• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright 2015 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef sk_types_priv_DEFINED
9 #define sk_types_priv_DEFINED
10 
11 #include "sk_types.h"
12 
13 class SkMaskFilter;
14 class SkPaint;
15 class SkShader;
16 
AsPaint(const sk_paint_t & cpaint)17 static inline const SkPaint& AsPaint(const sk_paint_t& cpaint) {
18     return reinterpret_cast<const SkPaint&>(cpaint);
19 }
20 
AsPaint(const sk_paint_t * cpaint)21 static inline const SkPaint* AsPaint(const sk_paint_t* cpaint) {
22     return reinterpret_cast<const SkPaint*>(cpaint);
23 }
24 
AsPaint(sk_paint_t * cpaint)25 static inline SkPaint* AsPaint(sk_paint_t* cpaint) {
26     return reinterpret_cast<SkPaint*>(cpaint);
27 }
28 
AsMaskFilter(sk_maskfilter_t * cfilter)29 static inline SkMaskFilter* AsMaskFilter(sk_maskfilter_t* cfilter) {
30     return reinterpret_cast<SkMaskFilter*>(cfilter);
31 }
32 
ToMaskFilter(SkMaskFilter * filter)33 static inline sk_maskfilter_t* ToMaskFilter(SkMaskFilter* filter) {
34     return reinterpret_cast<sk_maskfilter_t*>(filter);
35 }
36 
AsShader(sk_shader_t * cshader)37 static inline SkShader* AsShader(sk_shader_t* cshader) {
38     return reinterpret_cast<SkShader*>(cshader);
39 }
40 
41 #endif
42