• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 // Copyright 2016 PDFium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
6 
7 #include "core/fpdfapi/page/cpdf_meshstream.h"
8 
9 #include "core/fpdfapi/page/cpdf_colorspace.h"
10 #include "core/fpdfapi/page/pageint.h"
11 #include "core/fpdfapi/parser/cpdf_array.h"
12 
13 namespace {
14 
15 // See PDF Reference 1.7, page 315, table 4.32. (Also table 4.33 and 4.34)
ShouldCheckBPC(ShadingType type)16 bool ShouldCheckBPC(ShadingType type) {
17   switch (type) {
18     case kFreeFormGouraudTriangleMeshShading:
19     case kLatticeFormGouraudTriangleMeshShading:
20     case kCoonsPatchMeshShading:
21     case kTensorProductPatchMeshShading:
22       return true;
23     default:
24       return false;
25   }
26 }
27 
28 // Same references as ShouldCheckBPC() above.
IsValidBitsPerComponent(uint32_t x)29 bool IsValidBitsPerComponent(uint32_t x) {
30   switch (x) {
31     case 1:
32     case 2:
33     case 4:
34     case 8:
35     case 12:
36     case 16:
37       return true;
38     default:
39       return false;
40   }
41 }
42 
43 // Same references as ShouldCheckBPC() above.
IsValidBitsPerCoordinate(uint32_t x)44 bool IsValidBitsPerCoordinate(uint32_t x) {
45   switch (x) {
46     case 1:
47     case 2:
48     case 4:
49     case 8:
50     case 12:
51     case 16:
52     case 24:
53     case 32:
54       return true;
55     default:
56       return false;
57   }
58 }
59 
60 // See PDF Reference 1.7, page 315, table 4.32. (Also table 4.34)
ShouldCheckBitsPerFlag(ShadingType type)61 bool ShouldCheckBitsPerFlag(ShadingType type) {
62   switch (type) {
63     case kFreeFormGouraudTriangleMeshShading:
64     case kCoonsPatchMeshShading:
65     case kTensorProductPatchMeshShading:
66       return true;
67     default:
68       return false;
69   }
70 }
71 
72 // Same references as ShouldCheckBitsPerFlag() above.
IsValidBitsPerFlag(uint32_t x)73 bool IsValidBitsPerFlag(uint32_t x) {
74   switch (x) {
75     case 2:
76     case 4:
77     case 8:
78       return true;
79     default:
80       return false;
81   }
82 }
83 
84 }  // namespace
85 
86 CPDF_MeshVertex::CPDF_MeshVertex() = default;
87 
88 CPDF_MeshVertex::CPDF_MeshVertex(const CPDF_MeshVertex&) = default;
89 
90 CPDF_MeshVertex::~CPDF_MeshVertex() = default;
91 
CPDF_MeshStream(ShadingType type,const std::vector<std::unique_ptr<CPDF_Function>> & funcs,CPDF_Stream * pShadingStream,CPDF_ColorSpace * pCS)92 CPDF_MeshStream::CPDF_MeshStream(
93     ShadingType type,
94     const std::vector<std::unique_ptr<CPDF_Function>>& funcs,
95     CPDF_Stream* pShadingStream,
96     CPDF_ColorSpace* pCS)
97     : m_type(type),
98       m_funcs(funcs),
99       m_pShadingStream(pShadingStream),
100       m_pCS(pCS),
101       m_nCoordBits(0),
102       m_nComponentBits(0),
103       m_nFlagBits(0),
104       m_nComponents(0),
105       m_CoordMax(0),
106       m_ComponentMax(0),
107       m_xmin(0),
108       m_xmax(0),
109       m_ymin(0),
110       m_ymax(0) {
111   memset(&m_ColorMin, 0, sizeof(m_ColorMin));
112   memset(&m_ColorMax, 0, sizeof(m_ColorMax));
113 }
114 
Load()115 bool CPDF_MeshStream::Load() {
116   m_Stream.LoadAllData(m_pShadingStream);
117   m_BitStream.Init(m_Stream.GetData(), m_Stream.GetSize());
118   CPDF_Dictionary* pDict = m_pShadingStream->GetDict();
119   m_nCoordBits = pDict->GetIntegerFor("BitsPerCoordinate");
120   m_nComponentBits = pDict->GetIntegerFor("BitsPerComponent");
121   if (ShouldCheckBPC(m_type)) {
122     if (!IsValidBitsPerCoordinate(m_nCoordBits))
123       return false;
124     if (!IsValidBitsPerComponent(m_nComponentBits))
125       return false;
126   }
127 
128   m_nFlagBits = pDict->GetIntegerFor("BitsPerFlag");
129   if (ShouldCheckBitsPerFlag(m_type) && !IsValidBitsPerFlag(m_nFlagBits))
130     return false;
131 
132   uint32_t nComponents = m_pCS->CountComponents();
133   if (nComponents > kMaxComponents)
134     return false;
135 
136   m_nComponents = m_funcs.empty() ? nComponents : 1;
137   CPDF_Array* pDecode = pDict->GetArrayFor("Decode");
138   if (!pDecode || pDecode->GetCount() != 4 + m_nComponents * 2)
139     return false;
140 
