1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26 /**
27 * \file texenv.c
28 *
29 * glTexEnv-related functions
30 */
31
32
33 #include "main/glheader.h"
34 #include "main/context.h"
35 #include "main/blend.h"
36 #include "main/enums.h"
37 #include "main/macros.h"
38 #include "main/mtypes.h"
39 #include "main/state.h"
40 #include "main/texenv.h"
41 #include "main/texstate.h"
42
43
44 #define TE_ERROR(errCode, msg, value) \
45 _mesa_error(ctx, errCode, msg, _mesa_enum_to_string(value));
46
47
48 /** Set texture env mode */
49 static void
set_env_mode(struct gl_context * ctx,struct gl_texture_unit * texUnit,GLenum mode)50 set_env_mode(struct gl_context *ctx,
51 struct gl_texture_unit *texUnit,
52 GLenum mode)
53 {
54 GLboolean legal;
55
56 if (texUnit->EnvMode == mode)
57 return;
58
59 switch (mode) {
60 case GL_MODULATE:
61 case GL_BLEND:
62 case GL_DECAL:
63 case GL_REPLACE:
64 case GL_ADD:
65 case GL_COMBINE:
66 legal = GL_TRUE;
67 break;
68 case GL_REPLACE_EXT:
69 mode = GL_REPLACE; /* GL_REPLACE_EXT != GL_REPLACE */
70 legal = GL_TRUE;
71 break;
72 case GL_COMBINE4_NV:
73 legal = ctx->Extensions.NV_texture_env_combine4;
74 break;
75 default:
76 legal = GL_FALSE;
77 }
78
79 if (legal) {
80 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
81 texUnit->EnvMode = mode;
82 }
83 else {
84 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
85 }
86 }
87
88
89 static void
set_env_color(struct gl_context * ctx,struct gl_texture_unit * texUnit,const GLfloat * color)90 set_env_color(struct gl_context *ctx,
91 struct gl_texture_unit *texUnit,
92 const GLfloat *color)
93 {
94 if (TEST_EQ_4V(color, texUnit->EnvColorUnclamped))
95 return;
96 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
97 COPY_4FV(texUnit->EnvColorUnclamped, color);
98 texUnit->EnvColor[0] = CLAMP(color[0], 0.0F, 1.0F);
99 texUnit->EnvColor[1] = CLAMP(color[1], 0.0F, 1.0F);
100 texUnit->EnvColor[2] = CLAMP(color[2], 0.0F, 1.0F);
101 texUnit->EnvColor[3] = CLAMP(color[3], 0.0F, 1.0F);
102 }
103
104
105 /** Set an RGB or A combiner mode/function */
106 static void
set_combiner_mode(struct gl_context * ctx,struct gl_texture_unit * texUnit,GLenum pname,GLenum mode)107 set_combiner_mode(struct gl_context *ctx,
108 struct gl_texture_unit *texUnit,
109 GLenum pname, GLenum mode)
110 {
111 GLboolean legal;
112
113 switch (mode) {
114 case GL_REPLACE:
115 case GL_MODULATE:
116 case GL_ADD:
117 case GL_ADD_SIGNED:
118 case GL_INTERPOLATE:
119 legal = GL_TRUE;
120 break;
121 case GL_SUBTRACT:
122 legal = ctx->Extensions.ARB_texture_env_combine;
123 break;
124 case GL_DOT3_RGB_EXT:
125 case GL_DOT3_RGBA_EXT:
126 legal = (ctx->API == API_OPENGL_COMPAT &&
127 ctx->Extensions.EXT_texture_env_dot3 &&
128 pname == GL_COMBINE_RGB);
129 break;
130 case GL_DOT3_RGB:
131 case GL_DOT3_RGBA:
132 legal = (ctx->Extensions.ARB_texture_env_dot3 &&
133 pname == GL_COMBINE_RGB);
134 break;
135 case GL_MODULATE_ADD_ATI:
136 case GL_MODULATE_SIGNED_ADD_ATI:
137 case GL_MODULATE_SUBTRACT_ATI:
138 legal = (ctx->API == API_OPENGL_COMPAT &&
139 ctx->Extensions.ATI_texture_env_combine3);
140 break;
141 default:
142 legal = GL_FALSE;
143 }
144
145 if (!legal) {
146 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
147 return;
148 }
149
150 switch (pname) {
151 case GL_COMBINE_RGB:
152 if (texUnit->Combine.ModeRGB == mode)
153 return;
154 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
155 texUnit->Combine.ModeRGB = mode;
156 break;
157
158 case GL_COMBINE_ALPHA:
159 if (texUnit->Combine.ModeA == mode)
160 return;
161 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
162 texUnit->Combine.ModeA = mode;
163 break;
164 default:
165 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
166 }
167 }
168
169
170
171 /** Set an RGB or A combiner source term */
172 static void
set_combiner_source(struct gl_context * ctx,struct gl_texture_unit * texUnit,GLenum pname,GLenum param)173 set_combiner_source(struct gl_context *ctx,
174 struct gl_texture_unit *texUnit,
175 GLenum pname, GLenum param)
176 {
177 GLuint term;
178 GLboolean alpha, legal;
179
180 /*
181 * Translate pname to (term, alpha).
