• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 
2 /*
3  * Mesa 3-D graphics library
4  *
5  * Copyright (C) 1999-2001  Brian Paul   All Rights Reserved.
6  *
7  * Permission is hereby granted, free of charge, to any person obtaining a
8  * copy of this software and associated documentation files (the "Software"),
9  * to deal in the Software without restriction, including without limitation
10  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11  * and/or sell copies of the Software, and to permit persons to whom the
12  * Software is furnished to do so, subject to the following conditions:
13  *
14  * The above copyright notice and this permission notice shall be included
15  * in all copies or substantial portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23  * OTHER DEALINGS IN THE SOFTWARE.
24  */
25 
26 /*
27  * Intel x86 assembly code by Josh Vanderhoof
28  */
29 
30 #include "main/glheader.h"
31 #include "main/context.h"
32 #include "math/m_xform.h"
33 
34 #include "x86_xform.h"
35 #include "common_x86_asm.h"
36 
37 #ifdef USE_X86_ASM
38 #ifdef USE_3DNOW_ASM
39 #include "3dnow.h"
40 #endif
41 #ifdef USE_SSE_ASM
42 #include "sse.h"
43 #endif
44 #endif
45 
46 #ifdef DEBUG_MATH
47 #include "math/m_debug.h"
48 #endif
49 
50 
51 #ifdef USE_X86_ASM
52 DECLARE_XFORM_GROUP( x86, 2 )
53 DECLARE_XFORM_GROUP( x86, 3 )
54 DECLARE_XFORM_GROUP( x86, 4 )
55 
56 
57 extern GLvector4f *
58 _mesa_x86_cliptest_points4( GLvector4f *clip_vec,
59 			    GLvector4f *proj_vec,
60 			    GLubyte clipMask[],
61 			    GLubyte *orMask,
62 			    GLubyte *andMask,
63 			    GLboolean viewport_z_clip );
64 
65 extern GLvector4f *
66 _mesa_x86_cliptest_points4_np( GLvector4f *clip_vec,
67 			       GLvector4f *proj_vec,
68 			       GLubyte clipMask[],
69 			       GLubyte *orMask,
70 			       GLubyte *andMask,
71 			       GLboolean viewport_z_clip );
72 
73 extern void
74 _mesa_v16_x86_cliptest_points4( GLfloat *first_vert,
75 				GLfloat *last_vert,
76 				GLubyte *or_mask,
77 				GLubyte *and_mask,
78 				GLubyte *clip_mask,
79 				GLboolean viewport_z_clip );
80 
81 extern void
82 _mesa_v16_x86_general_xform( GLfloat *dest,
83 			     const GLfloat *m,
84 			     const GLfloat *src,
85 			     GLuint src_stride,
86 			     GLuint count );
87 #endif
88 
89 
90 #ifdef USE_X86_ASM
_mesa_init_x86_transform_asm(void)91 static void _mesa_init_x86_transform_asm( void )
92 {
93    ASSIGN_XFORM_GROUP( x86, 2 );
94    ASSIGN_XFORM_GROUP( x86, 3 );
95    ASSIGN_XFORM_GROUP( x86, 4 );
96 
97    _mesa_clip_tab[4] = _mesa_x86_cliptest_points4;
98    _mesa_clip_np_tab[4] = _mesa_x86_cliptest_points4_np;
99 
100 #ifdef DEBUG_MATH
101    _math_test_all_transform_functions( "x86" );
102    _math_test_all_cliptest_functions( "x86" );
103 #endif
104 }
105 #endif
106 
107 
_mesa_init_all_x86_transform_asm(void)108 void _mesa_init_all_x86_transform_asm( void )
109 {
110    _mesa_get_x86_features();
111 
112 #ifdef USE_X86_ASM
113    if ( _mesa_x86_cpu_features ) {
114       _mesa_init_x86_transform_asm();
115    }
116 
117    if (cpu_has_3dnow) {
118       _mesa_init_3dnow_transform_asm();
119    }
120 
121    if ( cpu_has_xmm ) {
122       _mesa_init_sse_transform_asm();
123    }
124 
125 #endif
126 }
127