• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (C) 2016 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_FENCE_TIME_H
18 #define ANDROID_FENCE_TIME_H
19 
20 #include <ui/Fence.h>
21 #include <utils/Flattenable.h>
22 #include <utils/Timers.h>
23 
24 #include <atomic>
25 #include <mutex>
26 #include <queue>
27 #include <unordered_map>
28 
29 namespace android {
30 
31 class FenceToFenceTimeMap;
32 
33 // A wrapper around fence that only implements isValid and getSignalTime.
34 // It automatically closes the fence in a thread-safe manner once the signal
35 // time is known.
36 class FenceTime {
37 friend class FenceToFenceTimeMap;
38 public:
39     // An atomic snapshot of the FenceTime that is flattenable.
40     //
41     // This class is needed because the FenceTime class may not stay
42     // consistent for all steps of the flattening process.
43     //
44     // Not thread safe.
45     struct Snapshot : public Flattenable<Snapshot> {
46         enum class State {
47             EMPTY,
48             FENCE,
49             SIGNAL_TIME,
50         };
51 
52         Snapshot() = default;  // Creates an empty snapshot.
53         explicit Snapshot(const sp<Fence>& fence);
54         explicit Snapshot(nsecs_t signalTime);
55 
56         // Movable.
57         Snapshot(Snapshot&& src) = default;
58         Snapshot& operator=(Snapshot&& src) = default;
59         // Not copyable.
60         Snapshot(const Snapshot& src) = delete;
61         Snapshot& operator=(const Snapshot&& src) = delete;
62 
63         // Flattenable implementation.
64         size_t getFlattenedSize() const;
65         size_t getFdCount() const;
66         status_t flatten(void*& buffer, size_t& size, int*& fds,
67                 size_t& count) const;
68         status_t unflatten(void const*& buffer, size_t& size, int const*& fds,
69                 size_t& count);
70 
71         State state{State::EMPTY};
72         sp<Fence> fence{Fence::NO_FENCE};
73         nsecs_t signalTime{Fence::SIGNAL_TIME_INVALID};
74     };
75 
76     static const std::shared_ptr<FenceTime> NO_FENCE;
77 
78     explicit FenceTime(const sp<Fence>& fence);
79     explicit FenceTime(sp<Fence>&& fence);
80 
81     // Passing in Fence::SIGNAL_TIME_PENDING is not allowed.
82     // Doing so will convert the signalTime to Fence::SIGNAL_TIME_INVALID.
83     explicit FenceTime(nsecs_t signalTime);
84 
85     // Do not allow default construction. Share NO_FENCE or explicitly construct
86     // with Fence::SIGNAL_TIME_INVALID instead.
87     FenceTime() = delete;
88 
89     // Do not allow copy, assign, or move. Use a shared_ptr to share the
90     // signalTime result. Or use getSnapshot() if a thread-safe copy is really
91     // needed.
92     FenceTime(const FenceTime&) = delete;
93     FenceTime(FenceTime&&) = delete;
94     FenceTime& operator=(const FenceTime&) = delete;
95     FenceTime& operator=(FenceTime&&) = delete;
96 
97     // This method should only be called when replacing the fence with
98     // a signalTime. Since this is an indirect way of setting the signal time
99     // of a fence, the snapshot should come from a trusted source.
100     void applyTrustedSnapshot(const Snapshot& src);
101 
102     bool isValid() const;
103 
104     // Attempts to get the timestamp from the Fence if the timestamp isn't
105     // already cached. Otherwise, it returns the cached value.
106     nsecs_t getSignalTime();
107 
108     // Gets the cached timestamp without attempting to query the Fence.
109     nsecs_t getCachedSignalTime() const;
110 
111     // Returns a snapshot of the FenceTime in its current state.
112     Snapshot getSnapshot() const;
113 
114     void signalForTest(nsecs_t signalTime);
115 
116     // Override new and delete since this needs 8-byte alignment, which
117     // is not guaranteed on x86.
