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1 // Copyright (C) 2016 and later: Unicode, Inc. and others.
2 // License & terms of use: http://www.unicode.org/copyright.html
3 /*
4  ************************************************************************************
5  * Copyright (C) 2006-2016, International Business Machines Corporation
6  * and others. All Rights Reserved.
7  ************************************************************************************
8  */
9 
10 #include "unicode/utypes.h"
11 
12 #if !UCONFIG_NO_BREAK_ITERATION
13 
14 #include "brkeng.h"
15 #include "cmemory.h"
16 #include "dictbe.h"
17 #include "unicode/uchar.h"
18 #include "unicode/uniset.h"
19 #include "unicode/chariter.h"
20 #include "unicode/ures.h"
21 #include "unicode/udata.h"
22 #include "unicode/putil.h"
23 #include "unicode/ustring.h"
24 #include "unicode/uscript.h"
25 #include "unicode/ucharstrie.h"
26 #include "unicode/bytestrie.h"
27 #include "charstr.h"
28 #include "dictionarydata.h"
29 #include "mutex.h"
30 #include "uvector.h"
31 #include "umutex.h"
32 #include "uresimp.h"
33 #include "ubrkimpl.h"
34 
35 U_NAMESPACE_BEGIN
36 
37 /*
38  ******************************************************************
39  */
40 
LanguageBreakEngine()41 LanguageBreakEngine::LanguageBreakEngine() {
42 }
43 
~LanguageBreakEngine()44 LanguageBreakEngine::~LanguageBreakEngine() {
45 }
46 
47 /*
48  ******************************************************************
49  */
50 
LanguageBreakFactory()51 LanguageBreakFactory::LanguageBreakFactory() {
52 }
53 
~LanguageBreakFactory()54 LanguageBreakFactory::~LanguageBreakFactory() {
55 }
56 
57 /*
58  ******************************************************************
59  */
60 
UnhandledEngine(UErrorCode &)61 UnhandledEngine::UnhandledEngine(UErrorCode &/*status*/) {
62     for (int32_t i = 0; i < UPRV_LENGTHOF(fHandled); ++i) {
63         fHandled[i] = 0;
64     }
65 }
66 
~UnhandledEngine()67 UnhandledEngine::~UnhandledEngine() {
68     for (int32_t i = 0; i < UPRV_LENGTHOF(fHandled); ++i) {
69         if (fHandled[i] != 0) {
70             delete fHandled[i];
71         }
72     }
73 }
74 
75 UBool
handles(UChar32 c,int32_t breakType) const76 UnhandledEngine::handles(UChar32 c, int32_t breakType) const {
77     return (breakType >= 0 && breakType < UPRV_LENGTHOF(fHandled)
78         && fHandled[breakType] != 0 && fHandled[breakType]->contains(c));
79 }
80 
81 int32_t
findBreaks(UText * text,int32_t startPos,int32_t endPos,UBool reverse,int32_t breakType,UStack &) const82 UnhandledEngine::findBreaks( UText *text,
83                                  int32_t startPos,
84                                  int32_t endPos,
85                                  UBool reverse,
86                                  int32_t breakType,
87                                  UStack &/*foundBreaks*/ ) const {
88     if (breakType >= 0 && breakType < UPRV_LENGTHOF(fHandled)) {
89         UChar32 c = utext_current32(text);
90         if (reverse) {
91             while((int32_t)utext_getNativeIndex(text) > startPos && fHandled[breakType]->contains(c)) {
92                 c = utext_previous32(text);
93             }
94         }
95         else {
96             while((int32_t)utext_getNativeIndex(text) < endPos && fHandled[breakType]->contains(c)) {
97                 utext_next32(text);            // TODO:  recast loop to work with post-increment operations.
