) {
199   rtc::AsyncPacketSocket * socket = NULL;
200   TCPConnection* conn = static_cast<TCPConnection*>(GetConnection(addr));
201 
202   // For Connection, this is the code path used by Ping() to establish
203   // WRITABLE. It has to send through the socket directly as TCPConnection::Send
204   // checks writability.
205   if (conn) {
206     if (!conn->connected()) {
207       conn->MaybeReconnect();
208       return SOCKET_ERROR;
209     }
210     socket = conn->socket();
211   } else {
212     socket = GetIncoming(addr);
213   }
214   if (!socket) {
215     LOG_J(LS_ERROR, this) << "Attempted to send to an unknown destination, "
216                           << addr.ToSensitiveString();
217     return SOCKET_ERROR;  // TODO(tbd): Set error_
218   }
219 
220   int sent = socket->Send(data, size, options);
221   if (sent < 0) {
222     error_ = socket->GetError();
223     // Error from this code path for a Connection (instead of from a bare
224     // socket) will not trigger reconnecting. In theory, this shouldn't matter
225     // as OnClose should always be called and set connected to false.
226     LOG_J(LS_ERROR, this) << "TCP send of " << size
227                           << " bytes failed with error " << error_;
228   }
229   return sent;
230 }
231 
GetOption(rtc::Socket::Option opt,int * value)232 int TCPPort::GetOption(rtc::Socket::Option opt, int* value) {
233   if (socket_) {
234     return socket_->GetOption(opt, value);
235   } else {
236     return SOCKET_ERROR;
237   }
238 }
239 
SetOption(rtc::Socket::Option opt,int value)240 int TCPPort::SetOption(rtc::Socket::Option opt, int value) {
241   if (socket_) {
242     return socket_->SetOption(opt, value);
243   } else {
244     return SOCKET_ERROR;
245   }
246 }
247 
GetError()248 int TCPPort::GetError() {
249   return error_;
250 }
251 
OnNewConnection(rtc::AsyncPacketSocket * socket,rtc::AsyncPacketSocket * new_socket)252 void TCPPort::OnNewConnection(rtc::AsyncPacketSocket* socket,
253                               rtc::AsyncPacketSocket* new_socket) {
254   ASSERT(socket == socket_);
255 
256   Incoming incoming;
257   incoming.addr = new_socket->GetRemoteAddress();
258   incoming.socket = new_socket;
259   incoming.socket->SignalReadPacket.connect(this, &TCPPort::OnReadPacket);
260   incoming.socket->SignalReadyToSend.connect(this, &TCPPort::OnReadyToSend);
261   incoming.socket->SignalSentPacket.connect(this, &TCPPort::OnSentPacket);
262 
263   LOG_J(LS_VERBOSE, this) << "Accepted connection from "
264                           << incoming.addr.ToSensitiveString();
265   incoming_.push_back(incoming);
266 }
267 
GetIncoming(const rtc::SocketAddress & addr,bool remove)268 rtc::AsyncPacketSocket* TCPPort::GetIncoming(
269     const rtc::SocketAddress& addr, bool remove) {
270   rtc::AsyncPacketSocket* socket = NULL;
271   for (std::list<Incoming>::iterator it = incoming_.begin();
272        it != incoming_.end(); ++it) {
273     if (it->addr == addr) {
274       socket = it->socket;
275       if (remove)
276         incoming_.erase(it);
277       break;
278     }
279   }
280   return socket;
281 }
282 
OnReadPacket(rtc::AsyncPacketSocket * socket,const char * data,size_t size,const rtc::SocketAddress & remote_addr,const rtc::PacketTime & packet_time)283 void TCPPort::OnReadPacket(rtc::AsyncPacketSocket* socket,
284                            const char* data, size_t size,
285                            const rtc::SocketAddress& remote_addr,
286                            const rtc::PacketTime& packet_time) {
287   Port::OnReadPacket(data, size, remote_addr, PROTO_TCP);
288 }
289 
OnSentPacket(rtc::AsyncPacketSocket * socket,const rtc::SentPacket & sent_packet)290 void TCPPort::OnSentPacket(rtc::AsyncPacketSocket* socket,
291                            const rtc::SentPacket& sent_packet) {
292   PortInterface::SignalSentPacket(sent_packet);
293 }
294 
OnReadyToSend(rtc::AsyncPacketSocket * socket)295 void TCPPort::OnReadyToSend(rtc::AsyncPacketSocket* socket) {
296   Port::OnReadyToSend();
297 }
298 
OnAddressReady(rtc::AsyncPacketSocket * socket,const rtc::SocketAddress & address)299 void TCPPort::OnAddressReady(rtc::AsyncPacketSocket* socket,
300                              const rtc::SocketAddress& address) {
301   AddAddress(address, address, rtc::SocketAddress(), TCP_PROTOCOL_NAME, "",
302              TCPTYPE_PASSIVE_STR, LOCAL_PORT_TYPE, ICE_TYPE_PREFERENCE_HOST_TCP,
303              0, true);
304 }
305 
TCPConnection(TCPPort * port,const Candidate & candidate,rtc::AsyncPacketSocket * socket)306 TCPConnection::TCPConnection(TCPPort* port,
307                              const Candidate& candidate,
308                              rtc::AsyncPacketSocket* socket)
309     : Connection(port, 0, candidate),
310       socket_(socket),
311       error_(0),
312       outgoing_(socket == NULL),
313       connection_pending_(false),
314       pretending_to_be_writable_(false),
315       reconnection_timeout_(cricket::CONNECTION_WRITE_CONNECT_TIMEOUT) {
316   if (outgoing_) {
317     CreateOutgoingTcpSocket();
318   } else {
319     // Incoming connections should match the network address.
