1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26 /**
27 * \file prog_print.c
28 * Print vertex/fragment programs - for debugging.
29 * \author Brian Paul
30 */
31
32 #include <inttypes.h> /* for PRIx64 macro */
33
34 #include "main/glheader.h"
35 #include "main/context.h"
36 #include "main/imports.h"
37 #include "prog_instruction.h"
38 #include "prog_parameter.h"
39 #include "prog_print.h"
40 #include "prog_statevars.h"
41
42
43
44 /**
45 * Return string name for given program/register file.
46 */
47 const char *
_mesa_register_file_name(gl_register_file f)48 _mesa_register_file_name(gl_register_file f)
49 {
50 switch (f) {
51 case PROGRAM_TEMPORARY:
52 return "TEMP";
53 case PROGRAM_STATE_VAR:
54 return "STATE";
55 case PROGRAM_INPUT:
56 return "INPUT";
57 case PROGRAM_OUTPUT:
58 return "OUTPUT";
59 case PROGRAM_CONSTANT:
60 return "CONST";
61 case PROGRAM_UNIFORM:
62 return "UNIFORM";
63 case PROGRAM_ADDRESS:
64 return "ADDR";
65 case PROGRAM_SAMPLER:
66 return "SAMPLER";
67 case PROGRAM_SYSTEM_VALUE:
68 return "SYSVAL";
69 case PROGRAM_UNDEFINED:
70 return "UNDEFINED";
71 default:
72 {
73 static char s[20];
74 _mesa_snprintf(s, sizeof(s), "FILE%u", f);
75 return s;
76 }
77 }
78 }
79
80
81 /**
82 * Return ARB_v/f_prog-style input attrib string.
83 */
84 static const char *
arb_input_attrib_string(GLuint index,GLenum progType)85 arb_input_attrib_string(GLuint index, GLenum progType)
86 {
87 /*
88 * These strings should match the VERT_ATTRIB_x and VARYING_SLOT_x tokens.
89 */
90 static const char *const vertAttribs[] = {
91 "vertex.position",
92 "vertex.weight",
93 "vertex.normal",
94 "vertex.color.primary",
95 "vertex.color.secondary",
96 "vertex.fogcoord",
97 "vertex.(six)", /* VERT_ATTRIB_COLOR_INDEX */
98 "vertex.(seven)", /* VERT_ATTRIB_EDGEFLAG */
99 "vertex.texcoord[0]",
100 "vertex.texcoord[1]",
101 "vertex.texcoord[2]",
102 "vertex.texcoord[3]",
103 "vertex.texcoord[4]",
104 "vertex.texcoord[5]",
105 "vertex.texcoord[6]",
106 "vertex.texcoord[7]",
107 "vertex.(sixteen)", /* VERT_ATTRIB_POINT_SIZE */
108 "vertex.attrib[0]",
109 "vertex.attrib[1]",
110 "vertex.attrib[2]",
111 "vertex.attrib[3]",
112 "vertex.attrib[4]",
113 "vertex.attrib[5]",
114 "vertex.attrib[6]",
115 "vertex.attrib[7]",
116 "vertex.attrib[8]",
117 "vertex.attrib[9]",
118 "vertex.attrib[10]",
119 "vertex.attrib[11]",
120 "vertex.attrib[12]",
121 "vertex.attrib[13]",
122 "vertex.attrib[14]",
123 "vertex.attrib[15]" /* MAX_VARYING = 16 */
124 };
125 static const char *const fragAttribs[] = {
126 "fragment.position",
127 "fragment.color.primary",
128 "fragment.color.secondary",
129 "fragment.fogcoord",
130 "fragment.texcoord[0]",
131 "fragment.texcoord[1]",
132 "fragment.texcoord[2]",
133 "fragment.texcoord[3]",
134 "fragment.texcoord[4]",
135 "fragment.texcoord[5]",
136 "fragment.texcoord[6]",
137 "fragment.texcoord[7]",
138 "fragment.(twelve)", /* VARYING_SLOT_PSIZ */
139 "fragment.(thirteen)", /* VARYING_SLOT_BFC0 */
140 "fragment.(fourteen)", /* VARYING_SLOT_BFC1 */
141 "fragment.(fifteen)", /* VARYING_SLOT_EDGE */
142 "fragment.(sixteen)", /* VARYING_SLOT_CLIP_VERTEX */
143 "fragment.(seventeen)", /* VARYING_SLOT_CLIP_DIST0 */
144 "fragment.(eighteen)", /* VARYING_SLOT_CLIP_DIST1 */
145 "fragment.(nineteen)", /* VARYING_SLOT_PRIMITIVE_ID */
146 "fragment.(twenty)", /* VARYING_SLOT_LAYER */
147 "fragment.(twenty-one)", /* VARYING_SLOT_VIEWPORT */
