1 //===-- WebAssemblyCFGStackify.cpp - CFG Stackification -------------------===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 ///
10 /// \file
11 /// \brief This file implements a CFG stacking pass.
12 ///
13 /// This pass reorders the blocks in a function to put them into topological
14 /// order, ignoring loop backedges, and without any loop being interrupted
15 /// by a block not dominated by the loop header, with special care to keep the
16 /// order as similar as possible to the original order.
17 ///
18 /// Then, it inserts BLOCK and LOOP markers to mark the start of scopes, since
19 /// scope boundaries serve as the labels for WebAssembly's control transfers.
20 ///
21 /// This is sufficient to convert arbitrary CFGs into a form that works on
22 /// WebAssembly, provided that all loops are single-entry.
23 ///
24 //===----------------------------------------------------------------------===//
25
26 #include "WebAssembly.h"
27 #include "MCTargetDesc/WebAssemblyMCTargetDesc.h"
28 #include "WebAssemblyMachineFunctionInfo.h"
29 #include "WebAssemblySubtarget.h"
30 #include "llvm/ADT/PriorityQueue.h"
31 #include "llvm/ADT/SetVector.h"
32 #include "llvm/CodeGen/MachineDominators.h"
33 #include "llvm/CodeGen/MachineFunction.h"
34 #include "llvm/CodeGen/MachineInstrBuilder.h"
35 #include "llvm/CodeGen/MachineLoopInfo.h"
36 #include "llvm/CodeGen/MachineRegisterInfo.h"
37 #include "llvm/CodeGen/Passes.h"
38 #include "llvm/Support/Debug.h"
39 #include "llvm/Support/raw_ostream.h"
40 using namespace llvm;
41
42 #define DEBUG_TYPE "wasm-cfg-stackify"
43
44 namespace {
45 class WebAssemblyCFGStackify final : public MachineFunctionPass {
getPassName() const46 const char *getPassName() const override {
47 return "WebAssembly CFG Stackify";
48 }
49
getAnalysisUsage(AnalysisUsage & AU) const50 void getAnalysisUsage(AnalysisUsage &AU) const override {
51 AU.setPreservesCFG();
52 AU.addRequired<MachineDominatorTree>();
53 AU.addPreserved<MachineDominatorTree>();
54 AU.addRequired<MachineLoopInfo>();
55 AU.addPreserved<MachineLoopInfo>();
56 MachineFunctionPass::getAnalysisUsage(AU);
57 }
58
59 bool runOnMachineFunction(MachineFunction &MF) override;
60
61 public:
62 static char ID; // Pass identification, replacement for typeid
WebAssemblyCFGStackify()63 WebAssemblyCFGStackify() : MachineFunctionPass(ID) {}
64 };
65 } // end anonymous namespace
66
67 char WebAssemblyCFGStackify::ID = 0;
createWebAssemblyCFGStackify()68 FunctionPass *llvm::createWebAssemblyCFGStackify() {
69 return new WebAssemblyCFGStackify();
70 }
71
72 /// Return the "bottom" block of a loop. This differs from
73 /// MachineLoop::getBottomBlock in that it works even if the loop is
74 /// discontiguous.
LoopBottom(const MachineLoop * Loop)75 static MachineBasicBlock *LoopBottom(const MachineLoop *Loop) {
76 MachineBasicBlock *Bottom = Loop->getHeader();
77 for (MachineBasicBlock *MBB : Loop->blocks())
78 if (MBB->getNumber() > Bottom->getNumber())
79 Bottom = MBB;
80 return Bottom;
81 }
82
MaybeUpdateTerminator(MachineBasicBlock * MBB)83 static void MaybeUpdateTerminator(MachineBasicBlock *MBB) {
84 #ifndef NDEBUG
85 bool AnyBarrier = false;
86 #endif
87 bool AllAnalyzable = true;
88 for (const MachineInstr &Term : MBB->terminators()) {
89 #ifndef NDEBUG
90 AnyBarrier |= Term.isBarrier();
91 #endif
92 AllAnalyzable &= Term.isBranch() && !Term.isIndirectBranch();
93 }
94 assert((AnyBarrier || AllAnalyzable) &&
95 "AnalyzeBranch needs to analyze any block with a fallthrough");
96 if (AllAnalyzable)
97 MBB->updateTerminator();
98 }
99
100 namespace {
101 /// Sort blocks by their number.