320     LOG_J(LS_VERBOSE, this)
321         << "socket ipaddr: " << socket_->GetLocalAddress().ToString()
322         << ",port() ip:" << port->ip().ToString();
323     ASSERT(socket_->GetLocalAddress().ipaddr() == port->ip());
324     ConnectSocketSignals(socket);
325   }
326 }
327 
~TCPConnection()328 TCPConnection::~TCPConnection() {
329 }
330 
Send(const void * data,size_t size,const rtc::PacketOptions & options)331 int TCPConnection::Send(const void* data, size_t size,
332                         const rtc::PacketOptions& options) {
333   if (!socket_) {
334     error_ = ENOTCONN;
335     return SOCKET_ERROR;
336   }
337 
338   // Sending after OnClose on active side will trigger a reconnect for a
339   // outgoing connection. Note that the write state is still WRITABLE as we want
340   // to spend a few seconds attempting a reconnect before saying we're
341   // unwritable.
342   if (!connected()) {
343     MaybeReconnect();
344     return SOCKET_ERROR;
345   }
346 
347   // Note that this is important to put this after the previous check to give
348   // the connection a chance to reconnect.
349   if (pretending_to_be_writable_ || write_state() != STATE_WRITABLE) {
350     // TODO: Should STATE_WRITE_TIMEOUT return a non-blocking error?
351     error_ = EWOULDBLOCK;
352     return SOCKET_ERROR;
353   }
354   sent_packets_total_++;
355   int sent = socket_->Send(data, size, options);
356   if (sent < 0) {
357     sent_packets_discarded_++;
358     error_ = socket_->GetError();
359   } else {
360     send_rate_tracker_.AddSamples(sent);
361   }
362   return sent;
363 }
364 
GetError()365 int TCPConnection::GetError() {
366   return error_;
367 }
368 
OnConnectionRequestResponse(ConnectionRequest * req,StunMessage * response)369 void TCPConnection::OnConnectionRequestResponse(ConnectionRequest* req,
370                                                 StunMessage* response) {
371   // Process the STUN response before we inform upper layer ready to send.
372   Connection::OnConnectionRequestResponse(req, response);
373 
374   // If we're in the state of pretending to be writeable, we should inform the
375   // upper layer it's ready to send again as previous EWOULDLBLOCK from socket
376   // would have stopped the outgoing stream.
377   if (pretending_to_be_writable_) {
378     Connection::OnReadyToSend();
379   }
380   pretending_to_be_writable_ = false;
381   ASSERT(write_state() == STATE_WRITABLE);
382 }
383 
OnConnect(rtc::AsyncPacketSocket * socket)384 void TCPConnection::OnConnect(rtc::AsyncPacketSocket* socket) {
385   ASSERT(socket == socket_);
386   // Do not use this connection if the socket bound to a different address than
387   // the one we asked for. This is seen in Chrome, where TCP sockets cannot be
388   // given a binding address, and the platform is expected to pick the
389   // correct local address.
390   const rtc::IPAddress& socket_ip = socket->GetLocalAddress().ipaddr();
391   if (socket_ip == port()->ip() || IPIsAny(port()->ip())) {
392     if (socket_ip == port()->ip()) {
393       LOG_J(LS_VERBOSE, this) << "Connection established to "
394                               << socket->GetRemoteAddress().ToSensitiveString();
395     } else {
396       LOG(LS_WARNING) << "Socket is bound to a different address:"
397                       << socket->GetLocalAddress().ipaddr().ToString()
398                       << ", rather then the local port:"
399                       << port()->ip().ToString()
400                       << ". Still allowing it since it's any address"
401                       << ", possibly caused by multi-routes being disabled.";
402     }
403     set_connected(true);
404     connection_pending_ = false;
405   } else {
406     LOG_J(LS_WARNING, this) << "Dropping connection as TCP socket bound to IP "
407                             << socket_ip.ToSensitiveString()
408                             << ", different from the local candidate IP "
409                             << port()->ip().ToSensitiveString();
410     OnClose(socket, 0);
411   }
412 }
413 
OnClose(rtc::AsyncPacketSocket * socket,int error)414 void TCPConnection::OnClose(rtc::AsyncPacketSocket* socket, int error) {
415   ASSERT(socket == socket_);
416   LOG_J(LS_INFO, this) << "Connection closed with error " << error;
417 
418   // Guard against the condition where IPC socket will call OnClose for every
419   // packet it can't send.
