1 /*
2 * Copyright (c) 2011-2015, Intel Corporation
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without modification,
6 * are permitted provided that the following conditions are met:
7 *
8 * 1. Redistributions of source code must retain the above copyright notice, this
9 * list of conditions and the following disclaimer.
10 *
11 * 2. Redistributions in binary form must reproduce the above copyright notice,
12 * this list of conditions and the following disclaimer in the documentation and/or
13 * other materials provided with the distribution.
14 *
15 * 3. Neither the name of the copyright holder nor the names of its contributors
16 * may be used to endorse or promote products derived from this software without
17 * specific prior written permission.
18 *
19 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
20 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
21 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
22 * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
23 * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
24 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
25 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
26 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
28 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */
30 #include <algorithm>
31 #include "SystemClass.h"
32 #include "SubsystemLibrary.h"
33 #include "VirtualSubsystem.h"
34 #include "LoggingElementBuilderTemplate.h"
35 #include <cassert>
36 #include "PluginLocation.h"
37 #include "DynamicLibrary.hpp"
38 #include "Utility.h"
39 #include "Memory.hpp"
40
41 #define base CConfigurableElement
42
43 #ifndef PARAMETER_FRAMEWORK_PLUGIN_ENTRYPOINT_V1
44 #error Missing PARAMETER_FRAMEWORK_PLUGIN_ENTRYPOINT_V1 macro definition
45 #endif
46 #define QUOTE(X) #X
47 #define MACRO_TO_STR(X) QUOTE(X)
48 const char CSystemClass::entryPointSymbol[] =
49 MACRO_TO_STR(PARAMETER_FRAMEWORK_PLUGIN_ENTRYPOINT_V1);
50 using PluginEntryPointV1 = void (*)(CSubsystemLibrary *, core::log::Logger &);
51
52 using std::list;
53 using std::string;
54
55 // FIXME: integrate SystemClass to core namespace
56 using namespace core;
57
CSystemClass(log::Logger & logger)58 CSystemClass::CSystemClass(log::Logger &logger)
59 : _pSubsystemLibrary(new CSubsystemLibrary()), _logger(logger)
60 {
61 }
62
~CSystemClass()63 CSystemClass::~CSystemClass()
64 {
65 delete _pSubsystemLibrary;
66
67 // Destroy child subsystems *before* unloading the libraries (otherwise crashes will occur
68 // as unmapped code will be referenced)
69 clean();
70 }
71
childrenAreDynamic() const72 bool CSystemClass::childrenAreDynamic() const
73 {
74 return true;
75 }
76
getKind() const77 string CSystemClass::getKind() const
78 {
79 return "SystemClass";
80 }
81
getMappingData(const std::string &,const std::string * &) const82 bool CSystemClass::getMappingData(const std::string & /*strKey*/,
83 const std::string *& /*pStrValue*/) const
84 {
85 // Although it could make sense to have mapping in the system class,
86 // just like at subsystem level, it is currently not supported.
87 return false;
88 }
89
getFormattedMapping() const90 string CSystemClass::getFormattedMapping() const
91 {
92 return "";
93 }
94
loadSubsystems(string & strError,const CSubsystemPlugins * pSubsystemPlugins,bool bVirtualSubsystemFallback)95 bool CSystemClass::loadSubsystems(string &strError, const CSubsystemPlugins *pSubsystemPlugins,
96 bool bVirtualSubsystemFallback)
97 {
98 // Start clean
99 _pSubsystemLibrary->clean();
100
101 typedef TLoggingElementBuilderTemplate<CVirtualSubsystem> VirtualSubsystemBuilder;
102 // Add virtual subsystem builder
103 _pSubsystemLibrary->addElementBuilder("Virtual", new VirtualSubsystemBuilder(_logger));
104 // Set virtual subsytem as builder fallback if required
105 if (bVirtualSubsystemFallback) {
106 _pSubsystemLibrary->setDefaultBuilder(
107 utility::make_unique<VirtualSubsystemBuilder>(_logger));
108 }
109
110 // Add subsystem defined in shared libraries
111 core::Results errors;
112 bool bLoadPluginsSuccess = loadSubsystemsFromSharedLibraries(errors, pSubsystemPlugins);
113
114 // Fill strError for caller, he has to decide if there is a problem depending on
115 // bVirtualSubsystemFallback value
116 strError = utility::asString(errors);
117
