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1 /*
2  * Copyright (C) 2011 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "thread_list.h"
18 
19 #include <backtrace/BacktraceMap.h>
20 #include <dirent.h>
21 #include "nativehelper/ScopedLocalRef.h"
22 #include "nativehelper/ScopedUtfChars.h"
23 #include <sys/types.h>
24 #include <unistd.h>
25 
26 #include <sstream>
27 
28 #include "android-base/stringprintf.h"
29 
30 #include "base/histogram-inl.h"
31 #include "base/mutex-inl.h"
32 #include "base/systrace.h"
33 #include "base/time_utils.h"
34 #include "base/timing_logger.h"
35 #include "debugger.h"
36 #include "gc/collector/concurrent_copying.h"
37 #include "gc/gc_pause_listener.h"
38 #include "gc/heap.h"
39 #include "gc/reference_processor.h"
40 #include "gc_root.h"
41 #include "jni_internal.h"
42 #include "lock_word.h"
43 #include "monitor.h"
44 #include "native_stack_dump.h"
45 #include "scoped_thread_state_change-inl.h"
46 #include "thread.h"
47 #include "trace.h"
48 #include "well_known_classes.h"
49 
50 #if ART_USE_FUTEXES
51 #include "linux/futex.h"
52 #include "sys/syscall.h"
53 #ifndef SYS_futex
54 #define SYS_futex __NR_futex
55 #endif
56 #endif  // ART_USE_FUTEXES
57 
58 namespace art {
59 
60 using android::base::StringPrintf;
61 
62 static constexpr uint64_t kLongThreadSuspendThreshold = MsToNs(5);
63 // Use 0 since we want to yield to prevent blocking for an unpredictable amount of time.
64 static constexpr useconds_t kThreadSuspendInitialSleepUs = 0;
65 static constexpr useconds_t kThreadSuspendMaxYieldUs = 3000;
66 static constexpr useconds_t kThreadSuspendMaxSleepUs = 5000;
67 
68 // Whether we should try to dump the native stack of unattached threads. See commit ed8b723 for
69 // some history.
70 // Turned off again. b/29248079
71 static constexpr bool kDumpUnattachedThreadNativeStackForSigQuit = false;
72 
ThreadList(uint64_t thread_suspend_timeout_ns)73 ThreadList::ThreadList(uint64_t thread_suspend_timeout_ns)
74     : suspend_all_count_(0),
75       debug_suspend_all_count_(0),
76       unregistering_count_(0),
77       suspend_all_historam_("suspend all histogram", 16, 64),
78       long_suspend_(false),
79       shut_down_(false),
80       thread_suspend_timeout_ns_(thread_suspend_timeout_ns),
81       empty_checkpoint_barrier_(new Barrier(0)) {
82   CHECK(Monitor::IsValidLockWord(LockWord::FromThinLockId(kMaxThreadId, 1, 0U)));
83 }
84 
~ThreadList()85 ThreadList::~ThreadList() {
86   CHECK(shut_down_);
87 }
88 
ShutDown()89 void ThreadList::ShutDown() {
90   ScopedTrace trace(__PRETTY_FUNCTION__);
91   // Detach the current thread if necessary. If we failed to start, there might not be any threads.
92   // We need to detach the current thread here in case there's another thread waiting to join with
93   // us.
94   bool contains = false;
95   Thread* self = Thread::Current();
96   {
97     MutexLock mu(self, *Locks::thread_list_lock_);
98     contains = Contains(self);
99   }
100   if (contains) {
101     Runtime::Current()->DetachCurrentThread();
102   }
103   WaitForOtherNonDaemonThreadsToExit();
104   // Disable GC and wait for GC to complete in case there are still daemon threads doing
105   // allocations.
106   gc::Heap* const heap = Runtime::Current()->GetHeap();
107   heap->DisableGCForShutdown();
108   // In case a GC is in progress, wait for it to finish.
109   heap->WaitForGcToComplete(gc::kGcCauseBackground, Thread::Current());
110   // TODO: there's an unaddressed race here where a thread may attach during shutdown, see
111   //       Thread::Init.
112   SuspendAllDaemonThreadsForShutdown();
113 
114   shut_down_ = true;
115 }
116 
Contains(Thread * thread)117 bool ThreadList::Contains(Thread* thread) {
118   return find(list_.begin(), list_.end(), thread) != list_.end();
119 }
120 
Contains(pid_t tid)121 bool ThreadList::Contains(pid_t tid) {
122   for (const auto& thread : list_) {
123     if (thread->GetTid() == tid) {
124       return true;
125     }
126   }
127   return false;
128 }
129 
GetLockOwner()130 pid_t ThreadList::GetLockOwner() {
131   return Locks::thread_list_lock_->GetExclusiveOwnerTid();
132 }
133 
DumpNativeStacks(std::ostream & os)134 void ThreadList::DumpNativeStacks(std::ostream& os) {
135   MutexLock mu(Thread::Current(), *Locks::thread_list_lock_);
136   std::unique_ptr<BacktraceMap> map(BacktraceMap::Create(getpid()));
137   for (const auto& thread : list_) {
138     os << "DUMPING THREAD " << thread->GetTid() << "\n";
139     DumpNativeStack(os, thread->GetTid(), map.get(), "\t");
140     os << "\n";
141   }
142 }
143 
DumpForSigQuit(std::ostream & os)144 void ThreadList::DumpForSigQuit(std::ostream& os) {
145   {
146     ScopedObjectAccess soa(Thread::Current());
147     // Only print if we have samples.
148     if (suspend_all_historam_.SampleSize() > 0) {
149       Histogram<uint64_t>::CumulativeData data;
150       suspend_all_historam_.CreateHistogram(&data);
151       suspend_all_historam_.PrintConfidenceIntervals(os, 0.99, data);  // Dump time to suspend.
152     }
153   }
154   bool dump_native_stack = Runtime::Current()->GetDumpNativeStackOnSigQuit();
155   Dump(os, dump_native_stack);
156   DumpUnattachedThreads(os, dump_native_stack && kDumpUnattachedThreadNativeStackForSigQuit);
157 }
158 
DumpUnattachedThread(std::ostream & os,pid_t tid,bool dump_native_stack)159 static void DumpUnattachedThread(std::ostream& os, pid_t tid, bool dump_native_stack)
160     NO_THREAD_SAFETY_ANALYSIS {
161   // TODO: No thread safety analysis as DumpState with a null thread won't access fields, should
162   // refactor DumpState to avoid skipping analysis.
163   Thread::DumpState(os, nullptr, tid);
164   DumpKernelStack(os, tid, "  kernel: ", false);
165   if (dump_native_stack) {
166     DumpNativeStack(os, tid, nullptr, "  native: ");
167   }
168   os << std::endl;
169 }
170 
DumpUnattachedThreads(std::ostream & os,bool dump_native_stack)171 void ThreadList::DumpUnattachedThreads(std::ostream& os, bool dump_native_stack) {
172   DIR* d = opendir("/proc/self/task");
173   if (!d) {
174     return;
175   }
176 
177   Thread* self = Thread::Current();
178   dirent* e;
179   while ((e = readdir(d)) != nullptr) {
180     char* end;
181     pid_t tid = strtol(e->d_name, &end, 10);
182     if (!*end) {
183       bool contains;
184       {
185         MutexLock mu(self, *Locks::thread_list_lock_);
186         contains = Contains(tid);
187       }
188       if (!contains) {
189         DumpUnattachedThread(os, tid, dump_native_stack);
190       }
191     }
192   }
193   closedir(d);
194 }
195 
196 // Dump checkpoint timeout in milliseconds. Larger amount on the target, since the device could be
197 // overloaded with ANR dumps.
198 static constexpr uint32_t kDumpWaitTimeout = kIsTargetBuild ? 100000 : 20000;
199 
200 // A closure used by Thread::Dump.
201 class DumpCheckpoint FINAL : public Closure {
202  public:
DumpCheckpoint(std::ostream * os,bool dump_native_stack)203   DumpCheckpoint(std::ostream* os, bool dump_native_stack)
204       : os_(os),
205         barrier_(0),
206         backtrace_map_(dump_native_stack ? BacktraceMap::Create(getpid()) : nullptr),
207         dump_native_stack_(dump_native_stack) {}
208 
Run(Thread * thread)209   void Run(Thread* thread) OVERRIDE {
210     // Note thread and self may not be equal if thread was already suspended at the point of the
211     // request.
212     Thread* self = Thread::Current();
213     CHECK(self != nullptr);
214     std::ostringstream local_os;
215     {
216       ScopedObjectAccess soa(self);
217       thread->Dump(local_os, dump_native_stack_, backtrace_map_.get());
218     }
219     {
220       // Use the logging lock to ensure serialization when writing to the common ostream.