420   if (connected()) {
421     set_connected(false);
422 
423     // Prevent the connection from being destroyed by redundant SignalClose
424     // events.
425     pretending_to_be_writable_ = true;
426 
427     // We don't attempt reconnect right here. This is to avoid a case where the
428     // shutdown is intentional and reconnect is not necessary. We only reconnect
429     // when the connection is used to Send() or Ping().
430     port()->thread()->PostDelayed(reconnection_timeout(), this,
431                                   MSG_TCPCONNECTION_DELAYED_ONCLOSE);
432   } else if (!pretending_to_be_writable_) {
433     // OnClose could be called when the underneath socket times out during the
434     // initial connect() (i.e. |pretending_to_be_writable_| is false) . We have
435     // to manually destroy here as this connection, as never connected, will not
436     // be scheduled for ping to trigger destroy.
437     Destroy();
438   }
439 }
440 
OnMessage(rtc::Message * pmsg)441 void TCPConnection::OnMessage(rtc::Message* pmsg) {
442   switch (pmsg->message_id) {
443     case MSG_TCPCONNECTION_DELAYED_ONCLOSE:
444       // If this connection can't become connected and writable again in 5
445       // seconds, it's time to tear this down. This is the case for the original
446       // TCP connection on passive side during a reconnect.
447       if (pretending_to_be_writable_) {
448         Destroy();
449       }
450       break;
451     default:
452       Connection::OnMessage(pmsg);
453   }
454 }
455 
MaybeReconnect()456 void TCPConnection::MaybeReconnect() {
457   // Only reconnect for an outgoing TCPConnection when OnClose was signaled and
458   // no outstanding reconnect is pending.
459   if (connected() || connection_pending_ || !outgoing_) {
460     return;
461   }
462 
463   LOG_J(LS_INFO, this) << "TCP Connection with remote is closed, "
464                        << "trying to reconnect";
465 
466   CreateOutgoingTcpSocket();
467   error_ = EPIPE;
468 }
469 
OnReadPacket(rtc::AsyncPacketSocket * socket,const char * data,size_t size,const rtc::SocketAddress & remote_addr,const rtc::PacketTime & packet_time)470 void TCPConnection::OnReadPacket(
471   rtc::AsyncPacketSocket* socket, const char* data, size_t size,
472   const rtc::SocketAddress& remote_addr,
473   const rtc::PacketTime& packet_time) {
474   ASSERT(socket == socket_);
475   Connection::OnReadPacket(data, size, packet_time);
476 }
477 
OnReadyToSend(rtc::AsyncPacketSocket * socket)478 void TCPConnection::OnReadyToSend(rtc::AsyncPacketSocket* socket) {
479   ASSERT(socket == socket_);
480   Connection::OnReadyToSend();
481 }
482 
CreateOutgoingTcpSocket()483 void TCPConnection::CreateOutgoingTcpSocket() {
484   ASSERT(outgoing_);
485   // TODO(guoweis): Handle failures here (unlikely since TCP).
486   int opts = (remote_candidate().protocol() == SSLTCP_PROTOCOL_NAME)
487                  ? rtc::PacketSocketFactory::OPT_SSLTCP
488                  : 0;
489   socket_.reset(port()->socket_factory()->CreateClientTcpSocket(
490       rtc::SocketAddress(port()->ip(), 0), remote_candidate().address(),
491       port()->proxy(), port()->user_agent(), opts));
492   if (socket_) {
493     LOG_J(LS_VERBOSE, this)
494         << "Connecting from " << socket_->GetLocalAddress().ToSensitiveString()
495         << " to " << remote_candidate().address().ToSensitiveString();
496     set_connected(false);
497     connection_pending_ = true;
498     ConnectSocketSignals(socket_.get());
499   } else {
500     LOG_J(LS_WARNING, this) << "Failed to create connection to "
501                             << remote_candidate().address().ToSensitiveString();
502   }
503 }
504 
ConnectSocketSignals(rtc::AsyncPacketSocket * socket)505 void TCPConnection::ConnectSocketSignals(rtc::AsyncPacketSocket* socket) {
506   if (outgoing_) {
507     socket->SignalConnect.connect(this, &TCPConnection::OnConnect);
508   }
509   socket->SignalReadPacket.connect(this, &TCPConnection::OnReadPacket);
510   socket->SignalReadyToSend.connect(this, &TCPConnection::OnReadyToSend);
511   socket->SignalClose.connect(this, &TCPConnection::OnClose);
512 }
513 
514 }  // namespace cricket
515