Searched defs:L8 (Results 1 – 12 of 12) sorted by relevance
69 bool Capabilities::Surface::L8 = true; member in D3D8::Capabilities::Surface101 bool Capabilities::Volume::L8 = true; member in D3D8::Capabilities::Volume153 bool Capabilities::CubeMap::L8 = true; member in D3D8::Capabilities::CubeMap185 bool Capabilities::VolumeTexture::L8 = true; member in D3D8::Capabilities::VolumeTexture237 bool Capabilities::Texture::L8 = true; member in D3D8::Capabilities::Texture
86 static bool L8; member126 static bool L8; member193 static bool L8; member233 static bool L8; member300 static bool L8; member
94 bool Capabilities::Surface::L8 = true; member in D3D9::Capabilities::Surface140 bool Capabilities::Volume::L8 = true; member in D3D9::Capabilities::Volume218 bool Capabilities::CubeMap::L8 = true; member in D3D9::Capabilities::CubeMap262 bool Capabilities::VolumeTexture::L8 = true; member in D3D9::Capabilities::VolumeTexture341 bool Capabilities::Texture::L8 = true; member in D3D9::Capabilities::Texture
132 static bool L8; member189 static bool L8; member284 static bool L8; member337 static bool L8; member433 static bool L8; member
355 Section &L8(uint8_t value) { contents_ += value; return *this; } in L8() function
1105 TEST_F(Append, L8) { in TEST_F() argument
28 L8: label
665 .L8: label
366 const __m128i L8 = _mm_cvtsi32_si128(out[-1]); in PredictorAdd12_SSE2() local