221       MutexLock mu(self, *Locks::logging_lock_);
222       *os_ << local_os.str() << std::endl;
223     }
224     barrier_.Pass(self);
225   }
226 
WaitForThreadsToRunThroughCheckpoint(size_t threads_running_checkpoint)227   void WaitForThreadsToRunThroughCheckpoint(size_t threads_running_checkpoint) {
228     Thread* self = Thread::Current();
229     ScopedThreadStateChange tsc(self, kWaitingForCheckPointsToRun);
230     bool timed_out = barrier_.Increment(self, threads_running_checkpoint, kDumpWaitTimeout);
231     if (timed_out) {
232       // Avoid a recursive abort.
233       LOG((kIsDebugBuild && (gAborting == 0)) ? ::android::base::FATAL : ::android::base::ERROR)
234           << "Unexpected time out during dump checkpoint.";
235     }
236   }
237 
238  private:
239   // The common stream that will accumulate all the dumps.
240   std::ostream* const os_;
241   // The barrier to be passed through and for the requestor to wait upon.
242   Barrier barrier_;
243   // A backtrace map, so that all threads use a shared info and don't reacquire/parse separately.
244   std::unique_ptr<BacktraceMap> backtrace_map_;
245   // Whether we should dump the native stack.
246   const bool dump_native_stack_;
247 };
248 
Dump(std::ostream & os,bool dump_native_stack)249 void ThreadList::Dump(std::ostream& os, bool dump_native_stack) {
250   Thread* self = Thread::Current();
251   {
252     MutexLock mu(self, *Locks::thread_list_lock_);
253     os << "DALVIK THREADS (" << list_.size() << "):\n";
254   }
255   if (self != nullptr) {
256     DumpCheckpoint checkpoint(&os, dump_native_stack);
257     size_t threads_running_checkpoint;
258     {
259       // Use SOA to prevent deadlocks if multiple threads are calling Dump() at the same time.
260       ScopedObjectAccess soa(self);
261       threads_running_checkpoint = RunCheckpoint(&checkpoint);
262     }
263     if (threads_running_checkpoint != 0) {
264       checkpoint.WaitForThreadsToRunThroughCheckpoint(threads_running_checkpoint);
265     }
266   } else {
267     DumpUnattachedThreads(os, dump_native_stack);
268   }
269 }
270 
AssertThreadsAreSuspended(Thread * self,Thread * ignore1,Thread * ignore2)271 void ThreadList::AssertThreadsAreSuspended(Thread* self, Thread* ignore1, Thread* ignore2) {
272   MutexLock mu(self, *Locks::thread_list_lock_);
273   MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
274   for (const auto& thread : list_) {
275     if (thread != ignore1 && thread != ignore2) {
276       CHECK(thread->IsSuspended())
277             << "\nUnsuspended thread: <<" << *thread << "\n"
278             << "self: <<" << *Thread::Current();
279     }
280   }
281 }
282 
283 #if HAVE_TIMED_RWLOCK
284 // Attempt to rectify locks so that we dump thread list with required locks before exiting.
UnsafeLogFatalForThreadSuspendAllTimeout()285 NO_RETURN static void UnsafeLogFatalForThreadSuspendAllTimeout() {
286   Runtime* runtime = Runtime::Current();
287   std::ostringstream ss;
288   ss << "Thread suspend timeout\n";
289   Locks::mutator_lock_->Dump(ss);
290   ss << "\n";
291   runtime->GetThreadList()->Dump(ss);
292   LOG(FATAL) << ss.str();
293   exit(0);
294 }
295 #endif
296 
297 // Unlike suspending all threads where we can wait to acquire the mutator_lock_, suspending an
298 // individual thread requires polling. delay_us is the requested sleep wait. If delay_us is 0 then
299 // we use sched_yield instead of calling usleep.
ThreadSuspendSleep(useconds_t delay_us)300 static void ThreadSuspendSleep(useconds_t delay_us) {
301   if (delay_us == 0) {
302     sched_yield();
303   } else {
304     usleep(delay_us);
305   }
306 }
307 
RunCheckpoint(Closure * checkpoint_function,Closure * callback)308 size_t ThreadList::RunCheckpoint(Closure* checkpoint_function, Closure* callback) {
309   Thread* self = Thread::Current();
310   Locks::mutator_lock_->AssertNotExclusiveHeld(self);
311   Locks::thread_list_lock_->AssertNotHeld(self);
312   Locks::thread_suspend_count_lock_->AssertNotHeld(self);
313 
314   std::vector<Thread*> suspended_count_modified_threads;
315   size_t count = 0;
316   {
317     // Call a checkpoint function for each thread, threads which are suspend get their checkpoint
318     // manually called.
319     MutexLock mu(self, *Locks::thread_list_lock_);
320     MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
321     count = list_.size();
322     for (const auto& thread : list_) {
323       if (thread != self) {
324         while (true) {
325           if (thread->RequestCheckpoint(checkpoint_function)) {
326             // This thread will run its checkpoint some time in the near future.
327             break;
328           } else {
329             // We are probably suspended, try to make sure that we stay suspended.
330             // The thread switched back to runnable.
331             if (thread->GetState() == kRunnable) {
332               // Spurious fail, try again.
333               continue;
334             }
335             bool updated = thread->ModifySuspendCount(self, +1, nullptr, SuspendReason::kInternal);
336             DCHECK(updated);
337             suspended_count_modified_threads.push_back(thread);
338             break;
339           }
340         }
341       }
342     }
343     // Run the callback to be called inside this critical section.
344     if (callback != nullptr) {
345       callback->Run(self);
346     }
347   }
348 
349   // Run the checkpoint on ourself while we wait for threads to suspend.
350   checkpoint_function->Run(self);
351 
352   // Run the checkpoint on the suspended threads.
353   for (const auto& thread : suspended_count_modified_threads) {
354     if (!thread->IsSuspended()) {
355       if (ATRACE_ENABLED()) {
356         std::ostringstream oss;
357         thread->ShortDump(oss);
358         ATRACE_BEGIN((std::string("Waiting for suspension of thread ") + oss.str()).c_str());
359       }
360       // Busy wait until the thread is suspended.
361       const uint64_t start_time = NanoTime();
362       do {
363         ThreadSuspendSleep(kThreadSuspendInitialSleepUs);
364       } while (!thread->IsSuspended());
365       const uint64_t total_delay = NanoTime() - start_time;
366       // Shouldn't need to wait for longer than 1000 microseconds.
367       constexpr uint64_t kLongWaitThreshold = MsToNs(1);
368       ATRACE_END();
369       if (UNLIKELY(total_delay > kLongWaitThreshold)) {
370         LOG(WARNING) << "Long wait of " << PrettyDuration(total_delay) << " for "
371             << *thread << " suspension!";
372       }
373     }
374     // We know for sure that the thread is suspended at this point.
375     checkpoint_function->Run(thread);
376     {
377       MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
378       bool updated = thread->ModifySuspendCount(self, -1, nullptr, SuspendReason::kInternal);
379       DCHECK(updated);
380     }
381   }
382 
383   {
384     // Imitate ResumeAll, threads may be waiting on Thread::resume_cond_ since we raised their
385     // suspend count. Now the suspend_count_ is lowered so we must do the broadcast.
386     MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
387     Thread::resume_cond_->Broadcast(self);
388   }
389 
390   return count;
391 }
392 
RunEmptyCheckpoint()393 void ThreadList::RunEmptyCheckpoint() {
394   Thread* self = Thread::Current();
395   Locks::mutator_lock_->AssertNotExclusiveHeld(self);
396   Locks::thread_list_lock_->AssertNotHeld(self);
397   Locks::thread_suspend_count_lock_->AssertNotHeld(self);
398   std::vector<uint32_t> runnable_thread_ids;
399   size_t count = 0;
400   Barrier* barrier = empty_checkpoint_barrier_.get();
401   barrier->Init(self, 0);
402   {
403     MutexLock mu(self, *Locks::thread_list_lock_);
404     MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
405     for (Thread* thread : list_) {
406       if (thread != self) {
407         while (true) {
408           if (thread->RequestEmptyCheckpoint()) {
409             // This thread will run an empty checkpoint (decrement the empty checkpoint barrier)
410             // some time in the near future.
411             ++count;
412             if (kIsDebugBuild) {
413               runnable_thread_ids.push_back(thread->GetThreadId());
414             }
415             break;
416           }
417           if (thread->GetState() != kRunnable) {
418             // It's seen suspended, we are done because it must not be in the middle of a mutator
419             // heap access.
420             break;
421           }
422         }
423       }
424     }
425   }
426 
427   // Wake up the threads blocking for weak ref access so that they will respond to the empty
428   // checkpoint request. Otherwise we will hang as they are blocking in the kRunnable state.