102 struct CompareBlockNumbers {
operator ()__anon59eea0400211::CompareBlockNumbers103 bool operator()(const MachineBasicBlock *A,
104 const MachineBasicBlock *B) const {
105 return A->getNumber() > B->getNumber();
106 }
107 };
108 /// Sort blocks by their number in the opposite order..
109 struct CompareBlockNumbersBackwards {
operator ()__anon59eea0400211::CompareBlockNumbersBackwards110 bool operator()(const MachineBasicBlock *A,
111 const MachineBasicBlock *B) const {
112 return A->getNumber() < B->getNumber();
113 }
114 };
115 /// Bookkeeping for a loop to help ensure that we don't mix blocks not dominated
116 /// by the loop header among the loop's blocks.
117 struct Entry {
118 const MachineLoop *Loop;
119 unsigned NumBlocksLeft;
120
121 /// List of blocks not dominated by Loop's header that are deferred until
122 /// after all of Loop's blocks have been seen.
123 std::vector<MachineBasicBlock *> Deferred;
124
Entry__anon59eea0400211::Entry125 explicit Entry(const MachineLoop *L)
126 : Loop(L), NumBlocksLeft(L->getNumBlocks()) {}
127 };
128 }
129
130 /// Sort the blocks, taking special care to make sure that loops are not
131 /// interrupted by blocks not dominated by their header.
132 /// TODO: There are many opportunities for improving the heuristics here.
133 /// Explore them.
SortBlocks(MachineFunction & MF,const MachineLoopInfo & MLI,const MachineDominatorTree & MDT)134 static void SortBlocks(MachineFunction &MF, const MachineLoopInfo &MLI,
135 const MachineDominatorTree &MDT) {
136 // Prepare for a topological sort: Record the number of predecessors each
137 // block has, ignoring loop backedges.
138 MF.RenumberBlocks();
139 SmallVector<unsigned, 16> NumPredsLeft(MF.getNumBlockIDs(), 0);
140 for (MachineBasicBlock &MBB : MF) {
141 unsigned N = MBB.pred_size();
142 if (MachineLoop *L = MLI.getLoopFor(&MBB))
143 if (L->getHeader() == &MBB)
144 for (const MachineBasicBlock *Pred : MBB.predecessors())
145 if (L->contains(Pred))
146 --N;
147 NumPredsLeft[MBB.getNumber()] = N;
148 }
149
150 // Topological sort the CFG, with additional constraints:
151 // - Between a loop header and the last block in the loop, there can be
152 // no blocks not dominated by the loop header.
153 // - It's desirable to preserve the original block order when possible.
154 // We use two ready lists; Preferred and Ready. Preferred has recently
155 // processed sucessors, to help preserve block sequences from the original
156 // order. Ready has the remaining ready blocks.
157 PriorityQueue<MachineBasicBlock *, std::vector<MachineBasicBlock *>,
158 CompareBlockNumbers>
159 Preferred;
160 PriorityQueue<MachineBasicBlock *, std::vector<MachineBasicBlock *>,
161 CompareBlockNumbersBackwards>
162 Ready;
163 SmallVector<Entry, 4> Loops;
164 for (MachineBasicBlock *MBB = &MF.front();;) {
165 const MachineLoop *L = MLI.getLoopFor(MBB);
166 if (L) {
167 // If MBB is a loop header, add it to the active loop list. We can't put
168 // any blocks that it doesn't dominate until we see the end of the loop.
169 if (L->getHeader() == MBB)
170 Loops.push_back(Entry(L));
171 // For each active loop the block is in, decrement the count. If MBB is
172 // the last block in an active loop, take it off the list and pick up any
173 // blocks deferred because the header didn't dominate them.
174 for (Entry &E : Loops)
175 if (E.Loop->contains(MBB) && --E.NumBlocksLeft == 0)
176 for (auto DeferredBlock : E.Deferred)
177 Ready.push(DeferredBlock);
178 while (!Loops.empty() && Loops.back().NumBlocksLeft == 0)
179 Loops.pop_back();
180 }
181 // The main topological sort logic.
182 for (MachineBasicBlock *Succ : MBB->successors()) {
183 // Ignore backedges.
184 if (MachineLoop *SuccL = MLI.getLoopFor(Succ))
185 if (SuccL->getHeader() == Succ && SuccL->contains(MBB))
186 continue;
187 // Decrement the predecessor count. If it's now zero, it's ready.
