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1 
2 /*
3  * Copyright 2010 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 
9 
10 
11 #ifndef GrColor_DEFINED
12 #define GrColor_DEFINED
13 
14 #include "GrTypes.h"
15 #include "SkColor.h"
16 #include "SkColorPriv.h"
17 #include "SkUnPreMultiply.h"
18 
19 /**
20  * GrColor is 4 bytes for R, G, B, A, in a specific order defined below. Whether the color is
21  * premultiplied or not depends on the context in which it is being used.
22  */
23 typedef uint32_t GrColor;
24 
25 // shift amount to assign a component to a GrColor int
26 // These shift values are chosen for compatibility with GL attrib arrays
27 // ES doesn't allow BGRA vertex attrib order so if they were not in this order
28 // we'd have to swizzle in shaders.
29 #ifdef SK_CPU_BENDIAN
30     #define GrColor_SHIFT_R     24
31     #define GrColor_SHIFT_G     16
32     #define GrColor_SHIFT_B     8
33     #define GrColor_SHIFT_A     0
34 #else
35     #define GrColor_SHIFT_R     0
36     #define GrColor_SHIFT_G     8
37     #define GrColor_SHIFT_B     16
38     #define GrColor_SHIFT_A     24
39 #endif
40 
41 /**
42  *  Pack 4 components (RGBA) into a GrColor int
43  */
GrColorPackRGBA(unsigned r,unsigned g,unsigned b,unsigned a)44 static inline GrColor GrColorPackRGBA(unsigned r, unsigned g, unsigned b, unsigned a) {
45     SkASSERT((uint8_t)r == r);
46     SkASSERT((uint8_t)g == g);
47     SkASSERT((uint8_t)b == b);
48     SkASSERT((uint8_t)a == a);
49     return  (r << GrColor_SHIFT_R) |
50             (g << GrColor_SHIFT_G) |
51             (b << GrColor_SHIFT_B) |
52             (a << GrColor_SHIFT_A);
53 }
54 
55 /**
56  *  Packs a color with an alpha channel replicated across all four channels.
57  */
GrColorPackA4(unsigned a)58 static inline GrColor GrColorPackA4(unsigned a) {
59     SkASSERT((uint8_t)a == a);
60     return  (a << GrColor_SHIFT_R) |
61             (a << GrColor_SHIFT_G) |
62             (a << GrColor_SHIFT_B) |
63             (a << GrColor_SHIFT_A);
64 }
65 
66 // extract a component (byte) from a GrColor int
67 
68 #define GrColorUnpackR(color)   (((color) >> GrColor_SHIFT_R) & 0xFF)
69 #define GrColorUnpackG(color)   (((color) >> GrColor_SHIFT_G) & 0xFF)
70 #define GrColorUnpackB(color)   (((color) >> GrColor_SHIFT_B) & 0xFF)
71 #define GrColorUnpackA(color)   (((color) >> GrColor_SHIFT_A) & 0xFF)
72 
73 /**
74  *  Since premultiplied means that alpha >= color, we construct a color with
75  *  each component==255 and alpha == 0 to be "illegal"
76  */
77 #define GrColor_ILLEGAL     (~(0xFF << GrColor_SHIFT_A))
78 
79 #define GrColor_WHITE 0xFFFFFFFF
80 #define GrColor_TRANSPARENT_BLACK 0x0
81 
82 /**
83  * Assert in debug builds that a GrColor is premultiplied.