182 *
183 * The enums were given sequential values for a reason.
184 */
185 switch (pname) {
186 case GL_SOURCE0_RGB:
187 case GL_SOURCE1_RGB:
188 case GL_SOURCE2_RGB:
189 case GL_SOURCE3_RGB_NV:
190 term = pname - GL_SOURCE0_RGB;
191 alpha = GL_FALSE;
192 break;
193 case GL_SOURCE0_ALPHA:
194 case GL_SOURCE1_ALPHA:
195 case GL_SOURCE2_ALPHA:
196 case GL_SOURCE3_ALPHA_NV:
197 term = pname - GL_SOURCE0_ALPHA;
198 alpha = GL_TRUE;
199 break;
200 default:
201 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
202 return;
203 }
204
205 if ((term == 3) && (ctx->API != API_OPENGL_COMPAT
206 || !ctx->Extensions.NV_texture_env_combine4)) {
207 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
208 return;
209 }
210
211 assert(term < MAX_COMBINER_TERMS);
212
213 /*
214 * Error-check param (the source term)
215 */
216 switch (param) {
217 case GL_TEXTURE:
218 case GL_CONSTANT:
219 case GL_PRIMARY_COLOR:
220 case GL_PREVIOUS:
221 legal = GL_TRUE;
222 break;
223 case GL_TEXTURE0:
224 case GL_TEXTURE1:
225 case GL_TEXTURE2:
226 case GL_TEXTURE3:
227 case GL_TEXTURE4:
228 case GL_TEXTURE5:
229 case GL_TEXTURE6:
230 case GL_TEXTURE7:
231 legal = (ctx->Extensions.ARB_texture_env_crossbar &&
232 param - GL_TEXTURE0 < ctx->Const.MaxTextureUnits);
233 break;
234 case GL_ZERO:
235 legal = (ctx->API == API_OPENGL_COMPAT &&
236 (ctx->Extensions.ATI_texture_env_combine3 ||
237 ctx->Extensions.NV_texture_env_combine4));
238 break;
239 case GL_ONE:
240 legal = (ctx->API == API_OPENGL_COMPAT &&
241 ctx->Extensions.ATI_texture_env_combine3);
242 break;
243 default:
244 legal = GL_FALSE;
245 }
246
247 if (!legal) {
248 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", param);
249 return;
250 }
251
252 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
253
254 if (alpha)
255 texUnit->Combine.SourceA[term] = param;
256 else
257 texUnit->Combine.SourceRGB[term] = param;
258 }
259
260
261 /** Set an RGB or A combiner operand term */
262 static void
set_combiner_operand(struct gl_context * ctx,struct gl_texture_unit * texUnit,GLenum pname,GLenum param)263 set_combiner_operand(struct gl_context *ctx,
264 struct gl_texture_unit *texUnit,
265 GLenum pname, GLenum param)
266 {
267 GLuint term;
268 GLboolean alpha, legal;
269
270 /* The enums were given sequential values for a reason.
