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1 #ifndef _GLUTEXTURETESTUTIL_HPP
2 #define _GLUTEXTURETESTUTIL_HPP
3 /*-------------------------------------------------------------------------
4  * drawElements Quality Program OpenGL ES Utilities
5  * ------------------------------------------------
6  *
7  * Copyright 2014 The Android Open Source Project
8  *
9  * Licensed under the Apache License, Version 2.0 (the "License");
10  * you may not use this file except in compliance with the License.
11  * You may obtain a copy of the License at
12  *
13  *      http://www.apache.org/licenses/LICENSE-2.0
14  *
15  * Unless required by applicable law or agreed to in writing, software
16  * distributed under the License is distributed on an "AS IS" BASIS,
17  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
18  * See the License for the specific language governing permissions and
19  * limitations under the License.
20  *
21  *//*!
22  * \file
23  * \brief Utility functions and structures for texture tests.
24  *
25  * This code is originated from the modules/glshared/glsTextureTestUtil.hpp
26  * and it is tightly coupled with the GLES and Vulkan texture tests!
27  *
28  * About coordinates:
29  *  + Quads consist of 2 triangles, rendered using explicit indices.
30  *  + All TextureTestUtil functions and classes expect texture coordinates
31  *    for quads to be specified in order (-1, -1), (-1, 1), (1, -1), (1, 1).
32  *//*--------------------------------------------------------------------*/
33 
34 #include "tcuDefs.hpp"
35 #include "tcuSurfaceAccess.hpp"
36 #include "tcuTestContext.hpp"
37 #include "tcuTestLog.hpp"
38 #include "tcuTexture.hpp"
39 #include "tcuTexCompareVerifier.hpp"
40 #include "qpWatchDog.h"
41 
42 namespace glu
43 {
44 namespace TextureTestUtil
45 {
46 enum TextureType
47 {
48 	TEXTURETYPE_2D = 0,
49 	TEXTURETYPE_CUBE,
50 	TEXTURETYPE_2D_ARRAY,
51 	TEXTURETYPE_3D,
52 	TEXTURETYPE_CUBE_ARRAY,
53 	TEXTURETYPE_1D,
54 	TEXTURETYPE_1D_ARRAY,
55 	TEXTURETYPE_BUFFER,
56 
57 	TEXTURETYPE_LAST
58 };
59 
60 enum SamplerType
61 {
62 	SAMPLERTYPE_FLOAT,
63 	SAMPLERTYPE_INT,
64 	SAMPLERTYPE_UINT,
65 	SAMPLERTYPE_SHADOW,
66 
67 	SAMPLERTYPE_FETCH_FLOAT,
68 	SAMPLERTYPE_FETCH_INT,
69 	SAMPLERTYPE_FETCH_UINT,
70 
71 	SAMPLERTYPE_LAST
72 };
73 
74 struct RenderParams
75 {
76 	enum Flags
77 	{
78 		PROJECTED		= (1<<0),
79 		USE_BIAS		= (1<<1),
80 		LOG_PROGRAMS	= (1<<2),
81 		LOG_UNIFORMS	= (1<<3),
82 
83 		LOG_ALL			= LOG_PROGRAMS|LOG_UNIFORMS
84 	};
85 
RenderParamsglu::TextureTestUtil::RenderParams86 	RenderParams (TextureType texType_)
87 		: texType		(texType_)
88 		, samplerType	(SAMPLERTYPE_FLOAT)
89 		, flags			(0)
90 		, w				(1.0f)
91 		, bias			(0.0f)
92 		, ref			(0.0f)
93 		, colorScale	(1.0f)
94 		, colorBias		(0.0f)
95 	{
96 	}
97 
98 	TextureType		texType;		//!< Texture type.
99 	SamplerType		samplerType;	//!< Sampler type.
100 	deUint32		flags;			//!< Feature flags.
101 	tcu::Vec4		w;				//!< w coordinates for quad vertices.
102 	float			bias;			//!< User-supplied bias.
103 	float			ref;			//!< Reference value for shadow lookups.
104 
105 	// color = lookup() * scale + bias
106 	tcu::Vec4		colorScale;		//!< Scale for texture color values.
