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1 /*
2  * Copyright (C) 2016 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "SkiaVulkanPipeline.h"
18 
19 #include "DeferredLayerUpdater.h"
20 #include "renderthread/Frame.h"
21 #include "Readback.h"
22 #include "renderstate/RenderState.h"
23 #include "SkiaPipeline.h"
24 #include "SkiaProfileRenderer.h"
25 #include "VkLayer.h"
26 
27 #include <SkSurface.h>
28 #include <SkTypes.h>
29 
30 #include <GrContext.h>
31 #include <GrTypes.h>
32 #include <vk/GrVkTypes.h>
33 
34 #include <cutils/properties.h>
35 #include <strings.h>
36 
37 using namespace android::uirenderer::renderthread;
38 
39 namespace android {
40 namespace uirenderer {
41 namespace skiapipeline {
42 
SkiaVulkanPipeline(renderthread::RenderThread & thread)43 SkiaVulkanPipeline::SkiaVulkanPipeline(renderthread::RenderThread& thread)
44         : SkiaPipeline(thread)
45         , mVkManager(thread.vulkanManager()) {}
46 
makeCurrent()47 MakeCurrentResult SkiaVulkanPipeline::makeCurrent() {
48     return MakeCurrentResult::AlreadyCurrent;
49 }
50 
getFrame()51 Frame SkiaVulkanPipeline::getFrame() {
52     LOG_ALWAYS_FATAL_IF(mVkSurface == nullptr,
53                 "drawRenderNode called on a context with no surface!");
54 
55     SkSurface* backBuffer = mVkManager.getBackbufferSurface(mVkSurface);
56     if (backBuffer == nullptr) {
57         SkDebugf("failed to get backbuffer");
58         return Frame(-1, -1, 0);
59     }
60 
61     Frame frame(backBuffer->width(), backBuffer->height(), mVkManager.getAge(mVkSurface));
62     return frame;
63 }
64 
draw(const Frame & frame,const SkRect & screenDirty,const SkRect & dirty,const FrameBuilder::LightGeometry & lightGeometry,LayerUpdateQueue * layerUpdateQueue,const Rect & contentDrawBounds,bool opaque,bool wideColorGamut,const BakedOpRenderer::LightInfo & lightInfo,const std::vector<sp<RenderNode>> & renderNodes,FrameInfoVisualizer * profiler)65 bool SkiaVulkanPipeline::draw(const Frame& frame, const SkRect& screenDirty,
66         const SkRect& dirty,
67         const FrameBuilder::LightGeometry& lightGeometry,
68         LayerUpdateQueue* layerUpdateQueue,
69         const Rect& contentDrawBounds, bool opaque, bool wideColorGamut,
70         const BakedOpRenderer::LightInfo& lightInfo,
71         const std::vector<sp<RenderNode>>& renderNodes,
72         FrameInfoVisualizer* profiler) {
73 
74     sk_sp<SkSurface> backBuffer = mVkSurface->getBackBufferSurface();
75     if (backBuffer.get() == nullptr) {
76         return false;
77     }
78     SkiaPipeline::updateLighting(lightGeometry, lightInfo);
79     renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, wideColorGamut,
80             contentDrawBounds, backBuffer);
81     layerUpdateQueue->clear();
82 
83     // Draw visual debugging features
84     if (CC_UNLIKELY(Properties::showDirtyRegions
85             || ProfileType::None != Properties::getProfileType())) {
86         SkCanvas* profileCanvas = backBuffer->getCanvas();
87         SkiaProfileRenderer profileRenderer(profileCanvas);
88         profiler->draw(profileRenderer);
89         profileCanvas->flush();
90     }
91 
92     // Log memory statistics
93     if (CC_UNLIKELY(Properties::debugLevel != kDebugDisabled)) {
94         dumpResourceCacheUsage();
95     }
96 
97     return true;
98 }
99 
swapBuffers(const Frame & frame,bool drew,const SkRect & screenDirty,FrameInfo * currentFrameInfo,bool * requireSwap)100 bool SkiaVulkanPipeline::swapBuffers(const Frame& frame, bool drew,
101         const SkRect& screenDirty, FrameInfo* currentFrameInfo, bool* requireSwap) {
102 
103     *requireSwap = drew;
104 
105     // Even if we decided to cancel the frame, from the perspective of jank
106     // metrics the frame was swapped at this point
107     currentFrameInfo->markSwapBuffers();
108 
109     if (*requireSwap) {
110         mVkManager.swapBuffers(mVkSurface);
111     }
112 
113     return *requireSwap;
114 }
115 
copyLayerInto(DeferredLayerUpdater * layer,SkBitmap * bitmap)116 bool SkiaVulkanPipeline::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) {
117     // TODO: implement copyLayerInto for vulkan.