271 */
272 switch (pname) {
273 case GL_OPERAND0_RGB:
274 case GL_OPERAND1_RGB:
275 case GL_OPERAND2_RGB:
276 case GL_OPERAND3_RGB_NV:
277 term = pname - GL_OPERAND0_RGB;
278 alpha = GL_FALSE;
279 break;
280 case GL_OPERAND0_ALPHA:
281 case GL_OPERAND1_ALPHA:
282 case GL_OPERAND2_ALPHA:
283 case GL_OPERAND3_ALPHA_NV:
284 term = pname - GL_OPERAND0_ALPHA;
285 alpha = GL_TRUE;
286 break;
287 default:
288 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
289 return;
290 }
291
292 if ((term == 3) && (ctx->API != API_OPENGL_COMPAT
293 || !ctx->Extensions.NV_texture_env_combine4)) {
294 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
295 return;
296 }
297
298 assert(term < MAX_COMBINER_TERMS);
299
300 /*
301 * Error-check param (the source operand)
302 */
303 switch (param) {
304 case GL_SRC_COLOR:
305 case GL_ONE_MINUS_SRC_COLOR:
306 /* The color input can only be used with GL_OPERAND[01]_RGB in the EXT
307 * version. In the ARB and NV versions and OpenGL ES 1.x they can be
308 * used for any RGB operand.
309 */
310 legal = !alpha
311 && ((term < 2) || ctx->Extensions.ARB_texture_env_combine
312 || ctx->Extensions.NV_texture_env_combine4);
313 break;
314 case GL_ONE_MINUS_SRC_ALPHA:
315 /* GL_ONE_MINUS_SRC_ALPHA can only be used with
316 * GL_OPERAND[01]_(RGB|ALPHA) in the EXT version. In the ARB and NV
317 * versions and OpenGL ES 1.x it can be used for any operand.
318 */
319 legal = (term < 2) || ctx->Extensions.ARB_texture_env_combine
320 || ctx->Extensions.NV_texture_env_combine4;
321 break;
322 case GL_SRC_ALPHA:
323 legal = GL_TRUE;
324 break;
325 default:
326 legal = GL_FALSE;
327 }
328
329 if (!legal) {
330 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", param);
331 return;
332 }
333
334 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
335
336 if (alpha)
337 texUnit->Combine.OperandA[term] = param;
338 else
339 texUnit->Combine.OperandRGB[term] = param;
340 }
341
342
343 static void
set_combiner_scale(struct gl_context * ctx,struct gl_texture_unit * texUnit,GLenum pname,GLfloat scale)344 set_combiner_scale(struct gl_context *ctx,
345 struct gl_texture_unit *texUnit,
346 GLenum pname, GLfloat scale)
347 {
348 GLuint shift;
349
350 if (scale == 1.0F) {
351 shift = 0;
352 }
353 else if (scale == 2.0F) {
354 shift = 1;
355 }
356 else if (scale == 4.0F) {
357 shift = 2;
358 }
359 else {
360 _mesa_error( ctx, GL_INVALID_VALUE,
361 "glTexEnv(GL_RGB_SCALE not 1, 2 or 4)" );
362 return;
363 }
364
365 switch (pname) {
366 case GL_RGB_SCALE:
367 if (texUnit->Combine.ScaleShiftRGB == shift)
368 return;
369 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
370 texUnit->Combine.ScaleShiftRGB = shift;
371 break;
372 case GL_ALPHA_SCALE:
373 if (texUnit->Combine.ScaleShiftA == shift)
374 return;
375 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
376 texUnit->Combine.ScaleShiftA = shift;
377 break;
378 default:
379 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
380 }
381 }
382
383
384
385 void GLAPIENTRY
_mesa_TexEnvfv(GLenum target,GLenum pname,const GLfloat * param)386 _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
387 {
388 const GLint iparam0 = (GLint) param[0];
389 struct gl_texture_unit *texUnit;
390 GLuint maxUnit;
391 GET_CURRENT_CONTEXT(ctx);
392
393 maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV)
394 ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxCombinedTextureImageUnits;
395 if (ctx->Texture.CurrentUnit >= maxUnit) {
396 _mesa_error(ctx, GL_INVALID_OPERATION, "glTexEnvfv(current unit)");
397 return;
398 }
399
400 texUnit = _mesa_get_current_tex_unit(ctx);
401
402 if (target == GL_TEXTURE_ENV) {
403 switch (pname) {
404 case GL_TEXTURE_ENV_MODE:
405 set_env_mode(ctx, texUnit, (GLenum) iparam0);
406 break;
407 case GL_TEXTURE_ENV_COLOR:
408 set_env_color(ctx, texUnit, param);
409 break;
410 case GL_COMBINE_RGB:
411 case GL_COMBINE_ALPHA:
412 set_combiner_mode(ctx, texUnit, pname, (GLenum) iparam0);