148 "fragment.(twenty-two)", /* VARYING_SLOT_FACE */
149 "fragment.(twenty-three)", /* VARYING_SLOT_PNTC */
150 "fragment.(twenty-four)", /* VARYING_SLOT_TESS_LEVEL_OUTER */
151 "fragment.(twenty-five)", /* VARYING_SLOT_TESS_LEVEL_INNER */
152 "fragment.(twenty-six)", /* VARYING_SLOT_CULL_DIST0 */
153 "fragment.(twenty-seven)", /* VARYING_SLOT_CULL_DIST1 */
154 "fragment.(twenty-eight)", /* VARYING_SLOT_BOUNDING_BOX0 */
155 "fragment.(twenty-nine)", /* VARYING_SLOT_BOUNDING_BOX1 */
156 "fragment.varying[0]",
157 "fragment.varying[1]",
158 "fragment.varying[2]",
159 "fragment.varying[3]",
160 "fragment.varying[4]",
161 "fragment.varying[5]",
162 "fragment.varying[6]",
163 "fragment.varying[7]",
164 "fragment.varying[8]",
165 "fragment.varying[9]",
166 "fragment.varying[10]",
167 "fragment.varying[11]",
168 "fragment.varying[12]",
169 "fragment.varying[13]",
170 "fragment.varying[14]",
171 "fragment.varying[15]",
172 "fragment.varying[16]",
173 "fragment.varying[17]",
174 "fragment.varying[18]",
175 "fragment.varying[19]",
176 "fragment.varying[20]",
177 "fragment.varying[21]",
178 "fragment.varying[22]",
179 "fragment.varying[23]",
180 "fragment.varying[24]",
181 "fragment.varying[25]",
182 "fragment.varying[26]",
183 "fragment.varying[27]",
184 "fragment.varying[28]",
185 "fragment.varying[29]",
186 "fragment.varying[30]",
187 "fragment.varying[31]", /* MAX_VARYING = 32 */
188 };
189
190 /* sanity checks */
191 STATIC_ASSERT(ARRAY_SIZE(vertAttribs) == VERT_ATTRIB_MAX);
192 STATIC_ASSERT(ARRAY_SIZE(fragAttribs) == VARYING_SLOT_MAX);
193 assert(strcmp(vertAttribs[VERT_ATTRIB_TEX0], "vertex.texcoord[0]") == 0);
194 assert(strcmp(vertAttribs[VERT_ATTRIB_GENERIC15], "vertex.attrib[15]") == 0);
195 assert(strcmp(fragAttribs[VARYING_SLOT_TEX0], "fragment.texcoord[0]") == 0);
196 assert(strcmp(fragAttribs[VARYING_SLOT_VAR0+15], "fragment.varying[15]") == 0);
197
198 if (progType == GL_VERTEX_PROGRAM_ARB) {
199 assert(index < ARRAY_SIZE(vertAttribs));
200 return vertAttribs[index];
201 }
202 else {
203 assert(progType == GL_FRAGMENT_PROGRAM_ARB);
204 assert(index < ARRAY_SIZE(fragAttribs));
205 return fragAttribs[index];
206 }
207 }
208
209
210 /**
211 * Print a vertex program's inputs_read field in human-readable format.
212 * For debugging.
213 */
214 void
_mesa_print_vp_inputs(GLbitfield inputs)215 _mesa_print_vp_inputs(GLbitfield inputs)
216 {
217 printf("VP Inputs 0x%x: \n", inputs);
218 while (inputs) {
219 GLint attr = ffs(inputs) - 1;
220 const char *name = arb_input_attrib_string(attr,
221 GL_VERTEX_PROGRAM_ARB);
222 printf(" %d: %s\n", attr, name);
223 inputs &= ~(1 << attr);
224 }
225 }
226
227
228 /**
229 * Print a fragment program's inputs_read field in human-readable format.
230 * For debugging.
231 */
232 void
_mesa_print_fp_inputs(GLbitfield inputs)233 _mesa_print_fp_inputs(GLbitfield inputs)
234 {
235 printf("FP Inputs 0x%x: \n", inputs);
236 while (inputs) {
237 GLint attr = ffs(inputs) - 1;
238 const char *name = arb_input_attrib_string(attr,
239 GL_FRAGMENT_PROGRAM_ARB);
240 printf(" %d: %s\n", attr, name);
241 inputs &= ~(1 << attr);
242 }
243 }
244
245
246
247 /**
248 * Return ARB_v/f_prog-style output attrib string.
249 */
250 static const char *
arb_output_attrib_string(GLuint index,GLenum progType)251 arb_output_attrib_string(GLuint index, GLenum progType)
252 {
253 /*
254 * These strings should match the VARYING_SLOT_x and FRAG_RESULT_x tokens.