118     return false;
119 }
120 
createLayer(RenderState & renderState,uint32_t layerWidth,uint32_t layerHeight,SkColorFilter * colorFilter,int alpha,SkBlendMode mode,bool blend)121 static Layer* createLayer(RenderState& renderState, uint32_t layerWidth, uint32_t layerHeight,
122         SkColorFilter* colorFilter, int alpha, SkBlendMode mode, bool blend) {
123     return new VkLayer(renderState, layerWidth, layerHeight, colorFilter, alpha, mode, blend);
124 }
125 
createTextureLayer()126 DeferredLayerUpdater* SkiaVulkanPipeline::createTextureLayer() {
127     mVkManager.initialize();
128 
129     return new DeferredLayerUpdater(mRenderThread.renderState(), createLayer, Layer::Api::Vulkan);
130 }
131 
onStop()132 void SkiaVulkanPipeline::onStop() {
133 }
134 
setSurface(Surface * surface,SwapBehavior swapBehavior,ColorMode colorMode)135 bool SkiaVulkanPipeline::setSurface(Surface* surface, SwapBehavior swapBehavior,
136         ColorMode colorMode) {
137     if (mVkSurface) {
138         mVkManager.destroySurface(mVkSurface);
139         mVkSurface = nullptr;
140     }
141 
142     if (surface) {
143         // TODO: handle color mode
144         mVkSurface = mVkManager.createSurface(surface);
145     }
146 
147     return mVkSurface != nullptr;
148 }
149 
isSurfaceReady()150 bool SkiaVulkanPipeline::isSurfaceReady() {
151     return CC_UNLIKELY(mVkSurface != nullptr);
152 }
153 
isContextReady()154 bool SkiaVulkanPipeline::isContextReady() {
155     return CC_LIKELY(mVkManager.hasVkContext());
156 }
157 
invokeFunctor(const RenderThread & thread,Functor * functor)158 void SkiaVulkanPipeline::invokeFunctor(const RenderThread& thread, Functor* functor) {
159     // TODO: we currently don't support OpenGL WebView's
160     DrawGlInfo::Mode mode = DrawGlInfo::kModeProcessNoContext;
161     (*functor)(mode, nullptr);
162 }
163 
allocateHardwareBitmap(renderthread::RenderThread & renderThread,SkBitmap & skBitmap)164 sk_sp<Bitmap> SkiaVulkanPipeline::allocateHardwareBitmap(renderthread::RenderThread& renderThread,
165         SkBitmap& skBitmap) {
166     //TODO: implement this function for Vulkan pipeline
167     //code below is a hack to avoid crashing because of missing HW Bitmap support
168     sp<GraphicBuffer> buffer = new GraphicBuffer(skBitmap.info().width(), skBitmap.info().height(),
169             PIXEL_FORMAT_RGBA_8888,
170             GraphicBuffer::USAGE_HW_TEXTURE |
171             GraphicBuffer::USAGE_SW_WRITE_NEVER |
172             GraphicBuffer::USAGE_SW_READ_NEVER,
173             std::string("SkiaVulkanPipeline::allocateHardwareBitmap pid [")
174             + std::to_string(getpid()) + "]");
175     status_t error = buffer->initCheck();
176     if (error < 0) {
177         ALOGW("SkiaVulkanPipeline::allocateHardwareBitmap() failed in GraphicBuffer.create()");
178         return nullptr;
179     }
180     return sk_sp<Bitmap>(new Bitmap(buffer.get(), skBitmap.info()));
181 }
182 
183 } /* namespace skiapipeline */
184 } /* namespace uirenderer */
185 } /* namespace android */
186