• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Mesa 3-D graphics library
3  *
4  * Copyright (C) 2010  VMware, Inc.  All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included
14  * in all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22  * OTHER DEALINGS IN THE SOFTWARE.
23  */
24 
25 
26 /*
27  * Transform feedback support.
28  *
29  * Authors:
30  *   Brian Paul
31  */
32 
33 
34 #include "buffers.h"
35 #include "context.h"
36 #include "hash.h"
37 #include "macros.h"
38 #include "mtypes.h"
39 #include "transformfeedback.h"
40 #include "shaderapi.h"
41 #include "shaderobj.h"
42 #include "main/dispatch.h"
43 
44 #include "program/prog_parameter.h"
45 
46 struct using_program_tuple
47 {
48    struct gl_program *prog;
49    bool found;
50 };
51 
52 static void
active_xfb_object_references_program(GLuint key,void * data,void * user_data)53 active_xfb_object_references_program(GLuint key, void *data, void *user_data)
54 {
55    struct using_program_tuple *callback_data = user_data;
56    struct gl_transform_feedback_object *obj = data;
57    if (obj->Active && obj->program == callback_data->prog)
58       callback_data->found = true;
59 }
60 
61 /**
62  * Return true if any active transform feedback object is using a program.
63  */
64 bool
_mesa_transform_feedback_is_using_program(struct gl_context * ctx,struct gl_shader_program * shProg)65 _mesa_transform_feedback_is_using_program(struct gl_context *ctx,
66                                           struct gl_shader_program *shProg)
67 {
68    struct using_program_tuple callback_data;
69    callback_data.found = false;
70    callback_data.prog = shProg->xfb_program;
71 
72    _mesa_HashWalk(ctx->TransformFeedback.Objects,
73                   active_xfb_object_references_program, &callback_data);
74 
75    /* Also check DefaultObject, as it's not in the Objects hash table. */
76    active_xfb_object_references_program(0, ctx->TransformFeedback.DefaultObject,
77                                         &callback_data);
78 
79    return callback_data.found;
80 }
81 
82 /**
83  * Do reference counting of transform feedback buffers.
84  */
85 static void
reference_transform_feedback_object(struct gl_transform_feedback_object ** ptr,struct gl_transform_feedback_object * obj)86 reference_transform_feedback_object(struct gl_transform_feedback_object **ptr,
87                                     struct gl_transform_feedback_object *obj)
88 {
89    if (*ptr == obj)
90       return;
91 
92    if (*ptr) {
93       /* Unreference the old object */
94       struct gl_transform_feedback_object *oldObj = *ptr;
95 
96       assert(oldObj->RefCount > 0);
97       oldObj->RefCount--;
98 
99       if (oldObj->RefCount == 0) {
100          GET_CURRENT_CONTEXT(ctx);
101          if (ctx)
102             ctx->Driver.DeleteTransformFeedback(ctx, oldObj);
103       }
104 
105       *ptr = NULL;
106    }
107    assert(!*ptr);
108 
109    if (obj) {
110       /* reference new object */
111       if (obj->RefCount == 0) {
112          _mesa_problem(NULL, "referencing deleted transform feedback object");
113          *ptr = NULL;
114       }
115       else {
116          obj->RefCount++;
117          obj->EverBound = GL_TRUE;
118          *ptr = obj;
119       }
120    }
121 }
122 
123 
124 /**
125  * Check that all the buffer objects currently bound for transform
126  * feedback actually exist.  Raise a GL_INVALID_OPERATION error if
127  * any buffers are missing.
128  * \return GL_TRUE for success, GL_FALSE if error
129  */
130 GLboolean
_mesa_validate_transform_feedback_buffers(struct gl_context * ctx)131 _mesa_validate_transform_feedback_buffers(struct gl_context *ctx)
132 {
133    /* XXX to do */
134    return GL_TRUE;
135 }
136 
137 
138 
139 /**
140  * Per-context init for transform feedback.
141  */
142 void
_mesa_init_transform_feedback(struct gl_context * ctx)143 _mesa_init_transform_feedback(struct gl_context *ctx)
144 {
145    /* core mesa expects this, even a dummy one, to be available */
146    assert(ctx->Driver.NewTransformFeedback);
147 
148    ctx->TransformFeedback.DefaultObject =
149       ctx->Driver.NewTransformFeedback(ctx, 0);
150 
151    assert(ctx->TransformFeedback.DefaultObject->RefCount == 1);
152 
153    reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject,
154                                        ctx->TransformFeedback.DefaultObject);
155 
156    assert(ctx->TransformFeedback.DefaultObject->RefCount == 2);
157 
158    ctx->TransformFeedback.Objects = _mesa_NewHashTable();
159 
160    _mesa_reference_buffer_object(ctx,
161                                  &ctx->TransformFeedback.CurrentBuffer,
162                                  ctx->Shared->NullBufferObj);
163 }
164 
165 
166 
167 /**
168  * Callback for _mesa_HashDeleteAll().
169  */
170 static void
delete_cb(GLuint key,void * data,void * userData)171 delete_cb(GLuint key, void *data, void *userData)
172 {
173    struct gl_context *ctx = (struct gl_context *) userData;
174    struct gl_transform_feedback_object *obj =
175       (struct gl_transform_feedback_object *) data;
176 
177    ctx->Driver.DeleteTransformFeedback(ctx, obj);
178 }
179 
180 
181 /**
182  * Per-context free/clean-up for transform feedback.