141   m_xmin = pDecode->GetNumberAt(0);
142   m_xmax = pDecode->GetNumberAt(1);
143   m_ymin = pDecode->GetNumberAt(2);
144   m_ymax = pDecode->GetNumberAt(3);
145   for (uint32_t i = 0; i < m_nComponents; ++i) {
146     m_ColorMin[i] = pDecode->GetNumberAt(i * 2 + 4);
147     m_ColorMax[i] = pDecode->GetNumberAt(i * 2 + 5);
148   }
149 
150   if (ShouldCheckBPC(m_type)) {
151     m_CoordMax = m_nCoordBits == 32 ? -1 : (1 << m_nCoordBits) - 1;
152     m_ComponentMax = (1 << m_nComponentBits) - 1;
153   }
154   return true;
155 }
156 
CanReadFlag() const157 bool CPDF_MeshStream::CanReadFlag() const {
158   return m_BitStream.BitsRemaining() >= m_nFlagBits;
159 }
160 
CanReadCoords() const161 bool CPDF_MeshStream::CanReadCoords() const {
162   return m_BitStream.BitsRemaining() / 2 >= m_nCoordBits;
163 }
164 
CanReadColor() const165 bool CPDF_MeshStream::CanReadColor() const {
166   return m_BitStream.BitsRemaining() / m_nComponentBits >= m_nComponents;
167 }
168 
ReadFlag()169 uint32_t CPDF_MeshStream::ReadFlag() {
170   ASSERT(ShouldCheckBitsPerFlag(m_type));
171   return m_BitStream.GetBits(m_nFlagBits) & 0x03;
172 }
173 
ReadCoords()174 CFX_PointF CPDF_MeshStream::ReadCoords() {
175   ASSERT(ShouldCheckBPC(m_type));
176 
177   CFX_PointF pos;
178   if (m_nCoordBits == 32) {
179     pos.x = m_xmin +
180             m_BitStream.GetBits(m_nCoordBits) * (m_xmax - m_xmin) /
181                 static_cast<double>(m_CoordMax);
182     pos.y = m_ymin +
183             m_BitStream.GetBits(m_nCoordBits) * (m_ymax - m_ymin) /
184                 static_cast<double>(m_CoordMax);
185   } else {
186     pos.x = m_xmin +
187             m_BitStream.GetBits(m_nCoordBits) * (m_xmax - m_xmin) / m_CoordMax;
188     pos.y = m_ymin +
189             m_BitStream.GetBits(m_nCoordBits) * (m_ymax - m_ymin) / m_CoordMax;
190   }
191   return pos;
192 }
193 
ReadColor()194 std::tuple<FX_FLOAT, FX_FLOAT, FX_FLOAT> CPDF_MeshStream::ReadColor() {
195   ASSERT(ShouldCheckBPC(m_type));
196 
197   FX_FLOAT color_value[kMaxComponents];
198   for (uint32_t i = 0; i < m_nComponents; ++i) {
199     color_value[i] = m_ColorMin[i] +
200                      m_BitStream.GetBits(m_nComponentBits) *
201                          (m_ColorMax[i] - m_ColorMin[i]) / m_ComponentMax;
202   }
203 
204   FX_FLOAT r;
205   FX_FLOAT g;
206   FX_FLOAT b;
207   if (m_funcs.empty()) {
208     m_pCS->GetRGB(color_value, r, g, b);
209     return std::tuple<FX_FLOAT, FX_FLOAT, FX_FLOAT>(r, g, b);
210   }
211 
212   FX_FLOAT result[kMaxComponents];
213   FXSYS_memset(result, 0, sizeof(result));
214   int nResults;
215   for (const auto& func : m_funcs) {
216     if (func && func->CountOutputs() <= kMaxComponents)
217       func->Call(color_value, 1, result, nResults);
218   }
219 
220   m_pCS->GetRGB(result, r, g, b);
221   return std::tuple<FX_FLOAT, FX_FLOAT, FX_FLOAT>(r, g, b);
222 }
223 
ReadVertex(const CFX_Matrix & pObject2Bitmap,CPDF_MeshVertex * vertex,uint32_t * flag)224 bool CPDF_MeshStream::ReadVertex(const CFX_Matrix& pObject2Bitmap,
225                                  CPDF_MeshVertex* vertex,
226                                  uint32_t* flag) {
227   if (!CanReadFlag())
228     return false;
229   *flag = ReadFlag();
230 
231   if (!CanReadCoords())
232     return false;
233   vertex->position = pObject2Bitmap.Transform(ReadCoords());
234 
235   if (!CanReadColor())
236     return false;
237   std::tie(vertex->r, vertex->g, vertex->b) = ReadColor();
238   m_BitStream.ByteAlign();
239   return true;
240 }
241 
ReadVertexRow(const CFX_Matrix & pObject2Bitmap,int count,CPDF_MeshVertex * vertex)242 bool CPDF_MeshStream::ReadVertexRow(const CFX_Matrix& pObject2Bitmap,
243                                     int count,
244                                     CPDF_MeshVertex* vertex) {
245   for (int i = 0; i < count; i++) {
246     if (m_BitStream.IsEOF() || !CanReadCoords())
247       return false;
248 
249     vertex[i].position = pObject2Bitmap.Transform(ReadCoords());
250     if (!CanReadColor())
251       return false;
252 
253     std::tie(vertex[i].r, vertex[i].g, vertex[i].b) = ReadColor();
254     m_BitStream.ByteAlign();
255   }
256   return true;
257 }
258