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1 /*
2  * Copyright (C) 2008 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 /* ---- includes ----------------------------------------------------------- */
18 
19 #include "b_TensorEm/Flt16Vec2D.h"
20 #include "b_TensorEm/Functions.h"
21 #include "b_BasicEm/Math.h"
22 #include "b_BasicEm/Memory.h"
23 
24 /* ------------------------------------------------------------------------- */
25 
26 /* ========================================================================= */
27 /*                                                                           */
28 /* ---- \ghd{ auxiliary functions } ---------------------------------------- */
29 /*                                                                           */
30 /* ========================================================================= */
31 
32 /* ------------------------------------------------------------------------- */
33 
34 /* ========================================================================= */
35 /*                                                                           */
36 /* ---- \ghd{ constructor / destructor } ----------------------------------- */
37 /*                                                                           */
38 /* ========================================================================= */
39 
40 /* ------------------------------------------------------------------------- */
41 
bts_Flt16Vec2D_init(struct bts_Flt16Vec2D * ptrA)42 void bts_Flt16Vec2D_init( struct bts_Flt16Vec2D* ptrA )
43 {
44 	ptrA->xE = 0;
45 	ptrA->yE = 0;
46 	ptrA->bbpE = 0;
47 }
48 
49 /* ------------------------------------------------------------------------- */
50 
bts_Flt16Vec2D_exit(struct bts_Flt16Vec2D * ptrA)51 void bts_Flt16Vec2D_exit( struct bts_Flt16Vec2D* ptrA )
52 {
53 	ptrA->xE = 0;
54 	ptrA->yE = 0;
55 	ptrA->bbpE = 0;
56 }
57 
58 /* ------------------------------------------------------------------------- */
59 
60 /* ========================================================================= */
61 /*                                                                           */
62 /* ---- \ghd{ operators } -------------------------------------------------- */
63 /*                                                                           */
64 /* ========================================================================= */
65 
66 /* ------------------------------------------------------------------------- */
67 
bts_Flt16Vec2D_copy(struct bts_Flt16Vec2D * ptrA,const struct bts_Flt16Vec2D * srcPtrA)68 void bts_Flt16Vec2D_copy( struct bts_Flt16Vec2D* ptrA, const struct bts_Flt16Vec2D* srcPtrA )
69 {
70 	ptrA->bbpE = srcPtrA->bbpE;
71 	ptrA->xE = srcPtrA->xE;
72 	ptrA->yE = srcPtrA->yE;
73 }
74 
75 /* ------------------------------------------------------------------------- */
76 
bts_Flt16Vec2D_equal(const struct bts_Flt16Vec2D * ptrA,const struct bts_Flt16Vec2D * srcPtrA)77 flag bts_Flt16Vec2D_equal( const struct bts_Flt16Vec2D* ptrA, const struct bts_Flt16Vec2D* srcPtrA )
78 {
79 	int32 bbpDiffL = ptrA->bbpE - srcPtrA->bbpE;
80 	if( bbpDiffL == 0 )
81 	{
82 		if( ptrA->xE != srcPtrA->xE ) return FALSE;
83 		if( ptrA->yE != srcPtrA->yE ) return FALSE;
84 		return TRUE;
85 	}
86 
