1 /*
2 * Copyright (C) 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include <SkBitmap.h>
18 #include <SkCanvas.h>
19 #include <SkColor.h>
20 #include <SkColorFilter.h>
21 #include <SkMaskFilter.h>
22 #include <SkPaint.h>
23 #include <SkPath.h>
24 #include <SkPathEffect.h>
25 #include <SkRect.h>
26
27 #include <utils/JenkinsHash.h>
28 #include <utils/Trace.h>
29
30 #include "Caches.h"
31 #include "PathCache.h"
32
33 #include "thread/Signal.h"
34 #include "thread/TaskProcessor.h"
35
36 #include <cutils/properties.h>
37
38 namespace android {
39 namespace uirenderer {
40
41 static constexpr size_t PATH_CACHE_COUNT_LIMIT = 256;
42
43 template <class T>
compareWidthHeight(const T & lhs,const T & rhs)44 static bool compareWidthHeight(const T& lhs, const T& rhs) {
45 return (lhs.mWidth == rhs.mWidth) && (lhs.mHeight == rhs.mHeight);
46 }
47
compareRoundRects(const PathDescription::Shape::RoundRect & lhs,const PathDescription::Shape::RoundRect & rhs)48 static bool compareRoundRects(const PathDescription::Shape::RoundRect& lhs,
49 const PathDescription::Shape::RoundRect& rhs) {
50 return compareWidthHeight(lhs, rhs) && lhs.mRx == rhs.mRx && lhs.mRy == rhs.mRy;
51 }
52
compareArcs(const PathDescription::Shape::Arc & lhs,const PathDescription::Shape::Arc & rhs)53 static bool compareArcs(const PathDescription::Shape::Arc& lhs, const PathDescription::Shape::Arc& rhs) {
54 return compareWidthHeight(lhs, rhs) && lhs.mStartAngle == rhs.mStartAngle &&
55 lhs.mSweepAngle == rhs.mSweepAngle && lhs.mUseCenter == rhs.mUseCenter;
56 }
57
58 ///////////////////////////////////////////////////////////////////////////////
59 // Cache entries
60 ///////////////////////////////////////////////////////////////////////////////
61
PathDescription()62 PathDescription::PathDescription()
63 : type(ShapeType::None)
64 , join(SkPaint::kDefault_Join)
65 , cap(SkPaint::kDefault_Cap)
66 , style(SkPaint::kFill_Style)
67 , miter(4.0f)
68 , strokeWidth(1.0f)
69 , pathEffect(nullptr) {
70 // Shape bits should be set to zeroes, because they are used for hash calculation.
71 memset(&shape, 0, sizeof(Shape));
72 }
73
PathDescription(ShapeType type,const SkPaint * paint)74 PathDescription::PathDescription(ShapeType type, const SkPaint* paint)
75 : type(type)
76 , join(paint->getStrokeJoin())
77 , cap(paint->getStrokeCap())
78 , style(paint->getStyle())
79 , miter(paint->getStrokeMiter())
80 , strokeWidth(paint->getStrokeWidth())
81 , pathEffect(paint->getPathEffect()) {
82 // Shape bits should be set to zeroes, because they are used for hash calculation.