183  */
184 void
_mesa_free_transform_feedback(struct gl_context * ctx)185 _mesa_free_transform_feedback(struct gl_context *ctx)
186 {
187    /* core mesa expects this, even a dummy one, to be available */
188    assert(ctx->Driver.NewTransformFeedback);
189 
190    _mesa_reference_buffer_object(ctx,
191                                  &ctx->TransformFeedback.CurrentBuffer,
192                                  NULL);
193 
194    /* Delete all feedback objects */
195    _mesa_HashDeleteAll(ctx->TransformFeedback.Objects, delete_cb, ctx);
196    _mesa_DeleteHashTable(ctx->TransformFeedback.Objects);
197 
198    /* Delete the default feedback object */
199    assert(ctx->Driver.DeleteTransformFeedback);
200    ctx->Driver.DeleteTransformFeedback(ctx,
201                                        ctx->TransformFeedback.DefaultObject);
202 
203    ctx->TransformFeedback.CurrentObject = NULL;
204 }
205 
206 
207 /** Initialize the fields of a gl_transform_feedback_object. */
208 void
_mesa_init_transform_feedback_object(struct gl_transform_feedback_object * obj,GLuint name)209 _mesa_init_transform_feedback_object(struct gl_transform_feedback_object *obj,
210                                      GLuint name)
211 {
212    if (!obj)
213       return;
214 
215    obj->Name = name;
216    obj->RefCount = 1;
217    obj->EverBound = GL_FALSE;
218 }
219 
220 
221 /** Default fallback for ctx->Driver.NewTransformFeedback() */
222 static struct gl_transform_feedback_object *
new_transform_feedback(struct gl_context * ctx,GLuint name)223 new_transform_feedback(struct gl_context *ctx, GLuint name)
224 {
225    struct gl_transform_feedback_object *obj;
226    obj = CALLOC_STRUCT(gl_transform_feedback_object);
227    _mesa_init_transform_feedback_object(obj, name);
228    return obj;
229 }
230 
231 /** Default fallback for ctx->Driver.DeleteTransformFeedback() */
232 static void
delete_transform_feedback(struct gl_context * ctx,struct gl_transform_feedback_object * obj)233 delete_transform_feedback(struct gl_context *ctx,
234                           struct gl_transform_feedback_object *obj)
235 {
236    GLuint i;
237 
238    for (i = 0; i < ARRAY_SIZE(obj->Buffers); i++) {
239       _mesa_reference_buffer_object(ctx, &obj->Buffers[i], NULL);
240    }
241 
242    free(obj->Label);
243    free(obj);
244 }
245 
246 
247 /** Default fallback for ctx->Driver.BeginTransformFeedback() */
248 static void
begin_transform_feedback(struct gl_context * ctx,GLenum mode,struct gl_transform_feedback_object * obj)249 begin_transform_feedback(struct gl_context *ctx, GLenum mode,
250                          struct gl_transform_feedback_object *obj)
251 {
252    /* nop */
253 }
254 
255 /** Default fallback for ctx->Driver.EndTransformFeedback() */
256 static void
end_transform_feedback(struct gl_context * ctx,struct gl_transform_feedback_object * obj)257 end_transform_feedback(struct gl_context *ctx,
258                        struct gl_transform_feedback_object *obj)
259 {
260    /* nop */
261 }
262 
263 /** Default fallback for ctx->Driver.PauseTransformFeedback() */
264 static void
pause_transform_feedback(struct gl_context * ctx,struct gl_transform_feedback_object * obj)265 pause_transform_feedback(struct gl_context *ctx,
266                          struct gl_transform_feedback_object *obj)
267 {
268    /* nop */
269 }
270 
271 /** Default fallback for ctx->Driver.ResumeTransformFeedback() */
272 static void
resume_transform_feedback(struct gl_context * ctx,struct gl_transform_feedback_object * obj)273 resume_transform_feedback(struct gl_context *ctx,
274                           struct gl_transform_feedback_object *obj)
275 {
276    /* nop */
277 }
278 
279 
280 /**
281  * Plug in default device driver functions for transform feedback.
282  * Most drivers will override some/all of these.
283  */
284 void
_mesa_init_transform_feedback_functions(struct dd_function_table * driver)285 _mesa_init_transform_feedback_functions(struct dd_function_table *driver)
286 {
287    driver->NewTransformFeedback = new_transform_feedback;
288    driver->DeleteTransformFeedback = delete_transform_feedback;
289    driver->BeginTransformFeedback = begin_transform_feedback;
290    driver->EndTransformFeedback = end_transform_feedback;
291    driver->PauseTransformFeedback = pause_transform_feedback;
292    driver->ResumeTransformFeedback = resume_transform_feedback;
293 }
294 
295 
296 /**
297  * Fill in the correct Size value for each buffer in \c obj.
298  *
299  * From the GL 4.3 spec, section 6.1.1 ("Binding Buffer Objects to Indexed
300  * Targets"):
301  *
302  *   BindBufferBase binds the entire buffer, even when the size of the buffer
303  *   is changed after the binding is established. It is equivalent to calling
304  *   BindBufferRange with offset zero, while size is determined by the size of
305  *   the bound buffer at the time the binding is used.
306  *
307  *   Regardless of the size specified with BindBufferRange, or indirectly with
308  *   BindBufferBase, the GL will never read or write beyond the end of a bound
309  *   buffer. In some cases this constraint may result in visibly different
310  *   behavior when a buffer overflow would otherwise result, such as described
311  *   for transform feedback operations in section 13.2.2.
312  */
313 static void
compute_transform_feedback_buffer_sizes(struct gl_transform_feedback_object * obj)314 compute_transform_feedback_buffer_sizes(
315       struct gl_transform_feedback_object *obj)
316 {
317    unsigned i = 0;
318    for (i = 0; i < MAX_FEEDBACK_BUFFERS; ++i) {
319       GLintptr offset = obj->Offset[i];
320       GLsizeiptr buffer_size
321          = obj->Buffers[i] == NULL ? 0 : obj->Buffers[i]->Size;
322       GLsizeiptr available_space
323          = buffer_size <= offset ? 0 : buffer_size - offset;
324       GLsizeiptr computed_size;
325       if (obj->RequestedSize[i] == 0) {
326          /* No size was specified at the time the buffer was bound, so allow
327           * writing to all available space in the buffer.
328           */
329          computed_size = available_space;
330       } else {
331          /* A size was specified at the time the buffer was bound, however
332           * it's possible that the buffer has shrunk since then.  So only
333           * allow writing to the minimum of the specified size and the space
334           * available.
335           */
336          computed_size = MIN2(available_space, obj->RequestedSize[i]);
337       }
338 
339       /* Legal sizes must be multiples of four, so round down if necessary. */
340       obj->Size[i] = computed_size & ~0x3;
341    }
342 }
343 
344 
345 /**
346  * Compute the maximum number of vertices that can be written to the currently
347  * enabled transform feedback buffers without overflowing any of them.