87 	if( bbpDiffL > 0 )
88 	{
89 		int32 xL = ( int32 ) srcPtrA->xE << bbpDiffL;
90 		int32 yL = ( int32 ) srcPtrA->yE << bbpDiffL;
91 		if( ptrA->xE != xL ) return FALSE;
92 		if( ptrA->yE != yL ) return FALSE;
93 		/* check if bits were lost by the shifting */
94 		if( srcPtrA->xE != ( xL >> bbpDiffL ) ) return FALSE;
95 		if( srcPtrA->yE != ( yL >> bbpDiffL ) ) return FALSE;
96 		return TRUE;
97 	}
98 
99 	if( bbpDiffL < 0 )
100 	{
101 		int32 xL = ( int32 ) ptrA->xE << -bbpDiffL;
102 		int32 yL = ( int32 ) ptrA->yE << -bbpDiffL;
103 		if( xL != srcPtrA->xE ) return FALSE;
104 		if( yL != srcPtrA->yE ) return FALSE;
105 		/* check if bits were lost by the shifting */
106 		if( ptrA->xE != ( xL >> -bbpDiffL ) ) return FALSE;
107 		if( ptrA->yE != ( yL >> -bbpDiffL ) ) return FALSE;
108 		return TRUE;
109 	}
110 
111 	return TRUE;
112 }
113 
114 /* ------------------------------------------------------------------------- */
115 
116 /* ========================================================================= */
117 /*                                                                           */
118 /* ---- \ghd{ query functions } -------------------------------------------- */
119 /*                                                                           */
120 /* ========================================================================= */
121 
122 /* ------------------------------------------------------------------------- */
123 
124 /* ========================================================================= */
125 /*                                                                           */
126 /* ---- \ghd{ modify functions } ------------------------------------------- */
127 /*                                                                           */
128 /* ========================================================================= */
129 
130 /* ------------------------------------------------------------------------- */
131 
132 /* ========================================================================= */
133 /*                                                                           */
134 /* ---- \ghd{ I/O } -------------------------------------------------------- */
135 /*                                                                           */
136 /* ========================================================================= */
137 
138 /* ------------------------------------------------------------------------- */
139 
140 /* ========================================================================= */
141 /*                                                                           */
142 /* ---- \ghd{ exec functions } --------------------------------------------- */
143 /*                                                                           */
144 /* ========================================================================= */
145 
146 /* ------------------------------------------------------------------------- */
147 
bts_Flt16Vec2D_create16(int16 xA,int16 yA,int16 bbpA)148 struct bts_Flt16Vec2D bts_Flt16Vec2D_create16( int16 xA, int16 yA, int16 bbpA )
149 {
150 	struct bts_Flt16Vec2D vecL;
151 	vecL.xE = xA;
152 	vecL.yE = yA;
153 	vecL.bbpE = bbpA;
154 	return vecL;
155 }
156 