83 memset(&shape, 0, sizeof(Shape));
84 }
85
hash() const86 hash_t PathDescription::hash() const {
87 uint32_t hash = JenkinsHashMix(0, static_cast<int>(type));
88 hash = JenkinsHashMix(hash, join);
89 hash = JenkinsHashMix(hash, cap);
90 hash = JenkinsHashMix(hash, style);
91 hash = JenkinsHashMix(hash, android::hash_type(miter));
92 hash = JenkinsHashMix(hash, android::hash_type(strokeWidth));
93 hash = JenkinsHashMix(hash, android::hash_type(pathEffect));
94 hash = JenkinsHashMixBytes(hash, (uint8_t*) &shape, sizeof(Shape));
95 return JenkinsHashWhiten(hash);
96 }
97
operator ==(const PathDescription & rhs) const98 bool PathDescription::operator==(const PathDescription& rhs) const {
99 if (type != rhs.type) return false;
100 if (join != rhs.join) return false;
101 if (cap != rhs.cap) return false;
102 if (style != rhs.style) return false;
103 if (miter != rhs.miter) return false;
104 if (strokeWidth != rhs.strokeWidth) return false;
105 if (pathEffect != rhs.pathEffect) return false;
106 switch (type) {
107 case ShapeType::None:
108 return 0;
109 case ShapeType::Rect:
110 return compareWidthHeight(shape.rect, rhs.shape.rect);
111 case ShapeType::RoundRect:
112 return compareRoundRects(shape.roundRect, rhs.shape.roundRect);
113 case ShapeType::Circle:
114 return shape.circle.mRadius == rhs.shape.circle.mRadius;
115 case ShapeType::Oval:
116 return compareWidthHeight(shape.oval, rhs.shape.oval);
117 case ShapeType::Arc:
118 return compareArcs(shape.arc, rhs.shape.arc);
119 case ShapeType::Path:
120 return shape.path.mGenerationID == rhs.shape.path.mGenerationID;
121 }
122 }
123
124 ///////////////////////////////////////////////////////////////////////////////
125 // Utilities
126 ///////////////////////////////////////////////////////////////////////////////
127
computePathBounds(const SkPath * path,const SkPaint * paint,PathTexture * texture,uint32_t & width,uint32_t & height)128 static void computePathBounds(const SkPath* path, const SkPaint* paint, PathTexture* texture,
129 uint32_t& width, uint32_t& height) {
130 const SkRect& bounds = path->getBounds();
131 const float pathWidth = std::max(bounds.width(), 1.0f);
132 const float pathHeight = std::max(bounds.height(), 1.0f);
133
134 texture->left = floorf(bounds.fLeft);
135 texture->top = floorf(bounds.fTop);
136
137 texture->offset = (int) floorf(std::max(paint->getStrokeWidth(), 1.0f) * 1.5f + 0.5f);
138
139 width = uint32_t(pathWidth + texture->offset * 2.0 + 0.5);
140 height = uint32_t(pathHeight + texture->offset * 2.0 + 0.5);
141 }
142
initPaint(SkPaint & paint)143 static void initPaint(SkPaint& paint) {
144 // Make sure the paint is opaque, color, alpha, filter, etc.
145 // will be applied later when compositing the alpha8 texture
146 paint.setColor(SK_ColorBLACK);
147 paint.setAlpha(255);
148 paint.setColorFilter(nullptr);
149 paint.setMaskFilter(nullptr);
150 paint.setShader(nullptr);
151 paint.setBlendMode(SkBlendMode::kSrc);
152 }
153
drawPath(const SkPath * path,const SkPaint * paint,PathTexture * texture,uint32_t maxTextureSize)154 static sk_sp<Bitmap> drawPath(const SkPath* path, const SkPaint* paint, PathTexture* texture,
155 uint32_t maxTextureSize) {
156 uint32_t width, height;
157 computePathBounds(path, paint, texture, width, height);
158 if (width > maxTextureSize || height > maxTextureSize) {
159 ALOGW("Shape too large to be rendered into a texture (%dx%d, max=%dx%d)",
160 width, height, maxTextureSize, maxTextureSize);
161 return nullptr;
162 }
163
164 sk_sp<Bitmap> bitmap = Bitmap::allocateHeapBitmap(SkImageInfo::MakeA8(width, height));
165 SkPaint pathPaint(*paint);
166 initPaint(pathPaint);
167
168 SkBitmap skBitmap;
169 bitmap->getSkBitmap(&skBitmap);
170 skBitmap.eraseColor(0);
171 SkCanvas canvas(skBitmap);
172 canvas.translate(-texture->left + texture->offset, -texture->top + texture->offset);
173 canvas.drawPath(*path, pathPaint);
174 return bitmap;
175 }
176
177 ///////////////////////////////////////////////////////////////////////////////
178 // Cache constructor/destructor