255 */
256 static const char *const vertResults[] = {
257 "result.position",
258 "result.color.primary",
259 "result.color.secondary",
260 "result.fogcoord",
261 "result.texcoord[0]",
262 "result.texcoord[1]",
263 "result.texcoord[2]",
264 "result.texcoord[3]",
265 "result.texcoord[4]",
266 "result.texcoord[5]",
267 "result.texcoord[6]",
268 "result.texcoord[7]",
269 "result.pointsize", /* VARYING_SLOT_PSIZ */
270 "result.(thirteen)", /* VARYING_SLOT_BFC0 */
271 "result.(fourteen)", /* VARYING_SLOT_BFC1 */
272 "result.(fifteen)", /* VARYING_SLOT_EDGE */
273 "result.(sixteen)", /* VARYING_SLOT_CLIP_VERTEX */
274 "result.(seventeen)", /* VARYING_SLOT_CLIP_DIST0 */
275 "result.(eighteen)", /* VARYING_SLOT_CLIP_DIST1 */
276 "result.(nineteen)", /* VARYING_SLOT_PRIMITIVE_ID */
277 "result.(twenty)", /* VARYING_SLOT_LAYER */
278 "result.(twenty-one)", /* VARYING_SLOT_VIEWPORT */
279 "result.(twenty-two)", /* VARYING_SLOT_FACE */
280 "result.(twenty-three)", /* VARYING_SLOT_PNTC */
281 "result.(twenty-four)", /* VARYING_SLOT_TESS_LEVEL_OUTER */
282 "result.(twenty-five)", /* VARYING_SLOT_TESS_LEVEL_INNER */
283 "result.(twenty-six)", /* VARYING_SLOT_CULL_DIST0 */
284 "result.(twenty-seven)", /* VARYING_SLOT_CULL_DIST1 */
285 "result.(twenty-eight)", /* VARYING_SLOT_BOUNDING_BOX0 */
286 "result.(twenty-nine)", /* VARYING_SLOT_BOUNDING_BOX1 */
287 "result.varying[0]",
288 "result.varying[1]",
289 "result.varying[2]",
290 "result.varying[3]",
291 "result.varying[4]",
292 "result.varying[5]",
293 "result.varying[6]",
294 "result.varying[7]",
295 "result.varying[8]",
296 "result.varying[9]",
297 "result.varying[10]",
298 "result.varying[11]",
299 "result.varying[12]",
300 "result.varying[13]",
301 "result.varying[14]",
302 "result.varying[15]",
303 "result.varying[16]",
304 "result.varying[17]",
305 "result.varying[18]",
306 "result.varying[19]",
307 "result.varying[20]",
308 "result.varying[21]",
309 "result.varying[22]",
310 "result.varying[23]",
311 "result.varying[24]",
312 "result.varying[25]",
313 "result.varying[26]",
314 "result.varying[27]",
315 "result.varying[28]",
316 "result.varying[29]",
317 "result.varying[30]",
318 "result.varying[31]", /* MAX_VARYING = 32 */
319 };
320 static const char *const fragResults[] = {
321 "result.depth", /* FRAG_RESULT_DEPTH */
322 "result.(one)", /* FRAG_RESULT_STENCIL */
323 "result.color", /* FRAG_RESULT_COLOR */
324 "result.samplemask", /* FRAG_RESULT_SAMPLE_MASK */
325 "result.color[0]", /* FRAG_RESULT_DATA0 (named for GLSL's gl_FragData) */
326 "result.color[1]",
327 "result.color[2]",
328 "result.color[3]",
329 "result.color[4]",
330 "result.color[5]",
331 "result.color[6]",
332 "result.color[7]" /* MAX_DRAW_BUFFERS = 8 */
333 };
334
335 /* sanity checks */
336 STATIC_ASSERT(ARRAY_SIZE(vertResults) == VARYING_SLOT_MAX);
337 STATIC_ASSERT(ARRAY_SIZE(fragResults) == FRAG_RESULT_MAX);
338 assert(strcmp(vertResults[VARYING_SLOT_POS], "result.position") == 0);
339 assert(strcmp(vertResults[VARYING_SLOT_VAR0], "result.varying[0]") == 0);
340 assert(strcmp(fragResults[FRAG_RESULT_DATA0], "result.color[0]") == 0);
341
342 if (progType == GL_VERTEX_PROGRAM_ARB) {
343 assert(index < ARRAY_SIZE(vertResults));
344 return vertResults[index];
345 }
346 else {
347 assert(progType == GL_FRAGMENT_PROGRAM_ARB);
348 assert(index < ARRAY_SIZE(fragResults));
349 return fragResults[index];
350 }
351 }
352
353
354 /**
355 * Return string representation of the given register.
356 * Note that some types of registers (like PROGRAM_UNIFORM) aren't defined
357 * by the ARB/NV program languages so we've taken some liberties here.
