1 /*
2 * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
3 *
4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree.
9 */
10
11 #include "webrtc/modules/video_coding/receiver.h"
12
13 #include <assert.h>
14
15 #include <cstdlib>
16 #include <utility>
17 #include <vector>
18
19 #include "webrtc/base/logging.h"
20 #include "webrtc/base/trace_event.h"
21 #include "webrtc/modules/video_coding/encoded_frame.h"
22 #include "webrtc/modules/video_coding/internal_defines.h"
23 #include "webrtc/modules/video_coding/media_opt_util.h"
24 #include "webrtc/system_wrappers/include/clock.h"
25
26 namespace webrtc {
27
28 enum { kMaxReceiverDelayMs = 10000 };
29
VCMReceiver(VCMTiming * timing,Clock * clock,EventFactory * event_factory)30 VCMReceiver::VCMReceiver(VCMTiming* timing,
31 Clock* clock,
32 EventFactory* event_factory)
33 : VCMReceiver(timing,
34 clock,
35 rtc::scoped_ptr<EventWrapper>(event_factory->CreateEvent()),
36 rtc::scoped_ptr<EventWrapper>(event_factory->CreateEvent())) {
37 }
38
VCMReceiver(VCMTiming * timing,Clock * clock,rtc::scoped_ptr<EventWrapper> receiver_event,rtc::scoped_ptr<EventWrapper> jitter_buffer_event)39 VCMReceiver::VCMReceiver(VCMTiming* timing,
40 Clock* clock,
41 rtc::scoped_ptr<EventWrapper> receiver_event,
42 rtc::scoped_ptr<EventWrapper> jitter_buffer_event)
43 : crit_sect_(CriticalSectionWrapper::CreateCriticalSection()),
44 clock_(clock),
45 jitter_buffer_(clock_, std::move(jitter_buffer_event)),
46 timing_(timing),
47 render_wait_event_(std::move(receiver_event)),
48 max_video_delay_ms_(kMaxVideoDelayMs) {
49 Reset();
50 }
51
~VCMReceiver()52 VCMReceiver::~VCMReceiver() {
53 render_wait_event_->Set();
54 delete crit_sect_;
55 }
56
Reset()57 void VCMReceiver::Reset() {
58 CriticalSectionScoped cs(crit_sect_);
59 if (!jitter_buffer_.Running()) {
60 jitter_buffer_.Start();
61 } else {
62 jitter_buffer_.Flush();
63 }
64 }
65
UpdateRtt(int64_t rtt)66 void VCMReceiver::UpdateRtt(int64_t rtt) {
67 jitter_buffer_.UpdateRtt(rtt);
68 }
69
InsertPacket(const VCMPacket & packet,uint16_t frame_width,uint16_t frame_height)70 int32_t VCMReceiver::InsertPacket(const VCMPacket& packet,
71 uint16_t frame_width,
72 uint16_t frame_height) {
73 // Insert the packet into the jitter buffer. The packet can either be empty or
74 // contain media at this point.
75 bool retransmitted = false;
76 const VCMFrameBufferEnum ret =
77 jitter_buffer_.InsertPacket(packet, &retransmitted);
78 if (ret == kOldPacket) {
79 return VCM_OK;
80 } else if (ret == kFlushIndicator) {
81 return VCM_FLUSH_INDICATOR;
82 } else if (ret < 0) {
83 return VCM_JITTER_BUFFER_ERROR;
84 }
85 if (ret == kCompleteSession && !retransmitted) {
86 // We don't want to include timestamps which have suffered from
87 // retransmission here, since we compensate with extra retransmission
88 // delay within the jitter estimate.
89 timing_->IncomingTimestamp(packet.timestamp, clock_->TimeInMilliseconds());
90 }
91 return VCM_OK;
92 }
93
TriggerDecoderShutdown()94 void VCMReceiver::TriggerDecoderShutdown() {
95 jitter_buffer_.Stop();
96 render_wait_event_->Set();
97 }
98
FrameForDecoding(uint16_t max_wait_time_ms,int64_t * next_render_time_ms,bool prefer_late_decoding)99 VCMEncodedFrame* VCMReceiver::FrameForDecoding(uint16_t max_wait_time_ms,
100 int64_t* next_render_time_ms,
101 bool prefer_late_decoding) {
102 const int64_t start_time_ms = clock_->TimeInMilliseconds();
103 uint32_t frame_timestamp = 0;
104 // Exhaust wait time to get a complete frame for decoding.