179 ///////////////////////////////////////////////////////////////////////////////
180
PathCache()181 PathCache::PathCache()
182 : mCache(LruCache<PathDescription, PathTexture*>::kUnlimitedCapacity)
183 , mSize(0)
184 , mMaxSize(DeviceInfo::multiplyByResolution(4)) {
185 mCache.setOnEntryRemovedListener(this);
186 mMaxTextureSize = DeviceInfo::get()->maxTextureSize();
187 mDebugEnabled = Properties::debugLevel & kDebugCaches;
188 }
189
~PathCache()190 PathCache::~PathCache() {
191 mCache.clear();
192 }
193
194 ///////////////////////////////////////////////////////////////////////////////
195 // Size management
196 ///////////////////////////////////////////////////////////////////////////////
197
getSize()198 uint32_t PathCache::getSize() {
199 return mSize;
200 }
201
getMaxSize()202 uint32_t PathCache::getMaxSize() {
203 return mMaxSize;
204 }
205
206 ///////////////////////////////////////////////////////////////////////////////
207 // Callbacks
208 ///////////////////////////////////////////////////////////////////////////////
209
operator ()(PathDescription & entry,PathTexture * & texture)210 void PathCache::operator()(PathDescription& entry, PathTexture*& texture) {
211 removeTexture(texture);
212 }
213
214 ///////////////////////////////////////////////////////////////////////////////
215 // Caching
216 ///////////////////////////////////////////////////////////////////////////////
217
removeTexture(PathTexture * texture)218 void PathCache::removeTexture(PathTexture* texture) {
219 if (texture) {
220 const uint32_t size = texture->width() * texture->height();
221
222 // If there is a pending task we must wait for it to return
223 // before attempting our cleanup
224 const sp<PathTask>& task = texture->task();
225 if (task != nullptr) {
226 task->getResult();
227 texture->clearTask();
228 } else {
229 // If there is a pending task, the path was not added
230 // to the cache and the size wasn't increased
231 if (size > mSize) {
232 ALOGE("Removing path texture of size %d will leave "
233 "the cache in an inconsistent state", size);
234 }
235 mSize -= size;
236 }
237
238 PATH_LOGD("PathCache::delete name, size, mSize = %d, %d, %d",
239 texture->id, size, mSize);
240 if (mDebugEnabled) {
241 ALOGD("Shape deleted, size = %d", size);
242 }
243
244 texture->deleteTexture();
245 delete texture;
246 }
247 }
248
purgeCache(uint32_t width,uint32_t height)249 void PathCache::purgeCache(uint32_t width, uint32_t height) {
250 const uint32_t size = width * height;
251 // Don't even try to cache a bitmap that's bigger than the cache
252 if (size < mMaxSize) {
253 while (mSize + size > mMaxSize) {
254 mCache.removeOldest();
255 }
256 }
257 }
258
trim()259 void PathCache::trim() {
260 while (mSize > mMaxSize || mCache.size() > PATH_CACHE_COUNT_LIMIT) {
261 LOG_ALWAYS_FATAL_IF(!mCache.size(), "Inconsistent mSize! Ran out of items to remove!"
262 " mSize = %u, mMaxSize = %u", mSize, mMaxSize);
263 mCache.removeOldest();
264 }
265 }
266
addTexture(const PathDescription & entry,const SkPath * path,const SkPaint * paint)267 PathTexture* PathCache::addTexture(const PathDescription& entry, const SkPath *path,
268 const SkPaint* paint) {
269 ATRACE_NAME("Generate Path Texture");
270
271 PathTexture* texture = new PathTexture(Caches::getInstance(), path->getGenerationID());
272 sk_sp<Bitmap> bitmap(drawPath(path, paint, texture, mMaxTextureSize));
273 if (!bitmap) {
274 delete texture;
275 return nullptr;
276 }
277
278 purgeCache(bitmap->width(), bitmap->height());
279 generateTexture(entry, *bitmap, texture);
280 return texture;
281 }
282
generateTexture(const PathDescription & entry,Bitmap & bitmap,PathTexture * texture,bool addToCache)283 void PathCache::generateTexture(const PathDescription& entry, Bitmap& bitmap,
284 PathTexture* texture, bool addToCache) {
285 generateTexture(bitmap, texture);
286
287 // Note here that we upload to a texture even if it's bigger than mMaxSize.
288 // Such an entry in mCache will only be temporary, since it will be evicted
289 // immediately on trim, or on any other Path entering the cache.