358 * \param f the register file (PROGRAM_INPUT, PROGRAM_TEMPORARY, etc)
359 * \param index number of the register in the register file
360 * \param mode the output format/mode/style
361 * \param prog pointer to containing program
362 */
363 static const char *
reg_string(gl_register_file f,GLint index,gl_prog_print_mode mode,GLboolean relAddr,const struct gl_program * prog)364 reg_string(gl_register_file f, GLint index, gl_prog_print_mode mode,
365 GLboolean relAddr, const struct gl_program *prog)
366 {
367 static char str[100];
368 const char *addr = relAddr ? "ADDR+" : "";
369
370 str[0] = 0;
371
372 switch (mode) {
373 case PROG_PRINT_DEBUG:
374 sprintf(str, "%s[%s%d]",
375 _mesa_register_file_name(f), addr, index);
376 break;
377
378 case PROG_PRINT_ARB:
379 switch (f) {
380 case PROGRAM_INPUT:
381 sprintf(str, "%s", arb_input_attrib_string(index, prog->Target));
382 break;
383 case PROGRAM_OUTPUT:
384 sprintf(str, "%s", arb_output_attrib_string(index, prog->Target));
385 break;
386 case PROGRAM_TEMPORARY:
387 sprintf(str, "temp%d", index);
388 break;
389 case PROGRAM_CONSTANT: /* extension */
390 sprintf(str, "constant[%s%d]", addr, index);
391 break;
392 case PROGRAM_UNIFORM: /* extension */
393 sprintf(str, "uniform[%s%d]", addr, index);
394 break;
395 case PROGRAM_SYSTEM_VALUE:
396 sprintf(str, "sysvalue[%s%d]", addr, index);
397 break;
398 case PROGRAM_STATE_VAR:
399 {
400 struct gl_program_parameter *param
401 = prog->Parameters->Parameters + index;
402 char *state = _mesa_program_state_string(param->StateIndexes);
403 sprintf(str, "%s", state);
404 free(state);
405 }
406 break;
407 case PROGRAM_ADDRESS:
408 sprintf(str, "A%d", index);
409 break;
410 default:
411 _mesa_problem(NULL, "bad file in reg_string()");
412 }
413 break;
414
415 default:
416 _mesa_problem(NULL, "bad mode in reg_string()");
417 }
418
419 return str;
420 }
421
422
423 /**
424 * Return a string representation of the given swizzle word.
425 * If extended is true, use extended (comma-separated) format.
426 * \param swizzle the swizzle field
427 * \param negateBase 4-bit negation vector
428 * \param extended if true, also allow 0, 1 values
429 */
430 const char *
_mesa_swizzle_string(GLuint swizzle,GLuint negateMask,GLboolean extended)431 _mesa_swizzle_string(GLuint swizzle, GLuint negateMask, GLboolean extended)
432 {
433 static const char swz[] = "xyzw01!?"; /* See SWIZZLE_x definitions */
434 static char s[20];
435 GLuint i = 0;
436
437 if (!extended && swizzle == SWIZZLE_NOOP && negateMask == 0)
438 return ""; /* no swizzle/negation */
439
440 if (!extended)
441 s[i++] = '.';
442
443 if (negateMask & NEGATE_X)
444 s[i++] = '-';
445 s[i++] = swz[GET_SWZ(swizzle, 0)];
446
447 if (extended) {
448 s[i++] = ',';
449 }
450
451 if (negateMask & NEGATE_Y)
452 s[i++] = '-';
453 s[i++] = swz[GET_SWZ(swizzle, 1)];
454
455 if (extended) {
456 s[i++] = ',';
457 }
458
459 if (negateMask & NEGATE_Z)
460 s[i++] = '-';
461 s[i++] = swz[GET_SWZ(swizzle, 2)];
462
463 if (extended) {
464 s[i++] = ',';
465 }
466
467 if (negateMask & NEGATE_W)
468 s[i++] = '-';
469 s[i++] = swz[GET_SWZ(swizzle, 3)];
470
471 s[i] = 0;
472 return s;
473 }
474
475
476 void
_mesa_print_swizzle(GLuint swizzle)477 _mesa_print_swizzle(GLuint swizzle)
478 {
479 if (swizzle == SWIZZLE_XYZW) {
480 printf(".xyzw\n");
481 }
482 else {
483 const char *s = _mesa_swizzle_string(swizzle, 0, 0);
484 printf("%s\n", s);
485 }
486 }
487
488
489 const char *
_mesa_writemask_string(GLuint writeMask)490 _mesa_writemask_string(GLuint writeMask)
491 {
492 static char s[10];
493 GLuint i = 0;
494
495 if (writeMask == WRITEMASK_XYZW)
496 return "";
497
498 s[i++] = '.';
499 if (writeMask & WRITEMASK_X)
500 s[i++] = 'x';
501 if (writeMask & WRITEMASK_Y)
502 s[i++] = 'y';
503 if (writeMask & WRITEMASK_Z)
504 s[i++] = 'z';
505 if (writeMask & WRITEMASK_W)
506 s[i++] = 'w';
507
508 s[i] = 0;
509 return s;
510 }
511
512
513 static void