107 	tcu::Vec4		colorBias;		//!< Bias for texture color values.
108 };
109 
110 enum LodMode
111 {
112 	LODMODE_EXACT = 0,		//!< Ideal lod computation.
113 	LODMODE_MIN_BOUND,		//!< Use estimation range minimum bound.
114 	LODMODE_MAX_BOUND,		//!< Use estimation range maximum bound.
115 
116 	LODMODE_LAST
117 };
118 
119 struct ReferenceParams : public RenderParams
120 {
ReferenceParamsglu::TextureTestUtil::ReferenceParams121 	ReferenceParams (TextureType texType_)
122 		: RenderParams	(texType_)
123 		, sampler		()
124 		, lodMode		(LODMODE_EXACT)
125 		, minLod		(-1000.0f)
126 		, maxLod		(1000.0f)
127 		, baseLevel		(0)
128 		, maxLevel		(1000)
129 	{
130 	}
131 
ReferenceParamsglu::TextureTestUtil::ReferenceParams132 	ReferenceParams (TextureType texType_, const tcu::Sampler& sampler_, LodMode lodMode_ = LODMODE_EXACT)
133 		: RenderParams	(texType_)
134 		, sampler		(sampler_)
135 		, lodMode		(lodMode_)
136 		, minLod		(-1000.0f)
137 		, maxLod		(1000.0f)
138 		, baseLevel		(0)
139 		, maxLevel		(1000)
140 	{
141 	}
142 
143 	tcu::Sampler		sampler;
144 	LodMode				lodMode;
145 	float				minLod;
146 	float				maxLod;
147 	int					baseLevel;
148 	int					maxLevel;
149 };
150 
151 
152 SamplerType		getSamplerType		(tcu::TextureFormat format);
153 SamplerType		getFetchSamplerType	(tcu::TextureFormat format);
154 
155 // Similar to sampleTexture() except uses texelFetch.
156 void			fetchTexture				(const tcu::SurfaceAccess& dst, const tcu::ConstPixelBufferAccess& src, const float* texCoord, const tcu::Vec4& colorScale, const tcu::Vec4& colorBias);
157 
158 void			sampleTexture				(const tcu::SurfaceAccess& dst, const tcu::Texture2DView&		src, const float* texCoord, const ReferenceParams& params);
159 void			sampleTexture				(const tcu::SurfaceAccess& dst, const tcu::TextureCubeView&		src, const float* texCoord, const ReferenceParams& params);
160 void			sampleTexture				(const tcu::SurfaceAccess& dst, const tcu::Texture2DArrayView&	src, const float* texCoord, const ReferenceParams& params);
161 void			sampleTexture				(const tcu::SurfaceAccess& dst, const tcu::Texture3DView&		src, const float* texCoord, const ReferenceParams& params);
162 void			sampleTexture				(const tcu::SurfaceAccess& dst, const tcu::TextureCubeArrayView&	src, const float* texCoord, const ReferenceParams& params);
163 void			sampleTexture				(const tcu::SurfaceAccess& dst, const tcu::Texture1DView&		src, const float* texCoord, const ReferenceParams& params);
164 void			sampleTexture				(const tcu::SurfaceAccess& dst, const tcu::Texture1DArrayView&	src, const float* texCoord, const ReferenceParams& params);
165 
166 float			computeLodFromDerivates		(LodMode mode, float dudx, float dudy);
167 float			computeLodFromDerivates		(LodMode mode, float dudx, float dvdx, float dudy, float dvdy);
168 float			computeLodFromDerivates		(LodMode mode, float dudx, float dvdx, float dwdx, float dudy, float dvdy, float dwdy);
169 
170 void			computeQuadTexCoord1D			(std::vector<float>& dst, float left, float right);
171 void			computeQuadTexCoord1DArray		(std::vector<float>& dst, int layerNdx, float left, float right);
172 void			computeQuadTexCoord2D			(std::vector<float>& dst, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight);
173 void			computeQuadTexCoord2DArray		(std::vector<float>& dst, int layerNdx, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight);
174 void			computeQuadTexCoord3D			(std::vector<float>& dst, const tcu::Vec3& p0, const tcu::Vec3& p1, const tcu::IVec3& dirSwz);
175 void			computeQuadTexCoordCube			(std::vector<float>& dst, tcu::CubeFace face);
