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1 /**
2  * \file stencil.h
3  * Stencil operations.
4  */
5 
6 /*
7  * Mesa 3-D graphics library
8  *
9  * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved.
10  *
11  * Permission is hereby granted, free of charge, to any person obtaining a
12  * copy of this software and associated documentation files (the "Software"),
13  * to deal in the Software without restriction, including without limitation
14  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
15  * and/or sell copies of the Software, and to permit persons to whom the
16  * Software is furnished to do so, subject to the following conditions:
17  *
18  * The above copyright notice and this permission notice shall be included
19  * in all copies or substantial portions of the Software.
20  *
21  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
22  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
23  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
24  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
25  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
26  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
27  * OTHER DEALINGS IN THE SOFTWARE.
28  */
29 
30 
31 #ifndef STENCIL_H
32 #define STENCIL_H
33 
34 
35 #include "glheader.h"
36 #include "macros.h"
37 
38 struct gl_context;
39 
40 extern void GLAPIENTRY
41 _mesa_ClearStencil( GLint s );
42 
43 
44 extern void GLAPIENTRY
45 _mesa_StencilFunc( GLenum func, GLint ref, GLuint mask );
46 
47 
48 extern void GLAPIENTRY
49 _mesa_StencilMask( GLuint mask );
50 
51 
52 extern void GLAPIENTRY
53 _mesa_StencilOp( GLenum fail, GLenum zfail, GLenum zpass );
54 
55 
56 extern void GLAPIENTRY
57 _mesa_ActiveStencilFaceEXT(GLenum face);
58 
59 
60 extern void GLAPIENTRY
61 _mesa_StencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
62 
63 
64 extern void GLAPIENTRY
65 _mesa_StencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask);
66 
67 
68 extern void GLAPIENTRY
69 _mesa_StencilFuncSeparateATI(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
70 
71 extern void GLAPIENTRY
72 _mesa_StencilMaskSeparate(GLenum face, GLuint mask);
73 
74 
75 extern void
76 _mesa_update_stencil(struct gl_context *ctx);
77 
78 
79 extern void
80 _mesa_init_stencil( struct gl_context * ctx );
81 
82 /* From the GL 4.3 spec, 17.3.5:
83  *    "Stencil comparison operations and queries of <ref> clamp its value
84  *    to the range [0, 2^s-1], where <s> is the number of bits in the
85  *    stencil buffer attached to the draw framebuffer."
86  */
87 
88 static inline GLint
_mesa_get_stencil_ref(struct gl_context const * ctx,int face)89 _mesa_get_stencil_ref(struct gl_context const *ctx, int face)
90 {
91    GLint stencilMax = (1 << ctx->DrawBuffer->Visual.stencilBits) - 1;
92    GLint ref = ctx->Stencil.Ref[face];
93    return CLAMP(ref, 0, stencilMax);
94 }
95 
96 #endif
97