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1 /*
2  * Copyright (C) 2010 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 
18 package com.replica.replicaisland;
19 
20 import java.lang.reflect.InvocationTargetException;
21 
22 import android.app.Activity;
23 import android.content.Intent;
24 import android.graphics.drawable.AnimationDrawable;
25 import android.os.Bundle;
26 import android.os.Handler;
27 import android.os.Message;
28 import android.util.DisplayMetrics;
29 import android.view.MotionEvent;
30 import android.view.View;
31 import android.view.animation.Animation;
32 import android.view.animation.AnimationUtils;
33 import android.view.animation.TranslateAnimation;
34 import android.widget.ImageView;
35 
36 
37 public class AnimationPlayerActivity extends Activity {
38 	public static final int KYLE_DEATH = 0;
39 	public static final int WANDA_ENDING = 1;
40 	public static final int KABOCHA_ENDING = 2;
41 	public static final int ROKUDOU_ENDING = 3;
42 
43 	private AnimationDrawable mAnimation;
44 	private int mAnimationType;
45 	private long mAnimationEndTime;
46 
47 	private KillActivityHandler mKillActivityHandler = new KillActivityHandler();
48 
49     class KillActivityHandler extends Handler {
50 
51         @Override
handleMessage(Message msg)52         public void handleMessage(Message msg) {
53         	AnimationPlayerActivity.this.finish();
54         	if (UIConstants.mOverridePendingTransition != null) {
55   		       try {
56   		    	  UIConstants.mOverridePendingTransition.invoke(AnimationPlayerActivity.this, R.anim.activity_fade_in, R.anim.activity_fade_out);
57   		       } catch (InvocationTargetException ite) {
58   		           DebugLog.d("Activity Transition", "Invocation Target Exception");
59   		       } catch (IllegalAccessException ie) {
60   		    	   DebugLog.d("Activity Transition", "Illegal Access Exception");
61   		       }
62         	}
63         }
64 
sleep(long delayMillis)65         public void sleep(long delayMillis) {
66         	this.removeMessages(0);
67             sendMessageDelayed(obtainMessage(0), delayMillis);
68         }
69     };
70 
71 	@Override
onCreate(Bundle savedInstanceState)72 	public void onCreate(Bundle savedInstanceState) {
73 	  super.onCreate(savedInstanceState);
74 
75 	  final Intent callingIntent = getIntent();
76 	  mAnimationType = callingIntent.getIntExtra("animation", KYLE_DEATH);
77 
78 	  if (mAnimationType == KYLE_DEATH) {
79 		  setContentView(R.layout.animation_player);
80 
81 		  ImageView canvasImage = (ImageView) findViewById(R.id.animation_canvas);
82 		  canvasImage.setImageResource(R.anim.kyle_fall);
83 		  mAnimation = (AnimationDrawable) canvasImage.getDrawable();
84 	  } else {
85 
86 
87 		  if (mAnimationType == WANDA_ENDING || mAnimationType == KABOCHA_ENDING) {
88 			  float startX = 0.0f;
89 			  DisplayMetrics metrics = new DisplayMetrics();
90 			  getWindowManager().getDefaultDisplay().getMetrics(metrics);
91 			  if (mAnimationType == WANDA_ENDING) {
92 				  setContentView(R.layout.good_ending_animation);
93 				  startX = 200 * metrics.density;
94 
95 			  } else {
96 				  setContentView(R.layout.kabocha_ending_animation);
97 				  startX = -200 * metrics.density;
98 			  }
99 
100 			  // HACK
101 			  // the TranslateAnimation system doesn't support device independent pixels.
102 			  // So for the Wanda ending and Kabocha endings, in which the game over text
103 			  // scrolls in horizontally, compute the size based on the actual density of
104 			  // the display and just generate the anim in code.  The Rokudou animation
105 			  // can be safely loaded from a file.
106 			  Animation gameOverAnim = new TranslateAnimation(startX, 0, 0, 0);
107 			  gameOverAnim.setDuration(6000);
108 			  gameOverAnim.setFillAfter(true);
109 			  gameOverAnim.setFillEnabled(true);
110 			  gameOverAnim.setStartOffset(8000);
111 
112 			  View background = findViewById(R.id.animation_background);
113 			  View foreground = findViewById(R.id.animation_foreground);
114 			  View gameOver = findViewById(R.id.game_over);
115 
116 			  Animation foregroundAnim = AnimationUtils.loadAnimation(this, R.anim.horizontal_layer2_slide);
117 			  Animation backgroundAnim = AnimationUtils.loadAnimation(this, R.anim.horizontal_layer1_slide);
118 
119 			  background.startAnimation(backgroundAnim);
120 			  foreground.startAnimation(foregroundAnim);
121 			  gameOver.startAnimation(gameOverAnim);
122 
123 			  mAnimationEndTime = gameOverAnim.getDuration() + System.currentTimeMillis();
124 		  } else if (mAnimationType == ROKUDOU_ENDING) {
125 			  setContentView(R.layout.rokudou_ending_animation);
126 			  View background = findViewById(R.id.animation_background);
127 			  View sphere = findViewById(R.id.animation_sphere);
128 			  View cliffs = findViewById(R.id.animation_cliffs);
129 			  View rokudou = findViewById(R.id.animation_rokudou);
130 			  View gameOver = findViewById(R.id.game_over);
131 
132 
133 			  Animation backgroundAnim = AnimationUtils.loadAnimation(this, R.anim.rokudou_slide_bg);
134 			  Animation sphereAnim = AnimationUtils.loadAnimation(this, R.anim.rokudou_slide_sphere);
135 			  Animation cliffsAnim = AnimationUtils.loadAnimation(this, R.anim.rokudou_slide_cliffs);
136 			  Animation rokudouAnim = AnimationUtils.loadAnimation(this, R.anim.rokudou_slide_rokudou);
137 			  Animation gameOverAnim = AnimationUtils.loadAnimation(this, R.anim.rokudou_game_over);
138 
139 			  background.startAnimation(backgroundAnim);
140 			  sphere.startAnimation(sphereAnim);
141 			  cliffs.startAnimation(cliffsAnim);
142 			  rokudou.startAnimation(rokudouAnim);
143 			  gameOver.startAnimation(gameOverAnim);
144 			  mAnimationEndTime = gameOverAnim.getDuration() + System.currentTimeMillis();
145 		  } else {
146 			  assert false;
147 		  }
148 
149 	  }
150 
151 	  // Pass the calling intent back so that we can figure out which animation just played.
152 	  setResult(RESULT_OK, callingIntent);
153 
154 	}
155 
156 	@Override
onTouchEvent(MotionEvent event)157 	public boolean onTouchEvent(MotionEvent event) {
158 		long time = System.currentTimeMillis();
159 		if (time > mAnimationEndTime) {
160 			finish();
161 		} else {
162 			try {
163 				Thread.sleep(32);
164 			} catch (InterruptedException e) {
165 				// Safe to ignore.
166 			}
167 		}
168 		return true;
169 	}
170 
171 	@Override
onWindowFocusChanged(boolean hasFocus)172 	public void onWindowFocusChanged(boolean hasFocus) {
173 	  if (hasFocus && mAnimation != null) {
174 		  mAnimation.start();
175 		  mKillActivityHandler.sleep(mAnimation.getDuration(0) * mAnimation.getNumberOfFrames());
176 	  }
177 	}
178 
179 }
180