429   Runtime::Current()->GetHeap()->GetReferenceProcessor()->BroadcastForSlowPath(self);
430   Runtime::Current()->BroadcastForNewSystemWeaks(/*broadcast_for_checkpoint*/true);
431   {
432     ScopedThreadStateChange tsc(self, kWaitingForCheckPointsToRun);
433     uint64_t total_wait_time = 0;
434     bool first_iter = true;
435     while (true) {
436       // Wake up the runnable threads blocked on the mutexes that another thread, which is blocked
437       // on a weak ref access, holds (indirectly blocking for weak ref access through another thread
438       // and a mutex.) This needs to be done periodically because the thread may be preempted
439       // between the CheckEmptyCheckpointFromMutex call and the subsequent futex wait in
440       // Mutex::ExclusiveLock, etc. when the wakeup via WakeupToRespondToEmptyCheckpoint
441       // arrives. This could cause a *very rare* deadlock, if not repeated. Most of the cases are
442       // handled in the first iteration.
443       for (BaseMutex* mutex : Locks::expected_mutexes_on_weak_ref_access_) {
444         mutex->WakeupToRespondToEmptyCheckpoint();
445       }
446       static constexpr uint64_t kEmptyCheckpointPeriodicTimeoutMs = 100;  // 100ms
447       static constexpr uint64_t kEmptyCheckpointTotalTimeoutMs = 600 * 1000;  // 10 minutes.
448       size_t barrier_count = first_iter ? count : 0;
449       first_iter = false;  // Don't add to the barrier count from the second iteration on.
450       bool timed_out = barrier->Increment(self, barrier_count, kEmptyCheckpointPeriodicTimeoutMs);
451       if (!timed_out) {
452         break;  // Success
453       }
454       // This is a very rare case.
455       total_wait_time += kEmptyCheckpointPeriodicTimeoutMs;
456       if (kIsDebugBuild && total_wait_time > kEmptyCheckpointTotalTimeoutMs) {
457         std::ostringstream ss;
458         ss << "Empty checkpoint timeout\n";
459         ss << "Barrier count " << barrier->GetCount(self) << "\n";
460         ss << "Runnable thread IDs";
461         for (uint32_t tid : runnable_thread_ids) {
462           ss << " " << tid;
463         }
464         ss << "\n";
465         Locks::mutator_lock_->Dump(ss);
466         ss << "\n";
467         LOG(FATAL_WITHOUT_ABORT) << ss.str();
468         // Some threads in 'runnable_thread_ids' are probably stuck. Try to dump their stacks.
469         // Avoid using ThreadList::Dump() initially because it is likely to get stuck as well.
470         {
471           ScopedObjectAccess soa(self);
472           MutexLock mu1(self, *Locks::thread_list_lock_);
473           for (Thread* thread : GetList()) {
474             uint32_t tid = thread->GetThreadId();
475             bool is_in_runnable_thread_ids =
476                 std::find(runnable_thread_ids.begin(), runnable_thread_ids.end(), tid) !=
477                 runnable_thread_ids.end();
478             if (is_in_runnable_thread_ids &&
479                 thread->ReadFlag(kEmptyCheckpointRequest)) {
480               // Found a runnable thread that hasn't responded to the empty checkpoint request.
481               // Assume it's stuck and safe to dump its stack.
482               thread->Dump(LOG_STREAM(FATAL_WITHOUT_ABORT),
483                            /*dump_native_stack*/ true,
484                            /*backtrace_map*/ nullptr,
485                            /*force_dump_stack*/ true);
486             }
487           }
488         }
489         LOG(FATAL_WITHOUT_ABORT)
490             << "Dumped runnable threads that haven't responded to empty checkpoint.";
491         // Now use ThreadList::Dump() to dump more threads, noting it may get stuck.
492         Dump(LOG_STREAM(FATAL_WITHOUT_ABORT));
493         LOG(FATAL) << "Dumped all threads.";
494       }
495     }
496   }
497 }
498 
499 // Request that a checkpoint function be run on all active (non-suspended)
500 // threads.  Returns the number of successful requests.
RunCheckpointOnRunnableThreads(Closure * checkpoint_function)501 size_t ThreadList::RunCheckpointOnRunnableThreads(Closure* checkpoint_function) {
502   Thread* self = Thread::Current();
503   Locks::mutator_lock_->AssertNotExclusiveHeld(self);
504   Locks::thread_list_lock_->AssertNotHeld(self);
505   Locks::thread_suspend_count_lock_->AssertNotHeld(self);
506   CHECK_NE(self->GetState(), kRunnable);
507 
508   size_t count = 0;
509   {
510     // Call a checkpoint function for each non-suspended thread.
511     MutexLock mu(self, *Locks::thread_list_lock_);
512     MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
513     for (const auto& thread : list_) {
514       if (thread != self) {
515         if (thread->RequestCheckpoint(checkpoint_function)) {
516           // This thread will run its checkpoint some time in the near future.
517           count++;
518         }
519       }
520     }
521   }
522 
523   // Return the number of threads that will run the checkpoint function.
524   return count;
525 }
526 
527 // A checkpoint/suspend-all hybrid to switch thread roots from
528 // from-space to to-space refs. Used to synchronize threads at a point
529 // to mark the initiation of marking while maintaining the to-space
530 // invariant.
FlipThreadRoots(Closure * thread_flip_visitor,Closure * flip_callback,gc::collector::GarbageCollector * collector,gc::GcPauseListener * pause_listener)531 size_t ThreadList::FlipThreadRoots(Closure* thread_flip_visitor,
532                                    Closure* flip_callback,
533                                    gc::collector::GarbageCollector* collector,
534                                    gc::GcPauseListener* pause_listener) {
535   TimingLogger::ScopedTiming split("ThreadListFlip", collector->GetTimings());
536   Thread* self = Thread::Current();
537   Locks::mutator_lock_->AssertNotHeld(self);
538   Locks::thread_list_lock_->AssertNotHeld(self);
539   Locks::thread_suspend_count_lock_->AssertNotHeld(self);
540   CHECK_NE(self->GetState(), kRunnable);
541 
542   collector->GetHeap()->ThreadFlipBegin(self);  // Sync with JNI critical calls.
543 
544   // ThreadFlipBegin happens before we suspend all the threads, so it does not count towards the
545   // pause.
546   const uint64_t suspend_start_time = NanoTime();
547   SuspendAllInternal(self, self, nullptr);
548   if (pause_listener != nullptr) {
549     pause_listener->StartPause();
550   }
551 
552   // Run the flip callback for the collector.
553   Locks::mutator_lock_->ExclusiveLock(self);
554   suspend_all_historam_.AdjustAndAddValue(NanoTime() - suspend_start_time);
555   flip_callback->Run(self);
556   Locks::mutator_lock_->ExclusiveUnlock(self);
557   collector->RegisterPause(NanoTime() - suspend_start_time);
558   if (pause_listener != nullptr) {
559     pause_listener->EndPause();
560   }
561 
562   // Resume runnable threads.
563   size_t runnable_thread_count = 0;
564   std::vector<Thread*> other_threads;
565   {
566     TimingLogger::ScopedTiming split2("ResumeRunnableThreads", collector->GetTimings());
567     MutexLock mu(self, *Locks::thread_list_lock_);
568     MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
569     --suspend_all_count_;
570     for (const auto& thread : list_) {
571       // Set the flip function for all threads because Thread::DumpState/DumpJavaStack() (invoked by
572       // a checkpoint) may cause the flip function to be run for a runnable/suspended thread before
573       // a runnable thread runs it for itself or we run it for a suspended thread below.
574       thread->SetFlipFunction(thread_flip_visitor);
575       if (thread == self) {
576         continue;
577       }
578       // Resume early the threads that were runnable but are suspended just for this thread flip or
579       // about to transition from non-runnable (eg. kNative at the SOA entry in a JNI function) to
580       // runnable (both cases waiting inside Thread::TransitionFromSuspendedToRunnable), or waiting
581       // for the thread flip to end at the JNI critical section entry (kWaitingForGcThreadFlip),
582       ThreadState state = thread->GetState();
583       if ((state == kWaitingForGcThreadFlip || thread->IsTransitioningToRunnable()) &&
584           thread->GetSuspendCount() == 1) {
585         // The thread will resume right after the broadcast.
586         bool updated = thread->ModifySuspendCount(self, -1, nullptr, SuspendReason::kInternal);
587         DCHECK(updated);
588         ++runnable_thread_count;
589       } else {
590         other_threads.push_back(thread);
591       }
592     }
593     Thread::resume_cond_->Broadcast(self);
594   }
595 
596   collector->GetHeap()->ThreadFlipEnd(self);
597 
598   // Run the closure on the other threads and let them resume.
599   {
600     TimingLogger::ScopedTiming split3("FlipOtherThreads", collector->GetTimings());
601     ReaderMutexLock mu(self, *Locks::mutator_lock_);
602     for (const auto& thread : other_threads) {
603       Closure* flip_func = thread->GetFlipFunction();
604       if (flip_func != nullptr) {
605         flip_func->Run(thread);
606       }
607     }
608     // Run it for self.