348  */
349 unsigned
_mesa_compute_max_transform_feedback_vertices(struct gl_context * ctx,const struct gl_transform_feedback_object * obj,const struct gl_transform_feedback_info * info)350 _mesa_compute_max_transform_feedback_vertices(struct gl_context *ctx,
351       const struct gl_transform_feedback_object *obj,
352       const struct gl_transform_feedback_info *info)
353 {
354    unsigned max_index = 0xffffffff;
355    unsigned i;
356 
357    for (i = 0; i < ctx->Const.MaxTransformFeedbackBuffers; i++) {
358       if ((info->ActiveBuffers >> i) & 1) {
359          unsigned stride = info->Buffers[i].Stride;
360          unsigned max_for_this_buffer;
361 
362          /* Skip any inactive buffers, which have a stride of 0. */
363          if (stride == 0)
364 	    continue;
365 
366          max_for_this_buffer = obj->Size[i] / (4 * stride);
367          max_index = MIN2(max_index, max_for_this_buffer);
368       }
369    }
370 
371    return max_index;
372 }
373 
374 
375 /**
376  ** Begin API functions
377  **/
378 
379 
380 /**
381  * Figure out which stage of the pipeline is the source of transform feedback
382  * data given the current context state, and return its gl_program.
383  *
384  * If no active program can generate transform feedback data (i.e. no vertex
385  * shader is active), returns NULL.
386  */
387 static struct gl_program *
get_xfb_source(struct gl_context * ctx)388 get_xfb_source(struct gl_context *ctx)
389 {
390    int i;
391    for (i = MESA_SHADER_GEOMETRY; i >= MESA_SHADER_VERTEX; i--) {
392       if (ctx->_Shader->CurrentProgram[i] != NULL)
393          return ctx->_Shader->CurrentProgram[i]->_LinkedShaders[i]->Program;
394    }
395    return NULL;
396 }
397 
398 
399 void GLAPIENTRY
_mesa_BeginTransformFeedback(GLenum mode)400 _mesa_BeginTransformFeedback(GLenum mode)
401 {
402    struct gl_transform_feedback_object *obj;
403    struct gl_transform_feedback_info *info = NULL;
404    GLuint i;
405    unsigned vertices_per_prim;
406    GET_CURRENT_CONTEXT(ctx);
407 
408    obj = ctx->TransformFeedback.CurrentObject;
409 
410    /* Figure out what pipeline stage is the source of data for transform
411     * feedback.
412     */
413    struct gl_program *source = get_xfb_source(ctx);
414    if (source == NULL) {
415       _mesa_error(ctx, GL_INVALID_OPERATION,
416                   "glBeginTransformFeedback(no program active)");
417       return;
418    }
419 
420    info = source->sh.LinkedTransformFeedback;
421 
422    if (info->NumOutputs == 0) {
423       _mesa_error(ctx, GL_INVALID_OPERATION,
424                   "glBeginTransformFeedback(no varyings to record)");
425       return;
426    }
427 
428    switch (mode) {
429    case GL_POINTS:
430       vertices_per_prim = 1;
431       break;
432    case GL_LINES:
433       vertices_per_prim = 2;
434       break;
435    case GL_TRIANGLES:
436       vertices_per_prim = 3;
437       break;
438    default:
439       _mesa_error(ctx, GL_INVALID_ENUM, "glBeginTransformFeedback(mode)");
440       return;
441    }
442 
443    if (obj->Active) {
444       _mesa_error(ctx, GL_INVALID_OPERATION,
445                   "glBeginTransformFeedback(already active)");
446       return;
447    }
448 
449    for (i = 0; i < ctx->Const.MaxTransformFeedbackBuffers; i++) {
450       if ((info->ActiveBuffers >> i) & 1) {
451          if (obj->BufferNames[i] == 0) {
452             _mesa_error(ctx, GL_INVALID_OPERATION,
453                         "glBeginTransformFeedback(binding point %d does not "
454                         "have a buffer object bound)", i);
455             return;
456          }
457       }
458    }
459 
460    FLUSH_VERTICES(ctx, 0);
461    ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
462 
463    obj->Active = GL_TRUE;
464    ctx->TransformFeedback.Mode = mode;
465 
466    compute_transform_feedback_buffer_sizes(obj);
467 
468    if (_mesa_is_gles3(ctx)) {
469       /* In GLES3, we are required to track the usage of the transform
470        * feedback buffer and report INVALID_OPERATION if a draw call tries to
471        * exceed it.  So compute the maximum number of vertices that we can
472        * write without overflowing any of the buffers currently being used for
473        * feedback.
474        */
475       unsigned max_vertices
476          = _mesa_compute_max_transform_feedback_vertices(ctx, obj, info);
477       obj->GlesRemainingPrims = max_vertices / vertices_per_prim;
478    }
479 
480    if (obj->program != source) {
481       ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedbackProg;
482       obj->program = source;
483    }
484 
485    assert(ctx->Driver.BeginTransformFeedback);
486    ctx->Driver.BeginTransformFeedback(ctx, mode, obj);
487 }
488 
489 
490 void GLAPIENTRY
_mesa_EndTransformFeedback(void)491 _mesa_EndTransformFeedback(void)
492 {
493    struct gl_transform_feedback_object *obj;
494    GET_CURRENT_CONTEXT(ctx);
495 
496    obj = ctx->TransformFeedback.CurrentObject;
497 
498    if (!obj->Active) {
499       _mesa_error(ctx, GL_INVALID_OPERATION,
500                   "glEndTransformFeedback(not active)");
501       return;
502    }
503 
504    FLUSH_VERTICES(ctx, 0);
505    ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
506 
507    assert(ctx->Driver.EndTransformFeedback);
508    ctx->Driver.EndTransformFeedback(ctx, obj);
509 
510    ctx->TransformFeedback.CurrentObject->Active = GL_FALSE;
511    ctx->TransformFeedback.CurrentObject->Paused = GL_FALSE;
512    ctx->TransformFeedback.CurrentObject->EndedAnytime = GL_TRUE;
513 }
514 
515 
516 /**
517  * Helper used by BindBufferRange() and BindBufferBase().
