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1 /**
2  * \file teximage.h
3  * Texture images manipulation functions.
4  */
5 
6 /*
7  * Mesa 3-D graphics library
8  *
9  * Copyright (C) 1999-2005  Brian Paul   All Rights Reserved.
10  *
11  * Permission is hereby granted, free of charge, to any person obtaining a
12  * copy of this software and associated documentation files (the "Software"),
13  * to deal in the Software without restriction, including without limitation
14  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
15  * and/or sell copies of the Software, and to permit persons to whom the
16  * Software is furnished to do so, subject to the following conditions:
17  *
18  * The above copyright notice and this permission notice shall be included
19  * in all copies or substantial portions of the Software.
20  *
21  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
22  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
23  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
24  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
25  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
26  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
27  * OTHER DEALINGS IN THE SOFTWARE.
28  */
29 
30 
31 #ifndef TEXIMAGE_H
32 #define TEXIMAGE_H
33 
34 
35 #include "mtypes.h"
36 #include "formats.h"
37 
38 #ifdef __cplusplus
39 extern "C" {
40 #endif
41 
42 /** Is the given value one of the 6 cube faces? */
43 static inline GLboolean
_mesa_is_cube_face(GLenum target)44 _mesa_is_cube_face(GLenum target)
45 {
46    return (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X &&
47            target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z);
48 }
49 
50 
51 /**
52  * Return number of faces for a texture target.  This will be 6 for
53  * cube maps and 1 otherwise.
54  * NOTE: this function is not used for cube map arrays which operate
55  * more like 2D arrays than cube maps.
56  */
57 static inline GLuint
_mesa_num_tex_faces(GLenum target)58 _mesa_num_tex_faces(GLenum target)
59 {
60    switch (target) {
61    case GL_TEXTURE_CUBE_MAP:
62    case GL_PROXY_TEXTURE_CUBE_MAP:
63       return 6;
64    default:
65       return 1;
66    }
67 }
68 
69 
70 /**
71  * If the target is GL_TEXTURE_CUBE_MAP, return one of the
72  * GL_TEXTURE_CUBE_MAP_POSITIVE/NEGATIVE_X/Y/Z targets corresponding to
73  * the face parameter.
74  * Else, return target as-is.
75  */
76 static inline GLenum
_mesa_cube_face_target(GLenum target,unsigned face)77 _mesa_cube_face_target(GLenum target, unsigned face)
78 {
79    if (target == GL_TEXTURE_CUBE_MAP) {
80       assert(face < 6);
81       return GL_TEXTURE_CUBE_MAP_POSITIVE_X + face;
82    }
83    else {
84       return target;
85    }
86 }
87 
88 
89 /**
90  * For cube map faces, return a face index in [0,5].
91  * For other targets return 0;
92  */
93 static inline GLuint
_mesa_tex_target_to_face(GLenum target)94 _mesa_tex_target_to_face(GLenum target)
95 {
96    if (_mesa_is_cube_face(target))
97       return (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X;
98    else
99       return 0;
100 }
101 
102 
103 /** Are any of the dimensions of given texture equal to zero? */
104 static inline GLboolean
_mesa_is_zero_size_texture(const struct gl_texture_image * texImage)105 _mesa_is_zero_size_texture(const struct gl_texture_image *texImage)
106 {
107    return (texImage->Width == 0 ||
108            texImage->Height == 0 ||
109            texImage->Depth == 0);
110 }
111 
112 /** \name Internal functions */
113 /*@{*/
114 
115 extern GLboolean
116 _mesa_is_proxy_texture(GLenum target);
117 
118 extern bool
119 _mesa_is_array_texture(GLenum target);
120 
121 extern struct gl_texture_image *
122 _mesa_new_texture_image( struct gl_context *ctx );
123 
124 
125 extern void
126 _mesa_delete_texture_image( struct gl_context *ctx,
127                             struct gl_texture_image *teximage );
128 
129 
130 extern void
131 _mesa_init_teximage_fields(struct gl_context *ctx,
132                            struct gl_texture_image *img,
133                            GLsizei width, GLsizei height, GLsizei depth,
134                            GLint border, GLenum internalFormat,
135                            mesa_format format);
136 
137 
138 extern mesa_format
139 _mesa_choose_texture_format(struct gl_context *ctx,
140                             struct gl_texture_object *texObj,
141                             GLenum target, GLint level,
142                             GLenum internalFormat, GLenum format, GLenum type);
143 
144 extern void
145 _mesa_update_fbo_texture(struct gl_context *ctx,
146                          struct gl_texture_object *texObj,
147                          GLuint face, GLuint level);
148 
149 extern void
150 _mesa_clear_texture_image(struct gl_context *ctx,
151                           struct gl_texture_image *texImage);
152 
153 
154 extern struct gl_texture_image *
155 _mesa_select_tex_image(const struct gl_texture_object *texObj,
156                        GLenum target, GLint level);
157 
158 
159 extern struct gl_texture_image *
160 _mesa_get_tex_image(struct gl_context *ctx, struct gl_texture_object *texObj,
161                     GLenum target, GLint level);
162 
163 
164 /**
165  * Return the base-level texture image for the given texture object.