118 return bLoadPluginsSuccess || bVirtualSubsystemFallback;
119 }
120
loadSubsystemsFromSharedLibraries(core::Results & errors,const CSubsystemPlugins * pSubsystemPlugins)121 bool CSystemClass::loadSubsystemsFromSharedLibraries(core::Results &errors,
122 const CSubsystemPlugins *pSubsystemPlugins)
123 {
124 // Plugin list
125 list<string> lstrPluginFiles;
126
127 size_t pluginLocation;
128
129 for (pluginLocation = 0; pluginLocation < pSubsystemPlugins->getNbChildren();
130 pluginLocation++) {
131
132 // Get Folder for current Plugin Location
133 const CPluginLocation *pPluginLocation =
134 static_cast<const CPluginLocation *>(pSubsystemPlugins->getChild(pluginLocation));
135
136 string strFolder(pPluginLocation->getFolder());
137 if (!strFolder.empty()) {
138 strFolder += "/";
139 }
140 // Iterator on Plugin List:
141 list<string>::const_iterator it;
142
143 const list<string> &pluginList = pPluginLocation->getPluginList();
144
145 for (it = pluginList.begin(); it != pluginList.end(); ++it) {
146
147 // Fill Plugin files list
148 lstrPluginFiles.push_back(strFolder + *it);
149 }
150 }
151
152 // Actually load plugins
153 while (!lstrPluginFiles.empty()) {
154
155 // Because plugins might depend on one another, loading will be done
156 // as an iteration process that finishes successfully when the remaining
157 // list of plugins to load gets empty or unsuccessfully if the loading
158 // process failed to load at least one of them
159
160 // Attempt to load the complete list
161 if (!loadPlugins(lstrPluginFiles, errors)) {
162
163 // Unable to load at least one plugin
164 break;
165 }
166 }
167
168 if (!lstrPluginFiles.empty()) {
169 // Unable to load at least one plugin
170 errors.push_back("Unable to load the following plugins: " +
171 utility::asString(lstrPluginFiles, ", ") + ".");
172 return false;
173 }
174
175 return true;
176 }
177
178 // Plugin loading
loadPlugins(list<string> & lstrPluginFiles,core::Results & errors)179 bool CSystemClass::loadPlugins(list<string> &lstrPluginFiles, core::Results &errors)
180 {
181 assert(lstrPluginFiles.size());
182
183 bool bAtLeastOneSubsystemPluginSuccessfullyLoaded = false;
184
185 list<string>::iterator it = lstrPluginFiles.begin();
186
187 while (it != lstrPluginFiles.end()) {
188
189 string strPluginFileName = *it;
190
191 // Load attempt
192 try {
193 auto library = utility::make_unique<DynamicLibrary>(strPluginFileName);
194
195 // Load symbol from library
196 auto subSystemBuilder = library->getSymbol<PluginEntryPointV1>(entryPointSymbol);
197
198 // Store libraries handles
199 _subsystemLibraryHandleList.push_back(std::move(library));
200
201 // Fill library
202 subSystemBuilder(_pSubsystemLibrary, _logger);
203
204 } catch (std::exception &e) {
205 errors.push_back(e.what());
206
207 // Next plugin
208 ++it;
209
210 continue;
211 }
212
213 // Account for this success
214 bAtLeastOneSubsystemPluginSuccessfullyLoaded = true;
215
216 // Remove successfully loaded plugin from list and select next
217 lstrPluginFiles.erase(it++);
218 }
219
220 return bAtLeastOneSubsystemPluginSuccessfullyLoaded;
221 }
222
getSubsystemLibrary() const223 const CSubsystemLibrary *CSystemClass::getSubsystemLibrary() const
224 {
225 return _pSubsystemLibrary;
226 }
227
checkForSubsystemsToResync(CSyncerSet & syncerSet,core::Results & infos)228 void CSystemClass::checkForSubsystemsToResync(CSyncerSet &syncerSet, core::Results &infos)
229 {
230 size_t uiNbChildren = getNbChildren();
231 size_t uiChild;
232
233 for (uiChild = 0; uiChild < uiNbChildren; uiChild++) {
234
235 CSubsystem *pSubsystem = static_cast<CSubsystem *>(getChild(uiChild));
236
237 // Collect and consume the need for a resync
238 if (pSubsystem->needResync(true)) {
239
240 infos.push_back("Resynchronizing subsystem: " + pSubsystem->getName());
241 // get all subsystem syncers
242 pSubsystem->fillSyncerSet(syncerSet);
243 }
244 }
245 }
246
cleanSubsystemsNeedToResync()247 void CSystemClass::cleanSubsystemsNeedToResync()
248 {
249 size_t uiNbChildren = getNbChildren();
250 size_t uiChild;
251
252 for (uiChild = 0; uiChild < uiNbChildren; uiChild++) {
253
254 CSubsystem *pSubsystem = static_cast<CSubsystem *>(getChild(uiChild));
255
256 // Consume the need for a resync
257 pSubsystem->needResync(true);
258 }
259 }
260