518  */
519 static void
bind_buffer_range(struct gl_context * ctx,struct gl_transform_feedback_object * obj,GLuint index,struct gl_buffer_object * bufObj,GLintptr offset,GLsizeiptr size,bool dsa)520 bind_buffer_range(struct gl_context *ctx,
521                   struct gl_transform_feedback_object *obj,
522                   GLuint index,
523                   struct gl_buffer_object *bufObj,
524                   GLintptr offset, GLsizeiptr size,
525                   bool dsa)
526 {
527    /* Note: no need to FLUSH_VERTICES or flag NewTransformFeedback, because
528     * transform feedback buffers can't be changed while transform feedback is
529     * active.
530     */
531 
532    if (!dsa) {
533       /* The general binding point */
534       _mesa_reference_buffer_object(ctx,
535                                     &ctx->TransformFeedback.CurrentBuffer,
536                                     bufObj);
537    }
538 
539    /* The per-attribute binding point */
540    _mesa_set_transform_feedback_binding(ctx, obj, index, bufObj, offset, size);
541 }
542 
543 
544 /**
545  * Specify a buffer object to receive transform feedback results.  Plus,
546  * specify the starting offset to place the results, and max size.
547  * Called from the glBindBufferRange() and glTransformFeedbackBufferRange
548  * functions.
549  */
550 void
_mesa_bind_buffer_range_transform_feedback(struct gl_context * ctx,struct gl_transform_feedback_object * obj,GLuint index,struct gl_buffer_object * bufObj,GLintptr offset,GLsizeiptr size,bool dsa)551 _mesa_bind_buffer_range_transform_feedback(struct gl_context *ctx,
552                                            struct gl_transform_feedback_object *obj,
553                                            GLuint index,
554                                            struct gl_buffer_object *bufObj,
555                                            GLintptr offset,
556                                            GLsizeiptr size,
557                                            bool dsa)
558 {
559    const char *gl_methd_name;
560    if (dsa)
561       gl_methd_name = "glTransformFeedbackBufferRange";
562    else
563       gl_methd_name = "glBindBufferRange";
564 
565 
566    if (obj->Active) {
567       _mesa_error(ctx, GL_INVALID_OPERATION, "%s(transform feedback active)",
568                   gl_methd_name);
569       return;
570    }
571 
572    if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
573       /* OpenGL 4.5 core profile, 6.1, pdf page 82: "An INVALID_VALUE error is
574        * generated if index is greater than or equal to the number of binding
575        * points for transform feedback, as described in section 6.7.1."
576        */
577       _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%d out of bounds)",
578                   gl_methd_name, index);
579       return;
580    }
581 
582    if (size & 0x3) {
583       /* OpenGL 4.5 core profile, 6.7, pdf page 103: multiple of 4 */
584       _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d must be a multiple of "
585                   "four)", gl_methd_name, (int) size);
586       return;
587    }
588 
589    if (offset & 0x3) {
590       /* OpenGL 4.5 core profile, 6.7, pdf page 103: multiple of 4 */
591       _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset=%d must be a multiple "
592                   "of four)", gl_methd_name, (int) offset);
593       return;
594    }
595 
596    if (offset < 0) {
597       /* OpenGL 4.5 core profile, 6.1, pdf page 82: "An INVALID_VALUE error is
598        * generated by BindBufferRange if offset is negative."
599        *
600        * OpenGL 4.5 core profile, 13.2, pdf page 445: "An INVALID_VALUE error
601        * is generated by TransformFeedbackBufferRange if offset is negative."
602        */
603       _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset=%d must be >= 0)",
604                   gl_methd_name,
605                   (int) offset);
606       return;
607    }
608 
609    if (size <= 0 && (dsa || bufObj != ctx->Shared->NullBufferObj)) {
610       /* OpenGL 4.5 core profile, 6.1, pdf page 82: "An INVALID_VALUE error is
611        * generated by BindBufferRange if buffer is non-zero and size is less
612        * than or equal to zero."
613        *
614        * OpenGL 4.5 core profile, 13.2, pdf page 445: "An INVALID_VALUE error
615        * is generated by TransformFeedbackBufferRange if size is less than or
616        * equal to zero."
617        */
618       _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d must be > 0)",
619                   gl_methd_name, (int) size);
620       return;
621    }
622 
623    bind_buffer_range(ctx, obj, index, bufObj, offset, size, dsa);
624 }
625 
626 
627 /**
628  * Specify a buffer object to receive transform feedback results.
629  * As above, but start at offset = 0.
630  * Called from the glBindBufferBase() and glTransformFeedbackBufferBase()
631  * functions.
632  */
633 void
_mesa_bind_buffer_base_transform_feedback(struct gl_context * ctx,struct gl_transform_feedback_object * obj,GLuint index,struct gl_buffer_object * bufObj,bool dsa)634 _mesa_bind_buffer_base_transform_feedback(struct gl_context *ctx,
635                                           struct gl_transform_feedback_object *obj,
636                                           GLuint index,
637                                           struct gl_buffer_object *bufObj,
638                                           bool dsa)
639 {
640    if (obj->Active) {
641       _mesa_error(ctx, GL_INVALID_OPERATION,
642                   "%s(transform feedback active)",
643                   dsa ? "glTransformFeedbackBufferBase" : "glBindBufferBase");
644       return;
645    }
646 
647    if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
648       _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%d out of bounds)",
649                   dsa ? "glTransformFeedbackBufferBase" : "glBindBufferBase",
650                   index);
651       return;
652    }
653 
654    bind_buffer_range(ctx, obj, index, bufObj, 0, 0, dsa);
655 }
656 
657 /**
658  * Wrapper around lookup_transform_feedback_object that throws
659  * GL_INVALID_OPERATION if id is not in the hash table. After calling
660  * _mesa_error, it returns NULL.
