Searched +defs:ceil +defs:w +defs:d (Results 1 – 2 of 2) sorted by relevance
/external/swiftshader/src/Shader/ |
D | ShaderCore.cpp | 33 Vector4s::Vector4s(unsigned short x, unsigned short y, unsigned short z, unsigned short w) in Vector4s() 76 Vector4f::Vector4f(float x, float y, float z, float w) in Vector4f() 1075 void ShaderCore::packHalf2x16(Vector4f &d, const Vector4f &s0) in packHalf2x16() 1089 void ShaderCore::packSnorm2x16(Vector4f &d, const Vector4f &s0) in packSnorm2x16() 1096 void ShaderCore::packUnorm2x16(Vector4f &d, const Vector4f &s0) in packUnorm2x16() 1196 void ShaderCore::ceil(Vector4f &dst, const Vector4f &src) in ceil() function in sw::ShaderCore 1265 Float4 d = N.x * I.x; in reflect1() local 1272 Float4 d = dot2(N, I); in reflect2() local 1280 Float4 d = dot3(N, I); in reflect3() local 1289 Float4 d = dot4(N, I); in reflect4() local [all …]
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/external/valgrind/VEX/priv/ |
D | guest_arm_toIR.c | 195 UInt w = 0; in getUIntLittleEndianly() local 207 UShort w = 0; in getUShortLittleEndianly() local 1626 UInt ceil = (UInt)ceil64; in armUnsignedSatQ() local 1672 Int ceil = (Int)ceil64; in armSignedSatQ() local 15806 UInt d = dp_op ? ((bD << 4) | Vd) : ((Vd << 1) | bD); in decode_CP10_CP11_instruction() local
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