188 if (--NumPredsLeft[Succ->getNumber()] == 0)
189 Preferred.push(Succ);
190 }
191 // Determine the block to follow MBB. First try to find a preferred block,
192 // to preserve the original block order when possible.
193 MachineBasicBlock *Next = nullptr;
194 while (!Preferred.empty()) {
195 Next = Preferred.top();
196 Preferred.pop();
197 // If X isn't dominated by the top active loop header, defer it until that
198 // loop is done.
199 if (!Loops.empty() &&
200 !MDT.dominates(Loops.back().Loop->getHeader(), Next)) {
201 Loops.back().Deferred.push_back(Next);
202 Next = nullptr;
203 continue;
204 }
205 // If Next was originally ordered before MBB, and it isn't because it was
206 // loop-rotated above the header, it's not preferred.
207 if (Next->getNumber() < MBB->getNumber() &&
208 (!L || !L->contains(Next) ||
209 L->getHeader()->getNumber() < Next->getNumber())) {
210 Ready.push(Next);
211 Next = nullptr;
212 continue;
213 }
214 break;
215 }
216 // If we didn't find a suitable block in the Preferred list, check the
217 // general Ready list.
218 if (!Next) {
219 // If there are no more blocks to process, we're done.
220 if (Ready.empty()) {
221 MaybeUpdateTerminator(MBB);
222 break;
223 }
224 for (;;) {
225 Next = Ready.top();
226 Ready.pop();
227 // If Next isn't dominated by the top active loop header, defer it until
228 // that loop is done.
229 if (!Loops.empty() &&
230 !MDT.dominates(Loops.back().Loop->getHeader(), Next)) {
231 Loops.back().Deferred.push_back(Next);
232 continue;
233 }
234 break;
235 }
236 }
237 // Move the next block into place and iterate.
238 Next->moveAfter(MBB);
239 MaybeUpdateTerminator(MBB);
240 MBB = Next;
241 }
242 assert(Loops.empty() && "Active loop list not finished");
243 MF.RenumberBlocks();
244
245 #ifndef NDEBUG
246 SmallSetVector<MachineLoop *, 8> OnStack;
247
248 // Insert a sentinel representing the degenerate loop that starts at the
249 // function entry block and includes the entire function as a "loop" that
250 // executes once.
251 OnStack.insert(nullptr);
252
253 for (auto &MBB : MF) {
254 assert(MBB.getNumber() >= 0 && "Renumbered blocks should be non-negative.");
255
256 MachineLoop *Loop = MLI.getLoopFor(&MBB);
257 if (Loop && &MBB == Loop->getHeader()) {
258 // Loop header. The loop predecessor should be sorted above, and the other
259 // predecessors should be backedges below.
260 for (auto Pred : MBB.predecessors())
261 assert(
262 (Pred->getNumber() < MBB.getNumber() || Loop->contains(Pred)) &&
263 "Loop header predecessors must be loop predecessors or backedges");
264 assert(OnStack.insert(Loop) && "Loops should be declared at most once.");
265 } else {
266 // Not a loop header. All predecessors should be sorted above.
267 for (auto Pred : MBB.predecessors())
268 assert(Pred->getNumber() < MBB.getNumber() &&
269 "Non-loop-header predecessors should be topologically sorted");
270 assert(OnStack.count(MLI.getLoopFor(&MBB)) &&
271 "Blocks must be nested in their loops");
272 }
273 while (OnStack.size() > 1 && &MBB == LoopBottom(OnStack.back()))
274 OnStack.pop_back();
275 }
276 assert(OnStack.pop_back_val() == nullptr &&
277 "The function entry block shouldn't actually be a loop header");
278 assert(OnStack.empty() &&
279 "Control flow stack pushes and pops should be balanced.");
280 #endif
281 }
282
283 /// Test whether Pred has any terminators explicitly branching to MBB, as
284 /// opposed to falling through. Note that it's possible (eg. in unoptimized
285 /// code) for a branch instruction to both branch to a block and fallthrough
286 /// to it, so we check the actual branch operands to see if there are any
287 /// explicit mentions.