fprint_dst_reg(FILE * f,const struct prog_dst_register * dstReg,gl_prog_print_mode mode,const struct gl_program * prog)514 fprint_dst_reg(FILE * f,
515 const struct prog_dst_register *dstReg,
516 gl_prog_print_mode mode,
517 const struct gl_program *prog)
518 {
519 fprintf(f, "%s%s",
520 reg_string((gl_register_file) dstReg->File,
521 dstReg->Index, mode, dstReg->RelAddr, prog),
522 _mesa_writemask_string(dstReg->WriteMask));
523
524 #if 0
525 fprintf(f, "%s[%d]%s",
526 _mesa_register_file_name((gl_register_file) dstReg->File),
527 dstReg->Index,
528 _mesa_writemask_string(dstReg->WriteMask));
529 #endif
530 }
531
532
533 static void
fprint_src_reg(FILE * f,const struct prog_src_register * srcReg,gl_prog_print_mode mode,const struct gl_program * prog)534 fprint_src_reg(FILE *f,
535 const struct prog_src_register *srcReg,
536 gl_prog_print_mode mode,
537 const struct gl_program *prog)
538 {
539 fprintf(f, "%s%s",
540 reg_string((gl_register_file) srcReg->File,
541 srcReg->Index, mode, srcReg->RelAddr, prog),
542 _mesa_swizzle_string(srcReg->Swizzle,
543 srcReg->Negate, GL_FALSE));
544 #if 0
545 fprintf(f, "%s[%d]%s",
546 _mesa_register_file_name((gl_register_file) srcReg->File),
547 srcReg->Index,
548 _mesa_swizzle_string(srcReg->Swizzle,
549 srcReg->Negate, GL_FALSE));
550 #endif
551 }
552
553
554 void
_mesa_fprint_alu_instruction(FILE * f,const struct prog_instruction * inst,const char * opcode_string,GLuint numRegs,gl_prog_print_mode mode,const struct gl_program * prog)555 _mesa_fprint_alu_instruction(FILE *f,
556 const struct prog_instruction *inst,
557 const char *opcode_string, GLuint numRegs,
558 gl_prog_print_mode mode,
559 const struct gl_program *prog)
560 {
561 GLuint j;
562
563 fprintf(f, "%s", opcode_string);
564
565 /* frag prog only */
566 if (inst->Saturate)
567 fprintf(f, "_SAT");
568
569 fprintf(f, " ");
570 if (inst->DstReg.File != PROGRAM_UNDEFINED) {
571 fprint_dst_reg(f, &inst->DstReg, mode, prog);
572 }
573 else {
574 fprintf(f, " ???");
575 }
576
577 if (numRegs > 0)
578 fprintf(f, ", ");
579
580 for (j = 0; j < numRegs; j++) {
581 fprint_src_reg(f, inst->SrcReg + j, mode, prog);
582 if (j + 1 < numRegs)
583 fprintf(f, ", ");
584 }
585
586 fprintf(f, ";\n");
587 }
588
589
590 void
_mesa_print_alu_instruction(const struct prog_instruction * inst,const char * opcode_string,GLuint numRegs)591 _mesa_print_alu_instruction(const struct prog_instruction *inst,
592 const char *opcode_string, GLuint numRegs)
593 {
594 _mesa_fprint_alu_instruction(stderr, inst, opcode_string,
595 numRegs, PROG_PRINT_DEBUG, NULL);
596 }
597
598
599 /**
600 * Print a single vertex/fragment program instruction.
601 */
602 GLint
_mesa_fprint_instruction_opt(FILE * f,const struct prog_instruction * inst,GLint indent,gl_prog_print_mode mode,const struct gl_program * prog)603 _mesa_fprint_instruction_opt(FILE *f,
604 const struct prog_instruction *inst,
605 GLint indent,
606 gl_prog_print_mode mode,
607 const struct gl_program *prog)
608 {
609 GLint i;
610
611 if (inst->Opcode == OPCODE_ELSE ||
612 inst->Opcode == OPCODE_ENDIF ||
613 inst->Opcode == OPCODE_ENDLOOP ||
614 inst->Opcode == OPCODE_ENDSUB) {
615 indent -= 3;
616 }
617 for (i = 0; i < indent; i++) {
618 fprintf(f, " ");
619 }
620
621 switch (inst->Opcode) {
622 case OPCODE_SWZ:
623 fprintf(f, "SWZ");
624 if (inst->Saturate)
625 fprintf(f, "_SAT");
626 fprintf(f, " ");
627 fprint_dst_reg(f, &inst->DstReg, mode, prog);
628 fprintf(f, ", %s[%d], %s",
629 _mesa_register_file_name((gl_register_file) inst->SrcReg[0].File),
630 inst->SrcReg[0].Index,
631 _mesa_swizzle_string(inst->SrcReg[0].Swizzle,
632 inst->SrcReg[0].Negate, GL_TRUE));
633 fprintf(f, ";\n");
634 break;
635 case OPCODE_TEX:
636 case OPCODE_TXP:
637 case OPCODE_TXL:
638 case OPCODE_TXB:
639 case OPCODE_TXD:
640 fprintf(f, "%s", _mesa_opcode_string(inst->Opcode));
641 if (inst->Saturate)
642 fprintf(f, "_SAT");
643 fprintf(f, " ");