98                 c = utext_current32(text);
99             }
100         }
101     }
102     return 0;
103 }
104 
105 void
handleCharacter(UChar32 c,int32_t breakType)106 UnhandledEngine::handleCharacter(UChar32 c, int32_t breakType) {
107     if (breakType >= 0 && breakType < UPRV_LENGTHOF(fHandled)) {
108         if (fHandled[breakType] == 0) {
109             fHandled[breakType] = new UnicodeSet();
110             if (fHandled[breakType] == 0) {
111                 return;
112             }
113         }
114         if (!fHandled[breakType]->contains(c)) {
115             UErrorCode status = U_ZERO_ERROR;
116             // Apply the entire script of the character.
117             int32_t script = u_getIntPropertyValue(c, UCHAR_SCRIPT);
118             fHandled[breakType]->applyIntPropertyValue(UCHAR_SCRIPT, script, status);
119         }
120     }
121 }
122 
123 /*
124  ******************************************************************
125  */
126 
ICULanguageBreakFactory(UErrorCode &)127 ICULanguageBreakFactory::ICULanguageBreakFactory(UErrorCode &/*status*/) {
128     fEngines = 0;
129 }
130 
~ICULanguageBreakFactory()131 ICULanguageBreakFactory::~ICULanguageBreakFactory() {
132     if (fEngines != 0) {
133         delete fEngines;
134     }
135 }
136 
137 U_NAMESPACE_END
138 U_CDECL_BEGIN
_deleteEngine(void * obj)139 static void U_CALLCONV _deleteEngine(void *obj) {
140     delete (const icu::LanguageBreakEngine *) obj;
141 }
142 U_CDECL_END
143 U_NAMESPACE_BEGIN
144 
145 static UMutex gBreakEngineMutex = U_MUTEX_INITIALIZER;
146 
147 const LanguageBreakEngine *
getEngineFor(UChar32 c,int32_t breakType)148 ICULanguageBreakFactory::getEngineFor(UChar32 c, int32_t breakType) {
149     const LanguageBreakEngine *lbe = NULL;
150     UErrorCode  status = U_ZERO_ERROR;
151 
152     Mutex m(&gBreakEngineMutex);
153 
154     if (fEngines == NULL) {
155         UStack  *engines = new UStack(_deleteEngine, NULL, status);
156         if (U_FAILURE(status) || engines == NULL) {
157             // Note: no way to return error code to caller.
158             delete engines;
159             return NULL;
160         }
161         fEngines = engines;
162     } else {
163         int32_t i = fEngines->size();
164         while (--i >= 0) {
165             lbe = (const LanguageBreakEngine *)(fEngines->elementAt(i));
166             if (lbe != NULL && lbe->handles(c, breakType)) {
167                 return lbe;
168             }
169         }
170     }
171 
172     // We didn't find an engine. Create one.
173     lbe = loadEngineFor(c, breakType);
174     if (lbe != NULL) {
175         fEngines->push((void *)lbe, status);
176     }
177     return lbe;
178 }
179 
180 const LanguageBreakEngine *
loadEngineFor(UChar32 c,int32_t breakType)181 ICULanguageBreakFactory::loadEngineFor(UChar32 c, int32_t breakType) {
182     UErrorCode status = U_ZERO_ERROR;
183     UScriptCode code = uscript_getScript(c, &status);
184     if (U_SUCCESS(status)) {
185         DictionaryMatcher *m = loadDictionaryMatcherFor(code, breakType);
186         if (m != NULL) {
187             const LanguageBreakEngine *engine = NULL;
188             switch(code) {
189             case USCRIPT_THAI:
190                 engine = new ThaiBreakEngine(m, status);
191                 break;
192             case USCRIPT_LAO:
193                 engine = new LaoBreakEngine(m, status);
194                 break;
195             case USCRIPT_MYANMAR:
196                 engine = new BurmeseBreakEngine(m, status);
197                 break;
198             case USCRIPT_KHMER:
199                 engine = new KhmerBreakEngine(m, status);
200                 break;
201 
202 #if !UCONFIG_NO_NORMALIZATION
203                 // CJK not available w/o normalization
204             case USCRIPT_HANGUL:
205                 engine = new CjkBreakEngine(m, kKorean, status);
206                 break;
207 
208             // use same BreakEngine and dictionary for both Chinese and Japanese
209             case USCRIPT_HIRAGANA:
210             case USCRIPT_KATAKANA:
211             case USCRIPT_HAN:
212                 engine = new CjkBreakEngine(m, kChineseJapanese, status);
213                 break;
214 #if 0
215             // TODO: Have to get some characters with script=common handled
216             // by CjkBreakEngine (e.g. U+309B). Simply subjecting
217             // them to CjkBreakEngine does not work. The engine has to
218             // special-case them.