661  */
662 static struct gl_transform_feedback_object *
lookup_transform_feedback_object_err(struct gl_context * ctx,GLuint xfb,const char * func)663 lookup_transform_feedback_object_err(struct gl_context *ctx,
664                                      GLuint xfb, const char* func)
665 {
666    struct gl_transform_feedback_object *obj;
667 
668    obj = _mesa_lookup_transform_feedback_object(ctx, xfb);
669    if (!obj) {
670       _mesa_error(ctx, GL_INVALID_OPERATION,
671                   "%s(xfb=%u: non-generated object name)", func, xfb);
672    }
673 
674    return obj;
675 }
676 
677 /**
678  * Wrapper around _mesa_lookup_bufferobj that throws GL_INVALID_VALUE if id
679  * is not in the hash table. Specialised version for the
680  * transform-feedback-related functions. After calling _mesa_error, it
681  * returns NULL.
682  */
683 static struct gl_buffer_object *
lookup_transform_feedback_bufferobj_err(struct gl_context * ctx,GLuint buffer,const char * func)684 lookup_transform_feedback_bufferobj_err(struct gl_context *ctx,
685                                         GLuint buffer, const char* func)
686 {
687    struct gl_buffer_object *bufObj;
688 
689    /* OpenGL 4.5 core profile, 13.2, pdf page 444: buffer must be zero or the
690     * name of an existing buffer object.
691     */
692    if (buffer == 0) {
693       bufObj = ctx->Shared->NullBufferObj;
694    } else {
695       bufObj = _mesa_lookup_bufferobj(ctx, buffer);
696       if (!bufObj) {
697          _mesa_error(ctx, GL_INVALID_VALUE, "%s(invalid buffer=%u)", func,
698                      buffer);
699       }
700    }
701 
702    return bufObj;
703 }
704 
705 void GLAPIENTRY
_mesa_TransformFeedbackBufferBase(GLuint xfb,GLuint index,GLuint buffer)706 _mesa_TransformFeedbackBufferBase(GLuint xfb, GLuint index, GLuint buffer)
707 {
708    GET_CURRENT_CONTEXT(ctx);
709    struct gl_transform_feedback_object *obj;
710    struct gl_buffer_object *bufObj;
711 
712    obj = lookup_transform_feedback_object_err(ctx, xfb,
713                                               "glTransformFeedbackBufferBase");
714    if(!obj) {
715       return;
716    }
717 
718    bufObj = lookup_transform_feedback_bufferobj_err(ctx, buffer,
719                                               "glTransformFeedbackBufferBase");
720    if(!bufObj) {
721       return;
722    }
723 
724    _mesa_bind_buffer_base_transform_feedback(ctx, obj, index, bufObj, true);
725 }
726 
727 void GLAPIENTRY
_mesa_TransformFeedbackBufferRange(GLuint xfb,GLuint index,GLuint buffer,GLintptr offset,GLsizeiptr size)728 _mesa_TransformFeedbackBufferRange(GLuint xfb, GLuint index, GLuint buffer,
729                                    GLintptr offset, GLsizeiptr size)
730 {
731    GET_CURRENT_CONTEXT(ctx);
732    struct gl_transform_feedback_object *obj;
733    struct gl_buffer_object *bufObj;
734 
735    obj = lookup_transform_feedback_object_err(ctx, xfb,
736                                               "glTransformFeedbackBufferRange");
737    if(!obj) {
738       return;
739    }
740 
741    bufObj = lookup_transform_feedback_bufferobj_err(ctx, buffer,
742                                               "glTransformFeedbackBufferRange");
743    if(!bufObj) {
744       return;
745    }
746 
747    _mesa_bind_buffer_range_transform_feedback(ctx, obj, index, bufObj, offset,
748                                               size, true);
749 }
750 
751 /**
752  * Specify a buffer object to receive transform feedback results, plus the
753  * offset in the buffer to start placing results.
754  * This function is part of GL_EXT_transform_feedback, but not GL3.
755  */
756 void GLAPIENTRY
_mesa_BindBufferOffsetEXT(GLenum target,GLuint index,GLuint buffer,GLintptr offset)757 _mesa_BindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer,
758                           GLintptr offset)
759 {
760    struct gl_transform_feedback_object *obj;
761    struct gl_buffer_object *bufObj;
762    GET_CURRENT_CONTEXT(ctx);
763 
764    if (target != GL_TRANSFORM_FEEDBACK_BUFFER) {
765       _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferOffsetEXT(target)");
766       return;
767    }
768 
769    obj = ctx->TransformFeedback.CurrentObject;
770 
771    if (obj->Active) {
772       _mesa_error(ctx, GL_INVALID_OPERATION,
773                   "glBindBufferOffsetEXT(transform feedback active)");
774       return;
775    }
776 
777    if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
778       _mesa_error(ctx, GL_INVALID_VALUE,
779                   "glBindBufferOffsetEXT(index=%d)", index);
780       return;
781    }
782 
783    if (offset & 0x3) {
784       /* must be multiple of four */
785       _mesa_error(ctx, GL_INVALID_VALUE,
786                   "glBindBufferOffsetEXT(offset=%d)", (int) offset);
787       return;
788    }
789 
790    if (buffer == 0) {
791       bufObj = ctx->Shared->NullBufferObj;
792    } else {
793       bufObj = _mesa_lookup_bufferobj(ctx, buffer);
794    }
795 
796    if (!bufObj) {
797       _mesa_error(ctx, GL_INVALID_OPERATION,
798                   "glBindBufferOffsetEXT(invalid buffer=%u)", buffer);
799       return;
800    }
801 
802    bind_buffer_range(ctx, obj, index, bufObj, offset, 0, false);
803 }
804 
805 
806 /**
807  * This function specifies the transform feedback outputs to be written
808  * to the feedback buffer(s), and in what order.
809  */
810 void GLAPIENTRY
_mesa_TransformFeedbackVaryings(GLuint program,GLsizei count,const GLchar * const * varyings,GLenum bufferMode)811 _mesa_TransformFeedbackVaryings(GLuint program, GLsizei count,
812                                 const GLchar * const *varyings,
813                                 GLenum bufferMode)
814 {
815    struct gl_shader_program *shProg;
816    GLint i;
817    GET_CURRENT_CONTEXT(ctx);
818 
819    /* From the ARB_transform_feedback2 specification:
820     * "The error INVALID_OPERATION is generated by TransformFeedbackVaryings
821     *  if the current transform feedback object is active, even if paused."
