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1 /*
2  * libjingle
3  * Copyright 2015 Google Inc.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are met:
7  *
8  *  1. Redistributions of source code must retain the above copyright notice,
9  *     this list of conditions and the following disclaimer.
10  *  2. Redistributions in binary form must reproduce the above copyright notice,
11  *     this list of conditions and the following disclaimer in the documentation
12  *     and/or other materials provided with the distribution.
13  *  3. The name of the author may not be used to endorse or promote products
14  *     derived from this software without specific prior written permission.
15  *
16  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
17  * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
18  * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
19  * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
20  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
21  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
22  * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
23  * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
24  * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
25  * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26  */
27 
28 package org.webrtc;
29 
30 import android.opengl.GLES20;
31 
32 import java.nio.ByteBuffer;
33 import java.nio.ByteOrder;
34 import java.nio.FloatBuffer;
35 
36 /**
37  * Some OpenGL static utility functions.
38  */
39 public class GlUtil {
GlUtil()40   private GlUtil() {}
41 
42   // Assert that no OpenGL ES 2.0 error has been raised.
checkNoGLES2Error(String msg)43   public static void checkNoGLES2Error(String msg) {
44     int error = GLES20.glGetError();
45     if (error != GLES20.GL_NO_ERROR) {
46       throw new RuntimeException(msg + ": GLES20 error: " + error);
47     }
48   }
49 
createFloatBuffer(float[] coords)50   public static FloatBuffer createFloatBuffer(float[] coords) {
51     // Allocate a direct ByteBuffer, using 4 bytes per float, and copy coords into it.
52     ByteBuffer bb = ByteBuffer.allocateDirect(coords.length * 4);
53     bb.order(ByteOrder.nativeOrder());
54     FloatBuffer fb = bb.asFloatBuffer();
55     fb.put(coords);
56     fb.position(0);
57     return fb;
58   }
59 
60   /**
61    * Generate texture with standard parameters.
62    */
generateTexture(int target)63   public static int generateTexture(int target) {
64     final int textureArray[] = new int[1];
65     GLES20.glGenTextures(1, textureArray, 0);
66     final int textureId = textureArray[0];
67     GLES20.glBindTexture(target, textureId);
68     GLES20.glTexParameterf(target, GLES20.GL_TEXTURE_MIN_FILTER, GLES20.GL_LINEAR);
69     GLES20.glTexParameterf(target, GLES20.GL_TEXTURE_MAG_FILTER, GLES20.GL_LINEAR);
70     GLES20.glTexParameterf(target, GLES20.GL_TEXTURE_WRAP_S, GLES20.GL_CLAMP_TO_EDGE);
71     GLES20.glTexParameterf(target, GLES20.GL_TEXTURE_WRAP_T, GLES20.GL_CLAMP_TO_EDGE);
72     checkNoGLES2Error("generateTexture");
73     return textureId;
74   }
75 }
76