ExplicitlyBranchesTo(MachineBasicBlock * Pred,MachineBasicBlock * MBB)288 static bool ExplicitlyBranchesTo(MachineBasicBlock *Pred,
289 MachineBasicBlock *MBB) {
290 for (MachineInstr &MI : Pred->terminators())
291 for (MachineOperand &MO : MI.explicit_operands())
292 if (MO.isMBB() && MO.getMBB() == MBB)
293 return true;
294 return false;
295 }
296
297 /// Test whether MI is a child of some other node in an expression tree.
IsChild(const MachineInstr & MI,const WebAssemblyFunctionInfo & MFI)298 static bool IsChild(const MachineInstr &MI,
299 const WebAssemblyFunctionInfo &MFI) {
300 if (MI.getNumOperands() == 0)
301 return false;
302 const MachineOperand &MO = MI.getOperand(0);
303 if (!MO.isReg() || MO.isImplicit() || !MO.isDef())
304 return false;
305 unsigned Reg = MO.getReg();
306 return TargetRegisterInfo::isVirtualRegister(Reg) &&
307 MFI.isVRegStackified(Reg);
308 }
309
310 /// Insert a BLOCK marker for branches to MBB (if needed).
PlaceBlockMarker(MachineBasicBlock & MBB,MachineFunction & MF,SmallVectorImpl<MachineBasicBlock * > & ScopeTops,const WebAssemblyInstrInfo & TII,const MachineLoopInfo & MLI,MachineDominatorTree & MDT,WebAssemblyFunctionInfo & MFI)311 static void PlaceBlockMarker(MachineBasicBlock &MBB, MachineFunction &MF,
312 SmallVectorImpl<MachineBasicBlock *> &ScopeTops,
313 const WebAssemblyInstrInfo &TII,
314 const MachineLoopInfo &MLI,
315 MachineDominatorTree &MDT,
316 WebAssemblyFunctionInfo &MFI) {
317 // First compute the nearest common dominator of all forward non-fallthrough
318 // predecessors so that we minimize the time that the BLOCK is on the stack,
319 // which reduces overall stack height.
320 MachineBasicBlock *Header = nullptr;
321 bool IsBranchedTo = false;
322 int MBBNumber = MBB.getNumber();
323 for (MachineBasicBlock *Pred : MBB.predecessors())
324 if (Pred->getNumber() < MBBNumber) {
325 Header = Header ? MDT.findNearestCommonDominator(Header, Pred) : Pred;
326 if (ExplicitlyBranchesTo(Pred, &MBB))
327 IsBranchedTo = true;
328 }
329 if (!Header)
330 return;
331 if (!IsBranchedTo)
332 return;
333
334 assert(&MBB != &MF.front() && "Header blocks shouldn't have predecessors");
335 MachineBasicBlock *LayoutPred = &*prev(MachineFunction::iterator(&MBB));
336
337 // If the nearest common dominator is inside a more deeply nested context,
338 // walk out to the nearest scope which isn't more deeply nested.
339 for (MachineFunction::iterator I(LayoutPred), E(Header); I != E; --I) {
340 if (MachineBasicBlock *ScopeTop = ScopeTops[I->getNumber()]) {
341 if (ScopeTop->getNumber() > Header->getNumber()) {
342 // Skip over an intervening scope.
343 I = next(MachineFunction::iterator(ScopeTop));
344 } else {
345 // We found a scope level at an appropriate depth.
346 Header = ScopeTop;
347 break;
348 }
349 }
350 }
351
352 // If there's a loop which ends just before MBB which contains Header, we can
353 // reuse its label instead of inserting a new BLOCK.
354 for (MachineLoop *Loop = MLI.getLoopFor(LayoutPred);
355 Loop && Loop->contains(LayoutPred); Loop = Loop->getParentLoop())
356 if (Loop && LoopBottom(Loop) == LayoutPred && Loop->contains(Header))
357 return;
358
359 // Decide where in Header to put the BLOCK.
360 MachineBasicBlock::iterator InsertPos;
361 MachineLoop *HeaderLoop = MLI.getLoopFor(Header);
362 if (HeaderLoop && MBB.getNumber() > LoopBottom(HeaderLoop)->getNumber()) {
363 // Header is the header of a loop that does not lexically contain MBB, so
364 // the BLOCK needs to be above the LOOP, after any END constructs.
365 InsertPos = Header->begin();
366 while (InsertPos->getOpcode() != WebAssembly::LOOP)
367 ++InsertPos;
368 } else {
369 // Otherwise, insert the BLOCK as late in Header as we can, but before the
370 // beginning of the local expression tree and any nested BLOCKs.