84  */
GrColorIsPMAssert(GrColor SkDEBUGCODE (c))85 static inline void GrColorIsPMAssert(GrColor SkDEBUGCODE(c)) {
86 #ifdef SK_DEBUG
87     unsigned a = GrColorUnpackA(c);
88     unsigned r = GrColorUnpackR(c);
89     unsigned g = GrColorUnpackG(c);
90     unsigned b = GrColorUnpackB(c);
91 
92     SkASSERT(r <= a);
93     SkASSERT(g <= a);
94     SkASSERT(b <= a);
95 #endif
96 }
97 
98 /** Inverts each color channel. */
GrInvertColor(GrColor c)99 static inline GrColor GrInvertColor(GrColor c) {
100     U8CPU a = GrColorUnpackA(c);
101     U8CPU r = GrColorUnpackR(c);
102     U8CPU g = GrColorUnpackG(c);
103     U8CPU b = GrColorUnpackB(c);
104     return GrColorPackRGBA(0xff - r, 0xff - g, 0xff - b, 0xff - a);
105 }
106 
GrColorMul(GrColor c0,GrColor c1)107 static inline GrColor GrColorMul(GrColor c0, GrColor c1) {
108     U8CPU r = SkMulDiv255Round(GrColorUnpackR(c0), GrColorUnpackR(c1));
109     U8CPU g = SkMulDiv255Round(GrColorUnpackG(c0), GrColorUnpackG(c1));
110     U8CPU b = SkMulDiv255Round(GrColorUnpackB(c0), GrColorUnpackB(c1));
111     U8CPU a = SkMulDiv255Round(GrColorUnpackA(c0), GrColorUnpackA(c1));
112     return GrColorPackRGBA(r, g, b, a);
113 }
114 
GrColorSatAdd(GrColor c0,GrColor c1)115 static inline GrColor GrColorSatAdd(GrColor c0, GrColor c1) {
116     unsigned r = SkTMin<unsigned>(GrColorUnpackR(c0) + GrColorUnpackR(c1), 0xff);
117     unsigned g = SkTMin<unsigned>(GrColorUnpackG(c0) + GrColorUnpackG(c1), 0xff);
118     unsigned b = SkTMin<unsigned>(GrColorUnpackB(c0) + GrColorUnpackB(c1), 0xff);
119     unsigned a = SkTMin<unsigned>(GrColorUnpackA(c0) + GrColorUnpackA(c1), 0xff);
120     return GrColorPackRGBA(r, g, b, a);
121 }
122 
123 /** Converts a GrColor to an rgba array of GrGLfloat */
GrColorToRGBAFloat(GrColor color,float rgba[4])124 static inline void GrColorToRGBAFloat(GrColor color, float rgba[4]) {
125     static const float ONE_OVER_255 = 1.f / 255.f;
126     rgba[0] = GrColorUnpackR(color) * ONE_OVER_255;
127     rgba[1] = GrColorUnpackG(color) * ONE_OVER_255;
128     rgba[2] = GrColorUnpackB(color) * ONE_OVER_255;
129     rgba[3] = GrColorUnpackA(color) * ONE_OVER_255;
130 }
131 
132 /** Normalizes and coverts an uint8_t to a float. [0, 255] -> [0.0, 1.0] */
GrNormalizeByteToFloat(uint8_t value)133 static inline float GrNormalizeByteToFloat(uint8_t value) {
134     static const float ONE_OVER_255 = 1.f / 255.f;
135     return value * ONE_OVER_255;
136 }
137 
138 /** Determines whether the color is opaque or not. */
GrColorIsOpaque(GrColor color)139 static inline bool GrColorIsOpaque(GrColor color) {
140     return (color & (0xFFU << GrColor_SHIFT_A)) == (0xFFU << GrColor_SHIFT_A);
141 }
142 
GrPremulColor(GrColor color)143 static inline GrColor GrPremulColor(GrColor color) {
144     unsigned r = GrColorUnpackR(color);
145     unsigned g = GrColorUnpackG(color);
146     unsigned b = GrColorUnpackB(color);
147     unsigned a = GrColorUnpackA(color);
148     return GrColorPackRGBA(SkMulDiv255Round(r, a),
149                            SkMulDiv255Round(g, a),
150                            SkMulDiv255Round(b, a),
151                            a);
152 }
153 
154 /** Returns an unpremuled version of the GrColor. */
GrUnpremulColor(GrColor color)155 static inline GrColor GrUnpremulColor(GrColor color) {
156     GrColorIsPMAssert(color);
157     unsigned r = GrColorUnpackR(color);
158     unsigned g = GrColorUnpackG(color);
159     unsigned b = GrColorUnpackB(color);
160     unsigned a = GrColorUnpackA(color);
161     SkPMColor colorPM = SkPackARGB32(a, r, g, b);
162     SkColor colorUPM = SkUnPreMultiply::PMColorToColor(colorPM);
163 
164     r = SkColorGetR(colorUPM);
165     g = SkColorGetG(colorUPM);
166     b = SkColorGetB(colorUPM);
167     a = SkColorGetA(colorUPM);
168 
169     return GrColorPackRGBA(r, g, b, a);
170 }
171 
172 
173 /**
174 * Similarly, GrColor4f is 4 floats for R, G, B, A, in that order. And like GrColor, whether
175 * the color is premultiplied or not depends on the context.