822     */
823    if (ctx->TransformFeedback.CurrentObject->Active) {
824       _mesa_error(ctx, GL_INVALID_OPERATION,
825                "glTransformFeedbackVaryings(current object is active)");
826       return;
827    }
828 
829    switch (bufferMode) {
830    case GL_INTERLEAVED_ATTRIBS:
831       break;
832    case GL_SEPARATE_ATTRIBS:
833       break;
834    default:
835       _mesa_error(ctx, GL_INVALID_ENUM,
836                   "glTransformFeedbackVaryings(bufferMode)");
837       return;
838    }
839 
840    if (count < 0 ||
841        (bufferMode == GL_SEPARATE_ATTRIBS &&
842         (GLuint) count > ctx->Const.MaxTransformFeedbackBuffers)) {
843       _mesa_error(ctx, GL_INVALID_VALUE,
844                   "glTransformFeedbackVaryings(count=%d)", count);
845       return;
846    }
847 
848    shProg = _mesa_lookup_shader_program_err(ctx, program,
849                                             "glTransformFeedbackVaryings");
850    if (!shProg)
851       return;
852 
853    if (ctx->Extensions.ARB_transform_feedback3) {
854       if (bufferMode == GL_INTERLEAVED_ATTRIBS) {
855          unsigned buffers = 1;
856 
857          for (i = 0; i < count; i++) {
858             if (strcmp(varyings[i], "gl_NextBuffer") == 0)
859                buffers++;
860          }
861 
862          if (buffers > ctx->Const.MaxTransformFeedbackBuffers) {
863             _mesa_error(ctx, GL_INVALID_OPERATION,
864                         "glTransformFeedbackVaryings(too many gl_NextBuffer "
865                         "occurrences)");
866             return;
867          }
868       } else {
869          for (i = 0; i < count; i++) {
870             if (strcmp(varyings[i], "gl_NextBuffer") == 0 ||
871                 strcmp(varyings[i], "gl_SkipComponents1") == 0 ||
872                 strcmp(varyings[i], "gl_SkipComponents2") == 0 ||
873                 strcmp(varyings[i], "gl_SkipComponents3") == 0 ||
874                 strcmp(varyings[i], "gl_SkipComponents4") == 0) {
875                _mesa_error(ctx, GL_INVALID_OPERATION,
876                            "glTransformFeedbackVaryings(SEPARATE_ATTRIBS,"
877                            "varying=%s)",
878                            varyings[i]);
879                return;
880             }
881          }
882       }
883    }
884 
885    /* free existing varyings, if any */
886    for (i = 0; i < (GLint) shProg->TransformFeedback.NumVarying; i++) {
887       free(shProg->TransformFeedback.VaryingNames[i]);
888    }
889    free(shProg->TransformFeedback.VaryingNames);
890 
891    /* allocate new memory for varying names */
892    shProg->TransformFeedback.VaryingNames =
893       malloc(count * sizeof(GLchar *));
894 
895    if (!shProg->TransformFeedback.VaryingNames) {
896       _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTransformFeedbackVaryings()");
897       return;
898    }
899 
900    /* Save the new names and the count */
901    for (i = 0; i < count; i++) {
902       shProg->TransformFeedback.VaryingNames[i] = strdup(varyings[i]);
903    }
904    shProg->TransformFeedback.NumVarying = count;
905 
906    shProg->TransformFeedback.BufferMode = bufferMode;
907 
908    /* No need to invoke FLUSH_VERTICES or flag NewTransformFeedback since
909     * the varyings won't be used until shader link time.
910     */
911 }
912 
913 
914 /**
915  * Get info about the transform feedback outputs which are to be written
916  * to the feedback buffer(s).
917  */
918 void GLAPIENTRY
_mesa_GetTransformFeedbackVarying(GLuint program,GLuint index,GLsizei bufSize,GLsizei * length,GLsizei * size,GLenum * type,GLchar * name)919 _mesa_GetTransformFeedbackVarying(GLuint program, GLuint index,
920                                   GLsizei bufSize, GLsizei *length,
921                                   GLsizei *size, GLenum *type, GLchar *name)
922 {
923    const struct gl_shader_program *shProg;
924    struct gl_program_resource *res;
925    GET_CURRENT_CONTEXT(ctx);
926 
927    shProg = _mesa_lookup_shader_program_err(ctx, program,
928                                             "glGetTransformFeedbackVarying");
929    if (!shProg)
930       return;
931 
932    res = _mesa_program_resource_find_index((struct gl_shader_program *) shProg,
933                                            GL_TRANSFORM_FEEDBACK_VARYING,
934                                            index);
935    if (!res) {
936       _mesa_error(ctx, GL_INVALID_VALUE,
937                   "glGetTransformFeedbackVarying(index=%u)", index);
938       return;
939    }
940 
941    /* return the varying's name and length */
942    _mesa_copy_string(name, bufSize, length, _mesa_program_resource_name(res));
943 
944    /* return the datatype and value's size (in datatype units) */
945    if (type)
946       _mesa_program_resource_prop((struct gl_shader_program *) shProg,
947                                   res, index, GL_TYPE, (GLint*) type,
948                                   "glGetTransformFeedbackVarying");
949    if (size)
950       _mesa_program_resource_prop((struct gl_shader_program *) shProg,
951                                   res, index, GL_ARRAY_SIZE, (GLint*) size,
952                                   "glGetTransformFeedbackVarying");
953 }
954 
955 
956 
957 struct gl_transform_feedback_object *
_mesa_lookup_transform_feedback_object(struct gl_context * ctx,GLuint name)958 _mesa_lookup_transform_feedback_object(struct gl_context *ctx, GLuint name)
959 {
960    /* OpenGL 4.5 core profile, 13.2 pdf page 444: "xfb must be zero, indicating
961     * the default transform feedback object, or the name of an existing
962     * transform feedback object."