644 fprint_dst_reg(f, &inst->DstReg, mode, prog);
645 fprintf(f, ", ");
646 fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
647 if (inst->Opcode == OPCODE_TXD) {
648 fprintf(f, ", ");
649 fprint_src_reg(f, &inst->SrcReg[1], mode, prog);
650 fprintf(f, ", ");
651 fprint_src_reg(f, &inst->SrcReg[2], mode, prog);
652 }
653 fprintf(f, ", texture[%d], ", inst->TexSrcUnit);
654 switch (inst->TexSrcTarget) {
655 case TEXTURE_1D_INDEX: fprintf(f, "1D"); break;
656 case TEXTURE_2D_INDEX: fprintf(f, "2D"); break;
657 case TEXTURE_3D_INDEX: fprintf(f, "3D"); break;
658 case TEXTURE_CUBE_INDEX: fprintf(f, "CUBE"); break;
659 case TEXTURE_RECT_INDEX: fprintf(f, "RECT"); break;
660 case TEXTURE_1D_ARRAY_INDEX: fprintf(f, "1D_ARRAY"); break;
661 case TEXTURE_2D_ARRAY_INDEX: fprintf(f, "2D_ARRAY"); break;
662 default:
663 ;
664 }
665 if (inst->TexShadow)
666 fprintf(f, " SHADOW");
667 fprintf(f, ";\n");
668 break;
669
670 case OPCODE_KIL:
671 fprintf(f, "%s", _mesa_opcode_string(inst->Opcode));
672 fprintf(f, " ");
673 fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
674 fprintf(f, ";\n");
675 break;
676 case OPCODE_ARL:
677 fprintf(f, "ARL ");
678 fprint_dst_reg(f, &inst->DstReg, mode, prog);
679 fprintf(f, ", ");
680 fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
681 fprintf(f, ";\n");
682 break;
683 case OPCODE_IF:
684 fprintf(f, "IF ");
685 fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
686 fprintf(f, "; ");
687 fprintf(f, " # (if false, goto %d)", inst->BranchTarget);
688 fprintf(f, ";\n");
689 return indent + 3;
690 case OPCODE_ELSE:
691 fprintf(f, "ELSE; # (goto %d)\n", inst->BranchTarget);
692 return indent + 3;
693 case OPCODE_ENDIF:
694 fprintf(f, "ENDIF;\n");
695 break;
696 case OPCODE_BGNLOOP:
697 fprintf(f, "BGNLOOP; # (end at %d)\n", inst->BranchTarget);
698 return indent + 3;
699 case OPCODE_ENDLOOP:
700 fprintf(f, "ENDLOOP; # (goto %d)\n", inst->BranchTarget);
701 break;
702 case OPCODE_BRK:
703 case OPCODE_CONT:
704 fprintf(f, "%s; # (goto %d)",
705 _mesa_opcode_string(inst->Opcode),
706 inst->BranchTarget);
707 fprintf(f, ";\n");
708 break;
709
710 case OPCODE_BGNSUB:
711 fprintf(f, "BGNSUB");
712 fprintf(f, ";\n");
713 return indent + 3;
714 case OPCODE_ENDSUB:
715 if (mode == PROG_PRINT_DEBUG) {
716 fprintf(f, "ENDSUB");
717 fprintf(f, ";\n");
718 }
719 break;
720 case OPCODE_CAL:
721 fprintf(f, "CAL %u", inst->BranchTarget);
722 fprintf(f, ";\n");
723 break;
724 case OPCODE_RET:
725 fprintf(f, "RET");
726 fprintf(f, ";\n");
727 break;
728
729 case OPCODE_END:
730 fprintf(f, "END\n");
731 break;
732 case OPCODE_NOP:
733 if (mode == PROG_PRINT_DEBUG) {
734 fprintf(f, "NOP");
735 fprintf(f, ";\n");
736 }
737 break;
738 /* XXX may need other special-case instructions */
739 default:
740 if (inst->Opcode < MAX_OPCODE) {
741 /* typical alu instruction */
742 _mesa_fprint_alu_instruction(f, inst,
743 _mesa_opcode_string(inst->Opcode),
744 _mesa_num_inst_src_regs(inst->Opcode),
745 mode, prog);
746 }
747 else {
748 _mesa_fprint_alu_instruction(f, inst,
749 _mesa_opcode_string(inst->Opcode),
750 3/*_mesa_num_inst_src_regs(inst->Opcode)*/,
751 mode, prog);
752 }
753 break;
754 }
755 return indent;
756 }
757
758
759 GLint
_mesa_print_instruction_opt(const struct prog_instruction * inst,GLint indent,gl_prog_print_mode mode,const struct gl_program * prog)760 _mesa_print_instruction_opt(const struct prog_instruction *inst,
761 GLint indent,
762 gl_prog_print_mode mode,
763 const struct gl_program *prog)
764 {
765 return _mesa_fprint_instruction_opt(stderr, inst, indent, mode, prog);
766 }
767
768
769 void
_mesa_print_instruction(const struct prog_instruction * inst)770 _mesa_print_instruction(const struct prog_instruction *inst)
771 {
772 /* note: 4th param should be ignored for PROG_PRINT_DEBUG */
773 _mesa_fprint_instruction_opt(stderr, inst, 0, PROG_PRINT_DEBUG, NULL);
774 }
775
776
777
778 /**
779 * Print program, with options.