290 uint32_t size = texture->width() * texture->height();
291 mSize += size;
292 PATH_LOGD("PathCache::get/create: name, size, mSize = %d, %d, %d",
293 texture->id, size, mSize);
294 if (mDebugEnabled) {
295 ALOGD("Shape created, size = %d", size);
296 }
297 if (addToCache) {
298 mCache.put(entry, texture);
299 }
300 }
301
clear()302 void PathCache::clear() {
303 mCache.clear();
304 }
305
generateTexture(Bitmap & bitmap,Texture * texture)306 void PathCache::generateTexture(Bitmap& bitmap, Texture* texture) {
307 ATRACE_NAME("Upload Path Texture");
308 texture->upload(bitmap);
309 texture->setFilter(GL_LINEAR);
310 }
311
312 ///////////////////////////////////////////////////////////////////////////////
313 // Path precaching
314 ///////////////////////////////////////////////////////////////////////////////
315
PathProcessor(Caches & caches)316 PathCache::PathProcessor::PathProcessor(Caches& caches):
317 TaskProcessor<sk_sp<Bitmap> >(&caches.tasks), mMaxTextureSize(caches.maxTextureSize) {
318 }
319
onProcess(const sp<Task<sk_sp<Bitmap>>> & task)320 void PathCache::PathProcessor::onProcess(const sp<Task<sk_sp<Bitmap> > >& task) {
321 PathTask* t = static_cast<PathTask*>(task.get());
322 ATRACE_NAME("pathPrecache");
323
324 t->setResult(drawPath(&t->path, &t->paint, t->texture, mMaxTextureSize));
325 }
326
327 ///////////////////////////////////////////////////////////////////////////////
328 // Paths
329 ///////////////////////////////////////////////////////////////////////////////
330
removeDeferred(const SkPath * path)331 void PathCache::removeDeferred(const SkPath* path) {
332 Mutex::Autolock l(mLock);
333 mGarbage.push_back(path->getGenerationID());
334 }
335
clearGarbage()336 void PathCache::clearGarbage() {
337 Vector<PathDescription> pathsToRemove;
338
339 { // scope for the mutex
340 Mutex::Autolock l(mLock);
341 for (const uint32_t generationID : mGarbage) {
342 LruCache<PathDescription, PathTexture*>::Iterator iter(mCache);
343 while (iter.next()) {
344 const PathDescription& key = iter.key();
345 if (key.type == ShapeType::Path && key.shape.path.mGenerationID == generationID) {
346 pathsToRemove.push(key);
347 }
348 }
349 }
350 mGarbage.clear();
351 }
352
353 for (size_t i = 0; i < pathsToRemove.size(); i++) {
354 mCache.remove(pathsToRemove.itemAt(i));
355 }
356 }
357
get(const SkPath * path,const SkPaint * paint)358 PathTexture* PathCache::get(const SkPath* path, const SkPaint* paint) {
359 PathDescription entry(ShapeType::Path, paint);
360 entry.shape.path.mGenerationID = path->getGenerationID();
361
362 PathTexture* texture = mCache.get(entry);
363
364 if (!texture) {
365 texture = addTexture(entry, path, paint);
366 } else {
367 // A bitmap is attached to the texture, this means we need to
368 // upload it as a GL texture
369 const sp<PathTask>& task = texture->task();
370 if (task != nullptr) {
371 // But we must first wait for the worker thread to be done
372 // producing the bitmap, so let's wait
373 sk_sp<Bitmap> bitmap = task->getResult();
374 if (bitmap) {
375 generateTexture(entry, *bitmap, texture, false);
376 texture->clearTask();
377 } else {
378 texture->clearTask();
379 texture = nullptr;
380 mCache.remove(entry);
381 }
382 }
383 }
384
385 return texture;
386 }
387
remove(const SkPath * path,const SkPaint * paint)388 void PathCache::remove(const SkPath* path, const SkPaint* paint) {
389 PathDescription entry(ShapeType::Path, paint);
390 entry.shape.path.mGenerationID = path->getGenerationID();
391 mCache.remove(entry);
392 }
393
precache(const SkPath * path,const SkPaint * paint)394 void PathCache::precache(const SkPath* path, const SkPaint* paint) {
395 if (!Caches::getInstance().tasks.canRunTasks()) {
396 return;
397 }
398
399 PathDescription entry(ShapeType::Path, paint);
400 entry.shape.path.mGenerationID = path->getGenerationID();
401
402 PathTexture* texture = mCache.get(entry);
403
404 bool generate = false;
405 if (!texture) {
406 generate = true;
407 }
408
409 if (generate) {
410 // It is important to specify the generation ID so we do not
411 // attempt to precache the same path several times
412 texture = new PathTexture(Caches::getInstance(), path->getGenerationID());
413 sp<PathTask> task = new PathTask(path, paint, texture);
414 texture->setTask(task);
415
416 // During the precaching phase we insert path texture objects into
417 // the cache that do not point to any GL texture. They are instead
418 // treated as a task for the precaching worker thread. This is why
419 // we do not check the cache limit when inserting these objects.
420 // The conversion into GL texture will happen in get(), when a client
421 // asks for a path texture. This is also when the cache limit will
422 // be enforced.