609     Closure* flip_func = self->GetFlipFunction();
610     if (flip_func != nullptr) {
611       flip_func->Run(self);
612     }
613   }
614 
615   // Resume other threads.
616   {
617     TimingLogger::ScopedTiming split4("ResumeOtherThreads", collector->GetTimings());
618     MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
619     for (const auto& thread : other_threads) {
620       bool updated = thread->ModifySuspendCount(self, -1, nullptr, SuspendReason::kInternal);
621       DCHECK(updated);
622     }
623     Thread::resume_cond_->Broadcast(self);
624   }
625 
626   return runnable_thread_count + other_threads.size() + 1;  // +1 for self.
627 }
628 
SuspendAll(const char * cause,bool long_suspend)629 void ThreadList::SuspendAll(const char* cause, bool long_suspend) {
630   Thread* self = Thread::Current();
631 
632   if (self != nullptr) {
633     VLOG(threads) << *self << " SuspendAll for " << cause << " starting...";
634   } else {
635     VLOG(threads) << "Thread[null] SuspendAll for " << cause << " starting...";
636   }
637   {
638     ScopedTrace trace("Suspending mutator threads");
639     const uint64_t start_time = NanoTime();
640 
641     SuspendAllInternal(self, self);
642     // All threads are known to have suspended (but a thread may still own the mutator lock)
643     // Make sure this thread grabs exclusive access to the mutator lock and its protected data.
644 #if HAVE_TIMED_RWLOCK
645     while (true) {
646       if (Locks::mutator_lock_->ExclusiveLockWithTimeout(self,
647                                                          NsToMs(thread_suspend_timeout_ns_),
648                                                          0)) {
649         break;
650       } else if (!long_suspend_) {
651         // Reading long_suspend without the mutator lock is slightly racy, in some rare cases, this
652         // could result in a thread suspend timeout.
653         // Timeout if we wait more than thread_suspend_timeout_ns_ nanoseconds.
654         UnsafeLogFatalForThreadSuspendAllTimeout();
655       }
656     }
657 #else
658     Locks::mutator_lock_->ExclusiveLock(self);
659 #endif
660 
661     long_suspend_ = long_suspend;
662 
663     const uint64_t end_time = NanoTime();
664     const uint64_t suspend_time = end_time - start_time;
665     suspend_all_historam_.AdjustAndAddValue(suspend_time);
666     if (suspend_time > kLongThreadSuspendThreshold) {
667       LOG(WARNING) << "Suspending all threads took: " << PrettyDuration(suspend_time);
668     }
669 
670     if (kDebugLocking) {
671       // Debug check that all threads are suspended.
672       AssertThreadsAreSuspended(self, self);
673     }
674   }
675   ATRACE_BEGIN((std::string("Mutator threads suspended for ") + cause).c_str());
676 
677   if (self != nullptr) {
678     VLOG(threads) << *self << " SuspendAll complete";
679   } else {
680     VLOG(threads) << "Thread[null] SuspendAll complete";
681   }
682 }
683 
684 // Ensures all threads running Java suspend and that those not running Java don't start.
685 // Debugger thread might be set to kRunnable for a short period of time after the
686 // SuspendAllInternal. This is safe because it will be set back to suspended state before
687 // the SuspendAll returns.
SuspendAllInternal(Thread * self,Thread * ignore1,Thread * ignore2,SuspendReason reason)688 void ThreadList::SuspendAllInternal(Thread* self,
689                                     Thread* ignore1,
690                                     Thread* ignore2,
691                                     SuspendReason reason) {
692   Locks::mutator_lock_->AssertNotExclusiveHeld(self);
693   Locks::thread_list_lock_->AssertNotHeld(self);
694   Locks::thread_suspend_count_lock_->AssertNotHeld(self);
695   if (kDebugLocking && self != nullptr) {
696     CHECK_NE(self->GetState(), kRunnable);
697   }
698 
699   // First request that all threads suspend, then wait for them to suspend before
700   // returning. This suspension scheme also relies on other behaviour:
701   // 1. Threads cannot be deleted while they are suspended or have a suspend-
702   //    request flag set - (see Unregister() below).
703   // 2. When threads are created, they are created in a suspended state (actually
704   //    kNative) and will never begin executing Java code without first checking
705   //    the suspend-request flag.
706 
707   // The atomic counter for number of threads that need to pass the barrier.
708   AtomicInteger pending_threads;
709   uint32_t num_ignored = 0;
710   if (ignore1 != nullptr) {
711     ++num_ignored;
712   }
713   if (ignore2 != nullptr && ignore1 != ignore2) {
714     ++num_ignored;
715   }
716   {
717     MutexLock mu(self, *Locks::thread_list_lock_);
718     MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
719     // Update global suspend all state for attaching threads.
720     ++suspend_all_count_;
721     if (reason == SuspendReason::kForDebugger) {
722       ++debug_suspend_all_count_;
723     }
724     pending_threads.StoreRelaxed(list_.size() - num_ignored);
725     // Increment everybody's suspend count (except those that should be ignored).
726     for (const auto& thread : list_) {
727       if (thread == ignore1 || thread == ignore2) {
728         continue;
729       }
730       VLOG(threads) << "requesting thread suspend: " << *thread;
731       bool updated = thread->ModifySuspendCount(self, +1, &pending_threads, reason);
732       DCHECK(updated);
733 
734       // Must install the pending_threads counter first, then check thread->IsSuspend() and clear
735       // the counter. Otherwise there's a race with Thread::TransitionFromRunnableToSuspended()
736       // that can lead a thread to miss a call to PassActiveSuspendBarriers().
737       if (thread->IsSuspended()) {
738         // Only clear the counter for the current thread.
739         thread->ClearSuspendBarrier(&pending_threads);
740         pending_threads.FetchAndSubSequentiallyConsistent(1);
741       }
742     }
743   }
744 
745   // Wait for the barrier to be passed by all runnable threads. This wait
746   // is done with a timeout so that we can detect problems.
747 #if ART_USE_FUTEXES
748   timespec wait_timeout;
749   InitTimeSpec(false, CLOCK_MONOTONIC, NsToMs(thread_suspend_timeout_ns_), 0, &wait_timeout);
750 #endif
751   const uint64_t start_time = NanoTime();
752   while (true) {
753     int32_t cur_val = pending_threads.LoadRelaxed();
754     if (LIKELY(cur_val > 0)) {
755 #if ART_USE_FUTEXES
756       if (futex(pending_threads.Address(), FUTEX_WAIT, cur_val, &wait_timeout, nullptr, 0) != 0) {
757         // EAGAIN and EINTR both indicate a spurious failure, try again from the beginning.
758         if ((errno != EAGAIN) && (errno != EINTR)) {
759           if (errno == ETIMEDOUT) {
760             LOG(kIsDebugBuild ? ::android::base::FATAL : ::android::base::ERROR)
761                 << "Timed out waiting for threads to suspend, waited for "
762                 << PrettyDuration(NanoTime() - start_time);
763           } else {
764             PLOG(FATAL) << "futex wait failed for SuspendAllInternal()";
765           }
766         }
767       }  // else re-check pending_threads in the next iteration (this may be a spurious wake-up).
768 #else
769       // Spin wait. This is likely to be slow, but on most architecture ART_USE_FUTEXES is set.
770       UNUSED(start_time);
771 #endif
772     } else {
773       CHECK_EQ(cur_val, 0);
774       break;
775     }
776   }
777 }
778 
ResumeAll()779 void ThreadList::ResumeAll() {
780   Thread* self = Thread::Current();
781 
782   if (self != nullptr) {
783     VLOG(threads) << *self << " ResumeAll starting";
784   } else {
785     VLOG(threads) << "Thread[null] ResumeAll starting";
786   }
787 
788   ATRACE_END();
789 
790   ScopedTrace trace("Resuming mutator threads");
791 
792   if (kDebugLocking) {
793     // Debug check that all threads are suspended.
794     AssertThreadsAreSuspended(self, self);
795   }
796 
797   long_suspend_ = false;
798 
799   Locks::mutator_lock_->ExclusiveUnlock(self);
800   {
801     MutexLock mu(self, *Locks::thread_list_lock_);
802     MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
803     // Update global suspend all state for attaching threads.
804     --suspend_all_count_;
805     // Decrement the suspend counts for all threads.
806     for (const auto& thread : list_) {
807       if (thread == self) {
808         continue;
809       }
810       bool updated = thread->ModifySuspendCount(self, -1, nullptr, SuspendReason::kInternal);
811       DCHECK(updated);
812     }
813 
814     // Broadcast a notification to all suspended threads, some or all of
815     // which may choose to wake up.  No need to wait for them.