413 break;
414 case GL_SOURCE0_RGB:
415 case GL_SOURCE1_RGB:
416 case GL_SOURCE2_RGB:
417 case GL_SOURCE3_RGB_NV:
418 case GL_SOURCE0_ALPHA:
419 case GL_SOURCE1_ALPHA:
420 case GL_SOURCE2_ALPHA:
421 case GL_SOURCE3_ALPHA_NV:
422 set_combiner_source(ctx, texUnit, pname, (GLenum) iparam0);
423 break;
424 case GL_OPERAND0_RGB:
425 case GL_OPERAND1_RGB:
426 case GL_OPERAND2_RGB:
427 case GL_OPERAND3_RGB_NV:
428 case GL_OPERAND0_ALPHA:
429 case GL_OPERAND1_ALPHA:
430 case GL_OPERAND2_ALPHA:
431 case GL_OPERAND3_ALPHA_NV:
432 set_combiner_operand(ctx, texUnit, pname, (GLenum) iparam0);
433 break;
434 case GL_RGB_SCALE:
435 case GL_ALPHA_SCALE:
436 set_combiner_scale(ctx, texUnit, pname, param[0]);
437 break;
438 default:
439 _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname)" );
440 return;
441 }
442 }
443 else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) {
444 if (pname == GL_TEXTURE_LOD_BIAS_EXT) {
445 if (texUnit->LodBias == param[0])
446 return;
447 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
448 texUnit->LodBias = param[0];
449 }
450 else {
451 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
452 return;
453 }
454 }
455 else if (target == GL_POINT_SPRITE_NV) {
456 /* GL_ARB_point_sprite / GL_NV_point_sprite */
457 if (!ctx->Extensions.NV_point_sprite
458 && !ctx->Extensions.ARB_point_sprite) {
459 _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(target=0x%x)", target );
460 return;
461 }
462 if (pname == GL_COORD_REPLACE_NV) {
463 /* It's kind of weird to set point state via glTexEnv,
464 * but that's what the spec calls for.
465 */
466 if (iparam0 == GL_TRUE) {
467 if (ctx->Point.CoordReplace & (1u << ctx->Texture.CurrentUnit))
468 return;
469 ctx->Point.CoordReplace |= (1u << ctx->Texture.CurrentUnit);
470 } else if (iparam0 == GL_FALSE) {
471 if (~(ctx->Point.CoordReplace) & (1u << ctx->Texture.CurrentUnit))
472 return;
473 ctx->Point.CoordReplace &= ~(1u << ctx->Texture.CurrentUnit);
474 } else {
475 _mesa_error( ctx, GL_INVALID_VALUE, "glTexEnv(param=0x%x)", iparam0);
476 return;
477 }
478 FLUSH_VERTICES(ctx, _NEW_POINT);
479 }
480 else {
481 _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname=0x%x)", pname );
482 return;
483 }
484 }
485 else {
486 _mesa_error(ctx, GL_INVALID_ENUM, "glTexEnv(target=%s)",
487 _mesa_enum_to_string(target));
488 return;
489 }
490
491 if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE))
492 _mesa_debug(ctx, "glTexEnv %s %s %.1f(%s) ...\n",
493 _mesa_enum_to_string(target),
494 _mesa_enum_to_string(pname),
495 *param,
496 _mesa_enum_to_string((GLenum) iparam0));
497
498 /* Tell device driver about the new texture environment */
499 if (ctx->Driver.TexEnv) {
500 ctx->Driver.TexEnv(ctx, target, pname, param);
501 }
502 }
503
504
505 void GLAPIENTRY
_mesa_TexEnvf(GLenum target,GLenum pname,GLfloat param)506 _mesa_TexEnvf( GLenum target, GLenum pname, GLfloat param )
507 {
508 GLfloat p[4];
509 p[0] = param;
510 p[1] = p[2] = p[3] = 0.0;
511 _mesa_TexEnvfv( target, pname, p );
512 }
513
514
515
516 void GLAPIENTRY
_mesa_TexEnvi(GLenum target,GLenum pname,GLint param)517 _mesa_TexEnvi( GLenum target, GLenum pname, GLint param )
518 {
519 GLfloat p[4];
520 p[0] = (GLfloat) param;
521 p[1] = p[2] = p[3] = 0.0;
522 _mesa_TexEnvfv( target, pname, p );
523 }
524
525
526 void GLAPIENTRY
_mesa_TexEnviv(GLenum target,GLenum pname,const GLint * param)527 _mesa_TexEnviv( GLenum target, GLenum pname, const GLint *param )
528 {
529 GLfloat p[4];
530 if (pname == GL_TEXTURE_ENV_COLOR) {
531 p[0] = INT_TO_FLOAT( param[0] );
532 p[1] = INT_TO_FLOAT( param[1] );
533 p[2] = INT_TO_FLOAT( param[2] );
534 p[3] = INT_TO_FLOAT( param[3] );
535 }
536 else {
537 p[0] = (GLfloat) param[0];
538 p[1] = p[2] = p[3] = 0; /* init to zero, just to be safe */
539 }
540 _mesa_TexEnvfv( target, pname, p );
541 }
542
543
544
545 /**
546 * Helper for glGetTexEnvi/f()
547 * \return value of queried pname or -1 if error.