176 void			computeQuadTexCoordCube			(std::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight);
177 void			computeQuadTexCoordCubeArray	(std::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight, const tcu::Vec2& layerRange);
178 
179 bool			compareImages				(tcu::TestLog& log, const char* name, const char* desc, const tcu::Surface& reference, const tcu::Surface& rendered, tcu::RGBA threshold);
180 bool			compareImages				(tcu::TestLog& log, const tcu::Surface& reference, const tcu::Surface& rendered, tcu::RGBA threshold);
181 int				measureAccuracy				(tcu::TestLog& log, const tcu::Surface& reference, const tcu::Surface& rendered, int bestScoreDiff, int worstScoreDiff);
182 
183 int				computeTextureLookupDiff	(const tcu::ConstPixelBufferAccess&	result,
184 											 const tcu::ConstPixelBufferAccess&	reference,
185 											 const tcu::PixelBufferAccess&		errorMask,
186 											 const tcu::Texture1DView&			src,
187 											 const float*						texCoord,
188 											 const ReferenceParams&				sampleParams,
189 											 const tcu::LookupPrecision&		lookupPrec,
190 											 const tcu::LodPrecision&			lodPrec,
191 											 qpWatchDog*						watchDog);
192 
193 int				computeTextureLookupDiff	(const tcu::ConstPixelBufferAccess&	result,
194 											 const tcu::ConstPixelBufferAccess&	reference,
195 											 const tcu::PixelBufferAccess&		errorMask,
196 											 const tcu::Texture2DView&			src,
197 											 const float*						texCoord,
198 											 const ReferenceParams&				sampleParams,
199 											 const tcu::LookupPrecision&		lookupPrec,
200 											 const tcu::LodPrecision&			lodPrec,
201 											 qpWatchDog*						watchDog);
202 
203 int				computeTextureLookupDiff	(const tcu::ConstPixelBufferAccess&	result,
204 											 const tcu::ConstPixelBufferAccess&	reference,
205 											 const tcu::PixelBufferAccess&		errorMask,
206 											 const tcu::TextureCubeView&		src,
207 											 const float*						texCoord,
208 											 const ReferenceParams&				sampleParams,
209 											 const tcu::LookupPrecision&		lookupPrec,
210 											 const tcu::LodPrecision&			lodPrec,
211 											 qpWatchDog*						watchDog);
212 
213 int				computeTextureLookupDiff	(const tcu::ConstPixelBufferAccess&	result,
214 											 const tcu::ConstPixelBufferAccess&	reference,
215 											 const tcu::PixelBufferAccess&		errorMask,
216 											 const tcu::Texture1DArrayView&		src,
217 											 const float*						texCoord,
218 											 const ReferenceParams&				sampleParams,
219 											 const tcu::LookupPrecision&		lookupPrec,
220 											 const tcu::LodPrecision&			lodPrec,
221 											 qpWatchDog*						watchDog);
222 
223 int				computeTextureLookupDiff	(const tcu::ConstPixelBufferAccess&	result,
224 											 const tcu::ConstPixelBufferAccess&	reference,
225 											 const tcu::PixelBufferAccess&		errorMask,
226 											 const tcu::Texture2DArrayView&		src,
227 											 const float*						texCoord,
228 											 const ReferenceParams&				sampleParams,
229 											 const tcu::LookupPrecision&		lookupPrec,
230 											 const tcu::LodPrecision&			lodPrec,
231 											 qpWatchDog*						watchDog);
232 
233 int				computeTextureLookupDiff	(const tcu::ConstPixelBufferAccess&	result,
234 											 const tcu::ConstPixelBufferAccess&	reference,
235 											 const tcu::PixelBufferAccess&		errorMask,
236 											 const tcu::Texture3DView&			src,
237 											 const float*						texCoord,
238 											 const ReferenceParams&				sampleParams,
239 											 const tcu::LookupPrecision&		lookupPrec,