105 bool found_frame =
106 jitter_buffer_.NextCompleteTimestamp(max_wait_time_ms, &frame_timestamp);
107
108 if (!found_frame)
109 found_frame = jitter_buffer_.NextMaybeIncompleteTimestamp(&frame_timestamp);
110
111 if (!found_frame)
112 return NULL;
113
114 // We have a frame - Set timing and render timestamp.
115 timing_->SetJitterDelay(jitter_buffer_.EstimatedJitterMs());
116 const int64_t now_ms = clock_->TimeInMilliseconds();
117 timing_->UpdateCurrentDelay(frame_timestamp);
118 *next_render_time_ms = timing_->RenderTimeMs(frame_timestamp, now_ms);
119 // Check render timing.
120 bool timing_error = false;
121 // Assume that render timing errors are due to changes in the video stream.
122 if (*next_render_time_ms < 0) {
123 timing_error = true;
124 } else if (std::abs(*next_render_time_ms - now_ms) > max_video_delay_ms_) {
125 int frame_delay = static_cast<int>(std::abs(*next_render_time_ms - now_ms));
126 LOG(LS_WARNING) << "A frame about to be decoded is out of the configured "
127 << "delay bounds (" << frame_delay << " > "
128 << max_video_delay_ms_
129 << "). Resetting the video jitter buffer.";
130 timing_error = true;
131 } else if (static_cast<int>(timing_->TargetVideoDelay()) >
132 max_video_delay_ms_) {
133 LOG(LS_WARNING) << "The video target delay has grown larger than "
134 << max_video_delay_ms_ << " ms. Resetting jitter buffer.";
135 timing_error = true;
136 }
137
138 if (timing_error) {
139 // Timing error => reset timing and flush the jitter buffer.
140 jitter_buffer_.Flush();
141 timing_->Reset();
142 return NULL;
143 }
144
145 if (prefer_late_decoding) {
146 // Decode frame as close as possible to the render timestamp.
147 const int32_t available_wait_time =
148 max_wait_time_ms -
149 static_cast<int32_t>(clock_->TimeInMilliseconds() - start_time_ms);
150 uint16_t new_max_wait_time =
151 static_cast<uint16_t>(VCM_MAX(available_wait_time, 0));
152 uint32_t wait_time_ms = timing_->MaxWaitingTime(
153 *next_render_time_ms, clock_->TimeInMilliseconds());
154 if (new_max_wait_time < wait_time_ms) {
155 // We're not allowed to wait until the frame is supposed to be rendered,
156 // waiting as long as we're allowed to avoid busy looping, and then return
157 // NULL. Next call to this function might return the frame.
158 render_wait_event_->Wait(new_max_wait_time);
159 return NULL;
160 }
161 // Wait until it's time to render.
162 render_wait_event_->Wait(wait_time_ms);
163 }
164
165 // Extract the frame from the jitter buffer and set the render time.
166 VCMEncodedFrame* frame = jitter_buffer_.ExtractAndSetDecode(frame_timestamp);
167 if (frame == NULL) {
168 return NULL;
169 }
170 frame->SetRenderTime(*next_render_time_ms);
171 TRACE_EVENT_ASYNC_STEP1("webrtc", "Video", frame->TimeStamp(), "SetRenderTS",
172 "render_time", *next_render_time_ms);
173 if (!frame->Complete()) {
174 // Update stats for incomplete frames.
175 bool retransmitted = false;
176 const int64_t last_packet_time_ms =
177 jitter_buffer_.LastPacketTime(frame, &retransmitted);
178 if (last_packet_time_ms >= 0 && !retransmitted) {
179 // We don't want to include timestamps which have suffered from
180 // retransmission here, since we compensate with extra retransmission
181 // delay within the jitter estimate.