166  */
167 static inline const struct gl_texture_image *
_mesa_base_tex_image(const struct gl_texture_object * texObj)168 _mesa_base_tex_image(const struct gl_texture_object *texObj)
169 {
170    return texObj->Image[0][texObj->BaseLevel];
171 }
172 
173 
174 extern GLint
175 _mesa_max_texture_levels(struct gl_context *ctx, GLenum target);
176 
177 
178 extern GLboolean
179 _mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target,
180                           GLuint numLevels, GLint level,
181                           mesa_format format, GLuint numSamples,
182                           GLint width, GLint height, GLint depth);
183 
184 extern GLboolean
185 _mesa_target_can_be_compressed(const struct gl_context *ctx, GLenum target,
186                                GLenum intFormat, GLenum *error);
187 
188 extern GLint
189 _mesa_get_texture_dimensions(GLenum target);
190 
191 extern GLboolean
192 _mesa_tex_target_is_layered(GLenum target);
193 
194 extern GLuint
195 _mesa_get_texture_layers(const struct gl_texture_object *texObj, GLint level);
196 
197 extern GLsizei
198 _mesa_get_tex_max_num_levels(GLenum target, GLsizei width, GLsizei height,
199                              GLsizei depth);
200 
201 extern GLboolean
202 _mesa_legal_texture_dimensions(struct gl_context *ctx, GLenum target,
203                                GLint level, GLint width, GLint height,
204                                GLint depth, GLint border);
205 
206 extern mesa_format
207 _mesa_validate_texbuffer_format(const struct gl_context *ctx,
208                                 GLenum internalFormat);
209 
210 
211 bool
212 _mesa_legal_texture_base_format_for_target(struct gl_context *ctx,
213                                            GLenum target,
214                                            GLenum internalFormat);
215 
216 bool
217 _mesa_format_no_online_compression(const struct gl_context *ctx, GLenum format);
218 
219 GLboolean
220 _mesa_is_renderable_texture_format(struct gl_context *ctx, GLenum internalformat);
221 
222 extern void
223 _mesa_texture_sub_image(struct gl_context *ctx, GLuint dims,
224                         struct gl_texture_object *texObj,
225                         struct gl_texture_image *texImage,
226                         GLenum target, GLint level,
227                         GLint xoffset, GLint yoffset, GLint zoffset,
228                         GLsizei width, GLsizei height, GLsizei depth,
229                         GLenum format, GLenum type, const GLvoid *pixels,
230                         bool dsa);
231 
232 extern void
233 _mesa_compressed_texture_sub_image(struct gl_context *ctx, GLuint dims,
234                                    struct gl_texture_object *texObj,
235                                    struct gl_texture_image *texImage,
236                                    GLenum target, GLint level,
237                                    GLint xoffset, GLint yoffset,
238                                    GLint zoffset,
239                                    GLsizei width, GLsizei height,
240                                    GLsizei depth,
241                                    GLenum format, GLsizei imageSize,
242                                    const GLvoid *data);
243 
244 extern void
245 _mesa_copy_texture_sub_image(struct gl_context *ctx, GLuint dims,
246                              struct gl_texture_object *texObj,
247                              GLenum target, GLint level,
248                              GLint xoffset, GLint yoffset, GLint zoffset,
249                              GLint x, GLint y,
250                              GLsizei width, GLsizei height,
251                              const char *caller);
252 
253 bool
254 _mesa_is_cube_map_texture(GLenum target);
255 
256 /*@}*/
257 
258 
259 /** \name API entry point functions */
260 /*@{*/
261 
262 extern void GLAPIENTRY
263 _mesa_TexImage1D( GLenum target, GLint level, GLint internalformat,
264                   GLsizei width, GLint border,
265                   GLenum format, GLenum type, const GLvoid *pixels );
266 
267 
268 extern void GLAPIENTRY
269 _mesa_TexImage2D( GLenum target, GLint level, GLint internalformat,
270                   GLsizei width, GLsizei height, GLint border,
271                   GLenum format, GLenum type, const GLvoid *pixels );
272 
273 
274 extern void GLAPIENTRY
275 _mesa_TexImage3D( GLenum target, GLint level, GLint internalformat,
276                   GLsizei width, GLsizei height, GLsizei depth, GLint border,
277                   GLenum format, GLenum type, const GLvoid *pixels );
278 
279 
280 extern void GLAPIENTRY
281 _mesa_TexImage3DEXT( GLenum target, GLint level, GLenum internalformat,
282                      GLsizei width, GLsizei height, GLsizei depth,