240 											 const tcu::LodPrecision&			lodPrec,
241 											 qpWatchDog*						watchDog);
242 
243 int				computeTextureLookupDiff	(const tcu::ConstPixelBufferAccess&	result,
244 											 const tcu::ConstPixelBufferAccess&	reference,
245 											 const tcu::PixelBufferAccess&		errorMask,
246 											 const tcu::TextureCubeArrayView&	src,
247 											 const float*						texCoord,
248 											 const ReferenceParams&				sampleParams,
249 											 const tcu::LookupPrecision&		lookupPrec,
250 											 const tcu::IVec4&					coordBits,
251 											 const tcu::LodPrecision&			lodPrec,
252 											 qpWatchDog*						watchDog);
253 
254 bool			verifyTextureResult			(tcu::TestContext&					testCtx,
255 											 const tcu::ConstPixelBufferAccess&	result,
256 											 const tcu::Texture1DView&			src,
257 											 const float*						texCoord,
258 											 const ReferenceParams&				sampleParams,
259 											 const tcu::LookupPrecision&		lookupPrec,
260 											 const tcu::LodPrecision&			lodPrec,
261 											 const tcu::PixelFormat&			pixelFormat);
262 
263 bool			verifyTextureResult			(tcu::TestContext&					testCtx,
264 											 const tcu::ConstPixelBufferAccess&	result,
265 											 const tcu::Texture2DView&			src,
266 											 const float*						texCoord,
267 											 const ReferenceParams&				sampleParams,
268 											 const tcu::LookupPrecision&		lookupPrec,
269 											 const tcu::LodPrecision&			lodPrec,
270 											 const tcu::PixelFormat&			pixelFormat);
271 
272 bool			verifyTextureResult			(tcu::TestContext&					testCtx,
273 											 const tcu::ConstPixelBufferAccess&	result,
274 											 const tcu::TextureCubeView&		src,
275 											 const float*						texCoord,
276 											 const ReferenceParams&				sampleParams,
277 											 const tcu::LookupPrecision&		lookupPrec,
278 											 const tcu::LodPrecision&			lodPrec,
279 											 const tcu::PixelFormat&			pixelFormat);
280 
281 bool			verifyTextureResult			(tcu::TestContext&					testCtx,
282 											 const tcu::ConstPixelBufferAccess&	result,
283 											 const tcu::Texture1DArrayView&		src,
284 											 const float*						texCoord,
285 											 const ReferenceParams&				sampleParams,
286 											 const tcu::LookupPrecision&		lookupPrec,
287 											 const tcu::LodPrecision&			lodPrec,
288 											 const tcu::PixelFormat&			pixelFormat);
289 
290 bool			verifyTextureResult			(tcu::TestContext&					testCtx,
291 											 const tcu::ConstPixelBufferAccess&	result,
292 											 const tcu::Texture2DArrayView&		src,
293 											 const float*						texCoord,
294 											 const ReferenceParams&				sampleParams,
295 											 const tcu::LookupPrecision&		lookupPrec,
296 											 const tcu::LodPrecision&			lodPrec,
297 											 const tcu::PixelFormat&			pixelFormat);
298 
299 bool			verifyTextureResult			(tcu::TestContext&					testCtx,
300 											 const tcu::ConstPixelBufferAccess&	result,
301 											 const tcu::Texture3DView&			src,
302 											 const float*						texCoord,
303 											 const ReferenceParams&				sampleParams,
304 											 const tcu::LookupPrecision&		lookupPrec,
305 											 const tcu::LodPrecision&			lodPrec,
306 											 const tcu::PixelFormat&			pixelFormat);
307 
308 bool			verifyTextureResult			(tcu::TestContext&					testCtx,
309 											 const tcu::ConstPixelBufferAccess&	result,
310 											 const tcu::TextureCubeArrayView&	src,
311 											 const float*						texCoord,
312 											 const ReferenceParams&				sampleParams,
313 											 const tcu::LookupPrecision&		lookupPrec,