816     if (self != nullptr) {
817       VLOG(threads) << *self << " ResumeAll waking others";
818     } else {
819       VLOG(threads) << "Thread[null] ResumeAll waking others";
820     }
821     Thread::resume_cond_->Broadcast(self);
822   }
823 
824   if (self != nullptr) {
825     VLOG(threads) << *self << " ResumeAll complete";
826   } else {
827     VLOG(threads) << "Thread[null] ResumeAll complete";
828   }
829 }
830 
Resume(Thread * thread,SuspendReason reason)831 bool ThreadList::Resume(Thread* thread, SuspendReason reason) {
832   // This assumes there was an ATRACE_BEGIN when we suspended the thread.
833   ATRACE_END();
834 
835   Thread* self = Thread::Current();
836   DCHECK_NE(thread, self);
837   VLOG(threads) << "Resume(" << reinterpret_cast<void*>(thread) << ") starting..." << reason;
838 
839   {
840     // To check Contains.
841     MutexLock mu(self, *Locks::thread_list_lock_);
842     // To check IsSuspended.
843     MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
844     if (UNLIKELY(!thread->IsSuspended())) {
845       LOG(ERROR) << "Resume(" << reinterpret_cast<void*>(thread)
846           << ") thread not suspended";
847       return false;
848     }
849     if (!Contains(thread)) {
850       // We only expect threads within the thread-list to have been suspended otherwise we can't
851       // stop such threads from delete-ing themselves.
852       LOG(ERROR) << "Resume(" << reinterpret_cast<void*>(thread)
853           << ") thread not within thread list";
854       return false;
855     }
856     if (UNLIKELY(!thread->ModifySuspendCount(self, -1, nullptr, reason))) {
857       LOG(ERROR) << "Resume(" << reinterpret_cast<void*>(thread)
858                  << ") could not modify suspend count.";
859       return false;
860     }
861   }
862 
863   {
864     VLOG(threads) << "Resume(" << reinterpret_cast<void*>(thread) << ") waking others";
865     MutexLock mu(self, *Locks::thread_suspend_count_lock_);
866     Thread::resume_cond_->Broadcast(self);
867   }
868 
869   VLOG(threads) << "Resume(" << reinterpret_cast<void*>(thread) << ") complete";
870   return true;
871 }
872 
ThreadSuspendByPeerWarning(Thread * self,LogSeverity severity,const char * message,jobject peer)873 static void ThreadSuspendByPeerWarning(Thread* self,
874                                        LogSeverity severity,
875                                        const char* message,
876                                        jobject peer) {
877   JNIEnvExt* env = self->GetJniEnv();
878   ScopedLocalRef<jstring>
879       scoped_name_string(env, static_cast<jstring>(env->GetObjectField(
880           peer, WellKnownClasses::java_lang_Thread_name)));
881   ScopedUtfChars scoped_name_chars(env, scoped_name_string.get());
882   if (scoped_name_chars.c_str() == nullptr) {
883       LOG(severity) << message << ": " << peer;
884       env->ExceptionClear();
885   } else {
886       LOG(severity) << message << ": " << peer << ":" << scoped_name_chars.c_str();
887   }
888 }
889 
SuspendThreadByPeer(jobject peer,bool request_suspension,SuspendReason reason,bool * timed_out)890 Thread* ThreadList::SuspendThreadByPeer(jobject peer,
891                                         bool request_suspension,
892                                         SuspendReason reason,
893                                         bool* timed_out) {
894   const uint64_t start_time = NanoTime();
895   useconds_t sleep_us = kThreadSuspendInitialSleepUs;
896   *timed_out = false;
897   Thread* const self = Thread::Current();
898   Thread* suspended_thread = nullptr;
899   VLOG(threads) << "SuspendThreadByPeer starting";
900   while (true) {
901     Thread* thread;
902     {
903       // Note: this will transition to runnable and potentially suspend. We ensure only one thread
904       // is requesting another suspend, to avoid deadlock, by requiring this function be called
905       // holding Locks::thread_list_suspend_thread_lock_. Its important this thread suspend rather
906       // than request thread suspension, to avoid potential cycles in threads requesting each other
907       // suspend.
908       ScopedObjectAccess soa(self);
909       MutexLock thread_list_mu(self, *Locks::thread_list_lock_);
910       thread = Thread::FromManagedThread(soa, peer);
911       if (thread == nullptr) {
912         if (suspended_thread != nullptr) {
913           MutexLock suspend_count_mu(self, *Locks::thread_suspend_count_lock_);
914           // If we incremented the suspend count but the thread reset its peer, we need to
915           // re-decrement it since it is shutting down and may deadlock the runtime in
916           // ThreadList::WaitForOtherNonDaemonThreadsToExit.
917           bool updated = suspended_thread->ModifySuspendCount(soa.Self(),
918                                                               -1,
919                                                               nullptr,
920                                                               reason);
921           DCHECK(updated);
922         }
923         ThreadSuspendByPeerWarning(self,
924                                    ::android::base::WARNING,
925                                     "No such thread for suspend",
926                                     peer);
927         return nullptr;
928       }
929       if (!Contains(thread)) {
930         CHECK(suspended_thread == nullptr);
931         VLOG(threads) << "SuspendThreadByPeer failed for unattached thread: "
932             << reinterpret_cast<void*>(thread);
933         return nullptr;
934       }
935       VLOG(threads) << "SuspendThreadByPeer found thread: " << *thread;
936       {
937         MutexLock suspend_count_mu(self, *Locks::thread_suspend_count_lock_);
938         if (request_suspension) {
939           if (self->GetSuspendCount() > 0) {
940             // We hold the suspend count lock but another thread is trying to suspend us. Its not
941             // safe to try to suspend another thread in case we get a cycle. Start the loop again
942             // which will allow this thread to be suspended.
943             continue;
944           }
945           CHECK(suspended_thread == nullptr);
946           suspended_thread = thread;
947           bool updated = suspended_thread->ModifySuspendCount(self, +1, nullptr, reason);
948           DCHECK(updated);
949           request_suspension = false;
950         } else {
951           // If the caller isn't requesting suspension, a suspension should have already occurred.
952           CHECK_GT(thread->GetSuspendCount(), 0);
953         }
954         // IsSuspended on the current thread will fail as the current thread is changed into
955         // Runnable above. As the suspend count is now raised if this is the current thread
956         // it will self suspend on transition to Runnable, making it hard to work with. It's simpler
957         // to just explicitly handle the current thread in the callers to this code.
958         CHECK_NE(thread, self) << "Attempt to suspend the current thread for the debugger";
959         // If thread is suspended (perhaps it was already not Runnable but didn't have a suspend
960         // count, or else we've waited and it has self suspended) or is the current thread, we're
961         // done.
962         if (thread->IsSuspended()) {
963           VLOG(threads) << "SuspendThreadByPeer thread suspended: " << *thread;
964           if (ATRACE_ENABLED()) {
965             std::string name;
966             thread->GetThreadName(name);
967             ATRACE_BEGIN(StringPrintf("SuspendThreadByPeer suspended %s for peer=%p", name.c_str(),
968                                       peer).c_str());
969           }
970           return thread;
971         }
972         const uint64_t total_delay = NanoTime() - start_time;
973         if (total_delay >= thread_suspend_timeout_ns_) {
974           ThreadSuspendByPeerWarning(self,
975                                      ::android::base::FATAL,
976                                      "Thread suspension timed out",
977                                      peer);
978           if (suspended_thread != nullptr) {
979             CHECK_EQ(suspended_thread, thread);
980             bool updated = suspended_thread->ModifySuspendCount(soa.Self(),
981                                                                 -1,
982                                                                 nullptr,
983                                                                 reason);
984             DCHECK(updated);
985           }
986           *timed_out = true;
987           return nullptr;
988         } else if (sleep_us == 0 &&
989             total_delay > static_cast<uint64_t>(kThreadSuspendMaxYieldUs) * 1000) {
990           // We have spun for kThreadSuspendMaxYieldUs time, switch to sleeps to prevent
991           // excessive CPU usage.
992           sleep_us = kThreadSuspendMaxYieldUs / 2;
993         }
994       }
995       // Release locks and come out of runnable state.
996     }
997     VLOG(threads) << "SuspendThreadByPeer waiting to allow thread chance to suspend";
998     ThreadSuspendSleep(sleep_us);
999     // This may stay at 0 if sleep_us == 0, but this is WAI since we want to avoid using usleep at
1000     // all if possible. This shouldn't be an issue since time to suspend should always be small.