157 /* ------------------------------------------------------------------------- */
158 
bts_Flt16Vec2D_createVec16(struct bts_Int16Vec2D vecA,int16 bbpA)159 struct bts_Flt16Vec2D bts_Flt16Vec2D_createVec16( struct bts_Int16Vec2D vecA, int16 bbpA )
160 {
161 	struct bts_Flt16Vec2D vecL;
162 	vecL.xE = vecA.xE;
163 	vecL.yE = vecA.yE;
164 	vecL.bbpE = bbpA;
165 	return vecL;
166 }
167 
168 /* ------------------------------------------------------------------------- */
169 
bts_Flt16Vec2D_create32(int32 xA,int32 yA,int32 bbpA)170 struct bts_Flt16Vec2D bts_Flt16Vec2D_create32( int32 xA, int32 yA, int32 bbpA )
171 {
172 	struct bts_Flt16Vec2D vecL;
173 	if( ( xA | yA ) == 0 )
174 	{
175 		vecL.xE = 0;
176 		vecL.yE = 0;
177 		vecL.bbpE = 0;
178 	}
179 	else
180 	{
181 		int32 shiftL = bts_maxAbsIntLog2Of2( xA, yA ) - 13;
182 
183 		if( shiftL > 0 )
184 		{
185 			int32 sh1L = shiftL - 1;
186 			vecL.xE = ( ( xA >> sh1L ) + 1 ) >> 1;
187 			vecL.yE = ( ( yA >> sh1L ) + 1 ) >> 1;
188 		}
189 		else
190 		{
191 			vecL.xE = xA << -shiftL;
192 			vecL.yE = yA << -shiftL;
193 		}
194 		vecL.bbpE = bbpA - shiftL;
195 	}
196 	return vecL;
197 }
198 
199 /* ------------------------------------------------------------------------- */
200 
bts_Flt16Vec2D_dotPrd(const struct bts_Flt16Vec2D * vec1PtrA,const struct bts_Flt16Vec2D * vec2PtrA)201 int32 bts_Flt16Vec2D_dotPrd( const struct bts_Flt16Vec2D* vec1PtrA,
202 							 const struct bts_Flt16Vec2D* vec2PtrA )
203 {
204 	return ( int32 ) vec1PtrA->xE * vec2PtrA->xE + ( int32 ) vec1PtrA->yE * vec2PtrA->yE;
205 }
206 
207 /* ------------------------------------------------------------------------- */
208 
bts_Flt16Vec2D_norm2(const struct bts_Flt16Vec2D * ptrA)209 uint32 bts_Flt16Vec2D_norm2( const struct bts_Flt16Vec2D* ptrA )
210 {
211 	return ( int32 ) ptrA->xE * ptrA->xE + ( int32 ) ptrA->yE * ptrA->yE;
212 }
213 
214 /* ------------------------------------------------------------------------- */
215 
bts_Flt16Vec2D_norm(const struct bts_Flt16Vec2D * ptrA)216 uint16 bts_Flt16Vec2D_norm( const struct bts_Flt16Vec2D* ptrA )
217 {
218 	return bbs_sqrt32( ( int32 ) ptrA->xE * ptrA->xE + ( int32 ) ptrA->yE * ptrA->yE );
219 }
220 
221 /* ------------------------------------------------------------------------- */
222 
bts_Flt16Vec2D_normalize(struct bts_Flt16Vec2D * ptrA)223 void bts_Flt16Vec2D_normalize( struct bts_Flt16Vec2D* ptrA )
224 {
225 	int32 normL = bbs_sqrt32( ( int32 ) ptrA->xE * ptrA->xE + ( int32 ) ptrA->yE * ptrA->yE );
226 	int32 xL = ( ( int32 ) ptrA->xE << 16 ) / normL;
227 	int32 yL = ( ( int32 ) ptrA->yE << 16 ) / normL;
228 	*ptrA = bts_Flt16Vec2D_create32( xL, yL, 16 );
229 }
230 
231 /* ------------------------------------------------------------------------- */
232 
bts_Flt16Vec2D_normalized(const struct bts_Flt16Vec2D * ptrA)233 struct bts_Flt16Vec2D bts_Flt16Vec2D_normalized( const struct bts_Flt16Vec2D* ptrA )
234 {
235 	struct bts_Flt16Vec2D vecL = *ptrA;
236 	bts_Flt16Vec2D_normalize( &vecL );
237 	return vecL;
238 }
239 
240 /* ------------------------------------------------------------------------- */
241 
bts_Flt16Vec2D_angle(const struct bts_Flt16Vec2D * vecPtrA)242 phase16 bts_Flt16Vec2D_angle( const struct bts_Flt16Vec2D* vecPtrA )
243 {
244 	return bbs_phase16( vecPtrA->xE, vecPtrA->yE );
245 }
