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1 //===-- SymbolRewriter.h - Symbol Rewriting Pass ----------------*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file provides the prototypes and definitions related to the Symbol
11 // Rewriter pass.
12 //
13 // The Symbol Rewriter pass takes a set of rewrite descriptors which define
14 // transformations for symbol names.  These can be either single name to name
15 // trnsformation or more broad regular expression based transformations.
16 //
17 // All the functions are re-written at the IR level.  The Symbol Rewriter itself
18 // is exposed as a module level pass.  All symbols at the module level are
19 // iterated.  For any matching symbol, the requested transformation is applied,
20 // updating references to it as well (a la RAUW).  The resulting binary will
21 // only contain the rewritten symbols.
22 //
23 // By performing this operation in the compiler, we are able to catch symbols
24 // that would otherwise not be possible to catch (e.g. inlined symbols).
25 //
26 // This makes it possible to cleanly transform symbols without resorting to
27 // overly-complex macro tricks and the pre-processor.  An example of where this
28 // is useful is the sanitizers where we would like to intercept a well-defined
29 // set of functions across the module.
30 //
31 //===----------------------------------------------------------------------===//
32 
33 #ifndef LLVM_TRANSFORMS_UTILS_SYMBOL_REWRITER_H
34 #define LLVM_TRANSFORMS_UTILS_SYMBOL_REWRITER_H
35 
36 #include "llvm/ADT/ilist.h"
37 #include "llvm/ADT/ilist_node.h"
38 #include "llvm/IR/Module.h"
39 
40 namespace llvm {
41 class MemoryBuffer;
42 
43 namespace yaml {
44 class KeyValueNode;
45 class MappingNode;
46 class ScalarNode;
47 class Stream;
48 }
49 
50 namespace SymbolRewriter {
51 /// The basic entity representing a rewrite operation.  It serves as the base
52 /// class for any rewrite descriptor.  It has a certain set of specializations
53 /// which describe a particular rewrite.
54 ///
55 /// The RewriteMapParser can be used to parse a mapping file that provides the
56 /// mapping for rewriting the symbols.  The descriptors individually describe
57 /// whether to rewrite a function, global variable, or global alias.  Each of
58 /// these can be selected either by explicitly providing a name for the ones to
59 /// be rewritten or providing a (posix compatible) regular expression that will
60 /// select the symbols to rewrite.  This descriptor list is passed to the
61 /// SymbolRewriter pass.
62 class RewriteDescriptor : public ilist_node<RewriteDescriptor> {
63   RewriteDescriptor(const RewriteDescriptor &) = delete;
64 
65   const RewriteDescriptor &
66   operator=(const RewriteDescriptor &) = delete;
67 
68 public:
69   enum class Type {
70     Invalid,        /// invalid
71     Function,       /// function - descriptor rewrites a function
72     GlobalVariable, /// global variable - descriptor rewrites a global variable
73     NamedAlias,     /// named alias - descriptor rewrites a global alias
74   };
75 
~RewriteDescriptor()76   virtual ~RewriteDescriptor() {}
77 
getType()78   Type getType() const { return Kind; }
79 
80   virtual bool performOnModule(Module &M) = 0;
81 
82 protected:
RewriteDescriptor(Type T)83   explicit RewriteDescriptor(Type T) : Kind(T) {}
84 
85 private:
86   const Type Kind;
87 };
88 
89 typedef iplist<RewriteDescriptor> RewriteDescriptorList;
90 
91 class RewriteMapParser {
92 public:
93   bool parse(const std::string &MapFile, RewriteDescriptorList *Descriptors);
94 
95 private:
96   bool parse(std::unique_ptr<MemoryBuffer> &MapFile, RewriteDescriptorList *DL);
97   bool parseEntry(yaml::Stream &Stream, yaml::KeyValueNode &Entry,
98                   RewriteDescriptorList *DL);
99   bool parseRewriteFunctionDescriptor(yaml::Stream &Stream,
100                                       yaml::ScalarNode *Key,
101                                       yaml::MappingNode *Value,
102                                       RewriteDescriptorList *DL);
103   bool parseRewriteGlobalVariableDescriptor(yaml::Stream &Stream,
104                                             yaml::ScalarNode *Key,
105                                             yaml::MappingNode *Value,
106                                             RewriteDescriptorList *DL);
107   bool parseRewriteGlobalAliasDescriptor(yaml::Stream &YS, yaml::ScalarNode *K,
108                                          yaml::MappingNode *V,
109                                          RewriteDescriptorList *DL);
110 };
111 }
112 
113 template <>
114 struct ilist_traits<SymbolRewriter::RewriteDescriptor>
115     : public ilist_default_traits<SymbolRewriter::RewriteDescriptor> {
116   mutable ilist_half_node<SymbolRewriter::RewriteDescriptor> Sentinel;
117 
118 public:
119   // createSentinel is used to get a reference to a node marking the end of
120   // the list.  Because the sentinel is relative to this instance, use a
121   // non-static method.
122   SymbolRewriter::RewriteDescriptor *createSentinel() const {
123     // since i[p] lists always publicly derive from the corresponding
124     // traits, placing a data member in this class will augment the
125     // i[p]list.  Since the NodeTy is expected to publicly derive from
126     // ilist_node<NodeTy>, there is a legal viable downcast from it to
127     // NodeTy.  We use this trick to superpose i[p]list with a "ghostly"
128     // NodeTy, which becomes the sentinel.  Dereferencing the sentinel is
129     // forbidden (save the ilist_node<NodeTy>) so no one will ever notice
130     // the superposition.
131     return static_cast<SymbolRewriter::RewriteDescriptor *>(&Sentinel);
132   }
133   void destroySentinel(SymbolRewriter::RewriteDescriptor *) {}
134 
135   SymbolRewriter::RewriteDescriptor *provideInitialHead() const {
136     return createSentinel();
137   }
138 
139   SymbolRewriter::RewriteDescriptor *
140   ensureHead(SymbolRewriter::RewriteDescriptor *&) const {
141     return createSentinel();
142   }
143 
144   static void noteHead(SymbolRewriter::RewriteDescriptor *,
145                        SymbolRewriter::RewriteDescriptor *) {}
146 };
147 
148 ModulePass *createRewriteSymbolsPass();
149 ModulePass *createRewriteSymbolsPass(SymbolRewriter::RewriteDescriptorList &);
150 }
151 
152 #endif
153