780 */
781 void
_mesa_fprint_program_opt(FILE * f,const struct gl_program * prog,gl_prog_print_mode mode,GLboolean lineNumbers)782 _mesa_fprint_program_opt(FILE *f,
783 const struct gl_program *prog,
784 gl_prog_print_mode mode,
785 GLboolean lineNumbers)
786 {
787 GLuint i, indent = 0;
788
789 switch (prog->Target) {
790 case GL_VERTEX_PROGRAM_ARB:
791 if (mode == PROG_PRINT_ARB)
792 fprintf(f, "!!ARBvp1.0\n");
793 else
794 fprintf(f, "# Vertex Program/Shader %u\n", prog->Id);
795 break;
796 case GL_FRAGMENT_PROGRAM_ARB:
797 if (mode == PROG_PRINT_ARB)
798 fprintf(f, "!!ARBfp1.0\n");
799 else
800 fprintf(f, "# Fragment Program/Shader %u\n", prog->Id);
801 break;
802 case GL_GEOMETRY_PROGRAM_NV:
803 fprintf(f, "# Geometry Shader\n");
804 }
805
806 for (i = 0; i < prog->arb.NumInstructions; i++) {
807 if (lineNumbers)
808 fprintf(f, "%3d: ", i);
809 indent = _mesa_fprint_instruction_opt(f, prog->arb.Instructions + i,
810 indent, mode, prog);
811 }
812 }
813
814
815 /**
816 * Print program to stderr, default options.
817 */
818 void
_mesa_print_program(const struct gl_program * prog)819 _mesa_print_program(const struct gl_program *prog)
820 {
821 _mesa_fprint_program_opt(stderr, prog, PROG_PRINT_DEBUG, GL_TRUE);
822 }
823
824
825 /**
826 * Return binary representation of 64-bit value (as a string).
827 * Insert a comma to separate each group of 8 bits.
828 * Note we return a pointer to local static storage so this is not
829 * re-entrant, etc.
830 * XXX move to imports.[ch] if useful elsewhere.
831 */
832 static const char *
binary(GLbitfield64 val)833 binary(GLbitfield64 val)
834 {
835 static char buf[80];
836 GLint i, len = 0;
837 for (i = 63; i >= 0; --i) {
838 if (val & (BITFIELD64_BIT(i)))
839 buf[len++] = '1';
840 else if (len > 0 || i == 0)
841 buf[len++] = '0';
842 if (len > 0 && ((i-1) % 8) == 7)
843 buf[len++] = ',';
844 }
845 buf[len] = '\0';
846 return buf;
847 }
848
849
850 /**
851 * Print all of a program's parameters/fields to given file.
852 */
853 static void
_mesa_fprint_program_parameters(FILE * f,struct gl_context * ctx,const struct gl_program * prog)854 _mesa_fprint_program_parameters(FILE *f,
855 struct gl_context *ctx,
856 const struct gl_program *prog)
857 {
858 GLuint i;
859
860 fprintf(f, "InputsRead: %" PRIx64 " (0b%s)\n",
861 (uint64_t) prog->info.inputs_read, binary(prog->info.inputs_read));
862 fprintf(f, "OutputsWritten: %" PRIx64 " (0b%s)\n",
863 (uint64_t) prog->info.outputs_written,
864 binary(prog->info.outputs_written));
865 fprintf(f, "NumInstructions=%d\n", prog->arb.NumInstructions);
866 fprintf(f, "NumTemporaries=%d\n", prog->arb.NumTemporaries);
867 fprintf(f, "NumParameters=%d\n", prog->arb.NumParameters);
868 fprintf(f, "NumAttributes=%d\n", prog->arb.NumAttributes);
869 fprintf(f, "NumAddressRegs=%d\n", prog->arb.NumAddressRegs);
870 fprintf(f, "IndirectRegisterFiles: 0x%x (0b%s)\n",
871 prog->arb.IndirectRegisterFiles,
872 binary(prog->arb.IndirectRegisterFiles));
873 fprintf(f, "SamplersUsed: 0x%x (0b%s)\n",
874 prog->SamplersUsed, binary(prog->SamplersUsed));
875 fprintf(f, "Samplers=[ ");
876 for (i = 0; i < MAX_SAMPLERS; i++) {
877 fprintf(f, "%d ", prog->SamplerUnits[i]);
878 }
879 fprintf(f, "]\n");
880
881 _mesa_load_state_parameters(ctx, prog->Parameters);
882
883 #if 0
884 fprintf(f, "Local Params:\n");
885 for (i = 0; i < MAX_PROGRAM_LOCAL_PARAMS; i++){
886 const GLfloat *p = prog->LocalParams[i];
887 fprintf(f, "%2d: %f, %f, %f, %f\n", i, p[0], p[1], p[2], p[3]);
888 }
889 #endif
890 _mesa_print_parameter_list(prog->Parameters);
891 }
892
893
894 /**
895 * Print all of a program's parameters/fields to stderr.