963     */
964    if (name == 0) {
965       return ctx->TransformFeedback.DefaultObject;
966    }
967    else
968       return (struct gl_transform_feedback_object *)
969          _mesa_HashLookup(ctx->TransformFeedback.Objects, name);
970 }
971 
972 static void
create_transform_feedbacks(struct gl_context * ctx,GLsizei n,GLuint * ids,bool dsa)973 create_transform_feedbacks(struct gl_context *ctx, GLsizei n, GLuint *ids,
974                            bool dsa)
975 {
976    GLuint first;
977    const char* func;
978 
979    if (dsa)
980       func = "glCreateTransformFeedbacks";
981    else
982       func = "glGenTransformFeedbacks";
983 
984    if (n < 0) {
985       _mesa_error(ctx, GL_INVALID_VALUE, "%s(n < 0)", func);
986       return;
987    }
988 
989    if (!ids)
990       return;
991 
992    /* we don't need contiguous IDs, but this might be faster */
993    first = _mesa_HashFindFreeKeyBlock(ctx->TransformFeedback.Objects, n);
994    if (first) {
995       GLsizei i;
996       for (i = 0; i < n; i++) {
997          struct gl_transform_feedback_object *obj
998             = ctx->Driver.NewTransformFeedback(ctx, first + i);
999          if (!obj) {
1000             _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
1001             return;
1002          }
1003          ids[i] = first + i;
1004          _mesa_HashInsert(ctx->TransformFeedback.Objects, first + i, obj);
1005          if (dsa) {
1006             /* this is normally done at bind time in the non-dsa case */
1007             obj->EverBound = GL_TRUE;
1008          }
1009       }
1010    }
1011    else {
1012       _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
1013    }
1014 }
1015 
1016 /**
1017  * Create new transform feedback objects.   Transform feedback objects
1018  * encapsulate the state related to transform feedback to allow quickly
1019  * switching state (and drawing the results, below).
1020  * Part of GL_ARB_transform_feedback2.
1021  */
1022 void GLAPIENTRY
_mesa_GenTransformFeedbacks(GLsizei n,GLuint * names)1023 _mesa_GenTransformFeedbacks(GLsizei n, GLuint *names)
1024 {
1025    GET_CURRENT_CONTEXT(ctx);
1026 
1027    /* GenTransformFeedbacks should just reserve the object names that a
1028     * subsequent call to BindTransformFeedback should actively create. For
1029     * the sake of simplicity, we reserve the names and create the objects
1030     * straight away.
1031     */
1032 
1033    create_transform_feedbacks(ctx, n, names, false);
1034 }
1035 
1036 /**
1037  * Create new transform feedback objects.   Transform feedback objects
1038  * encapsulate the state related to transform feedback to allow quickly
1039  * switching state (and drawing the results, below).
1040  * Part of GL_ARB_direct_state_access.
1041  */
1042 void GLAPIENTRY
_mesa_CreateTransformFeedbacks(GLsizei n,GLuint * names)1043 _mesa_CreateTransformFeedbacks(GLsizei n, GLuint *names)
1044 {
1045    GET_CURRENT_CONTEXT(ctx);
1046 
1047    create_transform_feedbacks(ctx, n, names, true);
1048 }
1049 
1050 
1051 /**
1052  * Is the given ID a transform feedback object?
1053  * Part of GL_ARB_transform_feedback2.
1054  */
1055 GLboolean GLAPIENTRY
_mesa_IsTransformFeedback(GLuint name)1056 _mesa_IsTransformFeedback(GLuint name)
1057 {
1058    struct gl_transform_feedback_object *obj;
1059    GET_CURRENT_CONTEXT(ctx);
1060 
1061    ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
1062 
1063    if (name == 0)
1064       return GL_FALSE;
1065 
1066    obj = _mesa_lookup_transform_feedback_object(ctx, name);
1067    if (obj == NULL)
1068       return GL_FALSE;
1069 
1070    return obj->EverBound;
1071 }
1072 
1073 
1074 /**
1075  * Bind the given transform feedback object.
1076  * Part of GL_ARB_transform_feedback2.
1077  */
1078 void GLAPIENTRY
_mesa_BindTransformFeedback(GLenum target,GLuint name)1079 _mesa_BindTransformFeedback(GLenum target, GLuint name)
1080 {
1081    struct gl_transform_feedback_object *obj;
1082    GET_CURRENT_CONTEXT(ctx);
1083 
1084    if (target != GL_TRANSFORM_FEEDBACK) {
1085       _mesa_error(ctx, GL_INVALID_ENUM, "glBindTransformFeedback(target)");
1086       return;
1087    }
1088 
1089    if (_mesa_is_xfb_active_and_unpaused(ctx)) {
1090       _mesa_error(ctx, GL_INVALID_OPERATION,
1091               "glBindTransformFeedback(transform is active, or not paused)");
1092       return;
1093    }
1094 
1095    obj = _mesa_lookup_transform_feedback_object(ctx, name);
1096    if (!obj) {
1097       _mesa_error(ctx, GL_INVALID_OPERATION,
1098                   "glBindTransformFeedback(name=%u)", name);
1099       return;
1100    }
1101 
1102    reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject,
1103                                        obj);
1104 }
1105 
1106 
1107 /**
1108  * Delete the given transform feedback objects.
1109  * Part of GL_ARB_transform_feedback2.
1110  */
1111 void GLAPIENTRY
_mesa_DeleteTransformFeedbacks(GLsizei n,const GLuint * names)1112 _mesa_DeleteTransformFeedbacks(GLsizei n, const GLuint *names)
1113 {
1114    GLint i;
1115    GET_CURRENT_CONTEXT(ctx);
1116 
1117    if (n < 0) {
1118       _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteTransformFeedbacks(n < 0)");
1119       return;
1120    }
1121 
1122    if (!names)
1123       return;
1124 
1125    for (i = 0; i < n; i++) {
1126       if (names[i] > 0) {
1127          struct gl_transform_feedback_object *obj
1128             = _mesa_lookup_transform_feedback_object(ctx, names[i]);
1129          if (obj) {
1130             if (obj->Active) {
1131                _mesa_error(ctx, GL_INVALID_OPERATION,
1132                            "glDeleteTransformFeedbacks(object %u is active)",
1133                            names[i]);
1134                return;
1135             }
1136             _mesa_HashRemove(ctx->TransformFeedback.Objects, names[i]);
1137             /* unref, but object may not be deleted until later */
1138             if (obj == ctx->TransformFeedback.CurrentObject) {
1139                reference_transform_feedback_object(
1140                      &ctx->TransformFeedback.CurrentObject,
1141                      ctx->TransformFeedback.DefaultObject);
1142             }
1143             reference_transform_feedback_object(&obj, NULL);
1144          }
1145       }
1146    }
1147 }
1148 
1149 
1150 /**
1151  * Pause transform feedback.