423 mCache.put(entry, texture);
424
425 if (mProcessor == nullptr) {
426 mProcessor = new PathProcessor(Caches::getInstance());
427 }
428 mProcessor->add(task);
429 }
430 }
431
432 ///////////////////////////////////////////////////////////////////////////////
433 // Rounded rects
434 ///////////////////////////////////////////////////////////////////////////////
435
getRoundRect(float width,float height,float rx,float ry,const SkPaint * paint)436 PathTexture* PathCache::getRoundRect(float width, float height,
437 float rx, float ry, const SkPaint* paint) {
438 PathDescription entry(ShapeType::RoundRect, paint);
439 entry.shape.roundRect.mWidth = width;
440 entry.shape.roundRect.mHeight = height;
441 entry.shape.roundRect.mRx = rx;
442 entry.shape.roundRect.mRy = ry;
443
444 PathTexture* texture = get(entry);
445
446 if (!texture) {
447 SkPath path;
448 SkRect r;
449 r.set(0.0f, 0.0f, width, height);
450 path.addRoundRect(r, rx, ry, SkPath::kCW_Direction);
451
452 texture = addTexture(entry, &path, paint);
453 }
454
455 return texture;
456 }
457
458 ///////////////////////////////////////////////////////////////////////////////
459 // Circles
460 ///////////////////////////////////////////////////////////////////////////////
461
getCircle(float radius,const SkPaint * paint)462 PathTexture* PathCache::getCircle(float radius, const SkPaint* paint) {
463 PathDescription entry(ShapeType::Circle, paint);
464 entry.shape.circle.mRadius = radius;
465
466 PathTexture* texture = get(entry);
467
468 if (!texture) {
469 SkPath path;
470 path.addCircle(radius, radius, radius, SkPath::kCW_Direction);
471
472 texture = addTexture(entry, &path, paint);
473 }
474
475 return texture;
476 }
477
478 ///////////////////////////////////////////////////////////////////////////////
479 // Ovals
480 ///////////////////////////////////////////////////////////////////////////////
481
getOval(float width,float height,const SkPaint * paint)482 PathTexture* PathCache::getOval(float width, float height, const SkPaint* paint) {
483 PathDescription entry(ShapeType::Oval, paint);
484 entry.shape.oval.mWidth = width;
485 entry.shape.oval.mHeight = height;
486
487 PathTexture* texture = get(entry);
488
489 if (!texture) {
490 SkPath path;
491 SkRect r;
492 r.set(0.0f, 0.0f, width, height);
493 path.addOval(r, SkPath::kCW_Direction);
494
495 texture = addTexture(entry, &path, paint);
496 }
497
498 return texture;
499 }
500
501 ///////////////////////////////////////////////////////////////////////////////
502 // Rects
503 ///////////////////////////////////////////////////////////////////////////////
504
getRect(float width,float height,const SkPaint * paint)505 PathTexture* PathCache::getRect(float width, float height, const SkPaint* paint) {
506 PathDescription entry(ShapeType::Rect, paint);
507 entry.shape.rect.mWidth = width;
508 entry.shape.rect.mHeight = height;
509
510 PathTexture* texture = get(entry);
511
512 if (!texture) {
513 SkPath path;
514 SkRect r;
515 r.set(0.0f, 0.0f, width, height);
516 path.addRect(r, SkPath::kCW_Direction);
517
518 texture = addTexture(entry, &path, paint);
519 }
520
521 return texture;
522 }
523
524 ///////////////////////////////////////////////////////////////////////////////
525 // Arcs
526 ///////////////////////////////////////////////////////////////////////////////
527
getArc(float width,float height,float startAngle,float sweepAngle,bool useCenter,const SkPaint * paint)528 PathTexture* PathCache::getArc(float width, float height,
529 float startAngle, float sweepAngle, bool useCenter, const SkPaint* paint) {
530 PathDescription entry(ShapeType::Arc, paint);
531 entry.shape.arc.mWidth = width;
532 entry.shape.arc.mHeight = height;
533 entry.shape.arc.mStartAngle = startAngle;
534 entry.shape.arc.mSweepAngle = sweepAngle;
535 entry.shape.arc.mUseCenter = useCenter;
536
537 PathTexture* texture = get(entry);
538
539 if (!texture) {
540 SkPath path;
541 SkRect r;
542 r.set(0.0f, 0.0f, width, height);
543 if (useCenter) {
544 path.moveTo(r.centerX(), r.centerY());
545 }
546 path.arcTo(r, startAngle, sweepAngle, !useCenter);
547 if (useCenter) {
548 path.close();
549 }
550
551 texture = addTexture(entry, &path, paint);
552 }
553
554 return texture;
555 }
556
557 }; // namespace uirenderer
558 }; // namespace android
559