896 */
897 void
_mesa_print_program_parameters(struct gl_context * ctx,const struct gl_program * prog)898 _mesa_print_program_parameters(struct gl_context *ctx, const struct gl_program *prog)
899 {
900 _mesa_fprint_program_parameters(stderr, ctx, prog);
901 }
902
903
904 /**
905 * Print a program parameter list to given file.
906 */
907 static void
_mesa_fprint_parameter_list(FILE * f,const struct gl_program_parameter_list * list)908 _mesa_fprint_parameter_list(FILE *f,
909 const struct gl_program_parameter_list *list)
910 {
911 GLuint i;
912
913 if (!list)
914 return;
915
916 if (0)
917 fprintf(f, "param list %p\n", (void *) list);
918 fprintf(f, "dirty state flags: 0x%x\n", list->StateFlags);
919 for (i = 0; i < list->NumParameters; i++){
920 struct gl_program_parameter *param = list->Parameters + i;
921 const GLfloat *v = (GLfloat *) list->ParameterValues[i];
922 fprintf(f, "param[%d] sz=%d %s %s = {%.3g, %.3g, %.3g, %.3g}",
923 i, param->Size,
924 _mesa_register_file_name(list->Parameters[i].Type),
925 param->Name, v[0], v[1], v[2], v[3]);
926 fprintf(f, "\n");
927 }
928 }
929
930
931 /**
932 * Print a program parameter list to stderr.
933 */
934 void
_mesa_print_parameter_list(const struct gl_program_parameter_list * list)935 _mesa_print_parameter_list(const struct gl_program_parameter_list *list)
936 {
937 _mesa_fprint_parameter_list(stderr, list);
938 }
939
940
941 /**
942 * Write shader and associated info to a file.
943 */
944 void
_mesa_write_shader_to_file(const struct gl_shader * shader)945 _mesa_write_shader_to_file(const struct gl_shader *shader)
946 {
947 const char *type = "????";
948 char filename[100];
949 FILE *f;
950
951 switch (shader->Stage) {
952 case MESA_SHADER_FRAGMENT:
953 type = "frag";
954 break;
955 case MESA_SHADER_TESS_CTRL:
956 type = "tesc";
957 break;
958 case MESA_SHADER_TESS_EVAL:
959 type = "tese";
960 break;
961 case MESA_SHADER_VERTEX:
962 type = "vert";
963 break;
964 case MESA_SHADER_GEOMETRY:
965 type = "geom";
966 break;
967 case MESA_SHADER_COMPUTE:
968 type = "comp";
969 break;
970 }
971
972 _mesa_snprintf(filename, sizeof(filename), "shader_%u.%s", shader->Name, type);
973 f = fopen(filename, "w");
974 if (!f) {
975 fprintf(stderr, "Unable to open %s for writing\n", filename);
976 return;
977 }
978
979 #ifdef DEBUG
980 fprintf(f, "/* Shader %u source, checksum %u */\n", shader->Name, shader->SourceChecksum);
981 #else
982 fprintf(f, "/* Shader %u source */\n", shader->Name);
983 #endif
984 fputs(shader->Source, f);
985 fprintf(f, "\n");
986
987 fprintf(f, "/* Compile status: %s */\n",
988 shader->CompileStatus ? "ok" : "fail");
989 fprintf(f, "/* Log Info: */\n");
990 if (shader->InfoLog) {
991 fputs(shader->InfoLog, f);
992 }
993
994 fclose(f);
995 }
996
997
998 /**
999 * Append the shader's uniform info/values to the shader log file.
1000 * The log file will typically have been created by the
1001 * _mesa_write_shader_to_file function.
1002 */
1003 void
_mesa_append_uniforms_to_file(const struct gl_program * prog)1004 _mesa_append_uniforms_to_file(const struct gl_program *prog)
1005 {
1006 const char *type;
1007 char filename[100];
1008 FILE *f;
1009
1010 if (prog->info.stage == MESA_SHADER_FRAGMENT)
1011 type = "frag";
1012 else
1013 type = "vert";
1014
1015 _mesa_snprintf(filename, sizeof(filename), "shader.%s", type);
1016 f = fopen(filename, "a"); /* append */
1017 if (!f) {
1018 fprintf(stderr, "Unable to open %s for appending\n", filename);
1019 return;
1020 }
1021
1022 fprintf(f, "/* First-draw parameters / constants */\n");
1023 fprintf(f, "/*\n");
1024 _mesa_fprint_parameter_list(f, prog->Parameters);
1025 fprintf(f, "*/\n");
1026
1027 fclose(f);
1028 }
1029