548 */
549 static GLint
get_texenvi(struct gl_context * ctx,const struct gl_texture_unit * texUnit,GLenum pname)550 get_texenvi(struct gl_context *ctx, const struct gl_texture_unit *texUnit,
551 GLenum pname)
552 {
553 switch (pname) {
554 case GL_TEXTURE_ENV_MODE:
555 return texUnit->EnvMode;
556 break;
557 case GL_COMBINE_RGB:
558 return texUnit->Combine.ModeRGB;
559 case GL_COMBINE_ALPHA:
560 return texUnit->Combine.ModeA;
561 case GL_SOURCE0_RGB:
562 case GL_SOURCE1_RGB:
563 case GL_SOURCE2_RGB: {
564 const unsigned rgb_idx = pname - GL_SOURCE0_RGB;
565 return texUnit->Combine.SourceRGB[rgb_idx];
566 }
567 case GL_SOURCE3_RGB_NV:
568 if (ctx->API == API_OPENGL_COMPAT && ctx->Extensions.NV_texture_env_combine4) {
569 return texUnit->Combine.SourceRGB[3];
570 }
571 else {
572 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
573 }
574 break;
575 case GL_SOURCE0_ALPHA:
576 case GL_SOURCE1_ALPHA:
577 case GL_SOURCE2_ALPHA: {
578 const unsigned alpha_idx = pname - GL_SOURCE0_ALPHA;
579 return texUnit->Combine.SourceA[alpha_idx];
580 }
581 case GL_SOURCE3_ALPHA_NV:
582 if (ctx->API == API_OPENGL_COMPAT && ctx->Extensions.NV_texture_env_combine4) {
583 return texUnit->Combine.SourceA[3];
584 }
585 else {
586 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
587 }
588 break;
589 case GL_OPERAND0_RGB:
590 case GL_OPERAND1_RGB:
591 case GL_OPERAND2_RGB: {
592 const unsigned op_rgb = pname - GL_OPERAND0_RGB;
593 return texUnit->Combine.OperandRGB[op_rgb];
594 }
595 case GL_OPERAND3_RGB_NV:
596 if (ctx->API == API_OPENGL_COMPAT && ctx->Extensions.NV_texture_env_combine4) {
597 return texUnit->Combine.OperandRGB[3];
598 }
599 else {
600 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
601 }
602 break;
603 case GL_OPERAND0_ALPHA:
604 case GL_OPERAND1_ALPHA:
605 case GL_OPERAND2_ALPHA: {
606 const unsigned op_alpha = pname - GL_OPERAND0_ALPHA;
607 return texUnit->Combine.OperandA[op_alpha];
608 }
609 case GL_OPERAND3_ALPHA_NV:
610 if (ctx->API == API_OPENGL_COMPAT && ctx->Extensions.NV_texture_env_combine4) {
611 return texUnit->Combine.OperandA[3];
612 }
613 else {
614 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
615 }
616 break;
617 case GL_RGB_SCALE:
618 return 1 << texUnit->Combine.ScaleShiftRGB;
619 case GL_ALPHA_SCALE:
620 return 1 << texUnit->Combine.ScaleShiftA;
621 default:
622 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
623 break;
624 }
625
626 return -1; /* error */
627 }
628
629
630
631 void GLAPIENTRY
_mesa_GetTexEnvfv(GLenum target,GLenum pname,GLfloat * params)632 _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params )
633 {
634 GLuint maxUnit;
635 const struct gl_texture_unit *texUnit;
636 GET_CURRENT_CONTEXT(ctx);
637
638 maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV)
639 ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxCombinedTextureImageUnits;
640 if (ctx->Texture.CurrentUnit >= maxUnit) {
641 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexEnvfv(current unit)");
642 return;
643 }
644
645 texUnit = _mesa_get_current_tex_unit(ctx);
646
647 if (target == GL_TEXTURE_ENV) {
648 if (pname == GL_TEXTURE_ENV_COLOR) {
649 if(ctx->NewState & (_NEW_BUFFERS | _NEW_FRAG_CLAMP))
