Searched defs:boolType (Results 1 – 6 of 6) sorted by relevance
708 QualType boolType = getContext().BoolTy; in evalBinOpLL() local
474 static GLenum boolType[] = { GL_BOOL, GL_BOOL_VEC2, GL_BOOL_VEC3, GL_BOOL_VEC4 }; in setUniformfv() local718 static GLenum boolType[] = { GL_BOOL, GL_BOOL_VEC2, GL_BOOL_VEC3, GL_BOOL_VEC4 }; in setUniformiv() local837 static GLenum boolType[] = { GL_BOOL, GL_BOOL_VEC2, GL_BOOL_VEC3, GL_BOOL_VEC4 }; in setUniformuiv() local
793 const glu::DataType boolType = vecSize > 1 ? glu::getDataTypeBoolVec(vecSize) : glu::TYPE_BOOL; in IsnanCase() local874 const glu::DataType boolType = vecSize > 1 ? glu::getDataTypeBoolVec(vecSize) : glu::TYPE_BOOL; in IsinfCase() local
871 const glu::DataType boolType = vecSize > 1 ? glu::getDataTypeBoolVec(vecSize) : glu::TYPE_BOOL; in IsnanCase() local954 const glu::DataType boolType = vecSize > 1 ? glu::getDataTypeBoolVec(vecSize) : glu::TYPE_BOOL; in IsinfCase() local
1080 const glu::DataType boolType = vecSize > 1 ? glu::getDataTypeBoolVec(vecSize) : glu::TYPE_BOOL; in IsnanCase() local1178 const glu::DataType boolType = vecSize > 1 ? glu::getDataTypeBoolVec(vecSize) : glu::TYPE_BOOL; in IsinfCase() local
2069 SpvId boolType = this->getType(*fContext.fBool_Type); in writeMatrixComparison() local