1 /**
2 * \file hash.c
3 * Generic hash table.
4 *
5 * Used for display lists, texture objects, vertex/fragment programs,
6 * buffer objects, etc. The hash functions are thread-safe.
7 *
8 * \note key=0 is illegal.
9 *
10 * \author Brian Paul
11 */
12
13 /*
14 * Mesa 3-D graphics library
15 *
16 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
17 *
18 * Permission is hereby granted, free of charge, to any person obtaining a
19 * copy of this software and associated documentation files (the "Software"),
20 * to deal in the Software without restriction, including without limitation
21 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
22 * and/or sell copies of the Software, and to permit persons to whom the
23 * Software is furnished to do so, subject to the following conditions:
24 *
25 * The above copyright notice and this permission notice shall be included
26 * in all copies or substantial portions of the Software.
27 *
28 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
29 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
30 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
31 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
32 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
33 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
34 * OTHER DEALINGS IN THE SOFTWARE.
35 */
36
37 #include "glheader.h"
38 #include "imports.h"
39 #include "hash.h"
40 #include "util/hash_table.h"
41
42 /**
43 * Magic GLuint object name that gets stored outside of the struct hash_table.
44 *
45 * The hash table needs a particular pointer to be the marker for a key that
46 * was deleted from the table, along with NULL for the "never allocated in the
47 * table" marker. Legacy GL allows any GLuint to be used as a GL object name,
48 * and we use a 1:1 mapping from GLuints to key pointers, so we need to be
49 * able to track a GLuint that happens to match the deleted key outside of
50 * struct hash_table. We tell the hash table to use "1" as the deleted key
51 * value, so that we test the deleted-key-in-the-table path as best we can.
52 */
53 #define DELETED_KEY_VALUE 1
54
55 /**
56 * The hash table data structure.
57 */
58 struct _mesa_HashTable {
59 struct hash_table *ht;
60 GLuint MaxKey; /**< highest key inserted so far */
61 mtx_t Mutex; /**< mutual exclusion lock */
62 GLboolean InDeleteAll; /**< Debug check */
63 /** Value that would be in the table for DELETED_KEY_VALUE. */
64 void *deleted_key_data;
65 };
66
67 /** @{
68 * Mapping from our use of GLuint as both the key and the hash value to the
69 * hash_table.h API
70 *
71 * There exist many integer hash functions, designed to avoid collisions when
72 * the integers are spread across key space with some patterns. In GL, the
73 * pattern (in the case of glGen*()ed object IDs) is that the keys are unique
74 * contiguous integers starting from 1. Because of that, we just use the key
75 * as the hash value, to minimize the cost of the hash function. If objects
76 * are never deleted, we will never see a collision in the table, because the
77 * table resizes itself when it approaches full, and thus key % table_size ==
78 * key.
79 *
80 * The case where we could have collisions for genned objects would be
81 * something like: glGenBuffers(&a, 100); glDeleteBuffers(&a + 50, 50);
82 * glGenBuffers(&b, 100), because objects 1-50 and 101-200 are allocated at
83 * the end of that sequence, instead of 1-150. So far it doesn't appear to be
84 * a problem.
85 */
86 static bool
uint_key_compare(const void * a,const void * b)87 uint_key_compare(const void *a, const void *b)
88 {
89 return a == b;
90 }
91
92 static uint32_t
uint_hash(GLuint id)93 uint_hash(GLuint id)
94 {
95 return id;
96 }
97
98 static uint32_t
uint_key_hash(const void * key)99 uint_key_hash(const void *key)
100 {
101 return uint_hash((uintptr_t)key);
102 }
103
104 static void *
uint_key(GLuint id)105 uint_key(GLuint id)
106 {
107 return (void *)(uintptr_t) id;
108 }
109 /** @} */
110
111 /**
112 * Create a new hash table.
113 *
114 * \return pointer to a new, empty hash table.
115 */
116 struct _mesa_HashTable *
_mesa_NewHashTable(void)117 _mesa_NewHashTable(void)
118 {
119 struct _mesa_HashTable *table = CALLOC_STRUCT(_mesa_HashTable);
120
121 if (table) {
122 table->ht = _mesa_hash_table_create(NULL, uint_key_hash,
123 uint_key_compare);
124 if (table->ht == NULL) {
125 free(table);
126 _mesa_error_no_memory(__func__);
127 return NULL;
128 }
129
130 _mesa_hash_table_set_deleted_key(table->ht, uint_key(DELETED_KEY_VALUE));
131 /*
132 * Needs to be recursive, since the callback in _mesa_HashWalk()
133 * is allowed to call _mesa_HashRemove().