283                      GLint border, GLenum format, GLenum type,
284                      const GLvoid *pixels );
285 
286 extern void GLAPIENTRY
287 _mesa_EGLImageTargetTexture2DOES( GLenum target, GLeglImageOES image );
288 
289 extern void GLAPIENTRY
290 _mesa_TexSubImage1D( GLenum target, GLint level, GLint xoffset,
291                      GLsizei width,
292                      GLenum format, GLenum type,
293                      const GLvoid *pixels );
294 
295 
296 extern void GLAPIENTRY
297 _mesa_TexSubImage2D( GLenum target, GLint level,
298                      GLint xoffset, GLint yoffset,
299                      GLsizei width, GLsizei height,
300                      GLenum format, GLenum type,
301                      const GLvoid *pixels );
302 
303 
304 extern void GLAPIENTRY
305 _mesa_TexSubImage3D( GLenum target, GLint level,
306                      GLint xoffset, GLint yoffset, GLint zoffset,
307                      GLsizei width, GLsizei height, GLsizei depth,
308                      GLenum format, GLenum type,
309                      const GLvoid *pixels );
310 
311 extern void GLAPIENTRY
312 _mesa_TextureSubImage1D(GLuint texture, GLint level, GLint xoffset,
313                         GLsizei width,
314                         GLenum format, GLenum type,
315                         const GLvoid *pixels);
316 
317 
318 extern void GLAPIENTRY
319 _mesa_TextureSubImage2D(GLuint texture, GLint level,
320                         GLint xoffset, GLint yoffset,
321                         GLsizei width, GLsizei height,
322                         GLenum format, GLenum type,
323                         const GLvoid *pixels);
324 
325 extern void GLAPIENTRY
326 _mesa_TextureSubImage3D(GLuint texture, GLint level,
327                         GLint xoffset, GLint yoffset, GLint zoffset,
328                         GLsizei width, GLsizei height, GLsizei depth,
329                         GLenum format, GLenum type,
330                         const GLvoid *pixels);
331 
332 
333 extern void GLAPIENTRY
334 _mesa_CopyTexImage1D(GLenum target, GLint level, GLenum internalformat,
335                      GLint x, GLint y, GLsizei width, GLint border);
336 
337 
338 extern void GLAPIENTRY
339 _mesa_CopyTexImage2D( GLenum target, GLint level,
340                       GLenum internalformat, GLint x, GLint y,
341                       GLsizei width, GLsizei height, GLint border );
342 
343 
344 extern void GLAPIENTRY
345 _mesa_CopyTexSubImage1D( GLenum target, GLint level, GLint xoffset,
346                          GLint x, GLint y, GLsizei width );
347 
348 
349 extern void GLAPIENTRY
350 _mesa_CopyTexSubImage2D( GLenum target, GLint level,
351                          GLint xoffset, GLint yoffset,
352                          GLint x, GLint y, GLsizei width, GLsizei height );
353 
354 
355 extern void GLAPIENTRY
356 _mesa_CopyTexSubImage3D( GLenum target, GLint level,
357                          GLint xoffset, GLint yoffset, GLint zoffset,
358                          GLint x, GLint y, GLsizei width, GLsizei height );
359 
360 extern void GLAPIENTRY
361 _mesa_CopyTextureSubImage1D(GLuint texture, GLint level,
362                             GLint xoffset, GLint x, GLint y, GLsizei width);
363 
364 extern void GLAPIENTRY
365 _mesa_CopyTextureSubImage2D(GLuint texture, GLint level,
366                             GLint xoffset, GLint yoffset,
367                             GLint x, GLint y,
368                             GLsizei width, GLsizei height);
369 
370 extern void GLAPIENTRY
371 _mesa_CopyTextureSubImage3D(GLuint texture, GLint level,
372                             GLint xoffset, GLint yoffset, GLint zoffset,
373                             GLint x, GLint y,
374                             GLsizei width, GLsizei height);
375 
376 extern void GLAPIENTRY
377 _mesa_ClearTexSubImage( GLuint texture, GLint level,
378                         GLint xoffset, GLint yoffset, GLint zoffset,
379                         GLsizei width, GLsizei height, GLsizei depth,
380                         GLenum format, GLenum type, const void *data );
381 
382 extern void GLAPIENTRY
383 _mesa_ClearTexImage( GLuint texture, GLint level,
384                      GLenum format, GLenum type, const void *data );
385 
386 extern void GLAPIENTRY
387 _mesa_CompressedTexImage1D(GLenum target, GLint level,
388                               GLenum internalformat, GLsizei width,
389                               GLint border, GLsizei imageSize,
390                               const GLvoid *data);
391 
392 extern void GLAPIENTRY
393 _mesa_CompressedTexImage2D(GLenum target, GLint level,
394                               GLenum internalformat, GLsizei width,
