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1// Copyright 2012 the V8 project authors. All rights reserved.
2// Redistribution and use in source and binary forms, with or without
3// modification, are permitted provided that the following conditions are
4// met:
5//
6//     * Redistributions of source code must retain the above copyright
7//       notice, this list of conditions and the following disclaimer.
8//     * Redistributions in binary form must reproduce the above
9//       copyright notice, this list of conditions and the following
10//       disclaimer in the documentation and/or other materials provided
11//       with the distribution.
12//     * Neither the name of Google Inc. nor the names of its
13//       contributors may be used to endorse or promote products derived
14//       from this software without specific prior written permission.
15//
16// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
28
29// Simple framework for running the benchmark suites and
30// computing a score based on the timing measurements.
31
32
33// A benchmark has a name (string) and a function that will be run to
34// do the performance measurement. The optional setup and tearDown
35// arguments are functions that will be invoked before and after
36// running the benchmark, but the running time of these functions will
37// not be accounted for in the benchmark score.
38function Benchmark(name, run, setup, tearDown) {
39  this.name = name;
40  this.run = run;
41  this.Setup = setup ? setup : function() { };
42  this.TearDown = tearDown ? tearDown : function() { };
43}
44
45
46// Benchmark results hold the benchmark and the measured time used to
47// run the benchmark. The benchmark score is computed later once a
48// full benchmark suite has run to completion.
49function BenchmarkResult(benchmark, time) {
50  this.benchmark = benchmark;
51  this.time = time;
52}
53
54
55// Automatically convert results to numbers. Used by the geometric
56// mean computation.
57BenchmarkResult.prototype.valueOf = function() {
58  return this.time;
59}
60
61
62// Suites of benchmarks consist of a name and the set of benchmarks in
63// addition to the reference timing that the final score will be based
64// on. This way, all scores are relative to a reference run and higher
65// scores implies better performance.
66function BenchmarkSuite(name, reference, benchmarks) {
67  this.name = name;
68  this.reference = reference;
69  this.benchmarks = benchmarks;
70  BenchmarkSuite.suites.push(this);
71}
72
73
74// Keep track of all declared benchmark suites.
75BenchmarkSuite.suites = [];
76
77
78// Scores are not comparable across versions. Bump the version if
79// you're making changes that will affect that scores, e.g. if you add
80// a new benchmark or change an existing one.
81BenchmarkSuite.version = '7';
82
83
84// To make the benchmark results predictable, we replace Math.random
85// with a 100% deterministic alternative.
86Math.random = (function() {
87  var seed = 49734321;
88  return function() {
89    // Robert Jenkins' 32 bit integer hash function.
90    seed = ((seed + 0x7ed55d16) + (seed << 12))  & 0xffffffff;
91    seed = ((seed ^ 0xc761c23c) ^ (seed >>> 19)) & 0xffffffff;
92    seed = ((seed + 0x165667b1) + (seed << 5))   & 0xffffffff;
93    seed = ((seed + 0xd3a2646c) ^ (seed << 9))   & 0xffffffff;
94    seed = ((seed + 0xfd7046c5) + (seed << 3))   & 0xffffffff;
95    seed = ((seed ^ 0xb55a4f09) ^ (seed >>> 16)) & 0xffffffff;
96    return (seed & 0xfffffff) / 0x10000000;
97  };
98})();
99
100
101// Runs all registered benchmark suites and optionally yields between
102// each individual benchmark to avoid running for too long in the
103// context of browsers. Once done, the final score is reported to the
104// runner.
105BenchmarkSuite.RunSuites = function(runner) {
106  var continuation = null;
107  var suites = BenchmarkSuite.suites;
108  var length = suites.length;
109  BenchmarkSuite.scores = [];
110  var index = 0;
111  function RunStep() {
112    while (continuation || index < length) {
113      if (continuation) {
114        continuation = continuation();
115      } else {
116        var suite = suites[index++];
117        if (runner.NotifyStart) runner.NotifyStart(suite.name);
118        continuation = suite.RunStep(runner);
119      }
120      if (continuation && typeof window != 'undefined' && window.setTimeout) {
121        window.setTimeout(RunStep, 25);
122        return;
123      }
124    }
125    if (runner.NotifyScore) {
126      var score = BenchmarkSuite.GeometricMean(BenchmarkSuite.scores);
127      var formatted = BenchmarkSuite.FormatScore(100 * score);
128      runner.NotifyScore(formatted);
129    }
130  }
131  RunStep();
132}
133
134
135// Counts the total number of registered benchmarks. Useful for
136// showing progress as a percentage.