1001     sleep_us = std::min(sleep_us * 2, kThreadSuspendMaxSleepUs);
1002   }
1003 }
1004 
ThreadSuspendByThreadIdWarning(LogSeverity severity,const char * message,uint32_t thread_id)1005 static void ThreadSuspendByThreadIdWarning(LogSeverity severity,
1006                                            const char* message,
1007                                            uint32_t thread_id) {
1008   LOG(severity) << StringPrintf("%s: %d", message, thread_id);
1009 }
1010 
SuspendThreadByThreadId(uint32_t thread_id,SuspendReason reason,bool * timed_out)1011 Thread* ThreadList::SuspendThreadByThreadId(uint32_t thread_id,
1012                                             SuspendReason reason,
1013                                             bool* timed_out) {
1014   const uint64_t start_time = NanoTime();
1015   useconds_t sleep_us = kThreadSuspendInitialSleepUs;
1016   *timed_out = false;
1017   Thread* suspended_thread = nullptr;
1018   Thread* const self = Thread::Current();
1019   CHECK_NE(thread_id, kInvalidThreadId);
1020   VLOG(threads) << "SuspendThreadByThreadId starting";
1021   while (true) {
1022     {
1023       // Note: this will transition to runnable and potentially suspend. We ensure only one thread
1024       // is requesting another suspend, to avoid deadlock, by requiring this function be called
1025       // holding Locks::thread_list_suspend_thread_lock_. Its important this thread suspend rather
1026       // than request thread suspension, to avoid potential cycles in threads requesting each other
1027       // suspend.
1028       ScopedObjectAccess soa(self);
1029       MutexLock thread_list_mu(self, *Locks::thread_list_lock_);
1030       Thread* thread = nullptr;
1031       for (const auto& it : list_) {
1032         if (it->GetThreadId() == thread_id) {
1033           thread = it;
1034           break;
1035         }
1036       }
1037       if (thread == nullptr) {
1038         CHECK(suspended_thread == nullptr) << "Suspended thread " << suspended_thread
1039             << " no longer in thread list";
1040         // There's a race in inflating a lock and the owner giving up ownership and then dying.
1041         ThreadSuspendByThreadIdWarning(::android::base::WARNING,
1042                                        "No such thread id for suspend",
1043                                        thread_id);
1044         return nullptr;
1045       }
1046       VLOG(threads) << "SuspendThreadByThreadId found thread: " << *thread;
1047       DCHECK(Contains(thread));
1048       {
1049         MutexLock suspend_count_mu(self, *Locks::thread_suspend_count_lock_);
1050         if (suspended_thread == nullptr) {
1051           if (self->GetSuspendCount() > 0) {
1052             // We hold the suspend count lock but another thread is trying to suspend us. Its not
1053             // safe to try to suspend another thread in case we get a cycle. Start the loop again
1054             // which will allow this thread to be suspended.
1055             continue;
1056           }
1057           bool updated = thread->ModifySuspendCount(self, +1, nullptr, reason);
1058           DCHECK(updated);
1059           suspended_thread = thread;
1060         } else {
1061           CHECK_EQ(suspended_thread, thread);
1062           // If the caller isn't requesting suspension, a suspension should have already occurred.
1063           CHECK_GT(thread->GetSuspendCount(), 0);
1064         }
1065         // IsSuspended on the current thread will fail as the current thread is changed into
1066         // Runnable above. As the suspend count is now raised if this is the current thread
1067         // it will self suspend on transition to Runnable, making it hard to work with. It's simpler
1068         // to just explicitly handle the current thread in the callers to this code.
1069         CHECK_NE(thread, self) << "Attempt to suspend the current thread for the debugger";
1070         // If thread is suspended (perhaps it was already not Runnable but didn't have a suspend
1071         // count, or else we've waited and it has self suspended) or is the current thread, we're
1072         // done.
1073         if (thread->IsSuspended()) {
1074           if (ATRACE_ENABLED()) {
1075             std::string name;
1076             thread->GetThreadName(name);
1077             ATRACE_BEGIN(StringPrintf("SuspendThreadByThreadId suspended %s id=%d",
1078                                       name.c_str(), thread_id).c_str());
1079           }
1080           VLOG(threads) << "SuspendThreadByThreadId thread suspended: " << *thread;
1081           return thread;
1082         }
1083         const uint64_t total_delay = NanoTime() - start_time;
1084         if (total_delay >= thread_suspend_timeout_ns_) {
1085           ThreadSuspendByThreadIdWarning(::android::base::WARNING,
1086                                          "Thread suspension timed out",
1087                                          thread_id);
1088           if (suspended_thread != nullptr) {
1089             bool updated = thread->ModifySuspendCount(soa.Self(), -1, nullptr, reason);
1090             DCHECK(updated);
1091           }
1092           *timed_out = true;
1093           return nullptr;
1094         } else if (sleep_us == 0 &&
1095             total_delay > static_cast<uint64_t>(kThreadSuspendMaxYieldUs) * 1000) {
1096           // We have spun for kThreadSuspendMaxYieldUs time, switch to sleeps to prevent
1097           // excessive CPU usage.
1098           sleep_us = kThreadSuspendMaxYieldUs / 2;
1099         }
1100       }
1101       // Release locks and come out of runnable state.
1102     }
1103     VLOG(threads) << "SuspendThreadByThreadId waiting to allow thread chance to suspend";
1104     ThreadSuspendSleep(sleep_us);
1105     sleep_us = std::min(sleep_us * 2, kThreadSuspendMaxSleepUs);
1106   }
1107 }
1108 
FindThreadByThreadId(uint32_t thread_id)1109 Thread* ThreadList::FindThreadByThreadId(uint32_t thread_id) {
1110   for (const auto& thread : list_) {
1111     if (thread->GetThreadId() == thread_id) {
1112       return thread;
1113     }
1114   }
1115   return nullptr;
1116 }
1117 
SuspendAllForDebugger()1118 void ThreadList::SuspendAllForDebugger() {
1119   Thread* self = Thread::Current();
1120   Thread* debug_thread = Dbg::GetDebugThread();
1121 
1122   VLOG(threads) << *self << " SuspendAllForDebugger starting...";
1123 
1124   SuspendAllInternal(self, self, debug_thread, SuspendReason::kForDebugger);
1125   // Block on the mutator lock until all Runnable threads release their share of access then
1126   // immediately unlock again.
1127 #if HAVE_TIMED_RWLOCK
1128   // Timeout if we wait more than 30 seconds.
1129   if (!Locks::mutator_lock_->ExclusiveLockWithTimeout(self, 30 * 1000, 0)) {
1130     UnsafeLogFatalForThreadSuspendAllTimeout();
1131   } else {
1132     Locks::mutator_lock_->ExclusiveUnlock(self);
1133   }
1134 #else
1135   Locks::mutator_lock_->ExclusiveLock(self);
1136   Locks::mutator_lock_->ExclusiveUnlock(self);
1137 #endif
1138   // Disabled for the following race condition:
1139   // Thread 1 calls SuspendAllForDebugger, gets preempted after pulsing the mutator lock.
1140   // Thread 2 calls SuspendAll and SetStateUnsafe (perhaps from Dbg::Disconnected).
1141   // Thread 1 fails assertion that all threads are suspended due to thread 2 being in a runnable
1142   // state (from SetStateUnsafe).
1143   // AssertThreadsAreSuspended(self, self, debug_thread);
1144 
1145   VLOG(threads) << *self << " SuspendAllForDebugger complete";
1146 }
1147 
SuspendSelfForDebugger()1148 void ThreadList::SuspendSelfForDebugger() {
1149   Thread* const self = Thread::Current();
1150   self->SetReadyForDebugInvoke(true);
1151 
1152   // The debugger thread must not suspend itself due to debugger activity!
1153   Thread* debug_thread = Dbg::GetDebugThread();
1154   CHECK(self != debug_thread);
1155   CHECK_NE(self->GetState(), kRunnable);
1156   Locks::mutator_lock_->AssertNotHeld(self);
1157 
1158   // The debugger may have detached while we were executing an invoke request. In that case, we
1159   // must not suspend ourself.
1160   DebugInvokeReq* pReq = self->GetInvokeReq();
1161   const bool skip_thread_suspension = (pReq != nullptr && !Dbg::IsDebuggerActive());
1162   if (!skip_thread_suspension) {
1163     // Collisions with other suspends aren't really interesting. We want
1164     // to ensure that we're the only one fiddling with the suspend count
1165     // though.
1166     MutexLock mu(self, *Locks::thread_suspend_count_lock_);
1167     bool updated = self->ModifySuspendCount(self, +1, nullptr, SuspendReason::kForDebugger);
1168     DCHECK(updated);
1169     CHECK_GT(self->GetSuspendCount(), 0);
1170 
1171     VLOG(threads) << *self << " self-suspending (debugger)";
1172   } else {
1173     // We must no longer be subject to debugger suspension.
1174     MutexLock mu(self, *Locks::thread_suspend_count_lock_);
1175     CHECK_EQ(self->GetDebugSuspendCount(), 0) << "Debugger detached without resuming us";
1176 
1177     VLOG(threads) << *self << " not self-suspending because debugger detached during invoke";
1178   }
1179 
1180   // If the debugger requested an invoke, we need to send the reply and clear the request.
