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1 /*
2  * Copyright 2003 VMware, Inc.
3  * All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the
7  * "Software"), to deal in the Software without restriction, including
8  * without limitation the rights to use, copy, modify, merge, publish,
9  * distribute, sublicense, and/or sell copies of the Software, and to
10  * permit persons to whom the Software is furnished to do so, subject to
11  * the following conditions:
12  *
13  * The above copyright notice and this permission notice (including the
14  * next paragraph) shall be included in all copies or substantial portions
15  * of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
21  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
22  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
23  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24  */
25 
26 #ifndef _INTEL_TEX_OBJ_H
27 #define _INTEL_TEX_OBJ_H
28 
29 #include "swrast/s_context.h"
30 
31 
32 struct intel_texture_object
33 {
34    struct gl_texture_object base;
35 
36    /* This is a mirror of base._MaxLevel, updated at validate time,
37     * except that we don't bother with the non-base levels for
38     * non-mipmapped textures.
39     */
40    unsigned int _MaxLevel;
41 
42    unsigned int validated_first_level;
43    unsigned int validated_last_level;
44 
45    /* The miptree of pixel data for the texture (if !needs_validate).  After
46     * validation, the images will also have references to the same mt.
47     */
48    struct intel_mipmap_tree *mt;
49 
50    /**
51     * Set when mipmap trees in the texture images of this texture object
52     * might not all be the mipmap tree above.
53     */
54    bool needs_validate;
55 
56    /* Mesa format for the validated texture object. For non-views this
57     * will always be the same as mt->format. For views, it may differ
58     * since the mt is shared across views with differing formats.
59     */
60    mesa_format _Format;
61 
62    const struct intel_image_format *planar_format;
63 };
64 
65 
66 /**
67  * intel_texture_image is a subclass of swrast_texture_image because we
68  * sometimes fall back to using the swrast module for software rendering.
69  */
70 struct intel_texture_image
71 {
72    struct swrast_texture_image base;
73 
74    /* If intelImage->mt != NULL, image data is stored here.
75     * Else if intelImage->base.Buffer != NULL, image is stored there.
76     * Else there is no image data.
77     */
78    struct intel_mipmap_tree *mt;
79 };
80 
81 static inline struct intel_texture_object *
intel_texture_object(struct gl_texture_object * obj)82 intel_texture_object(struct gl_texture_object *obj)
83 {
84    return (struct intel_texture_object *) obj;
85 }
86 
87 static inline struct intel_texture_image *
intel_texture_image(struct gl_texture_image * img)88 intel_texture_image(struct gl_texture_image *img)
89 {
90    return (struct intel_texture_image *) img;
91 }
92 
93 #endif /* _INTEL_TEX_OBJ_H */
94