371 InsertPos = Header->getFirstTerminator();
372 while (InsertPos != Header->begin() && IsChild(*prev(InsertPos), MFI) &&
373 prev(InsertPos)->getOpcode() != WebAssembly::LOOP &&
374 prev(InsertPos)->getOpcode() != WebAssembly::END_BLOCK &&
375 prev(InsertPos)->getOpcode() != WebAssembly::END_LOOP)
376 --InsertPos;
377 }
378
379 // Add the BLOCK.
380 BuildMI(*Header, InsertPos, DebugLoc(), TII.get(WebAssembly::BLOCK));
381
382 // Mark the end of the block.
383 InsertPos = MBB.begin();
384 while (InsertPos != MBB.end() &&
385 InsertPos->getOpcode() == WebAssembly::END_LOOP)
386 ++InsertPos;
387 BuildMI(MBB, InsertPos, DebugLoc(), TII.get(WebAssembly::END_BLOCK));
388
389 // Track the farthest-spanning scope that ends at this point.
390 int Number = MBB.getNumber();
391 if (!ScopeTops[Number] ||
392 ScopeTops[Number]->getNumber() > Header->getNumber())
393 ScopeTops[Number] = Header;
394 }
395
396 /// Insert a LOOP marker for a loop starting at MBB (if it's a loop header).
PlaceLoopMarker(MachineBasicBlock & MBB,MachineFunction & MF,SmallVectorImpl<MachineBasicBlock * > & ScopeTops,DenseMap<const MachineInstr *,const MachineBasicBlock * > & LoopTops,const WebAssemblyInstrInfo & TII,const MachineLoopInfo & MLI)397 static void PlaceLoopMarker(
398 MachineBasicBlock &MBB, MachineFunction &MF,
399 SmallVectorImpl<MachineBasicBlock *> &ScopeTops,
400 DenseMap<const MachineInstr *, const MachineBasicBlock *> &LoopTops,
401 const WebAssemblyInstrInfo &TII, const MachineLoopInfo &MLI) {
402 MachineLoop *Loop = MLI.getLoopFor(&MBB);
403 if (!Loop || Loop->getHeader() != &MBB)
404 return;
405
406 // The operand of a LOOP is the first block after the loop. If the loop is the
407 // bottom of the function, insert a dummy block at the end.
408 MachineBasicBlock *Bottom = LoopBottom(Loop);
409 auto Iter = next(MachineFunction::iterator(Bottom));
410 if (Iter == MF.end()) {
411 MachineBasicBlock *Label = MF.CreateMachineBasicBlock();
412 // Give it a fake predecessor so that AsmPrinter prints its label.
413 Label->addSuccessor(Label);
414 MF.push_back(Label);
415 Iter = next(MachineFunction::iterator(Bottom));
416 }
417 MachineBasicBlock *AfterLoop = &*Iter;
418
419 // Mark the beginning of the loop (after the end of any existing loop that
420 // ends here).
421 auto InsertPos = MBB.begin();
422 while (InsertPos != MBB.end() &&
423 InsertPos->getOpcode() == WebAssembly::END_LOOP)
424 ++InsertPos;
425 BuildMI(MBB, InsertPos, DebugLoc(), TII.get(WebAssembly::LOOP));
426
427 // Mark the end of the loop.
428 MachineInstr *End = BuildMI(*AfterLoop, AfterLoop->begin(), DebugLoc(),
429 TII.get(WebAssembly::END_LOOP));
430 LoopTops[End] = &MBB;
431
432 assert((!ScopeTops[AfterLoop->getNumber()] ||
433 ScopeTops[AfterLoop->getNumber()]->getNumber() < MBB.getNumber()) &&
434 "With block sorting the outermost loop for a block should be first.");
435 if (!ScopeTops[AfterLoop->getNumber()])
436 ScopeTops[AfterLoop->getNumber()] = &MBB;
437 }
438
439 static unsigned
GetDepth(const SmallVectorImpl<const MachineBasicBlock * > & Stack,const MachineBasicBlock * MBB)440 GetDepth(const SmallVectorImpl<const MachineBasicBlock *> &Stack,
441 const MachineBasicBlock *MBB) {
442 unsigned Depth = 0;
443 for (auto X : reverse(Stack)) {
444 if (X == MBB)
445 break;
446 ++Depth;
447 }
448 assert(Depth < Stack.size() && "Branch destination should be in scope");
449 return Depth;
450 }
451
452 /// Insert LOOP and BLOCK markers at appropriate places.