1181   if (pReq != nullptr) {
1182     Dbg::FinishInvokeMethod(pReq);
1183     self->ClearDebugInvokeReq();
1184     pReq = nullptr;  // object has been deleted, clear it for safety.
1185   }
1186 
1187   // Tell JDWP that we've completed suspension. The JDWP thread can't
1188   // tell us to resume before we're fully asleep because we hold the
1189   // suspend count lock.
1190   Dbg::ClearWaitForEventThread();
1191 
1192   {
1193     MutexLock mu(self, *Locks::thread_suspend_count_lock_);
1194     while (self->GetSuspendCount() != 0) {
1195       Thread::resume_cond_->Wait(self);
1196       if (self->GetSuspendCount() != 0) {
1197         // The condition was signaled but we're still suspended. This
1198         // can happen when we suspend then resume all threads to
1199         // update instrumentation or compute monitor info. This can
1200         // also happen if the debugger lets go while a SIGQUIT thread
1201         // dump event is pending (assuming SignalCatcher was resumed for
1202         // just long enough to try to grab the thread-suspend lock).
1203         VLOG(jdwp) << *self << " still suspended after undo "
1204                    << "(suspend count=" << self->GetSuspendCount() << ", "
1205                    << "debug suspend count=" << self->GetDebugSuspendCount() << ")";
1206       }
1207     }
1208     CHECK_EQ(self->GetSuspendCount(), 0);
1209   }
1210 
1211   self->SetReadyForDebugInvoke(false);
1212   VLOG(threads) << *self << " self-reviving (debugger)";
1213 }
1214 
ResumeAllForDebugger()1215 void ThreadList::ResumeAllForDebugger() {
1216   Thread* self = Thread::Current();
1217   Thread* debug_thread = Dbg::GetDebugThread();
1218 
1219   VLOG(threads) << *self << " ResumeAllForDebugger starting...";
1220 
1221   // Threads can't resume if we exclusively hold the mutator lock.
1222   Locks::mutator_lock_->AssertNotExclusiveHeld(self);
1223 
1224   {
1225     MutexLock thread_list_mu(self, *Locks::thread_list_lock_);
1226     {
1227       MutexLock suspend_count_mu(self, *Locks::thread_suspend_count_lock_);
1228       // Update global suspend all state for attaching threads.
1229       DCHECK_GE(suspend_all_count_, debug_suspend_all_count_);
1230       if (debug_suspend_all_count_ > 0) {
1231         --suspend_all_count_;
1232         --debug_suspend_all_count_;
1233       } else {
1234         // We've been asked to resume all threads without being asked to
1235         // suspend them all before. That may happen if a debugger tries
1236         // to resume some suspended threads (with suspend count == 1)
1237         // at once with a VirtualMachine.Resume command. Let's print a
1238         // warning.
1239         LOG(WARNING) << "Debugger attempted to resume all threads without "
1240                      << "having suspended them all before.";
1241       }
1242       // Decrement everybody's suspend count (except our own).
1243       for (const auto& thread : list_) {
1244         if (thread == self || thread == debug_thread) {
1245           continue;
1246         }
1247         if (thread->GetDebugSuspendCount() == 0) {
1248           // This thread may have been individually resumed with ThreadReference.Resume.
1249           continue;
1250         }
1251         VLOG(threads) << "requesting thread resume: " << *thread;
1252         bool updated = thread->ModifySuspendCount(self, -1, nullptr, SuspendReason::kForDebugger);
1253         DCHECK(updated);
1254       }
1255     }
1256   }
1257 
1258   {
1259     MutexLock mu(self, *Locks::thread_suspend_count_lock_);
1260     Thread::resume_cond_->Broadcast(self);
1261   }
1262 
1263   VLOG(threads) << *self << " ResumeAllForDebugger complete";
1264 }
1265 
UndoDebuggerSuspensions()1266 void ThreadList::UndoDebuggerSuspensions() {
1267   Thread* self = Thread::Current();
1268 
1269   VLOG(threads) << *self << " UndoDebuggerSuspensions starting";
1270 
1271   {
1272     MutexLock mu(self, *Locks::thread_list_lock_);
1273     MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
1274     // Update global suspend all state for attaching threads.
1275     suspend_all_count_ -= debug_suspend_all_count_;
1276     debug_suspend_all_count_ = 0;
1277     // Update running threads.
1278     for (const auto& thread : list_) {
1279       if (thread == self || thread->GetDebugSuspendCount() == 0) {
1280         continue;
1281       }
1282       bool suspended = thread->ModifySuspendCount(self,
1283                                                   -thread->GetDebugSuspendCount(),
1284                                                   nullptr,
1285                                                   SuspendReason::kForDebugger);
1286       DCHECK(suspended);
1287     }
1288   }
1289 
1290   {
1291     MutexLock mu(self, *Locks::thread_suspend_count_lock_);
1292     Thread::resume_cond_->Broadcast(self);
1293   }
1294 
1295   VLOG(threads) << "UndoDebuggerSuspensions(" << *self << ") complete";
1296 }
1297 
WaitForOtherNonDaemonThreadsToExit()1298 void ThreadList::WaitForOtherNonDaemonThreadsToExit() {
1299   ScopedTrace trace(__PRETTY_FUNCTION__);
1300   Thread* self = Thread::Current();
1301   Locks::mutator_lock_->AssertNotHeld(self);
1302   while (true) {
1303     {
1304       // No more threads can be born after we start to shutdown.
1305       MutexLock mu(self, *Locks::runtime_shutdown_lock_);
1306       CHECK(Runtime::Current()->IsShuttingDownLocked());
1307       CHECK_EQ(Runtime::Current()->NumberOfThreadsBeingBorn(), 0U);
1308     }
1309     MutexLock mu(self, *Locks::thread_list_lock_);
1310     // Also wait for any threads that are unregistering to finish. This is required so that no
1311     // threads access the thread list after it is deleted. TODO: This may not work for user daemon
1312     // threads since they could unregister at the wrong time.
1313     bool done = unregistering_count_ == 0;
1314     if (done) {
1315       for (const auto& thread : list_) {
1316         if (thread != self && !thread->IsDaemon()) {
1317           done = false;
1318           break;
1319         }
1320       }
1321     }
1322     if (done) {
1323       break;
1324     }
1325     // Wait for another thread to exit before re-checking.
1326     Locks::thread_exit_cond_->Wait(self);
1327   }
1328 }
1329 
SuspendAllDaemonThreadsForShutdown()1330 void ThreadList::SuspendAllDaemonThreadsForShutdown() {
1331   ScopedTrace trace(__PRETTY_FUNCTION__);
1332   Thread* self = Thread::Current();
1333   size_t daemons_left = 0;
1334   {
1335     // Tell all the daemons it's time to suspend.
1336     MutexLock mu(self, *Locks::thread_list_lock_);
1337     MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
1338     for (const auto& thread : list_) {
1339       // This is only run after all non-daemon threads have exited, so the remainder should all be
1340       // daemons.
1341       CHECK(thread->IsDaemon()) << *thread;
1342       if (thread != self) {
1343         bool updated = thread->ModifySuspendCount(self, +1, nullptr, SuspendReason::kInternal);
1344         DCHECK(updated);
1345         ++daemons_left;
1346       }
1347       // We are shutting down the runtime, set the JNI functions of all the JNIEnvs to be
1348       // the sleep forever one.
1349       thread->GetJniEnv()->SetFunctionsToRuntimeShutdownFunctions();
1350     }
1351   }
1352   // If we have any daemons left, wait 200ms to ensure they are not stuck in a place where they
1353   // are about to access runtime state and are not in a runnable state. Examples: Monitor code
1354   // or waking up from a condition variable. TODO: Try and see if there is a better way to wait
1355   // for daemon threads to be in a blocked state.
1356   if (daemons_left > 0) {
1357     static constexpr size_t kDaemonSleepTime = 200 * 1000;
1358     usleep(kDaemonSleepTime);
1359   }
1360   // Give the threads a chance to suspend, complaining if they're slow.
1361   bool have_complained = false;
1362   static constexpr size_t kTimeoutMicroseconds = 2000 * 1000;
1363   static constexpr size_t kSleepMicroseconds = 1000;
1364   for (size_t i = 0; i < kTimeoutMicroseconds / kSleepMicroseconds; ++i) {
1365     bool all_suspended = true;
1366     {
1367       MutexLock mu(self, *Locks::thread_list_lock_);
1368       for (const auto& thread : list_) {
1369         if (thread != self && thread->GetState() == kRunnable) {
1370           if (!have_complained) {
1371             LOG(WARNING) << "daemon thread not yet suspended: " << *thread;
1372             have_complained = true;
1373           }
1374           all_suspended = false;
1375         }
1376       }
1377     }
1378     if (all_suspended) {
1379       return;
1380     }
1381     usleep(kSleepMicroseconds);
1382   }
1383   LOG(WARNING) << "timed out suspending all daemon threads";
1384 }
1385 
Register(Thread * self)1386 void ThreadList::Register(Thread* self) {
1387   DCHECK_EQ(self, Thread::Current());
1388   CHECK(!shut_down_);
1389 
1390   if (VLOG_IS_ON(threads)) {
1391     std::ostringstream oss;
1392     self->ShortDump(oss);  // We don't hold the mutator_lock_ yet and so cannot call Dump.
