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Searched defs:Layer (Results 1 – 5 of 5) sorted by relevance

/hardware/qcom/display/msm8996/sdm/include/core/
Dlayer_stack.h236 struct Layer { struct
237 LayerBuffer *input_buffer = NULL; //!< Pointer to the buffer to be composed. argument
245 LayerComposition composition = kCompositionGPU; //!< Composition type which can be set by either argument
250 LayerRect src_rect = {}; //!< Rectangular area of the layer buffer to argument
253 LayerRect dst_rect = {}; //!< The target position where the frame will be argument
258 std::vector<LayerRect> visible_regions = {}; //!< Visible rectangular areas in screen space. argument
262 std::vector<LayerRect> dirty_regions = {}; //!< Rectangular areas in the current frames argument
266 std::vector<LayerRect> blit_regions = {}; //!< Rectangular areas of this layer which need argument
273 LayerBlending blending = kBlendingPremultiplied; //!< Blending operation which need to be argument
277 LayerTransform transform = {}; //!< Rotation/Flip operations which need to be argument
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/hardware/qcom/display/msm8998/sdm/include/core/
Dlayer_stack.h298 struct Layer { struct
299 LayerBuffer input_buffer = {}; //!< Buffer to be composed. argument
307 LayerComposition composition = kCompositionGPU; //!< Composition type which can be set by either argument
312 LayerRect src_rect = {}; //!< Rectangular area of the layer buffer to argument
315 LayerRect dst_rect = {}; //!< The target position where the frame will be argument
320 std::vector<LayerRect> visible_regions = {}; //!< Visible rectangular areas in screen space. argument
324 std::vector<LayerRect> dirty_regions = {}; //!< Rectangular areas in the current frames argument
328 std::vector<LayerRect> blit_regions = {}; //!< Rectangular areas of this layer which need argument
335 LayerBlending blending = kBlendingPremultiplied; //!< Blending operation which need to be argument
339 LayerTransform transform = {}; //!< Rotation/Flip operations which need to be argument
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/hardware/qcom/display/sdm845/sdm/include/core/
Dlayer_stack.h299 struct Layer { struct
300 LayerBuffer input_buffer = {}; //!< Buffer to be composed. argument
308 LayerComposition composition = kCompositionGPU; //!< Composition type which can be set by either argument
313 LayerRect src_rect = {}; //!< Rectangular area of the layer buffer to argument
316 LayerRect dst_rect = {}; //!< The target position where the frame will be argument
321 std::vector<LayerRect> visible_regions = {}; //!< Visible rectangular areas in screen space. argument
325 std::vector<LayerRect> dirty_regions = {}; //!< Rectangular areas in the current frames argument
329 std::vector<LayerRect> blit_regions = {}; //!< Rectangular areas of this layer which need argument
336 LayerBlending blending = kBlendingPremultiplied; //!< Blending operation which need to be argument
340 LayerTransform transform = {}; //!< Rotation/Flip operations which need to be argument
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/hardware/qcom/display/msm8994/libhwcomposer/
DHWC2On1Adapter.h121 class Layer; variable
DHWC2On1Adapter.cpp1975 HWC2On1Adapter::Layer::Layer(Display& display) in Layer() function in android::HWC2On1Adapter::Layer