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Searched defs:attribNum (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/OpenGL/libGL/
DContext.cpp727 void Context::setVertexAttribArrayEnabled(unsigned int attribNum, bool enabled) in setVertexAttribArrayEnabled()
732 const VertexAttribute &Context::getVertexAttribState(unsigned int attribNum) in getVertexAttribState()
737 void Context::setVertexAttribState(unsigned int attribNum, Buffer *boundBuffer, GLint size, GLenum … in setVertexAttribState()
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.cpp876 void Context::setVertexAttribArrayEnabled(unsigned int attribNum, bool enabled) in setVertexAttribArrayEnabled()
881 const VertexAttribute &Context::getVertexAttribState(unsigned int attribNum) in getVertexAttribState()
886 void Context::setVertexAttribState(unsigned int attribNum, Buffer *boundBuffer, GLint size, GLenum … in setVertexAttribState()
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp824 void Context::setVertexAttribArrayEnabled(unsigned int attribNum, bool enabled) in setVertexAttribArrayEnabled()
829 void Context::setVertexAttribDivisor(unsigned int attribNum, GLuint divisor) in setVertexAttribDivisor()
839 void Context::setVertexAttribState(unsigned int attribNum, Buffer *boundBuffer, GLint size, GLenum … in setVertexAttribState()