137BenchmarkSuite.CountBenchmarks = function() {
138  var result = 0;
139  var suites = BenchmarkSuite.suites;
140  for (var i = 0; i < suites.length; i++) {
141    result += suites[i].benchmarks.length;
142  }
143  return result;
144}
145
146
147// Computes the geometric mean of a set of numbers.
148BenchmarkSuite.GeometricMean = function(numbers) {
149  var log = 0;
150  for (var i = 0; i < numbers.length; i++) {
151    log += Math.log(numbers[i]);
152  }
153  return Math.pow(Math.E, log / numbers.length);
154}
155
156
157// Converts a score value to a string with at least three significant
158// digits.
159BenchmarkSuite.FormatScore = function(value) {
160  if (value > 100) {
161    return value.toFixed(0);
162  } else {
163    return value.toPrecision(3);
164  }
165}
166
167// Notifies the runner that we're done running a single benchmark in
168// the benchmark suite. This can be useful to report progress.
169BenchmarkSuite.prototype.NotifyStep = function(result) {
170  this.results.push(result);
171  if (this.runner.NotifyStep) this.runner.NotifyStep(result.benchmark.name);
172}
173
174
175// Notifies the runner that we're done with running a suite and that
176// we have a result which can be reported to the user if needed.
177BenchmarkSuite.prototype.NotifyResult = function() {
178  var mean = BenchmarkSuite.GeometricMean(this.results);
179  var score = this.reference / mean;
180  BenchmarkSuite.scores.push(score);
181  if (this.runner.NotifyResult) {
182    var formatted = BenchmarkSuite.FormatScore(100 * score);
183    this.runner.NotifyResult(this.name, formatted);
184  }
185}
186
187
188// Notifies the runner that running a benchmark resulted in an error.
189BenchmarkSuite.prototype.NotifyError = function(error) {
190  if (this.runner.NotifyError) {
191    this.runner.NotifyError(this.name, error);
192  }
193  if (this.runner.NotifyStep) {
194    this.runner.NotifyStep(this.name);
195  }
196}
197
198
199// Runs a single benchmark for at least a second and computes the
200// average time it takes to run a single iteration.
201BenchmarkSuite.prototype.RunSingleBenchmark = function(benchmark, data) {
202  function Measure(data) {
203    var elapsed = 0;
204    var start = new Date();
205    for (var n = 0; elapsed < 1000; n++) {
206      benchmark.run();
207      elapsed = new Date() - start;
208    }
209    if (data != null) {
210      data.runs += n;
211      data.elapsed += elapsed;
212    }
213  }
214
215  if (data == null) {
216    // Measure the benchmark once for warm up and throw the result
217    // away. Return a fresh data object.
218    Measure(null);
219    return { runs: 0, elapsed: 0 };
220  } else {
221    Measure(data);
222    // If we've run too few iterations, we continue for another second.
223    if (data.runs < 32) return data;
224    var usec = (data.elapsed * 1000) / data.runs;
225    this.NotifyStep(new BenchmarkResult(benchmark, usec));
226    return null;
227  }
228}
229
230
231// This function starts running a suite, but stops between each
232// individual benchmark in the suite and returns a continuation
233// function which can be invoked to run the next benchmark. Once the
234// last benchmark has been executed, null is returned.
235BenchmarkSuite.prototype.RunStep = function(runner) {
236  this.results = [];
237  this.runner = runner;
238  var length = this.benchmarks.length;
239  var index = 0;
240  var suite = this;
241  var data;
242
243  // Run the setup, the actual benchmark, and the tear down in three
244  // separate steps to allow the framework to yield between any of the
245  // steps.
246
247  function RunNextSetup() {
248    if (index < length) {
249      try {
250        suite.benchmarks[index].Setup();
251      } catch (e) {
252        suite.NotifyError(e);
253        return null;
254      }
255      return RunNextBenchmark;
256    }
257    suite.NotifyResult();
258    return null;
259  }
260
261  function RunNextBenchmark() {
262    try {
263      data = suite.RunSingleBenchmark(suite.benchmarks[index], data);
264    } catch (e) {
265      suite.NotifyError(e);
266      return null;
267    }
268    // If data is null, we're done with this benchmark.
269    return (data == null) ? RunNextTearDown : RunNextBenchmark();
270  }
271
272  function RunNextTearDown() {
273    try {
274      suite.benchmarks[index++].TearDown();
275    } catch (e) {
276      suite.NotifyError(e);
277      return null;
278    }
279    return RunNextSetup;
280  }
281
282  // Start out running the setup.
283  return RunNextSetup();
284}
285