134 */
135 mtx_init(&table->Mutex, mtx_recursive);
136 }
137 else {
138 _mesa_error_no_memory(__func__);
139 }
140
141 return table;
142 }
143
144
145
146 /**
147 * Delete a hash table.
148 * Frees each entry on the hash table and then the hash table structure itself.
149 * Note that the caller should have already traversed the table and deleted
150 * the objects in the table (i.e. We don't free the entries' data pointer).
151 *
152 * \param table the hash table to delete.
153 */
154 void
_mesa_DeleteHashTable(struct _mesa_HashTable * table)155 _mesa_DeleteHashTable(struct _mesa_HashTable *table)
156 {
157 assert(table);
158
159 if (_mesa_hash_table_next_entry(table->ht, NULL) != NULL) {
160 _mesa_problem(NULL, "In _mesa_DeleteHashTable, found non-freed data");
161 }
162
163 _mesa_hash_table_destroy(table->ht, NULL);
164
165 mtx_destroy(&table->Mutex);
166 free(table);
167 }
168
169
170
171 /**
172 * Lookup an entry in the hash table, without locking.
173 * \sa _mesa_HashLookup
174 */
175 static inline void *
_mesa_HashLookup_unlocked(struct _mesa_HashTable * table,GLuint key)176 _mesa_HashLookup_unlocked(struct _mesa_HashTable *table, GLuint key)
177 {
178 const struct hash_entry *entry;
179
180 assert(table);
181 assert(key);
182
183 if (key == DELETED_KEY_VALUE)
184 return table->deleted_key_data;
185
186 entry = _mesa_hash_table_search(table->ht, uint_key(key));
187 if (!entry)
188 return NULL;
189
190 return entry->data;
191 }
192
193
194 /**
195 * Lookup an entry in the hash table.
196 *
197 * \param table the hash table.
198 * \param key the key.
199 *
200 * \return pointer to user's data or NULL if key not in table
201 */
202 void *
_mesa_HashLookup(struct _mesa_HashTable * table,GLuint key)203 _mesa_HashLookup(struct _mesa_HashTable *table, GLuint key)
204 {
205 void *res;
206 assert(table);
207 mtx_lock(&table->Mutex);
208 res = _mesa_HashLookup_unlocked(table, key);
209 mtx_unlock(&table->Mutex);
210 return res;
211 }
212
213
214 /**
215 * Lookup an entry in the hash table without locking the mutex.
216 *
217 * The hash table mutex must be locked manually by calling
218 * _mesa_HashLockMutex() before calling this function.
219 *
220 * \param table the hash table.
221 * \param key the key.
222 *
223 * \return pointer to user's data or NULL if key not in table
224 */
225 void *
_mesa_HashLookupLocked(struct _mesa_HashTable * table,GLuint key)226 _mesa_HashLookupLocked(struct _mesa_HashTable *table, GLuint key)
227 {
228 return _mesa_HashLookup_unlocked(table, key);
229 }
230
231
232 /**
233 * Lock the hash table mutex.
234 *
235 * This function should be used when multiple objects need
236 * to be looked up in the hash table, to avoid having to lock
237 * and unlock the mutex each time.
238 *
239 * \param table the hash table.
240 */
241 void
_mesa_HashLockMutex(struct _mesa_HashTable * table)242 _mesa_HashLockMutex(struct _mesa_HashTable *table)
243 {
244 assert(table);
245 mtx_lock(&table->Mutex);
246 }
247
248
249 /**
250 * Unlock the hash table mutex.
251 *
252 * \param table the hash table.
