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1 /*
2  * Copyright (C) 2010 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 /**
18  * @addtogroup NativeActivity Native Activity
19  * @{
20  */
21 
22 /**
23  * @file native_window.h
24  * @brief API for accessing a native window.
25  */
26 
27 #ifndef ANDROID_NATIVE_WINDOW_H
28 #define ANDROID_NATIVE_WINDOW_H
29 
30 #include <sys/cdefs.h>
31 
32 #include <android/hardware_buffer.h>
33 #include <android/rect.h>
34 
35 #ifdef __cplusplus
36 extern "C" {
37 #endif
38 
39 /**
40  * Legacy window pixel format names, kept for backwards compatibility.
41  * New code and APIs should use AHARDWAREBUFFER_FORMAT_*.
42  */
43 enum {
44     // NOTE: these values must match the values from graphics/common/x.x/types.hal
45 
46     /** Red: 8 bits, Green: 8 bits, Blue: 8 bits, Alpha: 8 bits. **/
47     WINDOW_FORMAT_RGBA_8888          = AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM,
48     /** Red: 8 bits, Green: 8 bits, Blue: 8 bits, Unused: 8 bits. **/
49     WINDOW_FORMAT_RGBX_8888          = AHARDWAREBUFFER_FORMAT_R8G8B8X8_UNORM,
50     /** Red: 5 bits, Green: 6 bits, Blue: 5 bits. **/
51     WINDOW_FORMAT_RGB_565            = AHARDWAREBUFFER_FORMAT_R5G6B5_UNORM,
52 };
53 
54 /**
55  * Transforms that can be applied to buffers as they are displayed to a window.
56  *
57  * Supported transforms are any combination of horizontal mirror, vertical
58  * mirror, and clockwise 90 degree rotation, in that order. Rotations of 180
59  * and 270 degrees are made up of those basic transforms.
60  */
61 enum ANativeWindowTransform {
62     ANATIVEWINDOW_TRANSFORM_IDENTITY            = 0x00,
63     ANATIVEWINDOW_TRANSFORM_MIRROR_HORIZONTAL   = 0x01,
64     ANATIVEWINDOW_TRANSFORM_MIRROR_VERTICAL     = 0x02,
65     ANATIVEWINDOW_TRANSFORM_ROTATE_90           = 0x04,
66 
67     ANATIVEWINDOW_TRANSFORM_ROTATE_180          = ANATIVEWINDOW_TRANSFORM_MIRROR_HORIZONTAL |
68                                                   ANATIVEWINDOW_TRANSFORM_MIRROR_VERTICAL,
69     ANATIVEWINDOW_TRANSFORM_ROTATE_270          = ANATIVEWINDOW_TRANSFORM_ROTATE_180 |
70                                                   ANATIVEWINDOW_TRANSFORM_ROTATE_90,
71 };
72 
73 struct ANativeWindow;
74 /**
75  * Opaque type that provides access to a native window.
76  *
77  * A pointer can be obtained using {@link ANativeWindow_fromSurface()}.
78  */
79 typedef struct ANativeWindow ANativeWindow;
80 
81 /**
82  * Struct that represents a windows buffer.
83  *
84  * A pointer can be obtained using {@link ANativeWindow_lock()}.
85  */
86 typedef struct ANativeWindow_Buffer {
87     // The number of pixels that are show horizontally.
88     int32_t width;
89 
90     // The number of pixels that are shown vertically.
91     int32_t height;
92 
93     // The number of *pixels* that a line in the buffer takes in
94     // memory. This may be >= width.
95     int32_t stride;
96 
97     // The format of the buffer. One of AHARDWAREBUFFER_FORMAT_*
98     int32_t format;
99 
100     // The actual bits.
101     void* bits;
102 
103     // Do not touch.
104     uint32_t reserved[6];
105 } ANativeWindow_Buffer;
106 
107 /**
108  * Acquire a reference on the given {@link ANativeWindow} object. This prevents the object
109  * from being deleted until the reference is removed.
110  */
111 void ANativeWindow_acquire(ANativeWindow* window);
112 
113 /**
114  * Remove a reference that was previously acquired with {@link ANativeWindow_acquire()}.
115  */
116 void ANativeWindow_release(ANativeWindow* window);
117 
118 /**
119  * Return the current width in pixels of the window surface.
120  *
121  * \return negative value on error.
122  */
123 int32_t ANativeWindow_getWidth(ANativeWindow* window);
124 
125 /**
126  * Return the current height in pixels of the window surface.
127  *
128  * \return a negative value on error.
129  */
130 int32_t ANativeWindow_getHeight(ANativeWindow* window);
131 
132 /**
133  * Return the current pixel format (AHARDWAREBUFFER_FORMAT_*) of the window surface.
134  *
135  * \return a negative value on error.
136  */
137 int32_t ANativeWindow_getFormat(ANativeWindow* window);
138 
139 /**
140  * Change the format and size of the window buffers.
141  *
142  * The width and height control the number of pixels in the buffers, not the
143  * dimensions of the window on screen. If these are different than the
144  * window's physical size, then its buffer will be scaled to match that size
145  * when compositing it to the screen. The width and height must be either both zero
146  * or both non-zero.
147  *
148  * For all of these parameters, if 0 is supplied then the window's base
149  * value will come back in force.
150  *
151  * \param width width of the buffers in pixels.
152  * \param height height of the buffers in pixels.
153  * \param format one of AHARDWAREBUFFER_FORMAT_* constants.
154  * \return 0 for success, or a negative value on error.
155  */
156 int32_t ANativeWindow_setBuffersGeometry(ANativeWindow* window,
157         int32_t width, int32_t height, int32_t format);
158 
159 /**
160  * Lock the window's next drawing surface for writing.
161  * inOutDirtyBounds is used as an in/out parameter, upon entering the
162  * function, it contains the dirty region, that is, the region the caller
163  * intends to redraw. When the function returns, inOutDirtyBounds is updated
164  * with the actual area the caller needs to redraw -- this region is often
165  * extended by {@link ANativeWindow_lock}.
166  *
167  * \return 0 for success, or a negative value on error.
168  */
169 int32_t ANativeWindow_lock(ANativeWindow* window, ANativeWindow_Buffer* outBuffer,
170         ARect* inOutDirtyBounds);
171 
172 /**
173  * Unlock the window's drawing surface after previously locking it,
174  * posting the new buffer to the display.
175  *
176  * \return 0 for success, or a negative value on error.
177  */
178 int32_t ANativeWindow_unlockAndPost(ANativeWindow* window);
179 
180 #if __ANDROID_API__ >= __ANDROID_API_O__
181 
182 /**
183  * Set a transform that will be applied to future buffers posted to the window.
184  *
185  * \param transform combination of {@link ANativeWindowTransform} flags
186  * \return 0 for success, or -EINVAL if \p transform is invalid
187  */
188 int32_t ANativeWindow_setBuffersTransform(ANativeWindow* window, int32_t transform);
189 
190 #endif // __ANDROID_API__ >= __ANDROID_API_O__
191 
192 #ifdef __cplusplus
193 };
194 #endif
195 
196 #endif // ANDROID_NATIVE_WINDOW_H
197 
198 /** @} */
199