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Searched defs:attachShader (Results 1 – 6 of 6) sorted by relevance

/external/deqp/framework/opengl/
DgluShaderProgram.cpp204 void Program::attachShader (deUint32 shader) in attachShader() function in glu::Program
/external/skia/tools/gpu/gl/debug/
DDebugGLTestContext.cpp82 GrGLvoid attachShader(GrGLuint programID, GrGLuint shaderID) override { in attachShader() function in __anonfa2854ca0111::DebugInterface
/external/swiftshader/src/OpenGL/libGL/
DProgram.cpp109 bool Program::attachShader(Shader *shader) in attachShader() function in gl::Program
/external/deqp/framework/opengl/wrapper/
DglwFunctions.inl8 glAttachShaderFunc attachShader; variable
/external/swiftshader/src/OpenGL/libGLESv2/
DProgram.cpp188 bool Program::attachShader(Shader *shader) in attachShader() function in es2::Program
/external/skia/src/gpu/gl/
DGrGLTestInterface.h21 virtual GrGLvoid attachShader(GrGLuint program, GrGLuint shader) {} in attachShader() function