650 _mesa_update_state(ctx);
651 if (_mesa_get_clamp_fragment_color(ctx, ctx->DrawBuffer))
652 COPY_4FV( params, texUnit->EnvColor );
653 else
654 COPY_4FV( params, texUnit->EnvColorUnclamped );
655 }
656 else {
657 GLint val = get_texenvi(ctx, texUnit, pname);
658 if (val >= 0) {
659 *params = (GLfloat) val;
660 }
661 }
662 }
663 else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) {
664 if (pname == GL_TEXTURE_LOD_BIAS_EXT) {
665 *params = texUnit->LodBias;
666 }
667 else {
668 _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)" );
669 return;
670 }
671 }
672 else if (target == GL_POINT_SPRITE_NV) {
673 /* GL_ARB_point_sprite / GL_NV_point_sprite */
674 if (!ctx->Extensions.NV_point_sprite
675 && !ctx->Extensions.ARB_point_sprite) {
676 _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(target)" );
677 return;
678 }
679 if (pname == GL_COORD_REPLACE_NV) {
680 if (ctx->Point.CoordReplace & (1u << ctx->Texture.CurrentUnit))
681 *params = 1.0f;
682 else
683 *params = 0.0f;
684 }
685 else {
686 _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)" );
687 return;
688 }
689 }
690 else {
691 _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(target)" );
692 return;
693 }
694 }
695
696
697 void GLAPIENTRY
_mesa_GetTexEnviv(GLenum target,GLenum pname,GLint * params)698 _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params )
699 {
700 GLuint maxUnit;
701 const struct gl_texture_unit *texUnit;
702 GET_CURRENT_CONTEXT(ctx);
703
704 maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV)
705 ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxCombinedTextureImageUnits;
706 if (ctx->Texture.CurrentUnit >= maxUnit) {
707 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexEnviv(current unit)");
708 return;
709 }
710
711 texUnit = _mesa_get_current_tex_unit(ctx);
712
713 if (target == GL_TEXTURE_ENV) {
714 if (pname == GL_TEXTURE_ENV_COLOR) {
715 params[0] = FLOAT_TO_INT( texUnit->EnvColor[0] );
716 params[1] = FLOAT_TO_INT( texUnit->EnvColor[1] );
717 params[2] = FLOAT_TO_INT( texUnit->EnvColor[2] );
718 params[3] = FLOAT_TO_INT( texUnit->EnvColor[3] );
719 }
720 else {
721 GLint val = get_texenvi(ctx, texUnit, pname);
722 if (val >= 0) {
723 *params = val;
724 }
725 }
726 }
727 else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) {
728 if (pname == GL_TEXTURE_LOD_BIAS_EXT) {
729 *params = (GLint) texUnit->LodBias;
730 }
731 else {
732 _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)" );
733 return;
734 }
735 }
736 else if (target == GL_POINT_SPRITE_NV) {
737 /* GL_ARB_point_sprite / GL_NV_point_sprite */
738 if (!ctx->Extensions.NV_point_sprite
739 && !ctx->Extensions.ARB_point_sprite) {
740 _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(target)" );
741 return;
742 }
743 if (pname == GL_COORD_REPLACE_NV) {
744 if (ctx->Point.CoordReplace & (1u << ctx->Texture.CurrentUnit))
745 *params = GL_TRUE;
746 else
747 *params = GL_FALSE;
748 }
749 else {
750 _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)" );
751 return;
752 }
753 }
754 else {
755 _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(target)" );
756 return;
757 }
758 }
759
760