176 */
177 struct GrColor4f {
178     float fRGBA[4];
179 
GrColor4fGrColor4f180     GrColor4f() {}
GrColor4fGrColor4f181     GrColor4f(float r, float g, float b, float a) {
182         fRGBA[0] = r;
183         fRGBA[1] = g;
184         fRGBA[2] = b;
185         fRGBA[3] = a;
186     }
187 
188     enum Illegal_Constructor {
189         kIllegalConstructor
190     };
GrColor4fGrColor4f191     GrColor4f(Illegal_Constructor) {
192         fRGBA[0] = SK_FloatNaN;
193         fRGBA[1] = SK_FloatNaN;
194         fRGBA[2] = SK_FloatNaN;
195         fRGBA[3] = SK_FloatNaN;
196     }
197 
OpaqueWhiteGrColor4f198     static GrColor4f OpaqueWhite() {
199         return GrColor4f(1.0f, 1.0f, 1.0f, 1.0f);
200     }
201 
TransparentBlackGrColor4f202     static GrColor4f TransparentBlack() {
203         return GrColor4f(0.0f, 0.0f, 0.0f, 0.0f);
204     }
205 
FromGrColorGrColor4f206     static GrColor4f FromGrColor(GrColor color) {
207         GrColor4f result;
208         GrColorToRGBAFloat(color, result.fRGBA);
209         return result;
210     }
211 
FromSkColor4fGrColor4f212     static GrColor4f FromSkColor4f(const SkColor4f& color) {
213         return GrColor4f(color.fR, color.fG, color.fB, color.fA);
214     }
215 
modulateGrColor4f216     GrColor4f modulate(const GrColor4f& x) const {
217         return GrColor4f(fRGBA[0] * x.fRGBA[0],
218                          fRGBA[1] * x.fRGBA[1],
219                          fRGBA[2] * x.fRGBA[2],
220                          fRGBA[3] * x.fRGBA[3]);
221     }
222 
mulByScalarGrColor4f223     GrColor4f mulByScalar(float x) const {
224         return GrColor4f(fRGBA[0] * x, fRGBA[1] * x, fRGBA[2] * x, fRGBA[3] * x);
225     }
226 
227     bool operator==(const GrColor4f& other) const {
228         return
229             fRGBA[0] == other.fRGBA[0] &&
230             fRGBA[1] == other.fRGBA[1] &&
231             fRGBA[2] == other.fRGBA[2] &&
232             fRGBA[3] == other.fRGBA[3];
233     }
234     bool operator!=(const GrColor4f& other) const {
235         return !(*this == other);
236     }
237 
toGrColorGrColor4f238     GrColor toGrColor() const {
239         return GrColorPackRGBA(
240             SkTPin<unsigned>(static_cast<unsigned>(fRGBA[0] * 255.0f + 0.5f), 0, 255),
241             SkTPin<unsigned>(static_cast<unsigned>(fRGBA[1] * 255.0f + 0.5f), 0, 255),
242             SkTPin<unsigned>(static_cast<unsigned>(fRGBA[2] * 255.0f + 0.5f), 0, 255),
243             SkTPin<unsigned>(static_cast<unsigned>(fRGBA[3] * 255.0f + 0.5f), 0, 255));
244     }
245 
toSkColor4fGrColor4f246     SkColor4f toSkColor4f() const {
247         return SkColor4f { fRGBA[0], fRGBA[1], fRGBA[2], fRGBA[3] };
248     }
249 
opaqueGrColor4f250     GrColor4f opaque() const {
251         return GrColor4f(fRGBA[0], fRGBA[1], fRGBA[2], 1.0f);
252     }
253 
isOpaqueGrColor4f254     bool isOpaque() const {
255         return fRGBA[3] >= 1.f;  // just in case precision causes a superopaque value.
256     }
257 
premulGrColor4f258     GrColor4f premul() const {
259         float a = fRGBA[3];
260         return GrColor4f(fRGBA[0] * a, fRGBA[1] * a, fRGBA[2] * a, a);
261     }
262 
unpremulGrColor4f263     GrColor4f unpremul() const {
264         float a = fRGBA[3];
265         if (a <= 0.0f) {
266             return GrColor4f(0.0f, 0.0f, 0.0f, 0.0f);
267         }
268         float invAlpha = 1.0f / a;
269         return GrColor4f(fRGBA[0] * invAlpha, fRGBA[1] * invAlpha, fRGBA[2] * invAlpha, a);
270     }
271 };
272 
273 /**
274  * Flags used for bitfields of color components. They are defined so that the bit order reflects the
275  * GrColor shift order.
276  */
277 enum GrColorComponentFlags {
278     kR_GrColorComponentFlag = 1 << (GrColor_SHIFT_R / 8),
279     kG_GrColorComponentFlag = 1 << (GrColor_SHIFT_G / 8),
280     kB_GrColorComponentFlag = 1 << (GrColor_SHIFT_B / 8),
281     kA_GrColorComponentFlag = 1 << (GrColor_SHIFT_A / 8),
282 
283     kNone_GrColorComponentFlags = 0,
284 
285     kRGB_GrColorComponentFlags = (kR_GrColorComponentFlag | kG_GrColorComponentFlag |
286                                   kB_GrColorComponentFlag),
287 
288     kRGBA_GrColorComponentFlags = (kR_GrColorComponentFlag | kG_GrColorComponentFlag |
289                                    kB_GrColorComponentFlag | kA_GrColorComponentFlag)
290 };
291 
292 GR_MAKE_BITFIELD_OPS(GrColorComponentFlags)
293 
294 #endif
295