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1 /*
2  * Copyright (C) 2017 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "CacheManager.h"
18 
19 #include "Layer.h"
20 #include "RenderThread.h"
21 #include "renderstate/RenderState.h"
22 
23 #include <gui/Surface.h>
24 #include <GrContextOptions.h>
25 #include <math.h>
26 #include <set>
27 
28 namespace android {
29 namespace uirenderer {
30 namespace renderthread {
31 
32 // This multiplier was selected based on historical review of cache sizes relative
33 // to the screen resolution. This is meant to be a conservative default based on
34 // that analysis. The 4.0f is used because the default pixel format is assumed to
35 // be ARGB_8888.
36 #define SURFACE_SIZE_MULTIPLIER (12.0f * 4.0f)
37 #define BACKGROUND_RETENTION_PERCENTAGE (0.5f)
38 
39 // for super large fonts we will draw them as paths so no need to keep linearly
40 // increasing the font cache size.
41 #define FONT_CACHE_MIN_MB (0.5f)
42 #define FONT_CACHE_MAX_MB (4.0f)
43 
CacheManager(const DisplayInfo & display)44 CacheManager::CacheManager(const DisplayInfo& display)
45         : mMaxSurfaceArea(display.w * display.h) {
46     mVectorDrawableAtlas = new skiapipeline::VectorDrawableAtlas(mMaxSurfaceArea/2,
47             skiapipeline::VectorDrawableAtlas::StorageMode::allowSharedSurface);
48 }
49 
reset(GrContext * context)50 void CacheManager::reset(GrContext* context) {
51     if (context != mGrContext.get()) {
52         destroy();
53     }
54 
55     if (context) {
56         mGrContext = sk_ref_sp(context);
57         mGrContext->getResourceCacheLimits(&mMaxResources, nullptr);
58         updateContextCacheSizes();
59     }
60 }
61 
destroy()62 void CacheManager::destroy() {
63     // cleanup any caches here as the GrContext is about to go away...
64     mGrContext.reset(nullptr);
65     mVectorDrawableAtlas = new skiapipeline::VectorDrawableAtlas(mMaxSurfaceArea/2);
66 }
67 
updateContextCacheSizes()68 void CacheManager::updateContextCacheSizes() {
69     mMaxResourceBytes = mMaxSurfaceArea * SURFACE_SIZE_MULTIPLIER;
70     mBackgroundResourceBytes = mMaxResourceBytes * BACKGROUND_RETENTION_PERCENTAGE;
71 
72     mGrContext->setResourceCacheLimits(mMaxResources, mMaxResourceBytes);
73 }
74 
configureContext(GrContextOptions * contextOptions)75 void CacheManager::configureContext(GrContextOptions* contextOptions) {
76     contextOptions->fAllowPathMaskCaching = true;
77 
78     float screenMP = mMaxSurfaceArea / 1024.0f / 1024.0f;
79     float fontCacheMB = 0;
80     float decimalVal = std::modf(screenMP, &fontCacheMB);
81 
82     // This is a basic heuristic to size the cache to a multiple of 512 KB
83     if (decimalVal > 0.8f) {
84         fontCacheMB += 1.0f;
85     } else if (decimalVal > 0.5f) {
86         fontCacheMB += 0.5f;
87     }
88 
89     // set limits on min/max size of the cache
90     fontCacheMB = std::max(FONT_CACHE_MIN_MB, std::min(FONT_CACHE_MAX_MB, fontCacheMB));
91 
92     // We must currently set the size of the text cache based on the size of the
93     // display even though we like to  be dynamicallysizing it to the size of the window.
94     // Skia's implementation doesn't provide a mechanism to resize the font cache due to
95     // the potential cost of recreating the glyphs.
96     contextOptions->fGlyphCacheTextureMaximumBytes = fontCacheMB * 1024 * 1024;
97 }
98 
trimMemory(TrimMemoryMode mode)99 void CacheManager::trimMemory(TrimMemoryMode mode) {
100     if (!mGrContext) {
101         return;
102     }
103 
104     mGrContext->flush();
105 
106     switch (mode) {
107         case TrimMemoryMode::Complete:
108             mVectorDrawableAtlas = new skiapipeline::VectorDrawableAtlas(mMaxSurfaceArea/2);
109             mGrContext->freeGpuResources();
110             break;
111         case TrimMemoryMode::UiHidden:
112             mGrContext->purgeUnlockedResources(mMaxResourceBytes - mBackgroundResourceBytes, true);
113             break;
114     }
115 }
116 
trimStaleResources()117 void CacheManager::trimStaleResources() {
118     if (!mGrContext) {
119         return;
120     }
121     mGrContext->flush();
122     mGrContext->purgeResourcesNotUsedInMs(std::chrono::seconds(30));
123 }
124 
acquireVectorDrawableAtlas()125 sp<skiapipeline::VectorDrawableAtlas> CacheManager::acquireVectorDrawableAtlas() {
126     LOG_ALWAYS_FATAL_IF(mVectorDrawableAtlas.get() == nullptr);
127     LOG_ALWAYS_FATAL_IF(mGrContext == nullptr);
128 
129     /**
130      * TODO: define memory conditions where we clear the cache (e.g. surface->reset())
131      */
132     return mVectorDrawableAtlas;
133 }
134 
dumpMemoryUsage(String8 & log,const RenderState * renderState)135 void CacheManager::dumpMemoryUsage(String8& log, const RenderState* renderState) {
136     if (!mGrContext) {
137         log.appendFormat("No valid cache instance.\n");
138         return;
139     }
140 
141     size_t bytesCached;
142     mGrContext->getResourceCacheUsage(nullptr, &bytesCached);
143 
144     log.appendFormat("Caches:\n");
145     log.appendFormat("                         Current / Maximum\n");
146     log.appendFormat("  VectorDrawableAtlas  %6.2f kB / %6.2f kB (entries = %zu)\n",
147             0.0f, 0.0f, (size_t)0);
148 
149     if (renderState) {
150         if (renderState->mActiveLayers.size() > 0) {
151             log.appendFormat("  Layer Info:\n");
152         }
153 
154         size_t layerMemoryTotal = 0;
155         for (std::set<Layer*>::iterator it = renderState->mActiveLayers.begin();
156                 it != renderState->mActiveLayers.end(); it++) {
157             const Layer* layer = *it;
158             const char* layerType = layer->getApi() == Layer::Api::OpenGL ? "GlLayer" : "VkLayer";
159             log.appendFormat("    %s size %dx%d\n", layerType,
160                     layer->getWidth(), layer->getHeight());
161             layerMemoryTotal += layer->getWidth() * layer->getHeight() * 4;
162         }
163         log.appendFormat("  Layers Total         %6.2f kB (numLayers = %zu)\n",
164                          layerMemoryTotal / 1024.0f, renderState->mActiveLayers.size());
165     }
166 
167 
168     log.appendFormat("Total memory usage:\n");
169     log.appendFormat("  %zu bytes, %.2f MB (%.2f MB is purgeable)\n",
170                      bytesCached, bytesCached / 1024.0f / 1024.0f,
171                      mGrContext->getResourceCachePurgeableBytes() / 1024.0f / 1024.0f);
172 
173 
174 }
175 
176 } /* namespace renderthread */
177 } /* namespace uirenderer */
178 } /* namespace android */
179