253 */
254 void
_mesa_HashUnlockMutex(struct _mesa_HashTable * table)255 _mesa_HashUnlockMutex(struct _mesa_HashTable *table)
256 {
257 assert(table);
258 mtx_unlock(&table->Mutex);
259 }
260
261
262 static inline void
_mesa_HashInsert_unlocked(struct _mesa_HashTable * table,GLuint key,void * data)263 _mesa_HashInsert_unlocked(struct _mesa_HashTable *table, GLuint key, void *data)
264 {
265 uint32_t hash = uint_hash(key);
266 struct hash_entry *entry;
267
268 assert(table);
269 assert(key);
270
271 if (key > table->MaxKey)
272 table->MaxKey = key;
273
274 if (key == DELETED_KEY_VALUE) {
275 table->deleted_key_data = data;
276 } else {
277 entry = _mesa_hash_table_search_pre_hashed(table->ht, hash, uint_key(key));
278 if (entry) {
279 entry->data = data;
280 } else {
281 _mesa_hash_table_insert_pre_hashed(table->ht, hash, uint_key(key), data);
282 }
283 }
284 }
285
286
287 /**
288 * Insert a key/pointer pair into the hash table without locking the mutex.
289 * If an entry with this key already exists we'll replace the existing entry.
290 *
291 * The hash table mutex must be locked manually by calling
292 * _mesa_HashLockMutex() before calling this function.
293 *
294 * \param table the hash table.
295 * \param key the key (not zero).
296 * \param data pointer to user data.
297 */
298 void
_mesa_HashInsertLocked(struct _mesa_HashTable * table,GLuint key,void * data)299 _mesa_HashInsertLocked(struct _mesa_HashTable *table, GLuint key, void *data)
300 {
301 _mesa_HashInsert_unlocked(table, key, data);
302 }
303
304
305 /**
306 * Insert a key/pointer pair into the hash table.
307 * If an entry with this key already exists we'll replace the existing entry.
308 *
309 * \param table the hash table.
310 * \param key the key (not zero).
311 * \param data pointer to user data.
312 */
313 void
_mesa_HashInsert(struct _mesa_HashTable * table,GLuint key,void * data)314 _mesa_HashInsert(struct _mesa_HashTable *table, GLuint key, void *data)
315 {
316 assert(table);
317 mtx_lock(&table->Mutex);
318 _mesa_HashInsert_unlocked(table, key, data);
319 mtx_unlock(&table->Mutex);
320 }
321
322
323 /**
324 * Remove an entry from the hash table.
325 *
326 * \param table the hash table.
327 * \param key key of entry to remove.
328 *
329 * While holding the hash table's lock, searches the entry with the matching
330 * key and unlinks it.
331 */
332 static inline void
_mesa_HashRemove_unlocked(struct _mesa_HashTable * table,GLuint key)333 _mesa_HashRemove_unlocked(struct _mesa_HashTable *table, GLuint key)
334 {
335 struct hash_entry *entry;
336
337 assert(table);
338 assert(key);
339
340 /* have to check this outside of mutex lock */
341 if (table->InDeleteAll) {
342 _mesa_problem(NULL, "_mesa_HashRemove illegally called from "
343 "_mesa_HashDeleteAll callback function");
344 return;
345 }
346
347 if (key == DELETED_KEY_VALUE) {
348 table->deleted_key_data = NULL;
349 } else {
350 entry = _mesa_hash_table_search(table->ht, uint_key(key));
351 _mesa_hash_table_remove(table->ht, entry);
352 }
353 }
354
355
356 void
_mesa_HashRemoveLocked(struct _mesa_HashTable * table,GLuint key)357 _mesa_HashRemoveLocked(struct _mesa_HashTable *table, GLuint key)
358 {
359 _mesa_HashRemove_unlocked(table, key);
360 }
361
362 void
_mesa_HashRemove(struct _mesa_HashTable * table,GLuint key)363 _mesa_HashRemove(struct _mesa_HashTable *table, GLuint key)
364 {
365 mtx_lock(&table->Mutex);
366 _mesa_HashRemove_unlocked(table, key);
367 mtx_unlock(&table->Mutex);
368 }
369
370 /**
371 * Delete all entries in a hash table, but don't delete the table itself.
372 * Invoke the given callback function for each table entry.
373 *
374 * \param table the hash table to delete
375 * \param callback the callback function
376 * \param userData arbitrary pointer to pass along to the callback
377 * (this is typically a struct gl_context pointer)
378 */
379 void
_mesa_HashDeleteAll(struct _mesa_HashTable * table,void (* callback)(GLuint key,void * data,void * userData),void * userData)380 _mesa_HashDeleteAll(struct _mesa_HashTable *table,
381 void (*callback)(GLuint key, void *data, void *userData),
382 void *userData)
383 {
384 struct hash_entry *entry;
385
386 assert(table);
387 assert(callback);
388 mtx_lock(&table->Mutex);
389 table->InDeleteAll = GL_TRUE;
390 hash_table_foreach(table->ht, entry) {
391 callback((uintptr_t)entry->key, entry->data, userData);
392 _mesa_hash_table_remove(table->ht, entry);
393 }
394 if (table->deleted_key_data) {
395 callback(DELETED_KEY_VALUE, table->deleted_key_data, userData);
396 table->deleted_key_data = NULL;
397 }
398 table->InDeleteAll = GL_FALSE;
399 mtx_unlock(&table->Mutex);
400 }
401
402
403 /**
404 * Walk over all entries in a hash table, calling callback function for each.