118     static void* operator new(size_t nbytes) noexcept;
119     static void operator delete(void *p);
120 
121 private:
122     // For tests only. If forceValidForTest is true, then getSignalTime will
123     // never return SIGNAL_TIME_INVALID and isValid will always return true.
124     FenceTime(const sp<Fence>& fence, bool forceValidForTest);
125 
126     enum class State {
127         VALID,
128         INVALID,
129         FORCED_VALID_FOR_TEST,
130     };
131 
132     const State mState{State::INVALID};
133 
134     // mMutex guards mFence and mSignalTime.
135     // mSignalTime is also atomic since it is sometimes read outside the lock
136     // for quick checks.
137     mutable std::mutex mMutex;
138     sp<Fence> mFence{Fence::NO_FENCE};
139     std::atomic<nsecs_t> mSignalTime{Fence::SIGNAL_TIME_INVALID};
140 };
141 
142 // A queue of FenceTimes that are expected to signal in FIFO order.
143 // Only maintains a queue of weak pointers so it doesn't keep references
144 // to Fences on its own.
145 //
146 // Can be used to get the signal time of a fence and close its file descriptor
147 // without making a syscall for every fence later in the timeline.
148 // Additionally, since the FenceTime caches the timestamp internally,
149 // other timelines that reference the same FenceTime can avoid the syscall.
150 //
151 // FenceTimeline only keeps track of a limited number of entries to avoid
152 // growing unbounded. Users of FenceTime must make sure they can work even
153 // if FenceTimeline did nothing. i.e. they should eventually call
154 // Fence::getSignalTime(), not only Fence::getCachedSignalTime().
155 //
156 // push() and updateSignalTimes() are safe to call simultaneously from
157 // different threads.
158 class FenceTimeline {
159 public:
160     static constexpr size_t MAX_ENTRIES = 64;
161 
162     void push(const std::shared_ptr<FenceTime>& fence);
163     void updateSignalTimes();
164 
165 private:
166     mutable std::mutex mMutex;
167     std::queue<std::weak_ptr<FenceTime>> mQueue;
168 };
169 
170 // Used by test code to create or get FenceTimes for a given Fence.
171 //
172 // By design, Fences cannot be signaled from user space. However, this class
173 // allows test code to set the apparent signalTime of a Fence and
174 // have it be visible to all FenceTimes. Release code should not use
175 // FenceToFenceTimeMap.
176 //
177 // FenceToFenceTimeMap keeps a weak reference to the FenceTime and automatically
178 // garbage collects entries every time a new FenceTime is created to avoid
179 // leaks. This prevents us from having to make the Fence destructor
180 // automatically notify that the underlying fence has been destroyed, which
181 // would affect release code paths. Garbage collecting so often is inefficient,
182 // but acceptable for testing.
183 //
184 // Since FenceTimes maintain a strong reference to underlying Fences, there
185 // should not be any aliasing issues where a new Fence happens to have the same
186 // address as a previous Fence; the previous entry will be garbage collected
187 // before the new one is added.
188 class FenceToFenceTimeMap {
189 public:
190     // Create a new FenceTime with that wraps the provided Fence.
191     std::shared_ptr<FenceTime> createFenceTimeForTest(const sp<Fence>& fence);
192 
193     // Signals all FenceTimes created through this class that are wrappers
194     // around |fence|.
195     void signalAllForTest(const sp<Fence>& fence, nsecs_t signalTime);
196 
197 private:
198     // Cleans up the entries that no longer have a strong reference.
199     void garbageCollectLocked();
200 
201     mutable std::mutex mMutex;
202     std::unordered_map<Fence*, std::vector<std::weak_ptr<FenceTime>>> mMap;
203 };
204 
205 
206 }; // namespace android
207 
208 #endif // ANDROID_FENCE_TIME_H
209