314 											 const tcu::IVec4&					coordBits,
315 											 const tcu::LodPrecision&			lodPrec,
316 											 const tcu::PixelFormat&			pixelFormat);
317 
318 int				computeTextureCompareDiff	(const tcu::ConstPixelBufferAccess&	result,
319 											 const tcu::ConstPixelBufferAccess&	reference,
320 											 const tcu::PixelBufferAccess&		errorMask,
321 											 const tcu::Texture2DView&			src,
322 											 const float*						texCoord,
323 											 const ReferenceParams&				sampleParams,
324 											 const tcu::TexComparePrecision&	comparePrec,
325 											 const tcu::LodPrecision&			lodPrec,
326 											 const tcu::Vec3&					nonShadowThreshold);
327 
328 int				computeTextureCompareDiff	(const tcu::ConstPixelBufferAccess&	result,
329 											 const tcu::ConstPixelBufferAccess&	reference,
330 											 const tcu::PixelBufferAccess&		errorMask,
331 											 const tcu::TextureCubeView&		src,
332 											 const float*						texCoord,
333 											 const ReferenceParams&				sampleParams,
334 											 const tcu::TexComparePrecision&	comparePrec,
335 											 const tcu::LodPrecision&			lodPrec,
336 											 const tcu::Vec3&					nonShadowThreshold);
337 
338 int				computeTextureCompareDiff	(const tcu::ConstPixelBufferAccess&	result,
339 											 const tcu::ConstPixelBufferAccess&	reference,
340 											 const tcu::PixelBufferAccess&		errorMask,
341 											 const tcu::Texture2DArrayView&		src,
342 											 const float*						texCoord,
343 											 const ReferenceParams&				sampleParams,
344 											 const tcu::TexComparePrecision&	comparePrec,
345 											 const tcu::LodPrecision&			lodPrec,
346 											 const tcu::Vec3&					nonShadowThreshold);
347 
348 
getBitsVec(const tcu::PixelFormat & format)349 inline tcu::IVec4 getBitsVec (const tcu::PixelFormat& format)
350 {
351 	return tcu::IVec4(format.redBits, format.greenBits, format.blueBits, format.alphaBits);
352 }
353 
getCompareMask(const tcu::PixelFormat & format)354 inline tcu::BVec4 getCompareMask (const tcu::PixelFormat& format)
355 {
356 	return tcu::BVec4(format.redBits	> 0,
357 					  format.greenBits	> 0,
358 					  format.blueBits	> 0,
359 					  format.alphaBits	> 0);
360 }
361 
362 
363 // Mipmap generation comparison.
364 
365 struct GenMipmapPrecision
366 {
367 	tcu::IVec3			filterBits;			//!< Bits in filtering parameters (fixed-point).
368 	tcu::Vec4			colorThreshold;		//!< Threshold for color value comparison.
369 	tcu::BVec4			colorMask;			//!< Color channel comparison mask.
370 };
371 
372 qpTestResult	compareGenMipmapResult		(tcu::TestLog& log, const tcu::Texture2D& resultTexture, const tcu::Texture2D& level0Reference, const GenMipmapPrecision& precision);
373 qpTestResult	compareGenMipmapResult		(tcu::TestLog& log, const tcu::TextureCube& resultTexture, const tcu::TextureCube& level0Reference, const GenMipmapPrecision& precision);
374 
375 // Utility for logging texture gradient ranges.
376 struct LogGradientFmt
377 {
LogGradientFmtglu::TextureTestUtil::LogGradientFmt378 	LogGradientFmt (const tcu::Vec4* min_, const tcu::Vec4* max_) : valueMin(min_), valueMax(max_) {}
379 	const tcu::Vec4* valueMin;
380 	const tcu::Vec4* valueMax;
381 };
382 
383 std::ostream&			operator<<		(std::ostream& str, const LogGradientFmt& fmt);
formatGradient(const tcu::Vec4 * minVal,const tcu::Vec4 * maxVal)384 inline LogGradientFmt	formatGradient	(const tcu::Vec4* minVal, const tcu::Vec4* maxVal) { return LogGradientFmt(minVal, maxVal); }
385 
386 } // TextureTestUtil
387 } // glu
388 
389 #endif // _GLUTEXTURETESTUTIL_HPP
390