PlaceMarkers(MachineFunction & MF,const MachineLoopInfo & MLI,const WebAssemblyInstrInfo & TII,MachineDominatorTree & MDT,WebAssemblyFunctionInfo & MFI)453 static void PlaceMarkers(MachineFunction &MF, const MachineLoopInfo &MLI,
454 const WebAssemblyInstrInfo &TII,
455 MachineDominatorTree &MDT,
456 WebAssemblyFunctionInfo &MFI) {
457 // For each block whose label represents the end of a scope, record the block
458 // which holds the beginning of the scope. This will allow us to quickly skip
459 // over scoped regions when walking blocks. We allocate one more than the
460 // number of blocks in the function to accommodate for the possible fake block
461 // we may insert at the end.
462 SmallVector<MachineBasicBlock *, 8> ScopeTops(MF.getNumBlockIDs() + 1);
463
464 // For eacn LOOP_END, the corresponding LOOP.
465 DenseMap<const MachineInstr *, const MachineBasicBlock *> LoopTops;
466
467 for (auto &MBB : MF) {
468 // Place the LOOP for MBB if MBB is the header of a loop.
469 PlaceLoopMarker(MBB, MF, ScopeTops, LoopTops, TII, MLI);
470
471 // Place the BLOCK for MBB if MBB is branched to from above.
472 PlaceBlockMarker(MBB, MF, ScopeTops, TII, MLI, MDT, MFI);
473 }
474
475 // Now rewrite references to basic blocks to be depth immediates.
476 SmallVector<const MachineBasicBlock *, 8> Stack;
477 for (auto &MBB : reverse(MF)) {
478 for (auto &MI : reverse(MBB)) {
479 switch (MI.getOpcode()) {
480 case WebAssembly::BLOCK:
481 assert(ScopeTops[Stack.back()->getNumber()] == &MBB &&
482 "Block should be balanced");
483 Stack.pop_back();
484 break;
485 case WebAssembly::LOOP:
486 assert(Stack.back() == &MBB && "Loop top should be balanced");
487 Stack.pop_back();
488 Stack.pop_back();
489 break;
490 case WebAssembly::END_BLOCK:
491 Stack.push_back(&MBB);
492 break;
493 case WebAssembly::END_LOOP:
494 Stack.push_back(&MBB);
495 Stack.push_back(LoopTops[&MI]);
496 break;
497 default:
498 if (MI.isTerminator()) {
499 // Rewrite MBB operands to be depth immediates.
500 SmallVector<MachineOperand, 4> Ops(MI.operands());
501 while (MI.getNumOperands() > 0)
502 MI.RemoveOperand(MI.getNumOperands() - 1);
503 for (auto MO : Ops) {
504 if (MO.isMBB())
505 MO = MachineOperand::CreateImm(GetDepth(Stack, MO.getMBB()));
506 MI.addOperand(MF, MO);
507 }
508 }
509 break;
510 }
511 }
512 }
513 assert(Stack.empty() && "Control flow should be balanced");
514 }
515
runOnMachineFunction(MachineFunction & MF)516 bool WebAssemblyCFGStackify::runOnMachineFunction(MachineFunction &MF) {
517 DEBUG(dbgs() << "********** CFG Stackifying **********\n"
518 "********** Function: "
519 << MF.getName() << '\n');
520
521 const auto &MLI = getAnalysis<MachineLoopInfo>();
522 auto &MDT = getAnalysis<MachineDominatorTree>();
523 // Liveness is not tracked for EXPR_STACK physreg.
524 const auto &TII = *MF.getSubtarget<WebAssemblySubtarget>().getInstrInfo();
525 WebAssemblyFunctionInfo &MFI = *MF.getInfo<WebAssemblyFunctionInfo>();
526 MF.getRegInfo().invalidateLiveness();
527
528 // Sort the blocks, with contiguous loops.
529 SortBlocks(MF, MLI, MDT);
530
531 // Place the BLOCK and LOOP markers to indicate the beginnings of scopes.
532 PlaceMarkers(MF, MLI, TII, MDT, MFI);
533
534 return true;
535 }
536