1152  * Part of GL_ARB_transform_feedback2.
1153  */
1154 void GLAPIENTRY
_mesa_PauseTransformFeedback(void)1155 _mesa_PauseTransformFeedback(void)
1156 {
1157    struct gl_transform_feedback_object *obj;
1158    GET_CURRENT_CONTEXT(ctx);
1159 
1160    obj = ctx->TransformFeedback.CurrentObject;
1161 
1162    if (!_mesa_is_xfb_active_and_unpaused(ctx)) {
1163       _mesa_error(ctx, GL_INVALID_OPERATION,
1164            "glPauseTransformFeedback(feedback not active or already paused)");
1165       return;
1166    }
1167 
1168    FLUSH_VERTICES(ctx, 0);
1169    ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
1170 
1171    assert(ctx->Driver.PauseTransformFeedback);
1172    ctx->Driver.PauseTransformFeedback(ctx, obj);
1173 
1174    obj->Paused = GL_TRUE;
1175 }
1176 
1177 
1178 /**
1179  * Resume transform feedback.
1180  * Part of GL_ARB_transform_feedback2.
1181  */
1182 void GLAPIENTRY
_mesa_ResumeTransformFeedback(void)1183 _mesa_ResumeTransformFeedback(void)
1184 {
1185    struct gl_transform_feedback_object *obj;
1186    GET_CURRENT_CONTEXT(ctx);
1187 
1188    obj = ctx->TransformFeedback.CurrentObject;
1189 
1190    if (!obj->Active || !obj->Paused) {
1191       _mesa_error(ctx, GL_INVALID_OPERATION,
1192                "glResumeTransformFeedback(feedback not active or not paused)");
1193       return;
1194    }
1195 
1196    /* From the ARB_transform_feedback2 specification:
1197     * "The error INVALID_OPERATION is generated by ResumeTransformFeedback if
1198     *  the program object being used by the current transform feedback object
1199     *  is not active."
1200     */
1201    if (obj->program != get_xfb_source(ctx)) {
1202       _mesa_error(ctx, GL_INVALID_OPERATION,
1203                   "glResumeTransformFeedback(wrong program bound)");
1204       return;
1205    }
1206 
1207    FLUSH_VERTICES(ctx, 0);
1208    ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
1209 
1210    obj->Paused = GL_FALSE;
1211 
1212    assert(ctx->Driver.ResumeTransformFeedback);
1213    ctx->Driver.ResumeTransformFeedback(ctx, obj);
1214 }
1215 
1216 extern void GLAPIENTRY
_mesa_GetTransformFeedbackiv(GLuint xfb,GLenum pname,GLint * param)1217 _mesa_GetTransformFeedbackiv(GLuint xfb, GLenum pname, GLint *param)
1218 {
1219     struct gl_transform_feedback_object *obj;
1220     GET_CURRENT_CONTEXT(ctx);
1221 
1222     obj = lookup_transform_feedback_object_err(ctx, xfb,
1223                                                "glGetTransformFeedbackiv");
1224     if(!obj) {
1225        return;
1226     }
1227 
1228     switch(pname) {
1229     case GL_TRANSFORM_FEEDBACK_PAUSED:
1230        *param = obj->Paused;
1231        break;
1232     case GL_TRANSFORM_FEEDBACK_ACTIVE:
1233        *param = obj->Active;
1234        break;
1235     default:
1236        _mesa_error(ctx, GL_INVALID_ENUM,
1237                    "glGetTransformFeedbackiv(pname=%i)", pname);
1238     }
1239 }
1240 
1241 extern void GLAPIENTRY
_mesa_GetTransformFeedbacki_v(GLuint xfb,GLenum pname,GLuint index,GLint * param)1242 _mesa_GetTransformFeedbacki_v(GLuint xfb, GLenum pname, GLuint index,
1243                               GLint *param)
1244 {
1245    struct gl_transform_feedback_object *obj;
1246    GET_CURRENT_CONTEXT(ctx);
1247 
1248    obj = lookup_transform_feedback_object_err(ctx, xfb,
1249                                               "glGetTransformFeedbacki_v");
1250    if(!obj) {
1251       return;
1252    }
1253 
1254    if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
1255       _mesa_error(ctx, GL_INVALID_VALUE,
1256                   "glGetTransformFeedbacki_v(index=%i)", index);
1257       return;
1258    }
1259 
1260    switch(pname) {
1261    case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
1262       *param = obj->BufferNames[index];
1263       break;
1264    default:
1265       _mesa_error(ctx, GL_INVALID_ENUM,
1266                   "glGetTransformFeedbacki_v(pname=%i)", pname);
1267    }
1268 }
1269 
1270 extern void GLAPIENTRY
_mesa_GetTransformFeedbacki64_v(GLuint xfb,GLenum pname,GLuint index,GLint64 * param)1271 _mesa_GetTransformFeedbacki64_v(GLuint xfb, GLenum pname, GLuint index,
1272                                 GLint64 *param)
1273 {
1274    struct gl_transform_feedback_object *obj;
1275    GET_CURRENT_CONTEXT(ctx);
1276 
1277    obj = lookup_transform_feedback_object_err(ctx, xfb,
1278                                               "glGetTransformFeedbacki64_v");
1279    if(!obj) {
1280       return;
1281    }
1282 
1283    if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
1284       _mesa_error(ctx, GL_INVALID_VALUE,
1285                   "glGetTransformFeedbacki64_v(index=%i)", index);
1286       return;
1287    }
1288 
1289    compute_transform_feedback_buffer_sizes(obj);
1290    switch(pname) {
1291    case GL_TRANSFORM_FEEDBACK_BUFFER_START:
1292       *param = obj->Offset[index];
1293       break;
1294    case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
1295       *param = obj->Size[index];
1296       break;
1297    default:
1298       _mesa_error(ctx, GL_INVALID_ENUM,
1299                   "glGetTransformFeedbacki64_v(pname=%i)", pname);
1300    }
1301 }
1302