246 
247 /* ------------------------------------------------------------------------- */
248 
bts_Flt16Vec2D_enclosedAngle(const struct bts_Flt16Vec2D * vec1PtrA,const struct bts_Flt16Vec2D * vec2PtrA)249 phase16 bts_Flt16Vec2D_enclosedAngle( const struct bts_Flt16Vec2D* vec1PtrA,
250 									  const struct bts_Flt16Vec2D* vec2PtrA )
251 {
252 	int32 xL = ( int32 ) vec1PtrA->xE * vec2PtrA->xE + ( int32 ) vec1PtrA->yE * vec2PtrA->yE;
253 	int32 yL = ( int32 ) vec1PtrA->yE * vec2PtrA->xE - ( int32 ) vec1PtrA->xE * vec2PtrA->yE;
254 	return bbs_phase16( xL, yL );
255 }
256 
257 /* ------------------------------------------------------------------------- */
258 
bts_Flt16Vec2D_add(struct bts_Flt16Vec2D vec1A,struct bts_Flt16Vec2D vec2A)259 struct bts_Flt16Vec2D bts_Flt16Vec2D_add( struct bts_Flt16Vec2D vec1A, struct bts_Flt16Vec2D vec2A )
260 {
261 	int32 xL, yL, bbpL;
262 	int32 shiftL = vec1A.bbpE - vec2A.bbpE;
263 
264 	if( shiftL > 0 )
265 	{
266 		xL = ( ( int32 ) vec2A.xE << shiftL ) + vec1A.xE;
267 		yL = ( ( int32 ) vec2A.yE << shiftL ) + vec1A.yE;
268 		bbpL = vec1A.bbpE;
269 	}
270 	else
271 	{
272 		xL = ( ( int32 ) vec1A.xE << -shiftL ) + vec2A.xE;
273 		yL = ( ( int32 ) vec1A.yE << -shiftL ) + vec2A.yE;
274 		bbpL = vec2A.bbpE;
275 	}
276 
277 	return bts_Flt16Vec2D_create32( xL, yL, bbpL );
278 }
279 
280 /* ------------------------------------------------------------------------- */
281 
bts_Flt16Vec2D_sub(struct bts_Flt16Vec2D vec1A,struct bts_Flt16Vec2D vec2A)282 struct bts_Flt16Vec2D bts_Flt16Vec2D_sub( struct bts_Flt16Vec2D vec1A, struct bts_Flt16Vec2D vec2A )
283 {
284 	int32 xL, yL, bbpL;
285 	int32 shiftL = vec1A.bbpE - vec2A.bbpE;
286 
287 	if( shiftL > 0 )
288 	{
289 		xL = ( int32 ) vec1A.xE - ( ( int32 ) vec2A.xE << shiftL );
290 		yL = ( int32 ) vec1A.yE - ( ( int32 ) vec2A.yE << shiftL );
291 		bbpL = vec1A.bbpE;
292 	}
293 	else
294 	{
295 		xL = ( ( int32 ) vec1A.xE << -shiftL ) - vec2A.xE;
296 		yL = ( ( int32 ) vec1A.yE << -shiftL ) - vec2A.yE;
297 		bbpL = vec2A.bbpE;
298 	}
299 
300 	return bts_Flt16Vec2D_create32( xL, yL, bbpL );
301 }
302 
303 /* ------------------------------------------------------------------------- */
304 
bts_Flt16Vec2D_mul(struct bts_Flt16Vec2D vecA,int16 factorA,int32 bbpFactorA)305 struct bts_Flt16Vec2D bts_Flt16Vec2D_mul( struct bts_Flt16Vec2D vecA, int16 factorA, int32 bbpFactorA )
306 {
307 	int32 xL = ( int32 ) vecA.xE * factorA;
308 	int32 yL = ( int32 ) vecA.yE * factorA;
309 	return bts_Flt16Vec2D_create32( xL, yL, bbpFactorA + vecA.bbpE );
310 }
311 
312 /* ------------------------------------------------------------------------- */
313 
bts_Flt16Vec2D_int16Vec2D(struct bts_Flt16Vec2D vecA,int32 dstBbpA)314 struct bts_Int16Vec2D bts_Flt16Vec2D_int16Vec2D( struct bts_Flt16Vec2D vecA, int32 dstBbpA )
315 {
316 	struct bts_Int16Vec2D vecL;
317 	int32 shiftL = vecA.bbpE - dstBbpA;
318 
319 	if( shiftL > 0 )
320 	{
321 		vecL.xE = ( ( vecA.xE >> ( shiftL - 1 ) ) + 1 ) >> 1;
322 		vecL.yE = ( ( vecA.yE >> ( shiftL - 1 ) ) + 1 ) >> 1;
323 	}
324 	else
325 	{
326 		vecL.xE = vecA.xE << ( -shiftL );
327 		vecL.yE = vecA.yE << ( -shiftL );
328 	}
329 
330 	return vecL;
331 }
332 
333 /* ========================================================================= */
334 
335 
336