395                               GLsizei height, GLint border, GLsizei imageSize,
396                               const GLvoid *data);
397 
398 extern void GLAPIENTRY
399 _mesa_CompressedTexImage3D(GLenum target, GLint level,
400                               GLenum internalformat, GLsizei width,
401                               GLsizei height, GLsizei depth, GLint border,
402                               GLsizei imageSize, const GLvoid *data);
403 
404 extern void GLAPIENTRY
405 _mesa_CompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset,
406                                  GLsizei width, GLenum format,
407                                  GLsizei imageSize, const GLvoid *data);
408 
409 extern void GLAPIENTRY
410 _mesa_CompressedTextureSubImage1D(GLuint texture, GLint level, GLint xoffset,
411                                   GLsizei width, GLenum format,
412                                   GLsizei imageSize, const GLvoid *data);
413 
414 extern void GLAPIENTRY
415 _mesa_CompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset,
416                                  GLint yoffset, GLsizei width, GLsizei height,
417                                  GLenum format, GLsizei imageSize,
418                                  const GLvoid *data);
419 
420 extern void GLAPIENTRY
421 _mesa_CompressedTextureSubImage2D(GLuint texture, GLint level, GLint xoffset,
422                                   GLint yoffset,
423                                   GLsizei width, GLsizei height,
424                                   GLenum format, GLsizei imageSize,
425                                   const GLvoid *data);
426 
427 extern void GLAPIENTRY
428 _mesa_CompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset,
429                                  GLint yoffset, GLint zoffset, GLsizei width,
430                                  GLsizei height, GLsizei depth, GLenum format,
431                                  GLsizei imageSize, const GLvoid *data);
432 
433 extern void GLAPIENTRY
434 _mesa_CompressedTextureSubImage3D(GLuint texture, GLint level, GLint xoffset,
435                                   GLint yoffset, GLint zoffset,
436                                   GLsizei width, GLsizei height,
437                                   GLsizei depth,
438                                   GLenum format, GLsizei imageSize,
439                                   const GLvoid *data);
440 
441 extern void GLAPIENTRY
442 _mesa_TexBuffer(GLenum target, GLenum internalFormat, GLuint buffer);
443 
444 extern void GLAPIENTRY
445 _mesa_TexBufferRange(GLenum target, GLenum internalFormat, GLuint buffer,
446                      GLintptr offset, GLsizeiptr size);
447 
448 extern void GLAPIENTRY
449 _mesa_TextureBuffer(GLuint texture, GLenum internalFormat, GLuint buffer);
450 
451 extern void GLAPIENTRY
452 _mesa_TextureBufferRange(GLuint texture, GLenum internalFormat, GLuint buffer,
453                          GLintptr offset, GLsizeiptr size);
454 
455 
456 extern void GLAPIENTRY
457 _mesa_TexImage2DMultisample(GLenum target, GLsizei samples,
458                             GLenum internalformat, GLsizei width,
459                             GLsizei height, GLboolean fixedsamplelocations);
460 
461 extern void GLAPIENTRY
462 _mesa_TexImage3DMultisample(GLenum target, GLsizei samples,
463                             GLenum internalformat, GLsizei width,
464                             GLsizei height, GLsizei depth,
465                             GLboolean fixedsamplelocations);
466 
467 extern void GLAPIENTRY
468 _mesa_TexStorage2DMultisample(GLenum target, GLsizei samples,
469                               GLenum internalformat, GLsizei width,
470                               GLsizei height, GLboolean fixedsamplelocations);
471 
472 extern void GLAPIENTRY
473 _mesa_TexStorage3DMultisample(GLenum target, GLsizei samples,
474                               GLenum internalformat, GLsizei width,
475                               GLsizei height, GLsizei depth,
476                               GLboolean fixedsamplelocations);
477 
478 void GLAPIENTRY
479 _mesa_TextureStorage2DMultisample(GLuint texture, GLsizei samples,
480                                   GLenum internalformat, GLsizei width,
481                                   GLsizei height,
482                                   GLboolean fixedsamplelocations);
483 
484 void GLAPIENTRY
485 _mesa_TextureStorage3DMultisample(GLuint texture, GLsizei samples,
486                                   GLenum internalformat, GLsizei width,
487                                   GLsizei height, GLsizei depth,
488                                   GLboolean fixedsamplelocations);
489 /*@}*/
490 
491 #ifdef __cplusplus
492 }
493 #endif
494 
495 #endif
496