219             case USCRIPT_COMMON:
220             {
221                 UBlockCode block = ublock_getCode(code);
222                 if (block == UBLOCK_HIRAGANA || block == UBLOCK_KATAKANA)
223                    engine = new CjkBreakEngine(dict, kChineseJapanese, status);
224                 break;
225             }
226 #endif
227 #endif
228 
229             default:
230                 break;
231             }
232             if (engine == NULL) {
233                 delete m;
234             }
235             else if (U_FAILURE(status)) {
236                 delete engine;
237                 engine = NULL;
238             }
239             return engine;
240         }
241     }
242     return NULL;
243 }
244 
245 DictionaryMatcher *
loadDictionaryMatcherFor(UScriptCode script,int32_t)246 ICULanguageBreakFactory::loadDictionaryMatcherFor(UScriptCode script, int32_t /* brkType */) {
247     UErrorCode status = U_ZERO_ERROR;
248     // open root from brkitr tree.
249     UResourceBundle *b = ures_open(U_ICUDATA_BRKITR, "", &status);
250     b = ures_getByKeyWithFallback(b, "dictionaries", b, &status);
251     int32_t dictnlength = 0;
252     const UChar *dictfname =
253         ures_getStringByKeyWithFallback(b, uscript_getShortName(script), &dictnlength, &status);
254     if (U_FAILURE(status)) {
255         ures_close(b);
256         return NULL;
257     }
258     CharString dictnbuf;
259     CharString ext;
260     const UChar *extStart = u_memrchr(dictfname, 0x002e, dictnlength);  // last dot
261     if (extStart != NULL) {
262         int32_t len = (int32_t)(extStart - dictfname);
263         ext.appendInvariantChars(UnicodeString(FALSE, extStart + 1, dictnlength - len - 1), status);
264         dictnlength = len;
265     }
266     dictnbuf.appendInvariantChars(UnicodeString(FALSE, dictfname, dictnlength), status);
267     ures_close(b);
268 
269     UDataMemory *file = udata_open(U_ICUDATA_BRKITR, ext.data(), dictnbuf.data(), &status);
270     if (U_SUCCESS(status)) {
271         // build trie
272         const uint8_t *data = (const uint8_t *)udata_getMemory(file);
273         const int32_t *indexes = (const int32_t *)data;
274         const int32_t offset = indexes[DictionaryData::IX_STRING_TRIE_OFFSET];
275         const int32_t trieType = indexes[DictionaryData::IX_TRIE_TYPE] & DictionaryData::TRIE_TYPE_MASK;
276         DictionaryMatcher *m = NULL;
277         if (trieType == DictionaryData::TRIE_TYPE_BYTES) {
278             const int32_t transform = indexes[DictionaryData::IX_TRANSFORM];
279             const char *characters = (const char *)(data + offset);
280             m = new BytesDictionaryMatcher(characters, transform, file);
281         }
282         else if (trieType == DictionaryData::TRIE_TYPE_UCHARS) {
283             const UChar *characters = (const UChar *)(data + offset);
284             m = new UCharsDictionaryMatcher(characters, file);
285         }
286         if (m == NULL) {
287             // no matcher exists to take ownership - either we are an invalid
288             // type or memory allocation failed
289             udata_close(file);
290         }
291         return m;
292     } else if (dictfname != NULL) {
293         // we don't have a dictionary matcher.
294         // returning NULL here will cause us to fail to find a dictionary break engine, as expected
295         status = U_ZERO_ERROR;
296         return NULL;
297     }
298     return NULL;
299 }
300 
301 U_NAMESPACE_END
302 
303 #endif /* #if !UCONFIG_NO_BREAK_ITERATION */
304