Searched defs:cubeTexture (Results 1 – 6 of 6) sorted by relevance
/external/swiftshader/src/D3D8/ |
D | Direct3DDevice8.cpp | 539 …t levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DCubeTexture8 **cubeTexture) in CreateCubeTexture() 4775 Direct3DCubeTexture8 *cubeTexture = dynamic_cast<Direct3DCubeTexture8*>(baseTexture); in bindTextures() local
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/external/swiftshader/src/D3D9/ |
D | Direct3DDevice9.cpp | 530 …vels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DCubeTexture9 **cubeTexture, vo… in CreateCubeTexture() 6120 Direct3DCubeTexture9 *cubeTexture = dynamic_cast<Direct3DCubeTexture9*>(baseTexture); in bindTextures() local
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D | Direct3DDevice9Ex.cpp | 131 …vels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DCubeTexture9 **cubeTexture, vo… in CreateCubeTexture()
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/external/swiftshader/src/OpenGL/libGL/ |
D | Context.cpp | 2139 TextureCubeMap *cubeTexture = static_cast<TextureCubeMap*>(baseTexture); in applyTexture() local
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.cpp | 3181 TextureCubeMap *cubeTexture = static_cast<TextureCubeMap*>(baseTexture); in applyTexture() local
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/external/mesa3d/src/gallium/drivers/svga/include/ |
D | svga3d_types.h | 590 uint32 cubeTexture : 1; member
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