1393     LOG(INFO) << "ThreadList::Register() " << *self  << "\n" << oss.str();
1394   }
1395 
1396   // Atomically add self to the thread list and make its thread_suspend_count_ reflect ongoing
1397   // SuspendAll requests.
1398   MutexLock mu(self, *Locks::thread_list_lock_);
1399   MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
1400   CHECK_GE(suspend_all_count_, debug_suspend_all_count_);
1401   // Modify suspend count in increments of 1 to maintain invariants in ModifySuspendCount. While
1402   // this isn't particularly efficient the suspend counts are most commonly 0 or 1.
1403   for (int delta = debug_suspend_all_count_; delta > 0; delta--) {
1404     bool updated = self->ModifySuspendCount(self, +1, nullptr, SuspendReason::kForDebugger);
1405     DCHECK(updated);
1406   }
1407   for (int delta = suspend_all_count_ - debug_suspend_all_count_; delta > 0; delta--) {
1408     bool updated = self->ModifySuspendCount(self, +1, nullptr, SuspendReason::kInternal);
1409     DCHECK(updated);
1410   }
1411   CHECK(!Contains(self));
1412   list_.push_back(self);
1413   if (kUseReadBarrier) {
1414     gc::collector::ConcurrentCopying* const cc =
1415         Runtime::Current()->GetHeap()->ConcurrentCopyingCollector();
1416     // Initialize according to the state of the CC collector.
1417     self->SetIsGcMarkingAndUpdateEntrypoints(cc->IsMarking());
1418     if (cc->IsUsingReadBarrierEntrypoints()) {
1419       self->SetReadBarrierEntrypoints();
1420     }
1421     self->SetWeakRefAccessEnabled(cc->IsWeakRefAccessEnabled());
1422   }
1423 }
1424 
Unregister(Thread * self)1425 void ThreadList::Unregister(Thread* self) {
1426   DCHECK_EQ(self, Thread::Current());
1427   CHECK_NE(self->GetState(), kRunnable);
1428   Locks::mutator_lock_->AssertNotHeld(self);
1429 
1430   VLOG(threads) << "ThreadList::Unregister() " << *self;
1431 
1432   {
1433     MutexLock mu(self, *Locks::thread_list_lock_);
1434     ++unregistering_count_;
1435   }
1436 
1437   // Any time-consuming destruction, plus anything that can call back into managed code or
1438   // suspend and so on, must happen at this point, and not in ~Thread. The self->Destroy is what
1439   // causes the threads to join. It is important to do this after incrementing unregistering_count_
1440   // since we want the runtime to wait for the daemon threads to exit before deleting the thread
1441   // list.
1442   self->Destroy();
1443 
1444   // If tracing, remember thread id and name before thread exits.
1445   Trace::StoreExitingThreadInfo(self);
1446 
1447   uint32_t thin_lock_id = self->GetThreadId();
1448   while (true) {
1449     // Remove and delete the Thread* while holding the thread_list_lock_ and
1450     // thread_suspend_count_lock_ so that the unregistering thread cannot be suspended.
1451     // Note: deliberately not using MutexLock that could hold a stale self pointer.
1452     MutexLock mu(self, *Locks::thread_list_lock_);
1453     if (!Contains(self)) {
1454       std::string thread_name;
1455       self->GetThreadName(thread_name);
1456       std::ostringstream os;
1457       DumpNativeStack(os, GetTid(), nullptr, "  native: ", nullptr);
1458       LOG(ERROR) << "Request to unregister unattached thread " << thread_name << "\n" << os.str();
1459       break;
1460     } else {
1461       MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
1462       if (!self->IsSuspended()) {
1463         list_.remove(self);
1464         break;
1465       }
1466     }
1467     // We failed to remove the thread due to a suspend request, loop and try again.
1468   }
1469   delete self;
1470 
1471   // Release the thread ID after the thread is finished and deleted to avoid cases where we can
1472   // temporarily have multiple threads with the same thread id. When this occurs, it causes
1473   // problems in FindThreadByThreadId / SuspendThreadByThreadId.
1474   ReleaseThreadId(nullptr, thin_lock_id);
1475 
1476   // Clear the TLS data, so that the underlying native thread is recognizably detached.
1477   // (It may wish to reattach later.)
1478 #ifdef ART_TARGET_ANDROID
1479   __get_tls()[TLS_SLOT_ART_THREAD_SELF] = nullptr;
1480 #else
1481   CHECK_PTHREAD_CALL(pthread_setspecific, (Thread::pthread_key_self_, nullptr), "detach self");
1482 #endif
1483 
1484   // Signal that a thread just detached.
1485   MutexLock mu(nullptr, *Locks::thread_list_lock_);
1486   --unregistering_count_;
1487   Locks::thread_exit_cond_->Broadcast(nullptr);
1488 }
1489 
ForEach(void (* callback)(Thread *,void *),void * context)1490 void ThreadList::ForEach(void (*callback)(Thread*, void*), void* context) {
1491   for (const auto& thread : list_) {
1492     callback(thread, context);
1493   }
1494 }
1495 
VisitRootsForSuspendedThreads(RootVisitor * visitor)1496 void ThreadList::VisitRootsForSuspendedThreads(RootVisitor* visitor) {
1497   Thread* const self = Thread::Current();
1498   std::vector<Thread*> threads_to_visit;
1499 
1500   // Tell threads to suspend and copy them into list.
1501   {
1502     MutexLock mu(self, *Locks::thread_list_lock_);
1503     MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
1504     for (Thread* thread : list_) {
1505       bool suspended = thread->ModifySuspendCount(self, +1, nullptr, SuspendReason::kInternal);
1506       DCHECK(suspended);
1507       if (thread == self || thread->IsSuspended()) {
1508         threads_to_visit.push_back(thread);
1509       } else {
1510         bool resumed = thread->ModifySuspendCount(self, -1, nullptr, SuspendReason::kInternal);
1511         DCHECK(resumed);
1512       }
1513     }
1514   }
1515 
1516   // Visit roots without holding thread_list_lock_ and thread_suspend_count_lock_ to prevent lock
1517   // order violations.
1518   for (Thread* thread : threads_to_visit) {
1519     thread->VisitRoots(visitor, kVisitRootFlagAllRoots);
1520   }
1521 
1522   // Restore suspend counts.
1523   {
1524     MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
1525     for (Thread* thread : threads_to_visit) {
1526       bool updated = thread->ModifySuspendCount(self, -1, nullptr, SuspendReason::kInternal);
1527       DCHECK(updated);
1528     }
1529   }
1530 }
1531 
VisitRoots(RootVisitor * visitor,VisitRootFlags flags) const1532 void ThreadList::VisitRoots(RootVisitor* visitor, VisitRootFlags flags) const {
1533   MutexLock mu(Thread::Current(), *Locks::thread_list_lock_);
1534   for (const auto& thread : list_) {
1535     thread->VisitRoots(visitor, flags);
1536   }
1537 }
1538 
AllocThreadId(Thread * self)1539 uint32_t ThreadList::AllocThreadId(Thread* self) {
1540   MutexLock mu(self, *Locks::allocated_thread_ids_lock_);
1541   for (size_t i = 0; i < allocated_ids_.size(); ++i) {
1542     if (!allocated_ids_[i]) {
1543       allocated_ids_.set(i);
1544       return i + 1;  // Zero is reserved to mean "invalid".
1545     }
1546   }
1547   LOG(FATAL) << "Out of internal thread ids";
1548   return 0;
1549 }
1550 
ReleaseThreadId(Thread * self,uint32_t id)1551 void ThreadList::ReleaseThreadId(Thread* self, uint32_t id) {
1552   MutexLock mu(self, *Locks::allocated_thread_ids_lock_);
1553   --id;  // Zero is reserved to mean "invalid".
1554   DCHECK(allocated_ids_[id]) << id;
1555   allocated_ids_.reset(id);
1556 }
1557 
ScopedSuspendAll(const char * cause,bool long_suspend)1558 ScopedSuspendAll::ScopedSuspendAll(const char* cause, bool long_suspend) {
1559   Runtime::Current()->GetThreadList()->SuspendAll(cause, long_suspend);
1560 }
1561 
~ScopedSuspendAll()1562 ScopedSuspendAll::~ScopedSuspendAll() {
1563   Runtime::Current()->GetThreadList()->ResumeAll();
1564 }
1565 
1566 }  // namespace art
1567