Searched defs:bufferAccesses (Results 1 – 1 of 1) sorted by relevance
211 SkTArray<const GrResourceIOProcessor::BufferAccess*>* bufferAccesses) { in append_texture_bindings()242 SkSTArray<8, const GrResourceIOProcessor::BufferAccess*> bufferAccesses; in setData() local423 const SkTArray<const GrResourceIOProcessor::BufferAccess*>& bufferAccesses) { in writeTexelBuffers()