405 * \param table the hash table to walk
406 * \param callback the callback function
407 * \param userData arbitrary pointer to pass along to the callback
408 * (this is typically a struct gl_context pointer)
409 */
410 void
_mesa_HashWalk(const struct _mesa_HashTable * table,void (* callback)(GLuint key,void * data,void * userData),void * userData)411 _mesa_HashWalk(const struct _mesa_HashTable *table,
412 void (*callback)(GLuint key, void *data, void *userData),
413 void *userData)
414 {
415 /* cast-away const */
416 struct _mesa_HashTable *table2 = (struct _mesa_HashTable *) table;
417 struct hash_entry *entry;
418
419 assert(table);
420 assert(callback);
421 mtx_lock(&table2->Mutex);
422 hash_table_foreach(table->ht, entry) {
423 callback((uintptr_t)entry->key, entry->data, userData);
424 }
425 if (table->deleted_key_data)
426 callback(DELETED_KEY_VALUE, table->deleted_key_data, userData);
427 mtx_unlock(&table2->Mutex);
428 }
429
430 static void
debug_print_entry(GLuint key,void * data,void * userData)431 debug_print_entry(GLuint key, void *data, void *userData)
432 {
433 _mesa_debug(NULL, "%u %p\n", key, data);
434 }
435
436 /**
437 * Dump contents of hash table for debugging.
438 *
439 * \param table the hash table.
440 */
441 void
_mesa_HashPrint(const struct _mesa_HashTable * table)442 _mesa_HashPrint(const struct _mesa_HashTable *table)
443 {
444 if (table->deleted_key_data)
445 debug_print_entry(DELETED_KEY_VALUE, table->deleted_key_data, NULL);
446 _mesa_HashWalk(table, debug_print_entry, NULL);
447 }
448
449
450 /**
451 * Find a block of adjacent unused hash keys.
452 *
453 * \param table the hash table.
454 * \param numKeys number of keys needed.
455 *
456 * \return Starting key of free block or 0 if failure.
457 *
458 * If there are enough free keys between the maximum key existing in the table
459 * (_mesa_HashTable::MaxKey) and the maximum key possible, then simply return
460 * the adjacent key. Otherwise do a full search for a free key block in the
461 * allowable key range.
462 */
463 GLuint
_mesa_HashFindFreeKeyBlock(struct _mesa_HashTable * table,GLuint numKeys)464 _mesa_HashFindFreeKeyBlock(struct _mesa_HashTable *table, GLuint numKeys)
465 {
466 const GLuint maxKey = ~((GLuint) 0) - 1;
467 if (maxKey - numKeys > table->MaxKey) {
468 /* the quick solution */
469 return table->MaxKey + 1;
470 }
471 else {
472 /* the slow solution */
473 GLuint freeCount = 0;
474 GLuint freeStart = 1;
475 GLuint key;
476 for (key = 1; key != maxKey; key++) {
477 if (_mesa_HashLookup_unlocked(table, key)) {
478 /* darn, this key is already in use */
479 freeCount = 0;
480 freeStart = key+1;
481 }
482 else {
483 /* this key not in use, check if we've found enough */
484 freeCount++;
485 if (freeCount == numKeys) {
486 return freeStart;
487 }
488 }
489 }
490 /* cannot allocate a block of numKeys consecutive keys */
491 return 0;
492 }
493 }
494
495
496 /**
497 * Return the number of entries in the hash table.
498 */
499 GLuint
_mesa_HashNumEntries(const struct _mesa_HashTable * table)500 _mesa_HashNumEntries(const struct _mesa_HashTable *table)
501 {
502 GLuint count = 0;
503
504 if (table->deleted_key_data)
505 count++;
506
507 count += _mesa_hash_table_num_entries(table->ht);
508
509 return count;
510 }
511