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1 // This may look like C code, but it is really -*- C++ -*-
2 //
3 // Copyright Bob Friesenhahn, 1999, 2000, 2001, 2002
4 // Copyright Dirk Lemstra 2015
5 //
6 // Reference counted container class for Binary Large Objects (BLOBs)
7 //
8 
9 #if !defined(Magick_BlobRef_header)
10 #define Magick_BlobRef_header
11 
12 #include "Magick++/Include.h"
13 #include <string>
14 
15 namespace Magick
16 {
17   // Forward decl
18   class BlobRef;
19 
20   class MagickPPExport Blob
21   {
22   public:
23 
24     enum Allocator
25     {
26       MallocAllocator,
27       NewAllocator
28     };
29 
30     // Default constructor
31     Blob(void);
32 
33     // Construct object with data, making a copy of the supplied data.
34     Blob(const void* data_,const size_t length_);
35 
36     // Copy constructor (reference counted)
37     Blob(const Blob& blob_);
38 
39     // Destructor (reference counted)
40     virtual ~Blob();
41 
42     // Assignment operator (reference counted)
43     Blob& operator=(const Blob& blob_);
44 
45     // Update object contents from Base64-encoded string representation.
46     void base64(const std::string base64_);
47     // Return Base64-encoded string representation.
48     std::string base64(void) const;
49 
50     // Obtain pointer to data. The user should never try to modify or
51     // free this data since the Blob class manages its own data. The
52     // user must be finished with the data before allowing the Blob to
53     // be destroyed since the pointer is invalid once the Blob is
54     // destroyed.
55     const void* data(void) const;
56 
57     // Obtain data length
58     size_t length(void) const;
59 
60     // Update object contents, making a copy of the supplied data.
61     // Any existing data in the object is deallocated.
62     void update(const void* data_,const size_t length_);
63 
64     // Update object contents, using supplied pointer directly (no
65     // copy). Any existing data in the object is deallocated.  The user
66     // must ensure that the pointer supplied is not deleted or
67     // otherwise modified after it has been supplied to this method.
68     // Specify allocator_ as "MallocAllocator" if memory is allocated
69     // via the C language malloc() function, or "NewAllocator" if
70     // memory is allocated via C++ 'new'.
71     void updateNoCopy(void* data_,const size_t length_,
72       const Allocator allocator_=NewAllocator);
73 
74   private:
75     BlobRef *_blobRef;
76   };
77 
78 } // namespace Magick
79 
80 #endif // Magick_BlobRef_header
81