/external/deqp/modules/gles31/functional/ |
D | es31fTextureGatherTests.cpp | 508 …ure2DView& texture, const tcu::Sampler& sampler, const Vec2& coord, int componentNdx, const IVec2 … in gatherOffsets() 514 …ArrayView& texture, const tcu::Sampler& sampler, const Vec3& coord, int componentNdx, const IVec2 … in gatherOffsets() 520 …eCubeView& texture, const tcu::Sampler& sampler, const Vec3& coord, int componentNdx, const IVec2 … in gatherOffsets() 549 int componentNdx, in isGatherOffsetsResultValid() 578 int componentNdx, in verifyGatherOffsets() 791 …int componentNdx; // If negative, implicit component index 0 is used (i.e. the parameter is not g… member 1459 const int componentNdx = de::max(0, gatherArgs.componentNdx); in verify() local 1506 const int componentNdx = de::max(0, gatherArgs.componentNdx); in verify() local 1551 const int componentNdx = componentCaseNdx - 1; in generateBasic2DCaseIterations() local
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D | es31fPrimitiveBoundingBoxTests.cpp | 2075 …erAccess& access, const tcu::IVec4& area, int& messageLimitCounter, int componentNdx, const tcu::I… in checkAreaNumLines() 2162 …fferAccess& access, const tcu::IVec2& begin, const tcu::IVec2& end, int componentNdx, int& message… in checkLineContinuity() 2209 …fferAccess& access, const tcu::IVec2& begin, const tcu::IVec2& end, int componentNdx, int& message… in checkLineWidths() 2975 const int componentNdx = (refPoint.even) ? (1) : (2); // analyze either green or blue channel in verifyNarrowPointPattern() local 3040 const int componentNdx = (refPoint.even) ? (1) : (2); in verifyWidePoint() local 3098 …Point& refPoint, const tcu::IVec4& bbox, ResultPointType pointType, int componentNdx, int& logFloo… in verifyWidePointAt() 4371 for (int componentNdx = 0; componentNdx < 4; ++componentNdx) in renderTo() local
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D | es31fSeparateShaderTests.cpp | 468 for (int componentNdx = 0; componentNdx < NUM_COMPONENTS; ++componentNdx) in genVtxShaderSrc() local
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineVertexInputTests.cpp | 1181 void writeVertexInputValueSint (deUint8* destPtr, VkFormat format, int componentNdx, deInt32 value) in writeVertexInputValueSint() 1205 void writeVertexInputValueUint (deUint8* destPtr, VkFormat format, int componentNdx, deUint32 value) in writeVertexInputValueUint() 1229 void writeVertexInputValueSfloat (deUint8* destPtr, VkFormat format, int componentNdx, float value) in writeVertexInputValueSfloat() 1261 for (int componentNdx = 0; componentNdx < componentCount; componentNdx++) in writeVertexInputValue() local
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/external/deqp/framework/common/ |
D | tcuTexLookupVerifier.cpp | 2351 int componentNdx, in isGatherOffsetsResultValid() 2392 int componentNdx, in isGatherOffsetsResultValid() 2403 int componentNdx, in isGatherOffsetsResultValid() 2414 int componentNdx, in isGatherOffsetsResultValid() 2426 int componentNdx, in is2DArrayGatherOffsetsResultValid() 2443 int componentNdx, in isGatherOffsetsResultValid() 2454 int componentNdx, in isGatherOffsetsResultValid() 2465 int componentNdx, in isGatherOffsetsResultValid() 2477 int componentNdx, in isGatherResultValid() 2534 int componentNdx, in isCubeGatherResultValid() [all …]
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D | tcuTexture.hpp | 592 …ure2DView::gatherOffsets (const Sampler& sampler, float s, float t, int componentNdx, const IVec2 … in gatherOffsets() 752 inline Vec4 Texture2D::gatherOffsets (const Sampler& sampler, float s, float t, int componentNdx, c… in gatherOffsets() 1021 …::gatherOffsets (const Sampler& sampler, float s, float t, float r, int componentNdx, const IVec2 … in gatherOffsets()
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D | tcuTexture.cpp | 2377 …erAccess& src, const Sampler& sampler, float s, float t, int depth, int componentNdx, const IVec2 … in fetchGatherArray2DOffsets() 2407 …erAccess& src, const Sampler& sampler, float s, float t, int depth, int componentNdx, const IVec2 … in gatherArray2DOffsets() 3534 …::gatherOffsets (const Sampler& sampler, float s, float t, float r, int componentNdx, const IVec2 … in gatherOffsets()
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D | tcuRasterizationVerifier.cpp | 866 float calculateIntersectionParameter (const tcu::Vec2 line[2], float w, int componentNdx) in calculateIntersectionParameter()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureGatherTests.cpp | 553 …ure2DView& texture, const tcu::Sampler& sampler, const Vec2& coord, int componentNdx, const IVec2 … in gatherOffsets() 559 …ArrayView& texture, const tcu::Sampler& sampler, const Vec3& coord, int componentNdx, const IVec2 … in gatherOffsets() 565 …eCubeView& texture, const tcu::Sampler& sampler, const Vec3& coord, int componentNdx, const IVec2 … in gatherOffsets() 594 int componentNdx, in isGatherOffsetsResultValid() 623 int componentNdx, in verifyGatherOffsets() 809 …int componentNdx; // If negative, implicit component index 0 is used (i.e. the parameter is not g… member 925 const int componentNdx = componentCaseNdx - 1; in generateBasic2DCaseIterations() local 1373 const int componentNdx = de::max(0, gatherArgs.componentNdx); in verify() local
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/external/deqp/modules/gles3/functional/ |
D | es3fVertexArrayObjectTests.cpp | 349 for (int componentNdx = 0; componentNdx < buffer.componentCount; componentNdx++) in createRandomBufferData() local 925 for (int componentNdx = 0; componentNdx < buffer.componentCount; componentNdx++) in createRandomBufferData() local
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/external/deqp/modules/glshared/ |
D | glsVertexArrayTests.cpp | 1407 for (int componentNdx = 0; componentNdx < componentCount; componentNdx++) in generateArray() local 1746 for (int componentNdx = 0; componentNdx < componentCount; componentNdx++) in createPerQuads() local
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D | glsDrawTest.cpp | 1590 for (int componentNdx = 0; componentNdx < componentCount; componentNdx++) in createBasicArray() local 1602 for (int componentNdx = 0; componentNdx < componentCount; componentNdx++) in createBasicArray() local 1605 for (int componentNdx = 0; componentNdx < componentCount; componentNdx++) in createBasicArray() local
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