182 timing_->IncomingTimestamp(frame_timestamp, last_packet_time_ms);
183 }
184 }
185 return frame;
186 }
187
ReleaseFrame(VCMEncodedFrame * frame)188 void VCMReceiver::ReleaseFrame(VCMEncodedFrame* frame) {
189 jitter_buffer_.ReleaseFrame(frame);
190 }
191
ReceiveStatistics(uint32_t * bitrate,uint32_t * framerate)192 void VCMReceiver::ReceiveStatistics(uint32_t* bitrate, uint32_t* framerate) {
193 assert(bitrate);
194 assert(framerate);
195 jitter_buffer_.IncomingRateStatistics(framerate, bitrate);
196 }
197
DiscardedPackets() const198 uint32_t VCMReceiver::DiscardedPackets() const {
199 return jitter_buffer_.num_discarded_packets();
200 }
201
SetNackMode(VCMNackMode nackMode,int64_t low_rtt_nack_threshold_ms,int64_t high_rtt_nack_threshold_ms)202 void VCMReceiver::SetNackMode(VCMNackMode nackMode,
203 int64_t low_rtt_nack_threshold_ms,
204 int64_t high_rtt_nack_threshold_ms) {
205 CriticalSectionScoped cs(crit_sect_);
206 // Default to always having NACK enabled in hybrid mode.
207 jitter_buffer_.SetNackMode(nackMode, low_rtt_nack_threshold_ms,
208 high_rtt_nack_threshold_ms);
209 }
210
SetNackSettings(size_t max_nack_list_size,int max_packet_age_to_nack,int max_incomplete_time_ms)211 void VCMReceiver::SetNackSettings(size_t max_nack_list_size,
212 int max_packet_age_to_nack,
213 int max_incomplete_time_ms) {
214 jitter_buffer_.SetNackSettings(max_nack_list_size, max_packet_age_to_nack,
215 max_incomplete_time_ms);
216 }
217
NackMode() const218 VCMNackMode VCMReceiver::NackMode() const {
219 CriticalSectionScoped cs(crit_sect_);
220 return jitter_buffer_.nack_mode();
221 }
222
NackList(bool * request_key_frame)223 std::vector<uint16_t> VCMReceiver::NackList(bool* request_key_frame) {
224 return jitter_buffer_.GetNackList(request_key_frame);
225 }
226
SetDecodeErrorMode(VCMDecodeErrorMode decode_error_mode)227 void VCMReceiver::SetDecodeErrorMode(VCMDecodeErrorMode decode_error_mode) {
228 jitter_buffer_.SetDecodeErrorMode(decode_error_mode);
229 }
230
DecodeErrorMode() const231 VCMDecodeErrorMode VCMReceiver::DecodeErrorMode() const {
232 return jitter_buffer_.decode_error_mode();
233 }
234
SetMinReceiverDelay(int desired_delay_ms)235 int VCMReceiver::SetMinReceiverDelay(int desired_delay_ms) {
236 CriticalSectionScoped cs(crit_sect_);
237 if (desired_delay_ms < 0 || desired_delay_ms > kMaxReceiverDelayMs) {
238 return -1;
239 }
240 max_video_delay_ms_ = desired_delay_ms + kMaxVideoDelayMs;
241 // Initializing timing to the desired delay.
242 timing_->set_min_playout_delay(desired_delay_ms);
243 return 0;
244 }
245
RenderBufferSizeMs()246 int VCMReceiver::RenderBufferSizeMs() {
247 uint32_t timestamp_start = 0u;
248 uint32_t timestamp_end = 0u;
249 // Render timestamps are computed just prior to decoding. Therefore this is
250 // only an estimate based on frames' timestamps and current timing state.
251 jitter_buffer_.RenderBufferSize(×tamp_start, ×tamp_end);
252 if (timestamp_start == timestamp_end) {
253 return 0;
254 }
255 // Update timing.
256 const int64_t now_ms = clock_->TimeInMilliseconds();
257 timing_->SetJitterDelay(jitter_buffer_.EstimatedJitterMs());
258 // Get render timestamps.
259 uint32_t render_start = timing_->RenderTimeMs(timestamp_start, now_ms);
260 uint32_t render_end = timing_->RenderTimeMs(timestamp_end, now_ms);
261 return render_end - render_start;
262 }
263
RegisterStatsCallback(VCMReceiveStatisticsCallback * callback)264 void VCMReceiver::RegisterStatsCallback(
265 VCMReceiveStatisticsCallback* callback) {
266 jitter_buffer_.RegisterStatsCallback(callback);
267 }
268
269 } // namespace webrtc
270